Commit Graph

60 Commits

Author SHA1 Message Date
Darkvater f0e3fa29e5 (svn r4668) - Backport from trunk (r4301):
Fix: the maxlength parameter of Textbuf is supposed to be the siz
  of the buffer (so length of string + '\0'), but in the code it 
  was a mix of both.
2006-05-02 13:07:23 +00:00
Darkvater a235c72b0d (svn r3461) - Fix: Increase window-size as for 64-bit machines it wasn't enough 2006-01-28 11:52:20 +00:00
Darkvater 070edf2f73 (svn r3441) - Feature: Allow the network game list to be sorted (by name/clients/compatibility ascending/descending) 2006-01-26 17:10:11 +00:00
Darkvater 2612d48550 (svn r3439) - CodeChange: Remove a whole bunch of global variables and put them into the WP() macro. Also combine more than one WP-custom element. For this the maximum size of w->custom (WP) has been increased, and multiple types put inside one with possibly moved to the corresponding gui file if it is only used there. 2006-01-26 16:19:24 +00:00
tron e272b03fee (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
tron 980e8f525b (svn r3364) Remove 3 unused functions (ScrollWindowToTile, AllocateWindowAutoPlace, AllocateWindowAutoPlace2) 2006-01-05 12:00:38 +00:00
tron f2db7e7245 (svn r3336) byte -> WindowClass, uint16 -> WindowNumber 2005-12-24 15:01:17 +00:00
peter1138 ec274769b9 (svn r3302) - Fix: split drawing of text buttons and the closebox, so the closebox symbol can be centred. 2005-12-14 08:05:36 +00:00
peter1138 04f39ef749 (svn r3291) - Codechange, Autoreplace: Replace int with EngineID and -1 with INVALID_ENGINE, as appropriate. 2005-12-13 09:57:07 +00:00
peter1138 4d2c4c5d8a (svn r3225) - Fix for "[ 1359165 ] Autoreplace problem with r3171 and later" -- Move the disabled/hidden bits to custom data in window struct. 2005-11-22 14:02:45 +00:00
peter1138 6124ee0974 (svn r3178) - Codechange: move static _dropdown_* vars into the window custom data, giving var1 and var2 more meaningful names. 2005-11-14 08:42:45 +00:00
tron 357aba7475 (svn r3176) Use proper types, not some variants of int 2005-11-13 21:16:34 +00:00
truelight 53ddd87dc2 (svn r3162) -Fix: renamed 'Message' to 'WindowMessage', a struct named 'Message' already
exists on MorphOS
2005-11-10 15:23:55 +00:00
tron 62d7732273 (svn r3133) - static, const
- remove long unused stuff and bogus comments
- complement struct typedefs
- remove read-only (_demo_mode) and unused (_fix_mouse_at) global variables
2005-11-04 14:01:44 +00:00
tron 47137cefb7 (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron 3397e202c8 (svn r3024) -Codechange: Another batch of replacements of int/uint/int16/byte/-1 with proper types and constants 2005-10-07 07:35:15 +00:00
peter1138 9c2700b14c (svn r2974) -Fix: Drag and drop selection on drop down boxes didn't select correct item when some items were hidden.
-Separate disabled and hidden masks in drop downs to support both hidden and disabled items.
2005-09-23 07:44:03 +00:00
Darkvater 8e6a911700 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
2005-09-18 20:56:44 +00:00
celestar 727dea5824 (svn r2734) -Feature: The Main Toolbar Dropdown Menu can now display disabled items 2005-07-28 08:49:29 +00:00
celestar 238e47cd42 (svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files.
2005-07-24 15:56:31 +00:00
tron a227065ab7 (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron 0762aa9ec9 (svn r2669) Shuffle some more stuff around to reduce dependencies 2005-07-21 22:15:02 +00:00
tron 59d4ab3752 (svn r2626) static, const, misc. 2005-07-17 20:14:58 +00:00
ludde a069876725 (svn r2573) Codechange: Removed WDF_RESTORE_DPARAM, it's not needed with the new string system.
Also fixed a bug introduced in r2564, forgot to remove 4 global variables in network_gui.c.
2005-07-15 15:09:52 +00:00
Darkvater a014ef6340 (svn r2530) - Fix: [ 1219829 ] Mouse-wheel crashes OTTD. Widget detection failed to detect the most-right and most-bottom pixels of a widget. If scrollwheel is used on a not-found widget (such as the background of the toolbar), it will now fail correctly (glx) 2005-07-08 00:14:19 +00:00
tron 3154e7148d (svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile" 2005-06-24 12:38:35 +00:00
hackykid 8607bbf06d (svn r2444) - CodeChange: Add an enum for demagicifying the values of the 'flags' parameter of DrawFrameRect(). (_Abraxa_) 2005-06-15 17:27:14 +00:00
darkvater 22d36985cd (svn r2152) - Fix: Chatbar in MP games is now on-top of the news window.
- CodeChange: Introduction of SendWindowMessage() where a window can send another window a message (ala windows style msg, wparam, lparam). Messages can be sent by windowclass and by windowpointer.
- CodeChange: IsVitalWindow() simplifies a lot of checks for window handling that need to know what windows it can close, or be on top of, etc.
2005-04-05 21:03:30 +00:00
pasky f89984642e (svn r2074) MouseLoop -> InputLoop(), factor out a real mouse-specific MouseLoop from the new InitLoop() (more in the spirit of HandleKeypress()). 2005-03-26 04:16:39 +00:00
Darkvater 9bd079d425 (svn r1978) - Fix: Plug some memleaks; thanks Valgrind 2005-03-09 19:48:20 +00:00
Darkvater d865c55007 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
2005-02-21 18:59:54 +00:00
tron 2de3dc2735 (svn r1890) Begin to clean up the edit box: Remove one global variable and split the combined edit/original buffer into two 2005-02-19 14:40:32 +00:00
tron 2fb453a4a5 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 2005-02-06 18:30:45 +00:00
bjarni 5665d51bb3 (svn r1680) Feature: Replace train GUI now remembers the railtype selected in the dropdown menu 2005-01-26 12:42:29 +00:00
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 2005-01-22 20:23:18 +00:00
tron 4136f395bf (svn r1508) Remove duplicate declarations and include proper headers where necessary 2005-01-14 19:41:24 +00:00
miham 9e10458209 (svn r1503) Added feature:
o allows users to setup the production values of the rawmaterial producing 
  industries in the editor

