Commit Graph

23 Commits

Author SHA1 Message Date
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
PeterN e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
Peter Nelson ed60c88b0a Change: Use power-of-2 scaling for some dimensions in GUI.
These are related to drawing sprites that are normally drawn on the
landscape, and should therefore still follow power-of-2 scaling to fit
correctly.
2022-11-12 18:28:39 +00:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
frosch a8080b6256 (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
peter1138 81598273e9 (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 2011-11-24 12:38:48 +00:00
frosch 0625c9007f (svn r22722) -Fix: Skip invisible parent and child sprites due to transparency settings using the same logic as skipping due to grf-defined invisibility. 2011-08-06 11:14:07 +00:00
frosch a241a4ce97 (svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers. 2011-05-29 16:56:22 +00:00
frosch 7415b9cca2 (svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors. 2011-05-14 17:25:45 +00:00
yexo 261b34b705 (svn r22175) -Fix: [NewGRF] memory leak if a station newgrf contains prop 09 twice for the same station id 2011-03-03 21:24:03 +00:00
frosch 57dc3ed716 (svn r22106) -Codechange: Add DrawTileSeqStruct::MakeTerminator(), DrawTileSeqStruct::IsTerminator(), DrawTileSeqStruct::IsParentSprite() to simplify stuff. 2011-02-19 13:16:34 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
frosch 9e4a62d1ee (svn r18959) -Feature: [NewGRF] Allow layering of multiple groundsprites in spritelayouts of stations, houses and industrytiles; so hacks with zero-sized bounding boxes are no longer needed and no longer cause trouble. 2010-01-30 10:08:39 +00:00
rubidium f94c83a387 (svn r18872) -Codechange: introduce PaletteID and use it 2010-01-21 01:38:13 +00:00
frosch 24e0945bc4 (svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq. 2010-01-17 15:05:25 +00:00
frosch ae48ea16f9 (svn r18843) -Codechange: Only NewGRF supplied spritelayouts use SPRITE_MODIFIER_CUSTOM_SPRITE, so no extra tests needed. 2010-01-17 01:22:43 +00:00
frosch d9d75c83d5 (svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIER_CUSTOM_SPRITE, invert its meaning, and also use it for industry/house layouts instead of IS_CUSTOM_SPRITE(). 2010-01-17 01:01:56 +00:00
frosch 381bf04bab (svn r18839) -Codechange: Detriplicate drawing of spritelayouts in the GUI. 2010-01-16 22:44:03 +00:00
frosch d27999e446 (svn r18837) -Codechange: Rename DrawStationTileSeq() to DrawCommonTileSeq() and move it to separate file. 2010-01-16 22:25:44 +00:00