OpenTTD/src/object_gui.cpp

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/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file object_gui.cpp The GUI for objects. */
#include "stdafx.h"
#include "command_func.h"
#include "company_func.h"
#include "hotkeys.h"
#include "newgrf.h"
#include "newgrf_object.h"
#include "newgrf_text.h"
#include "object.h"
#include "object_base.h"
#include "picker_gui.h"
#include "sound_func.h"
#include "strings_func.h"
#include "viewport_func.h"
#include "tilehighlight_func.h"
#include "window_gui.h"
#include "window_func.h"
#include "zoom_func.h"
#include "terraform_cmd.h"
#include "object_cmd.h"
#include "road_cmd.h"
#include "widgets/object_widget.h"
#include "table/strings.h"
#include "safeguards.h"
struct ObjectPickerSelection {
ObjectClassID sel_class; ///< Selected object class.
uint16_t sel_type; ///< Selected object type within the class.
uint8_t sel_view; ///< Selected view of the object.
};
static ObjectPickerSelection _object_gui; ///< Settings of the object picker.
class ObjectPickerCallbacks : public PickerCallbacksNewGRFClass<ObjectClass> {
public:
ObjectPickerCallbacks() : PickerCallbacksNewGRFClass<ObjectClass>("fav_objects") {}
StringID GetClassTooltip() const override { return STR_PICKER_OBJECT_CLASS_TOOLTIP; }
StringID GetTypeTooltip() const override { return STR_PICKER_OBJECT_TYPE_TOOLTIP; }
bool IsActive() const override
{
for (const auto &cls : ObjectClass::Classes()) {
for (const auto *spec : cls.Specs()) {
if (spec != nullptr && spec->IsEverAvailable()) return true;
}
}
return false;
}
int GetSelectedClass() const override { return _object_gui.sel_class; }
void SetSelectedClass(int id) const override { _object_gui.sel_class = this->GetClassIndex(id); }
StringID GetClassName(int id) const override
{
const auto *objclass = this->GetClass(id);
if (objclass->GetUISpecCount() == 0) return INVALID_STRING_ID;
return objclass->name;
}
int GetSelectedType() const override { return _object_gui.sel_type; }
void SetSelectedType(int id) const override { _object_gui.sel_type = id; }
StringID GetTypeName(int cls_id, int id) const override
{
const auto *spec = this->GetSpec(cls_id, id);
return (spec == nullptr || !spec->IsEverAvailable()) ? INVALID_STRING_ID : spec->name;
}
bool IsTypeAvailable(int cls_id, int id) const override
{
const auto *spec = this->GetSpec(cls_id, id);
return spec->IsAvailable();
}
void DrawType(int x, int y, int cls_id, int id) const override
{
const auto *spec = this->GetSpec(cls_id, id);
if (spec->grf_prop.grffile == nullptr) {
extern const DrawTileSprites _objects[];
const DrawTileSprites *dts = &_objects[spec->grf_prop.local_id];
DrawOrigTileSeqInGUI(x, y, dts, PAL_NONE);
} else {
DrawNewObjectTileInGUI(x, y, spec, std::min<int>(_object_gui.sel_view, spec->views - 1));
}
}
void FillUsedItems(std::set<PickerItem> &items) override
{
for (const Object *o : Object::Iterate()) {
if (GetTileOwner(o->location.tile) != _current_company) continue;
const ObjectSpec *spec = ObjectSpec::Get(o->type);
if (spec == nullptr || spec->class_index == INVALID_OBJECT_CLASS || !spec->IsEverAvailable()) continue;
items.insert(GetPickerItem(spec));
}
}
static ObjectPickerCallbacks instance;
};
/* static */ ObjectPickerCallbacks ObjectPickerCallbacks::instance;
/** The window used for building objects. */
class BuildObjectWindow : public PickerWindow {
int info_height; ///< The height of the info box.