Modified:
o ttd.h - added CT_INVALID for 0xFF cargo type
o english.txt - added 1 string
o industry_gui.c - the feature itself
o window.h - added compile asserts to the structs which checks whether their
  sizes are smaller than WINDOW_CUSTOM_SIZE

Thanks:
o Darkvater to bother me to constantly improve the patch
o Various users at #openttd for testing
2005-01-14 00:14:13 +00:00
darkvater 06cc62f40d (svn r1496) -Fix: highscore no longer crashes in network games with a dedicated server. At the end of the game (can only be set by the server) the highscore is shown for the top5 companies of that game
-Fix: fixed some compiler warnings
-Added PF_NETWORK_ONLY flag to settings. Such a setting can only be modified in a network game.
2005-01-13 16:28:47 +00:00
darkvater 5fac6142e8 (svn r1479) -Added highscore chart (accessible from the difficulty window) with top5 companies for a given difficulty (select the difficulty in the menu)
-Added endgame score on 1 jan 2051 where you are added to the highscore if sufficiently large points have been accumulated. Game is paused while
-These values are saved in hs.dat; added read/write functions for it
-Added code to delete all windows to show charts. There is one issue left: somehow a news-gui pops up in front of the the chart at the end of the game.
2005-01-11 00:54:06 +00:00
darkvater 085563653f (svn r1478) -Fix: [1099195] mouse-wheel in train replace window. Scrollbar1 and Scrollbar2 now work independently. You can only scroll on list and scrollbar itself; scrollbar must be next widget of the list.
-Fix: updated the few gui's that didn't have the scrollbar right after the listbox.
2005-01-11 00:24:27 +00:00
bjarni e0c4e144b9 (svn r1350) Replace Vehicle GUI:
- Replaced "WP(w,replaceveh_d).line_height" with 
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like 
the rest of the vehicle windows and made the caption text white (also to 
fit the standard)

 --This line, and those below, will be ignored--

M    vehicle_gui.c
M    lang/english.txt
M    window.h
2005-01-03 20:52:09 +00:00
truelight a94fe04a9a (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
darkvater ca1b3a80ae (svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them. 2005-01-03 16:45:42 +00:00
tron 29e71638ce (svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows 2005-01-03 08:50:44 +00:00
bjarni 29d8c5bb50 (svn r1323) Adding autoreplace feature
This feature works much like autorenew, but it will get you a new engine type instead of a new one of the same type. Once 
ordered, it will automatically replace the engines while they visits a depot. The GUI for setting this up have been added on the 
vehicle overview windows
Note: autorenew is now autoreplace, but to the same engine type
Nice new features, that was added to make this possible
- windows can now have two independant vertical scrollbars
- CMD_SHOW_NO_ERROR have been added as a flag for DoCommandP. It will make it do the action instead of showing the red box with 
estimated costs even if shift is pressed
- fixed problem where enginetypes where not initialized when loading a game. It's now done in InitializeGame()
2005-01-02 17:23:04 +00:00
miham 57852f6498 (svn r1297) Language fixes in the source.. (ln-) 2004-12-29 13:13:29 +00:00
darkvater ed0a42f940 (svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)
-Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :)
2004-12-22 17:37:21 +00:00
darkvater 83981e40b5 (svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2.
2004-12-15 23:33:04 +00:00
tron 5b0915e677 (svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables.
2004-12-10 18:16:08 +00:00
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00