OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
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Darkvater 4e11b36000 (svn r5862) - Prepare 0.4 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.4.8 2006-08-12 12:35:23 +00:00
ai (svn r5279) -Backport: r4116 2006-06-15 14:16:57 +00:00
data (svn r3970) - FS#56 - [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. Backport of r3940 from trunk 2006-03-18 16:03:55 +00:00
docs (svn r5862) - Prepare 0.4 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.4.8 2006-08-12 12:35:23 +00:00
lang (svn r5671) - Backport from trunk (r5504, r5512): 2006-07-31 12:08:08 +00:00
makefiledir (svn r4660) - Backport from trunk (r4183, r4197, r4217): 2006-05-02 12:28:35 +00:00
media (svn r2371) - Fix: [ 1144510 ] make install tries to install scenarios in the (non-existing) personal dir when USE_HOMEDIR is specified. 2005-05-28 10:32:09 +00:00
music (svn r3448) - Fix: wrap up some MinGW warnings 2006-01-26 22:09:25 +00:00
openttd.xcode (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room 2005-07-17 15:34:10 +00:00
os (svn r5862) - Prepare 0.4 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.4.8 2006-08-12 12:35:23 +00:00
scripts (svn r2374) - CodeChange: giving server_ip a value of 'all' will make the server listen on any interface (0.0.0.0); also fix a typo in one of the script example files: s/ports/interfaces 2005-05-28 18:47:05 +00:00
sound (svn r3385) -Fix: [OSX] fixed endian issue in cocoa sound driver. Now it works correctly on x86 too (hopefully) 2006-01-07 13:21:04 +00:00
strgen (svn r4728) - Backport from trunk (r4689): 2006-05-03 21:35:10 +00:00
table (svn r5671) - Backport from trunk (r5504, r5512): 2006-07-31 12:08:08 +00:00
video (svn r4100) -Backported 4082 and 4099 2006-03-25 07:40:02 +00:00
COPYING (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
Doxyfile (svn r2808) -Fix: Removed 'kdevelop' from the doxygen project name (thanks tron) 2005-08-05 08:31:29 +00:00
Makefile (svn r5410) - Prepare 0.4 branch for release. Update readme's, bugs, installers and makefile, changelog, etc. to 0.4.8 2006-06-28 21:28:58 +00:00
StdAfx.c (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
aircraft.h (svn r5281) -Backport: r5124 2006-06-15 14:45:03 +00:00
aircraft_cmd.c (svn r5668) - Backport from trunk (r5454): 2006-07-31 11:29:18 +00:00
aircraft_gui.c (svn r5281) -Backport: r5124 2006-06-15 14:45:03 +00:00
airport.c (svn r3297) Staticise 2005-12-14 06:20:23 +00:00
airport.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
airport_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 2005-12-07 15:48:52 +00:00
airport_movement.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
aystar.c (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 2006-01-29 18:57:26 +00:00
aystar.h (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 2006-01-29 18:57:26 +00:00
bridge.h (svn r3308) BAD 2005-12-15 17:55:59 +00:00
bridge_gui.c (svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed() 2005-12-10 12:05:39 +00:00
bridge_map.h (svn r5115) Move helper functions to where they belong 2006-06-05 08:30:58 +00:00
callback_table.c (svn r5108) - Backport from trunk (r5092): 2006-06-04 22:02:51 +00:00
callback_table.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
changelog.txt (svn r5862) - Prepare 0.4 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.4.8 2006-08-12 12:35:23 +00:00
clear_cmd.c (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
command.c (svn r3368) Fix the same type of off-by-one error when checking, if the passed coordinate is on the map, like in r3357, but this time in DoCommandP - *cough* code duplication *cough* 2006-01-05 21:50:09 +00:00
command.h (svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command. 2006-01-05 21:35:54 +00:00
configure (svn r4661) - Backport from trunk (r3865-r3867, r3869, r3870, r3873, r3894, r4059, r4064-r4066, r4217): 2006-05-02 12:42:21 +00:00
console.c (svn r4668) - Backport from trunk (r4301): 2006-05-02 13:07:23 +00:00
console.h (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
console_cmds.c (svn r5284) -Backport: r5264 2006-06-15 16:47:13 +00:00
currency.c (svn r3021) -Fix: "The finnish markka was never abbreviated with capital letters." (ln-) 2005-10-06 09:35:08 +00:00
currency.h (svn r2994) Another small hack regarding currencies: add a #define to emulate a variable, that holds the current currency; again this should increase readability 2005-09-27 20:55:42 +00:00
debug.c (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 2006-01-29 18:57:26 +00:00