public:
BuildObjectWindow(WindowDesc *desc, WindowNumber) : PickerWindow(desc, nullptr, 0, ObjectPickerCallbacks::instance), info_height(1)
{
ResetObjectToPlace();
this->ConstructWindow();
this->InvalidateData();
}
void SetStringParameters(WidgetID widget) const override
{
switch (widget) {
case WID_BO_OBJECT_SIZE: {
ObjectClass *objclass = ObjectClass::Get(_object_gui.sel_class);
const ObjectSpec *spec = objclass->GetSpec(_object_gui.sel_type);
int size = spec == nullptr ? 0 : spec->size;
SetDParam(0, GB(size, HasBit(_object_gui.sel_view, 0) ? 4 : 0, 4));
SetDParam(1, GB(size, HasBit(_object_gui.sel_view, 0) ? 0 : 4, 4));
break;
}
default:
this->PickerWindow::SetStringParameters(widget);
break;
}
}
void OnInit() override
{
this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetCount(4);
this->PickerWindow::OnInit();
}
void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
{
switch (widget) {
case WID_BO_OBJECT_SIZE:
/* We do not want the window to resize when selecting objects; better clip texts */
size.width = 0;
break;
case WID_BO_OBJECT_MATRIX: {
/* Get the right amount of buttons based on the current spec. */
const ObjectClass *objclass = ObjectClass::Get(_object_gui.sel_class);
const ObjectSpec *spec = objclass->GetSpec(_object_gui.sel_type);
if (spec != nullptr) {
if (spec->views >= 2) size.width += resize.width;
if (spec->views >= 4) size.height += resize.height;
}
resize.width = 0;
resize.height = 0;
break;
}
case WID_BO_OBJECT_SPRITE: {
/* Get the right amount of buttons based on the current spec. */
const ObjectClass *objclass = ObjectClass::Get(_object_gui.sel_class);
const ObjectSpec *spec = objclass->GetSpec(_object_gui.sel_type);
size.width = ScaleGUITrad(PREVIEW_WIDTH) + WidgetDimensions::scaled.fullbevel.Horizontal();
size.height = ScaleGUITrad(PREVIEW_HEIGHT) + WidgetDimensions::scaled.fullbevel.Vertical();
if (spec != nullptr) {
if (spec->views <= 1) size.width = size.width * 2 + WidgetDimensions::scaled.hsep_normal;
if (spec->views <= 2) size.height = size.height * 2 + WidgetDimensions::scaled.vsep_normal;
}
break;
}
case WID_BO_INFO:
size.height = this->info_height;
break;
default:
this->PickerWindow::UpdateWidgetSize(widget, size, padding, fill, resize);
break;
}
}
void DrawWidget(const Rect &r, WidgetID widget) const override
{
switch (widget) {
case WID_BO_OBJECT_SPRITE: {
const ObjectClass *objclass = ObjectClass::Get(_object_gui.sel_class);
const ObjectSpec *spec = objclass->GetSpec(_object_gui.sel_type);
if (spec == nullptr) break;
const NWidgetMatrix *matrix = this->GetWidget<NWidgetBase>(widget)->GetParentWidget<NWidgetMatrix>();
DrawPixelInfo tmp_dpi;
/* Set up a clipping area for the preview. */
Rect ir = r.Shrink(WidgetDimensions::scaled.bevel);
if (FillDrawPixelInfo(&tmp_dpi, ir)) {
AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
int x = (ir.Width() - ScaleSpriteTrad(PREVIEW_WIDTH)) / 2 + ScaleSpriteTrad(PREVIEW_LEFT);
int y = (ir.Height() + ScaleSpriteTrad(PREVIEW_HEIGHT)) / 2 - ScaleSpriteTrad(PREVIEW_BOTTOM);
if (spec->grf_prop.grffile == nullptr) {
extern const DrawTileSprites _objects[];
const DrawTileSprites *dts = &_objects[spec->grf_prop.local_id];
DrawOrigTileSeqInGUI(x, y, dts, PAL_NONE);
} else {
DrawNewObjectTileInGUI(x, y, spec, matrix->GetCurrentElement());
}
}
break;
}
case WID_BO_INFO: {
const ObjectClass *objclass = ObjectClass::Get(_object_gui.sel_class);
const ObjectSpec *spec = objclass->GetSpec(_object_gui.sel_type);
if (spec == nullptr) break;
/* Get the extra message for the GUI */
if (HasBit(spec->callback_mask, CBM_OBJ_FUND_MORE_TEXT)) {
uint16_t callback_res = GetObjectCallback(CBID_OBJECT_FUND_MORE_TEXT, 0, 0, spec, nullptr, INVALID_TILE, _object_gui.sel_view);
if (callback_res != CALLBACK_FAILED && callback_res != 0x400) {
if (callback_res > 0x400) {
ErrorUnknownCallbackResult(spec->grf_prop.grffile->grfid, CBID_OBJECT_FUND_MORE_TEXT, callback_res);
} else {
StringID message = GetGRFStringID(spec->grf_prop.grffile->grfid, 0xD000 + callback_res);
