Commit Graph

323 Commits

Author SHA1 Message Date
maedhros 3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
2007-06-11 14:00:16 +00:00
maedhros 4acf3e4c3f (svn r10009) -Codechange: Add and use Vehicle::IsPrimaryVehicle to replace individual checks depending on the vehicle type. 2007-06-01 12:03:10 +00:00
rubidium ba24c34f85 (svn r9869) -Codechange: replace some bytes with VehicleType, i.e. more type strictness. 2007-05-18 17:31:41 +00:00
rubidium 23492f1f34 (svn r9841) -Codechange: add a little more type strictness to the vehicle types. 2007-05-15 11:28:22 +00:00
rubidium 2dc5589290 (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces. 2007-04-18 22:41:53 +00:00
maedhros 3ac05f25db (svn r9531) -Fix (r8661) [FS#692]: The scroll settings were wrong for trains as only a part
of the window should be horizontally scrollable, not all of it. This lead to
wagons without an engine overflowing the window and not being able to scroll to
the end of a train if there was an engine attached.
2007-03-31 08:24:05 +00:00
rubidium ce919e8c71 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 2007-03-08 16:27:54 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
belugas 978d7da818 (svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style. 2007-03-01 01:24:44 +00:00
belugas 6dbf9f2f41 (svn r8862) -Cleanup: doxygen changes, again. Mostly @files missing tags and a few comments style.
Some documentation addition, when i can easily supply them
2007-02-23 18:55:07 +00:00
bjarni 4a41c23b21 (svn r8770) -Fix r8661: corrected some aircraft sprite placement issues in the depot window 2007-02-17 11:17:49 +00:00
bjarni 0c8078ae29 (svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only)
-Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks
   This will make less vehicle type specific code and easier to read resizing based on sprite sizes
2007-02-10 13:37:32 +00:00
bjarni 037d636734 (svn r8621) -Codechange: assigned new numbers to the VEH_(type) enum so that VEH_Train is 0, VEH_Road is 1 and so on
This means that "v->type" can be used as array indexes instead of VehTypeToIndex() (or "v->type - VEH_Train/0x10 as the code still used in some places)
  Surprisingly this can be done without changing the savegame format
2007-02-07 19:10:19 +00:00
rubidium c8882bd3d2 (svn r8511) -Codechange: make WindowClass an enumerated value. 2007-02-01 15:49:12 +00:00
bjarni 8c098db7a8 (svn r8390) -Codechange (r8384): Rewrote ResizeButtons()
Now it only works on first and last widget to resize
  It now works with offsets correctly (no longer assumes the left is 0)
  It's no longer needed to have a widget right of the ones you resize
  Can handle any number of widgets
2007-01-24 14:32:20 +00:00
bjarni e2f72cbf1f (svn r8384) -Codechange: [GUI] instead of writing a resize button function for each window, a global ResizeButtons() is added 2007-01-24 02:36:55 +00:00
bjarni 6ccbfffbea (svn r8338) -Codechange: merged road vehicle build window into the other ones
Note: now all build vehicle windows are merged into build_vehicle_gui.cpp
2007-01-22 02:09:51 +00:00
bjarni 14b2998023 (svn r8335) -Feature: the build ship window is now also resizable horizontally and contains sorting options
-Codechange: the build ship window is merged into build_vehicle_gui.cpp
2007-01-22 00:26:46 +00:00
bjarni b60e5c17cd (svn r8331) -Feature: the train and aircraft build windows are now resizable in horizontal direction as well
-Codechange: merged train and aircraft build window code
2007-01-21 22:50:43 +00:00
bjarni c8c27b9740 (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments
  - this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
2007-01-21 00:01:47 +00:00
peter1138 92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
celestar 2ac0410767 (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). 2007-01-11 11:05:01 +00:00
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 2007-01-10 18:12:09 +00:00
Renamed from src/depot_gui.c (Browse further)