debug.h (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 2006-01-29 18:57:26 +00:00
dedicated.c (svn r2818) Don't tell the world about a local variable which is only used once 2005-08-06 16:55:05 +00:00
depot.c (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
depot.h (svn r3019) -Codechange: Replace explicit shifting/anding/oring with GB and SB 2005-10-05 07:20:26 +00:00
direction.h (svn r5115) Move helper functions to where they belong 2006-06-05 08:30:58 +00:00
disaster_cmd.c (svn r3216) - Fix (regression): endless loop introduced in revision 3190 2005-11-17 23:05:59 +00:00
dock_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 2005-12-07 15:48:52 +00:00
driver.c (svn r3457) -Fix: killed some warnings about strict-alias in an ugly way (but it works ;)) 2006-01-28 11:08:07 +00:00
driver.h (svn r3380) -Fix: removed 'size' from r3379, because it was pretty silly 2006-01-07 10:15:46 +00:00
dummy_land.c (svn r4014) -Backport from trunk: Slope and height information returned for some tile types is wrong 2006-03-22 11:13:20 +00:00
economy.c (svn r5498) -Fix: in r4677, Darkvater ported patch r4508 from trunk wrongly into the 0.4 branch. Because of that stations no longer delivered goods to industries if they were more then 2 tiles away, instead of the allowed station_spread * 2. 2006-07-14 18:45:31 +00:00
economy.h (svn r3172) static, const 2005-11-13 13:43:55 +00:00
endian_check.c (svn r3264) -Codechange: [OSX] OSX targets will now always use the preprocessor to determine endianess 2005-12-06 14:35:10 +00:00
engine.c (svn r3952) - Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that vehicles are introduced a year after their introduction date. This will also relieve possible (rare) network desyncs. Backport of r3565 from trunk 2006-03-18 15:17:57 +00:00
engine.h (svn r3396) - Autoreplace changes: 2006-01-12 15:52:18 +00:00
engine_gui.c (svn r3388) - NewGRF: Allow train running cost class to differ from engine class. Also fix typo in r3384. 2006-01-07 16:47:59 +00:00
fileio.c (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 2005-12-10 11:16:45 +00:00
fileio.h (svn r3281) -Feature: [OSX] added native cocoa sound and video drivers (egladil) 2005-12-10 11:16:45 +00:00
functions.h (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
gfx.c (svn r3970) - FS#56 - [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. Backport of r3940 from trunk 2006-03-18 16:03:55 +00:00
gfx.h (svn r3191) Move declaration and definition of _dbg_screen_rect to a place where it somewhat makes sense and wrap them in #ifdef _DEBUG 2005-11-16 08:35:26 +00:00
gfxinit.c (svn r3970) - FS#56 - [Crash] Missing glyph(s) in big-font. Added several missing glyphs for the big font. Backport of r3940 from trunk 2006-03-18 16:03:55 +00:00
gfxinit.h (svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header 2005-11-15 08:40:45 +00:00
graph_gui.c (svn r3417) - Make company league table window pinnable. 2006-01-22 10:00:04 +00:00
gui.h (svn r5282) -Backport: r5226 2006-06-15 15:25:18 +00:00
hal.h (svn r4018) -Backport from trunk (4001:4002): 2006-03-22 11:26:08 +00:00
industry.h (svn r3172) static, const 2005-11-13 13:43:55 +00:00
industry_cmd.c (svn r4681) - Backport from trunk (r4576): 2006-05-02 13:50:30 +00:00
industry_gui.c (svn r5672) - Backport from trunk (r5652): 2006-07-31 12:10:20 +00:00
intro_gui.c (svn r3339) Remove unnecessary includes 2005-12-24 20:54:31 +00:00
known-bugs.txt (svn r5862) - Prepare 0.4 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.4.8 2006-08-12 12:35:23 +00:00
landscape.c (svn r5499) Fix a case of an uninitialised variable in r5368 which caused some graphical glitches at foundations (wrong foundation borders, flickering) 2006-07-15 09:21:29 +00:00
langs.dsp (svn r3318) - Codechange: [FS#27] MSVC projectfile & documentation update (bociusz) 2005-12-18 20:48:22 +00:00
langs.vcproj (svn r3463) - Fix: it seems estonian/turkish were moved back from unfinished. So update project file and fix their errors 2006-01-28 13:33:02 +00:00
lzoconf.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
macros.h (svn r5107) - Backport from trunk (r5085, r5088): 2006-06-04 21:58:48 +00:00
main_gui.c (svn r5282) -Backport: r5226 2006-06-15 15:25:18 +00:00
mainicon.ico (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
map.c (svn r4727) - Backport from trunk (r4688): 2006-05-03 21:34:07 +00:00
map.h (svn r3342) Remove some cruft 2005-12-25 19:44:23 +00:00
md5.c (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
