Commit Graph

28 Commits

Author SHA1 Message Date
Darkvater 9b9add65c3 (svn r7523) -Feature: Add the possibility to change the newgrf configuration of a running game.
This is only possible in SP (or in the intro menu). During game play you will
 get a confirmation window when applying the changes as some actions can crash
 OpenTTD and/or make your current game unplayable.
2006-12-21 10:29:16 +00:00
peter1138 be3e653db3 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets. 2006-12-12 19:38:41 +00:00
peter1138 11474c26d7 (svn r7354) -Codechange: Remove grffile->flags and use grfconfig->flags exclusively. Update action 7/9 now that we know if GRFs are disabled. 2006-12-04 13:45:20 +00:00
peter1138 bd66cc5756 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames... 2006-12-04 08:30:04 +00:00
peter1138 0a88e202e5 (svn r7345) -Codechange: enumification of NewGRF loading stage, and move enum definition to header for future use. 2006-12-03 23:46:54 +00:00
peter1138 6a4d8fdd33 (svn r7325) -Feature: Add support for action 5 type 0x0D, coast sprites. 2006-12-02 09:54:49 +00:00
peter1138 5e7ae74345 (svn r6654) - Codechange: If no 2cc vehicles are available, hide the secondary colour choice. 2006-10-05 15:07:34 +00:00
peter1138 653e7fa548 (svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported. 2006-09-27 18:17:01 +00:00
peter1138 282b76a0b3 (svn r4901) - Codechange: change 'SpriteGroup *' to 'struct SpriteGroup *' within StationSpec and GRFFile struct declarations. Now only code which actually references those pointers needs to know about the SpriteGroup struct. Remove some unnecessary lingering header dependencies. 2006-05-17 21:26:12 +00:00
peter1138 31a54a6835 (svn r4767) - Newstations: fix loading / use of custom ground sprites 2006-05-07 10:58:53 +00:00
peter1138 0a532f8491 (svn r4760) - Newstations: change the way custom stations are allocated when loading from GRF, as the current way was flawed (reallocing memory which is referenced elsewhere) 2006-05-06 22:20:16 +00:00
peter1138 4e85de164c (svn r4650) - NewGRF: use the correct type for _cur_spriteid 2006-05-01 16:52:43 +00:00
peter1138 b54ebaba70 (svn r4549) - NewGRF: store the grf version from Action 0x08. 2006-04-23 18:03:55 +00:00
peter1138 14b6860e62 (svn r4546) - NewGRF: add support for Action 0x05, type 0x04: replacement signal graphics. Thanks to Purno for supplying data to test
with.
2006-04-23 15:57:34 +00:00
Darkvater e3280971b1 (svn r4527) - Feature [NewGRF]: Add support for specifying parameters to GRF files. Usage: "mygrf = 1". You can pass up to 128 parameters, each one seperated by a comma or a space-character. Big thanks to peter1138 for the inspiration and examples. 2006-04-22 13:17:13 +00:00
Darkvater 12770adba6 (svn r4439) - NewGRF: Add support for Action 0x10. This also required an extra pre-stage (before initialize and activation) to scan the GRF file for GOTO labels. Big thanks for peter1138 for the guidance and answers, as well as parts of the code. 2006-04-15 21:27:59 +00:00
peter1138 5e345e0e7f (svn r4352) - NewGRF Codechange: dynamically allocate the memory used to store custom station data. This saves us approximately 40KB per GRF file, if there are no stations defined. 2006-04-11 10:05:52 +00:00
tron 2956b119b2 (svn r3311) Remove the unnecessary global variable _grffile_count: It's just the scroll count of a list and furthermore only used in one file 2005-12-18 08:01:05 +00:00
peter1138 ff8223150a (svn r3167) - NewGRF: Start moving custom station code to separate files.
Rewrite handling of station classes.
          Allow for more than 8 station tile layouts.
          Start of code to unload custom stations.
2005-11-12 00:19:34 +00:00
tron 2cc2154ad2 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
peter1138 e380abec97 (svn r2970) - Newgrf: Allocate spritegroups dynamically; this allows a cargo ID to reference the previous definition of the same cargo ID, instead of causing loops. 2005-09-22 20:35:20 +00:00
tron 1637df1788 (svn r2871) -Feature/Fix: Per GRF parameter lists 2005-08-15 21:19:28 +00:00
tron 52c859cbe8 (svn r2868) Change the way NewGRFs are loaded: The loading process i no longer bolted onto the normal graphics loading.
This has two major advantages:
- Removal of a maze of global variables and distinction of cases from the sprite loading routines, which weren't directly related to the loading process in the first place
- NewGRF actions no longer occupy sprite slots - for example when using DBSetXL this saves about 2000 slots! (you could regard this as a bug fix)
If i didn't make a major mistake this change should have no negative effect on NewGRF support, please test!
2005-08-15 11:39:13 +00:00
tron a227065ab7 (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
tron 4bf173e9c1 (svn r1981) Typedef some structs and enums 2005-03-10 07:01:43 +00:00
pasky 989fd10d06 (svn r687) Export InitNewGRFFile() and DecodeSpecialSprite() properly. 2004-11-19 22:53:18 +00:00
dominik 8d91459f37 (svn r665) code fixes for newgrf.c/newgrf.h 2004-11-17 20:08:13 +00:00
dominik 31184f974e (svn r663) [newgrf] sorry, forgot newgrf.h 2004-11-17 18:53:49 +00:00