Patric Stout
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a3cfd23cf9
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Codechange: rename byte to uint8_t (#12308)
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2024-03-16 23:59:32 +01:00 |
Peter Nelson
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2fd9096070
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Change: Decouple and remove landscape-dependent cargo types. (#11719)
Cargo types of default engines, industries and houses are now specified in terms of label.
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2024-02-04 10:16:08 +00:00 |
Peter Nelson
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60dcf3b5e2
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Codechange: Rename TownEffect to TownAcceptanceEffect.
This makes it clearer that TownEffect only affects acceptance behaviour.
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2024-02-02 20:37:49 +00:00 |
SamuXarick
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fddcaef74a
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Codechange: Use town zone constants instead of magic numbers
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2023-12-18 22:12:43 +01:00 |
Peter Nelson
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ab535c0a86
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Codechange: Add base() method to StrongType to allow access to the base type without casting. (#11445)
This removes the ability to explicitly cast to the base type, but the requirement
to use .base() means the conversion is still explicit.
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2023-11-06 20:29:35 +00:00 |
frosch
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b6c8f301be
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Codechange: Silence warnings about intentionally unused parameters.
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2023-09-19 22:49:59 +02:00 |
Tyler Trahan
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fca2b37726
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Codechange: Move Ticks into their own class
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2023-09-10 08:40:25 -04:00 |
Patric Stout
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07730584d7
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Codechange: make explicit when a TileIndex is cast to its basetype (#11190)
This prevents people accidentially assigning a TileIndex to a Date
or any other type they shouldn't.
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2023-08-15 18:12:05 +02:00 |
Patric Stout
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299570b2c1
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Codechange: make TimerGameCalendar Date and Year types strongly typed (#10761)
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2023-08-12 18:14:21 +00:00 |
Rubidium
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eaae0bb5e7
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Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
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2023-07-19 19:30:14 +02:00 |
Peter Nelson
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e6740046ee
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Codechange: Use range-for iteration.
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2023-05-11 07:58:55 +01:00 |
Rubidium
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19ec4e8beb
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Codechange: replace ClampToI32/U16 with ClampTo<int32_t/uint16_t>
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2023-05-06 21:26:13 +02:00 |
rubidium42
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55a11710a6
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Codechange: convert printf DEBUG statements to fmt Debug statements
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2021-06-13 12:45:45 +02:00 |
S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
Pavel Stupnikov
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fef8b831a9
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Change: Switch town growth rate and counter to actual game ticks (#6763)
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2018-05-02 21:01:30 +02:00 |
frosch
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d9d669dcf8
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(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
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2018-03-11 13:19:41 +00:00 |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
frosch
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49852e3dac
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(svn r26175) -Add: Log in desync output when persistent storage is discarded.
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2013-12-23 18:09:29 +00:00 |
frosch
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db894b0b3f
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(svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL.
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2013-11-24 14:41:19 +00:00 |
alberth
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33ff55a8f1
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(svn r24693) -Doc: Add some doxymentation into the newgrf code.
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2012-11-10 20:46:39 +00:00 |
alberth
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4c9bea2a71
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(svn r24692) -Cleanup: Cleanup final parts of the old resolver code.
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2012-11-10 20:45:59 +00:00 |
alberth
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b985c4c0f8
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(svn r24679) -Codechange: Add resolver classes for towns.
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2012-11-10 20:38:46 +00:00 |
rubidium
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41e5c839e0
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(svn r24179) -Codechange: move some variables of Town to TownCache
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2012-04-25 20:50:13 +00:00 |
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
truebrain
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afcf07ac8a
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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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2011-12-19 20:59:19 +00:00 |
truebrain
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229e572663
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(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen)
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2011-11-23 16:05:19 +00:00 |
michi_cc
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6548ec6e9e
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(svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct.
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2011-11-15 20:47:53 +00:00 |
frosch
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1ad7239247
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(svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60.
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2011-11-08 17:23:30 +00:00 |
yexo
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40d5419cd2
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(svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary
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2011-09-11 11:47:18 +00:00 |
terkhen
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8ddb3941f7
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(svn r22571) -Add: [NewGRF] Show town persistent storage in the NewGRF debug GUI.
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2011-06-12 20:53:16 +00:00 |
terkhen
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a619ad3789
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(svn r22569) -Feature: [NewGRF] Persistent storage for towns.
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2011-06-12 20:50:03 +00:00 |
terkhen
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dd8a436cbb
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(svn r22562) -Codechange: Remove constness from TownGetVariable.
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2011-06-12 20:37:26 +00:00 |
rubidium
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a6a2fbd937
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(svn r21198) -Fix: don't call variables properties in debug messages
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2010-11-15 16:43:46 +00:00 |
frosch
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4bd32799f1
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(svn r20286) -Codechange: Unify end of doxygen comments.
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2010-08-01 19:44:49 +00:00 |
frosch
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ed4f806f1d
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(svn r20283) -Codechange: Unify start of doygen comments.
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2010-08-01 19:22:34 +00:00 |
rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
smatz
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a50ba1b8c1
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(svn r16632) -Codechange: rename Town::flags12 to Town::flags
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2009-06-23 09:52:26 +00:00 |
peter1138
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fd6a480004
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(svn r15513) -Cleanup: Unavailable varaction variable value does not matter, but at least it can be consistent.
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2009-02-18 09:14:41 +00:00 |
smatz
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0d3f5e6e74
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
rubidium
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923e21129c
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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2008-05-29 15:13:28 +00:00 |
rubidium
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4625695653
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(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
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2008-05-25 19:17:03 +00:00 |
rubidium
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d03994098b
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
rubidium
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9d3a08523a
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(svn r12726) -Fix [FS#1877]: overflow causing strange building behaviour in towns.
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2008-04-15 22:27:28 +00:00 |
skidd13
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a887b79f90
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(svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo)
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2008-03-18 12:28:21 +00:00 |
frosch
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93b3a66678
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(svn r12247) -Fix (r9315): Town variables 0x9E to 0xAD (company ratings) returned wrong values.
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2008-02-25 13:48:23 +00:00 |
smatz
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ca46154068
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(svn r12192) -Fix: clamp various town variables to 16bit prior to returning the value
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2008-02-20 14:30:53 +00:00 |
rubidium
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dc87b05e8c
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(svn r11834) -Codechange: only include settings_type.h if needed.
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2008-01-13 14:37:30 +00:00 |
rubidium
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429521a7d1
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(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
peter1138
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e9c38a97b0
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(svn r10430) -Fix: Too many town rating entry lookups (KUDr)
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2007-07-04 06:37:43 +00:00 |