md5.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
mersenne.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
minilzo.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
minilzo.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
misc.c (svn r4701) - Backport from trunk (r4520): 2006-05-02 21:19:48 +00:00
misc_cmd.c (svn r3313) Remove GPMI related changes from trunk 2005-12-18 12:10:46 +00:00
misc_gui.c (svn r5490) -Backport (r5489) -Fix: corrected tokai's name and morphos details (tokai) 2006-07-13 17:58:55 +00:00
mixer.c (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
mixer.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
music.h (svn r5669) - Backport from trunk (r5464, r3641): 2006-07-31 11:50:23 +00:00
music_gui.c (svn r5669) - Backport from trunk (r5464, r3641): 2006-07-31 11:50:23 +00:00
namegen.c (svn r5671) - Backport from trunk (r5504, r5512): 2006-07-31 12:08:08 +00:00
namegen.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
network.c (svn r5330) -Backport: r5292, r5293, r5295, r5297 2006-06-21 19:39:23 +00:00
network.h (svn r5410) - Prepare 0.4 branch for release. Update readme's, bugs, installers and makefile, changelog, etc. to 0.4.8 2006-06-28 21:28:58 +00:00
network_client.c (svn r4666) - Backport from trunk (r4267): 2006-05-02 12:58:13 +00:00
network_client.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
network_core.h (svn r5330) -Backport: r5292, r5293, r5295, r5297 2006-06-21 19:39:23 +00:00
network_data.c (svn r4667) - Backport from trunk (r4291): 2006-05-02 13:00:07 +00:00
network_data.h (svn r4666) - Backport from trunk (r4267): 2006-05-02 12:58:13 +00:00
network_gamelist.c (svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c 2006-01-26 13:01:53 +00:00
network_gamelist.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
network_gui.c (svn r5673) - Backport from trunk (r5655): 2006-07-31 12:11:14 +00:00
network_server.c (svn r4679) - Backport from trunk (r4521): 2006-05-02 13:47:00 +00:00
network_server.h (svn r4679) - Backport from trunk (r4521): 2006-05-02 13:47:00 +00:00
network_udp.c (svn r5331) -Backport: r5294 2006-06-21 19:39:54 +00:00
network_udp.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
newgrf.c (svn r3491) - NewGRF Fix: Handle loading of rail vehicle flags (unimplemented) 2006-01-30 18:42:46 +00:00
newgrf.h (svn r3311) Remove the unnecessary global variable _grffile_count: It's just the scroll count of a list and furthermore only used in one file 2005-12-18 08:01:05 +00:00
news.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
news_gui.c (svn r3961) - Fix crash when resizing news history window. Backport of r3778 from trunk 2006-03-18 15:46:09 +00:00
npf.c (svn r4919) - Backport from trunk (r4812, r4008, r4110): 2006-05-20 15:54:46 +00:00
npf.h (svn r4919) - Backport from trunk (r4812, r4008, r4110): 2006-05-20 15:54:46 +00:00
oldloader.c (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 2006-01-29 18:57:26 +00:00
openttd.c (svn r5488) -Backport (r5487) -Fix: [#8] UDP sockets were used even if network-availability was set to false (tokai) 2006-07-13 17:54:57 +00:00
openttd.dsp (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
openttd.dsw (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
openttd.h (svn r5671) - Backport from trunk (r5504, r5512): 2006-07-31 12:08:08 +00:00
openttd.ico (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow 2005-05-17 11:22:43 +00:00
openttd.sln (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
openttd.tgt (svn r4207) - Fix: Update OS/2 on 0.4 branch, too 2006-03-31 16:19:16 +00:00
openttd.vcproj (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
order.h (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
order_cmd.c (svn r4893) - Fix (FS#57): Disable NPF totally for ships as it wholly kills performance (blathijs). Only for 0.4/ branch and 0.4.8. 2006-05-16 21:38:41 +00:00
order_gui.c (svn r4663) - Backport from trunk (r4195): 2006-05-02 12:47:51 +00:00
os2.c (svn r5857) - Backport from trunk (r5800): 2006-08-12 12:11:54 +00:00
ottdres.rc (svn r5410) - Prepare 0.4 branch for release. Update readme's, bugs, installers and makefile, changelog, etc. to 0.4.8 2006-06-28 21:28:58 +00:00
pathfind.c (svn r5115) Move helper functions to where they belong 2006-06-05 08:30:58 +00:00
pathfind.h (svn r4919) - Backport from trunk (r4812, r4008, r4110): 2006-05-20 15:54:46 +00:00
player.h (svn r3500) - Workaround the inaccurate count of spectators/companies that can happen in certain border-cases. For now just dynamically get this value when requested so it is always right. To do properly all player/client creation/destruction needs a hook for networking. 2006-01-31 22:16:15 +00:00