if (message != STR_NULL && message != STR_UNDEFINED) {
StartTextRefStackUsage(spec->grf_prop.grffile, 6);
/* Use all the available space left from where we stand up to the
* end of the window. We ALSO enlarge the window if needed, so we
* can 'go' wild with the bottom of the window. */
int y = DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, message, TC_ORANGE) - r.top - 1;
StopTextRefStackUsage();
if (y > this->info_height) {
BuildObjectWindow *bow = const_cast<BuildObjectWindow *>(this);
bow->info_height = y;
bow->ReInit();
}
}
}
}
}
break;
}
default:
this->PickerWindow::DrawWidget(r, widget);
break;
}
}
void UpdateSelectSize(const ObjectSpec *spec)
{
if (spec == nullptr) {
SetTileSelectSize(1, 1);
ResetObjectToPlace();
} else {
_object_gui.sel_view = std::min<int>(_object_gui.sel_view, spec->views - 1);
SetObjectToPlaceWnd(SPR_CURSOR_TRANSMITTER, PAL_NONE, HT_RECT | HT_DIAGONAL, this);
int w = GB(spec->size, HasBit(_object_gui.sel_view, 0) ? 4 : 0, 4);
int h = GB(spec->size, HasBit(_object_gui.sel_view, 0) ? 0 : 4, 4);
SetTileSelectSize(w, h);
this->ReInit();
}
}
/**
* Update buttons to show the selection to the user.
* @param spec The object spec of the selected object.
*/
void UpdateButtons(const ObjectSpec *spec)
{
this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->SetClicked(_object_gui.sel_view);
this->UpdateSelectSize(spec);
this->SetDirty();
}
void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
{
this->PickerWindow::OnInvalidateData(data, gui_scope);
if (!gui_scope) return;
if ((data & PickerWindow::PFI_POSITION) != 0) {
const auto objclass = ObjectClass::Get(_object_gui.sel_class);
const auto spec = objclass->GetSpec(_object_gui.sel_type);
_object_gui.sel_view = std::min<int>(_object_gui.sel_view, spec->views - 1);
this->UpdateButtons(spec);
}
}
void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
{
switch (widget) {
case WID_BO_OBJECT_SPRITE:
if (_object_gui.sel_type != MAX_UVALUE(uint16_t)) {
_object_gui.sel_view = this->GetWidget<NWidgetBase>(widget)->GetParentWidget<NWidgetMatrix>()->GetCurrentElement();
this->InvalidateData(PickerWindow::PFI_POSITION);
if (_settings_client.sound.click_beep) SndPlayFx(SND_15_BEEP);
}
break;
default:
this->PickerWindow::OnClick(pt, widget, click_count);
break;
}
}
void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
{
const ObjectSpec *spec = ObjectClass::Get(_object_gui.sel_class)->GetSpec(_object_gui.sel_type);
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if (spec->size == OBJECT_SIZE_1X1) {
VpStartPlaceSizing(tile, VPM_X_AND_Y, DDSP_BUILD_OBJECT);
} else {
Command<CMD_BUILD_OBJECT>::Post(STR_ERROR_CAN_T_BUILD_OBJECT, CcPlaySound_CONSTRUCTION_OTHER, tile, spec->Index(), _object_gui.sel_view);
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}
}
void OnPlaceDrag(ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) override
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{
VpSelectTilesWithMethod(pt.x, pt.y, select_method);
}
void OnPlaceMouseUp([[maybe_unused]] ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, TileIndex start_tile, TileIndex end_tile) override
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{
if (pt.x == -1) return;
assert(select_proc == DDSP_BUILD_OBJECT);
if (!_settings_game.construction.freeform_edges) {
/* When end_tile is MP_VOID, the error tile will not be visible to the
* user. This happens when terraforming at the southern border. */
if (TileX(end_tile) == Map::MaxX()) end_tile += TileDiffXY(-1, 0);
if (TileY(end_tile) == Map::MaxY()) end_tile += TileDiffXY(0, -1);
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}
const ObjectSpec *spec = ObjectClass::Get(_object_gui.sel_class)->GetSpec(_object_gui.sel_type);
Command<CMD_BUILD_OBJECT_AREA>::Post(STR_ERROR_CAN_T_BUILD_OBJECT, CcPlaySound_CONSTRUCTION_OTHER,
end_tile, start_tile, spec->Index(), _object_gui.sel_view, (_ctrl_pressed ? true : false));
}
void OnPlaceObjectAbort() override
{
this->UpdateButtons(nullptr);
}
/**
* Handler for global hotkeys of the BuildObjectWindow.
