Patric Stout
a3cfd23cf9
Codechange: rename byte to uint8_t ( #12308 )
2024-03-16 23:59:32 +01:00
Peter Nelson
b85ecf9ac2
Codechange: Replace pointer to Sprite array with reference to SpriteCollection. ( #11580 )
...
Add `SpriteLoader::SpriteCollection` type which is an array of `SpriteLoad::Sprite`.
This removes the ambiguity of what `SpriteLoader::Sprite *` is pointing to,
and cleans up mismatches using both dereference -> and array access [] for the
same object.
2023-12-20 20:38:21 +00:00
Peter Nelson
49dae08a3b
Codechange: Add missing override specifiers.
2023-09-25 21:27:45 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
5e413c9dcd
Fix #9804 : Only apply sprite_zoom_min setting when sprites available ( #9988 )
...
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode
This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
Rubidium
fdc11a9f94
Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality
2021-05-08 12:39:34 +02:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
michi_cc
2c3bca6ad9
(svn r23897) -Feature: [NewGRF] 32bpp sprites in GRFs.
2012-02-04 22:18:57 +00:00
michi_cc
e85d5b5d31
(svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138)
2012-02-04 13:29:13 +00:00
michi_cc
6db39410a1
(svn r23887) -Feature: [NewGRF] Support for container version 2.
2012-02-04 13:29:04 +00:00
rubidium
eb299736c1
(svn r21886) -Codechange: move documentation towards the code to make it more likely to be updated [n].
2011-01-22 09:53:15 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
c8e8911ef6
(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
2008-09-02 15:20:38 +00:00
rubidium
5c5ee7eb57
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
2008-05-27 21:41:00 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
peter1138
ffec79bbcf
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
2008-01-22 07:27:06 +00:00
truelight
8cd9ab9b7e
(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it
...
-Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support
2007-09-13 18:22:34 +00:00
truelight
b7443d800b
(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name
...
-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format
2007-06-13 16:21:11 +00:00
truelight
6b101cc177
(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code
...
-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter
2007-06-11 11:50:49 +00:00