player_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 2005-12-07 15:48:52 +00:00
players.c (svn r3952) - Fix: On loading a game, GetPlayerRailtypes() didn't account for the fact that vehicles are introduced a year after their introduction date. This will also relieve possible (rare) network desyncs. Backport of r3565 from trunk 2006-03-18 15:17:57 +00:00
pool.c (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
pool.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
queue.c (svn r3347) Plug a memory leak (Found by Valgrind using Truelight ... or was it the other way round?) 2005-12-27 20:44:42 +00:00
queue.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
rail.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
rail.h (svn r3958) Change HASBIT() to return 0/1 instead of 0/value of tested bit. Backport of r3747 from trunk 2006-03-18 15:31:34 +00:00
rail_cmd.c (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
rail_gui.c (svn r3958) Change HASBIT() to return 0/1 instead of 0/value of tested bit. Backport of r3747 from trunk 2006-03-18 15:31:34 +00:00
rail_map.h (svn r5115) Move helper functions to where they belong 2006-06-05 08:30:58 +00:00
railtypes.h (svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums 2005-10-31 10:23:58 +00:00
readme.txt (svn r5862) - Prepare 0.4 branch for release. Update readme's, bugs, installers, changelog, etc. to 0.4.8 2006-08-12 12:35:23 +00:00
resource.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
road_cmd.c (svn r5349) -Backport: r5315 2006-06-24 09:12:15 +00:00
road_gui.c (svn r3958) Change HASBIT() to return 0/1 instead of 0/value of tested bit. Backport of r3747 from trunk 2006-03-18 15:31:34 +00:00
road_map.h (svn r5349) -Backport: r5315 2006-06-24 09:12:15 +00:00
roadveh.h (svn r5280) -Backport: r5119 2006-06-15 14:34:31 +00:00
roadveh_cmd.c (svn r4921) - Backport from trunk (r4825, r4826, r4829): 2006-05-20 17:11:09 +00:00
roadveh_gui.c (svn r5280) -Backport: r5119 2006-06-15 14:34:31 +00:00
saveload.c (svn r4038) -backport (3966, 3972 and 4019) -Fix: [OSX 10.3 and newer] [ 1157244 ] Can't save game if name contains german umlauts (loading savegames with certain chars still look a bit odd) 2006-03-22 21:40:26 +00:00
saveload.h (svn r3396) - Autoreplace changes: 2006-01-12 15:52:18 +00:00
screenshot.c (svn r4038) -backport (3966, 3972 and 4019) -Fix: [OSX 10.3 and newer] [ 1157244 ] Can't save game if name contains german umlauts (loading savegames with certain chars still look a bit odd) 2006-03-22 21:40:26 +00:00
screenshot.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
sdl.c (svn r3458) -Fix: forgot one instance in last commit 2006-01-28 11:09:16 +00:00
sdl.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
settings.c (svn r5671) - Backport from trunk (r5504, r5512): 2006-07-31 12:08:08 +00:00
settings.h (svn r2831) Fix some potential and real buffer overflows 2005-08-07 14:18:17 +00:00
settings_gui.c (svn r5407) - Backport from trunk (r5397): 2006-06-28 20:05:02 +00:00
ship.h (svn r5861) - Backport from trunk (r5839): 2006-08-12 12:22:38 +00:00
ship_cmd.c (svn r4921) - Backport from trunk (r4825, r4826, r4829): 2006-05-20 17:11:09 +00:00
ship_gui.c (svn r5861) - Backport from trunk (r5839): 2006-08-12 12:22:38 +00:00
signs.c (svn r3337) Remove an unused variable and add 2 times static 2005-12-24 20:51:21 +00:00
signs.h (svn r3337) Remove an unused variable and add 2 times static 2005-12-24 20:51:21 +00:00
slope.h (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
smallmap_gui.c (svn r3948) - Fix: [ 1415782 ] crash in string code with openbsd/zaurus; alignment issues (thanks Tron for the help). Backport of r3529, r3553 from trunk 2006-03-18 15:12:24 +00:00
sound.c (svn r4687) - Backport from trunk (r4674): 2006-05-02 14:14:04 +00:00
sound.h (svn r5669) - Backport from trunk (r5464, r3641): 2006-07-31 11:50:23 +00:00
sprite.c (svn r3044) -NewGRF, Codechange: Improve handling of non-existent sprite sets. 2005-10-14 20:10:12 +00:00
sprite.h (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
spritecache.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
spritecache.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
station.h (svn r3956) - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled. Backport of r3663, r3681 from trunk 2006-03-18 15:28:26 +00:00
station_cmd.c (svn r4717) - Backport from trunk (r4466): 2006-05-03 20:09:28 +00:00