* @param hotkey Hotkey
* @return ES_HANDLED if hotkey was accepted.
*/
static EventState BuildObjectGlobalHotkeys(int hotkey)
{
if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
Window *w = ShowBuildObjectPicker();
if (w == nullptr) return ES_NOT_HANDLED;
return w->OnHotkey(hotkey);
}
static inline HotkeyList hotkeys{"buildobject", {
Hotkey('F', "focus_filter_box", PCWHK_FOCUS_FILTER_BOX),
}, BuildObjectGlobalHotkeys};
};
static constexpr NWidgetPart _nested_build_object_widgets[] = {
NWidget(NWID_HORIZONTAL),
NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_OBJECT_BUILD_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_DEFSIZEBOX, COLOUR_DARK_GREEN),
NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(NWID_VERTICAL),
NWidgetFunction(MakePickerClassWidgets),
NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_picker, 0), SetPadding(WidgetDimensions::unscaled.picker),
NWidget(WWT_LABEL, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_ORIENTATION, STR_NULL), SetFill(1, 0),
NWidget(NWID_HORIZONTAL), SetPIPRatio(1, 0, 1),
NWidget(NWID_MATRIX, COLOUR_DARK_GREEN, WID_BO_OBJECT_MATRIX), SetPIP(0, 2, 0),
NWidget(WWT_PANEL, COLOUR_GREY, WID_BO_OBJECT_SPRITE), SetDataTip(0x0, STR_OBJECT_BUILD_PREVIEW_TOOLTIP), EndContainer(),
EndContainer(),
EndContainer(),
NWidget(WWT_TEXT, COLOUR_DARK_GREEN, WID_BO_OBJECT_SIZE), SetDataTip(STR_OBJECT_BUILD_SIZE, STR_NULL), SetAlignment(SA_CENTER),
NWidget(WWT_EMPTY, INVALID_COLOUR, WID_BO_INFO), SetFill(1, 0), SetResize(1, 0),
EndContainer(),
EndContainer(),
EndContainer(),
NWidgetFunction(MakePickerTypeWidgets),
EndContainer(),
};
static WindowDesc _build_object_desc(
WDP_AUTO, "build_object", 0, 0,
WC_BUILD_OBJECT, WC_BUILD_TOOLBAR,
WDF_CONSTRUCTION,
std::begin(_nested_build_object_widgets), std::end(_nested_build_object_widgets),
&BuildObjectWindow::hotkeys
);
/** Show our object picker. */
Window *ShowBuildObjectPicker()
{
/* Don't show the place object button when there are no objects to place. */
if (ObjectPickerCallbacks::instance.IsActive()) {
return AllocateWindowDescFront<BuildObjectWindow>(&_build_object_desc, 0);
}
return nullptr;
}
/** Reset all data of the object GUI. */
void InitializeObjectGui()
{
_object_gui.sel_class = ObjectClassID::OBJECT_CLASS_BEGIN;
}