station_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 2005-12-07 15:48:52 +00:00
station_map.h (svn r5281) -Backport: r5124 2006-06-15 14:45:03 +00:00
station_newgrf.c (svn r3167) - NewGRF: Start moving custom station code to separate files. 2005-11-12 00:19:34 +00:00
station_newgrf.h (svn r3167) - NewGRF: Start moving custom station code to separate files. 2005-11-12 00:19:34 +00:00
stdafx.h (svn r4673) - Backport from trunk (r4468): 2006-05-02 13:30:13 +00:00
string.c (svn r3322) - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received 2005-12-20 20:52:05 +00:00
string.h (svn r3322) - Fix: Network window crash when it receives invalid information for example from the integrated nightly, so validate the network-input when it is received 2005-12-20 20:52:05 +00:00
strings.c (svn r5669) - Backport from trunk (r5464, r3641): 2006-07-31 11:50:23 +00:00
strings.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
subsidy_gui.c (svn r3405) - Feature: Make subsidies window pinnable. Don't ask me why this wasn't included in the first round of pinning. 2006-01-18 18:12:49 +00:00
svnup.sh (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). 2005-03-27 15:13:51 +00:00
terraform_gui.c (svn r4922) - Backport from trunk (r4827): 2006-05-20 17:14:54 +00:00
texteff.c (svn r3227) -Codechange: [Savegame] removed 'minor' version, and renamed 'major' version to just: version. 2005-11-22 19:33:29 +00:00
thread.c (svn r2814) -Fix: made MorphOS to compile again 2005-08-06 14:58:06 +00:00
thread.h (svn r2906) Fix some threaded saving problems. Now the thread only interfaces with the main program through a sort of mutex. Communication uses the function OTTD_SendThreadMessage() with the approiate message which is handled in ProcessSentMessage() during the main loop. 2005-09-02 16:05:59 +00:00
tile.c (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
tile.h (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
town.h (svn r4684) - Backport from trunk (r4591): 2006-05-02 14:02:23 +00:00
town_cmd.c (svn r5356) Move the inclusion of slope.h to reduce diff to trunk 2006-06-25 09:07:49 +00:00
town_gui.c (svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing. 2005-12-07 15:48:52 +00:00
train.h (svn r3403) -Codechange: [multiheaded engines] the references between the front and rear engines are no longer saved 2006-01-18 15:05:01 +00:00
train_cmd.c (svn r5674) - Backport from trunk (r5664): 2006-07-31 12:12:14 +00:00
train_gui.c (svn r4662) - Backport from trunk (r4192): 2006-05-02 12:44:55 +00:00
tree_cmd.c (svn r3949) - Revert r3467, was total nonesense, my fault. Backport of r3532 from trunk 2006-03-18 15:13:35 +00:00
tunnel_map.c (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
tunnel_map.h (svn r5369) -Backport: 5363, 5364, 5365 2006-06-26 15:59:58 +00:00
tunnelbridge_cmd.c (svn r5368) -Backport: 5351, 5352 2006-06-26 15:00:23 +00:00
unix.c (svn r5857) - Backport from trunk (r5800): 2006-08-12 12:11:54 +00:00
unmovable_cmd.c (svn r5367) -Backport: 5348 2006-06-26 14:58:41 +00:00
variables.h (svn r4684) - Backport from trunk (r4591): 2006-05-02 14:02:23 +00:00
vehicle.c (svn r5856) - Backport from trunk (r3598): 2006-08-12 12:01:20 +00:00
vehicle.h (svn r4919) - Backport from trunk (r4812, r4008, r4110): 2006-05-20 15:54:46 +00:00
vehicle_gui.c (svn r4669) - Backport from trunk (r4343): 2006-05-02 13:11:00 +00:00
vehicle_gui.h (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace 2005-10-24 19:40:48 +00:00
viewport.c (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
viewport.h (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
water_cmd.c (svn r3962) -Fix: Mark the right tile as dirty. It's just a graphical glitch which happend in r1592. Backport of r3792 from trunk 2006-03-18 15:47:16 +00:00
waypoint.c (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron) 2006-01-29 18:57:26 +00:00
waypoint.h (svn r3365) Staticise 36 functions 2006-01-05 12:40:50 +00:00
widget.c (svn r5102) - Backport from trunk (r4753): 2006-06-04 17:25:00 +00:00
win32.c (svn r5858) - Backport from trunk (r5801): 2006-08-12 12:13:08 +00:00
win32.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
win64.asm (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc) 2005-10-02 22:39:56 +00:00
window.c (svn r3425) - Fix: Followup to r3421. Correctly reset the TileHighLightData structure to prevent crashes in all the other cases where it is not guarded against sufficiently 2006-01-24 18:08:04 +00:00
window.h (svn r4668) - Backport from trunk (r4301): 2006-05-02 13:07:23 +00:00

readme.txt

OpenTTD README
Last updated:    2006-08-12
Release version: 0.4.8
------------------------------------------------------------------------


Table of Contents:
------------------
1.0) About
2.0) Contacting
 * 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
 * 8.1 Guidelines
 * 8.2 Translation
 * 8.3 Previewing
9.0) Troubleshooting
X.X) Credits


1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer.  It attempts to mimic the original game as closely
as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0. For
more information, see the file 'COPYING'.

2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.freenode.net).

The OpenTTD homepage is http://www.openttd.org/.

You can also find the OpenTTD forums at
http://www.tt-forums.net/index.php?c=20


2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a SourceForge account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.

The SourceForge project page URL is: http://sourceforge.net/projects/openttd/
Click on "Bugs" to see the bug tracker.

Please include the following information in your bug report:
        - OpenTTD version (PLEASE test the latest SVN/daily build)
        - Bug details, including instructions how to reproduce it
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
        - Attach a saved game or a screenshot if possible
        - If this bug only occurred recently please note the last
          version without the bug and the first version including
          the bug. That way we can fix it quicker by looking at the
          changes made.


3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:

	BeOS                 - SDL
	FreeBSD              - SDL
	Linux                - SDL
	MacOS X (universal)  - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
	MorphOS              - SDL
	OS/2                 - SDL
	Windows              - Win32 GDI (faster) or SDL


4.0) Running OpenTTD:
---- ----------------

Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.

List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf

(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with
the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't
look as nice as with the Windows graphics.)

If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.

You can change the data path (which contains savegames as well) in
Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.


5.0) OpenTTD features:
---- -----------------

OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there
is a basic features list on the web, and some optional features can be
controlled through the Configure Patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Use Ctrl to place semaphore signals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at
  http://wiki.openttd.org/index.php/OpenTTDDevBlackBook


6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
ingame by using the 'Configure Patches' window.


7.0) Compiling:
---- ----------
Windows:
  You need Microsoft Visual Studio 6 or .NET. Open the project file
  and it should build automatically. In case you want to build with SDL support
  you need to add WITH_SDL to the project settings.
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
  to work you need their development files. For best results, download the
  openttd-useful.zip file from SourceForge under the Files tab. Put the header
  files into your compiler's include/ directory and the library (.lib) files
  into the lib/ directory.
  For more help with VS6 see docs/Readme_Windows_MSVC6.0.txt.

  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
  Please read the Makefile for more information.

Unix:
  OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
  Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
  (see also docs/Readme_Mandrake_Linux.txt)

MacOS X:
  Use "make" or Xcode (which will then call make for you)
	This will give you a binary for your CPU type (PPC/Intel)
	To make an universal binary type "make FAT_BINARY:=1"

BeOS:
  Use "make".

FreeBSD:
  You need the port devel/sdl12 for a non-dedicated build.
  graphics/png is optional for screenshots in the PNG format.
  Use "gmake".

MorphOS:
  Use "make". Note that you need the MorphOS SDK, latest libnix updates (else
  C++ parts of OpenTTD will not build) and the powersdl.library SDK. Optionally
  libz and libpng developer files.

OS/2:
  Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
  docs/Readme_OS2.txt file for more information.


8.0) Translating:
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.

The use of the online Translator service, located at
http://translator.openttd.org/, is highly encouraged. For a username/password
combo you should contact the development team, either by mail, IRC or the
forums. The system is straightforward to use, and if you have any problems,
read the online help located there.

If for some reason the website is down for a longer period of time, the
information below might be of help.

8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.

    * Please contact the development team before begining the translation
      process! This avoids double work, as someone else may have already
      started translating to the same language.
    * Translators must use the charater set ISO 8859-15.
      Otherwise, some characters will not display correctly in the game.
    * Currently it is not possible to translate into character sets other than
      Latin.

8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
(found in the SVN repository under /lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of
      the file

8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language
file with the strgen utility, which is now bundled with the game.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks
for english.txt in the lang subdirectory, which is where your language file
should also be.

That's all! You should now be able to select the language in the game options.

9.0) Troubleshooting
---- ---------------

To see all startup options available to you, start OpenTTD with the
"./openttd -h" option. This might help you tweak some of the settings.

If the game is acting strange and you feel adventorous you can try the
"-d [[<name>]=[<level>]" flag, where the higher levels will give you more
debugging output. The "name" variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the
source code file debug.c for the various debugging types. For more information
look at http://wiki.openttd.org/index.php/Command_line.

The most frequent problem is missing data files. Don't forget to put all GRF
files from TTD into your data/ folder including sample.cat!

Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OS's are not known
for their stability.

X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
  Bjarni Corfitzen (Bjarni)      - Mac OS X port, coder
  Victor Fischer (Celestar)      - Programming everywhere you need him to
  Tam<61>s Farag<61> (Darkvater)       - Lead programmer
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies
  Owen Rudge (orudge)            - Contributor, forum host, master server host, OS/2 port
  Peter Nelson (peter1138)       - NewGRF support wizard, OpenTTD addict
  Christoph Mallon (Tron)        - Programmer, code correctness police
  Patric Stout (TrueLight)       - Programmer, network guru, SVN-repository and website host

Retired Developers:
  Dominik Scherer (dominik81)    - Lead programmer, GUI expert (0.3.0 - 0.3.6)
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
  Serge Paquet (vurlix)          - Assistant project manager, coder (0.1 - 0.3.3)

Thanks to:
  Josef Drexler - For his great work on TTDPatch.
  Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
  Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
  Petr Baudis (pasky) - Many patches, newgrf support, etc.
  Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
  Stefan Mei<65>ner (sign_de) - For his work on the console
  Mike Ragsdale - OpenTTD installer
  Cian Duffy (MYOB) - BeOS port / manual writing
  Christian Rosentreter (tokai) - MorphOS / AmigaOS port
  Michael Blunck - For revolutionizing TTD with awesome graphics
  George - Canal graphics
  All Translators - For their support to make OpenTTD a truly international game
  Bug Reporters - Thanks for all bug reports
  Chris Sawyer - For an amazing game!