OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
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glx d5fbfd4b7d (svn r11153) [0.5] -Fix [FS#1251]: incorrect usage of {G} tag in slovak translation 2007-09-24 03:08:47 +00:00
ai (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
data (svn r7013) Add glyphs for the interpunct. This is mainly useful for the catalan translation 2006-10-31 13:55:38 +00:00
docs (svn r11113) [0.5] -Prepare 0.5 branch for release of 0.5.3. 2007-09-15 11:17:42 +00:00
lang (svn r11153) [0.5] -Fix [FS#1251]: incorrect usage of {G} tag in slovak translation 2007-09-24 03:08:47 +00:00
makefiledir (svn r8500) [0.5] -Fix: [OSX] freetype failed to be detected (now it's always enabled because Xcode installs it) 2007-01-31 22:08:23 +00:00
media (svn r5872) - Feature: Add an icon to the SDL openttd executable. 2006-08-13 08:18:11 +00:00
music (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 2007-09-09 20:36:15 +00:00
openttd.xcode (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room 2005-07-17 15:34:10 +00:00
os (svn r11113) [0.5] -Prepare 0.5 branch for release of 0.5.3. 2007-09-15 11:17:42 +00:00
scenario (svn r3802) * Add a dummy file in the scenario dir to make the makefile stop complaining on make install (temporary hack). 2006-03-08 23:21:32 +00:00
scripts (svn r5136) Fix various style bugs: 2006-06-05 18:10:43 +00:00
sound (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
strgen (svn r10282) [0.5] -Fix: compilation without networking support. 2007-06-22 21:06:51 +00:00
table (svn r10274) [0.5] -Backport from trunk (r9961, r10023, r10028, r10030, r10038, r10147): 2007-06-22 20:01:02 +00:00
video (svn r10848) [0.5] -Fix (r10841): 'mixed declaration and code' warning 2007-08-10 19:06:01 +00:00
yapf (svn r10841) [0.5] -Backport from trunk (r10835, r10593, r10500, r10497, r10410, r10357, r10199): 2007-08-10 17:53:12 +00:00
BUGS (svn r6465) -Fix: change some instances of '/* $Id */' to '/* $Id$ */', so SVN can do what is was supposed to do.. 2006-09-16 21:07:38 +00:00
COPYING (svn r8905) [0.5] -Update readme's, bugs, installers, changelogs etc. to prepare for 0.5.0. 2007-02-26 00:19:31 +00:00
Doxyfile (svn r2808) -Fix: Removed 'kdevelop' from the doxygen project name (thanks tron) 2005-08-05 08:31:29 +00:00
Makefile (svn r10307) [0.5] -Fix: Got 0.5 compiling on OS/2 again 2007-06-24 18:26:50 +00:00
aircraft.h (svn r6644) -Fix(r6637): remove inline to allow MSVC compilation 2006-10-05 02:26:27 +00:00
aircraft_cmd.c (svn r8922) [0.5] -Backport from trunk (r8907, r8919, r8920, r8921): 2007-02-27 16:23:02 +00:00
aircraft_gui.c (svn r7142) -Fix: disable clone button in vehicle view for not owned vehicles (was already done for trains) 2006-11-14 00:02:02 +00:00
airport.c (svn r6770) -Codechange: Make the airport checking a bit stricter...fix unnoticed errors: 2006-10-14 10:26:13 +00:00
airport.h (svn r6768) -Cleanup: For airports change *Airport to *apc (variable naming coding style 2006-10-13 23:08:55 +00:00
airport_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
airport_movement.h (svn r10279) [0.5] -Backport from trunk (r10139, r10153, r10154, r10155, r10165, r10187): 2007-06-22 20:08:37 +00:00
aystar.c (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc. 2006-08-28 18:53:03 +00:00
aystar.h (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc. 2006-08-28 18:53:03 +00:00
bmp.c (svn r5974) -Codechange: added casts all around the place to make Windows 64bit happy (michi_cc) 2006-08-20 12:09:32 +00:00
bmp.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
bridge.h (svn r8687) [0.5] -Fix [FS#617]: assertion when getting the height of a bridge from the ramp tile. 2007-02-12 10:03:42 +00:00
bridge_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
bridge_map.c (svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts 2006-09-05 23:21:41 +00:00
bridge_map.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
build_vehicle_gui.c (svn r7418) -Codechange/Feature: Put back the 'New Vehicles' button in the vehicle list window. As 2006-12-07 14:03:55 +00:00
callback_table.c (svn r10275) [0.5] -Backport from trunk (r10048, r10068, r10075, r10082, r10085, r10087): 2007-06-22 20:04:18 +00:00
callback_table.h (svn r6752) -Codechange: Move command functions from messy functions.h into command.h 2006-10-12 14:42:00 +00:00
changelog.txt (svn r11113) [0.5] -Prepare 0.5 branch for release of 0.5.3. 2007-09-15 11:17:42 +00:00
clear_cmd.c (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 2007-09-09 20:36:15 +00:00
clear_map.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
command.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
command.h (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
configure (svn r7893) [0.5] -Fix (FS#485): the configure script did not work work for dash, a sh compatible shell. 2007-01-05 23:43:20 +00:00
console.c (svn r10372) [0.5] -Backport from trunk (r10288, r10290, r10293, r10294, r10295, r10347, r10348): 2007-06-28 13:58:39 +00:00
console.h (svn r7233) -Codechange: get rid of three console.c globals 2006-11-21 22:10:52 +00:00
console_cmds.c (svn r10277) [0.5] -Backport from trunk (10116, r10128, r10130, r10131, r10137, r10138): 2007-06-22 20:06:59 +00:00
currency.c (svn r9471) [0.5] -Backport from trunk (r9467 & r9469): 2007-03-26 00:20:22 +00:00
currency.h (svn r9471) [0.5] -Backport from trunk (r9467 & r9469): 2007-03-26 00:20:22 +00:00
date.c (svn r7948) -Backport from trunk (r7731): 2007-01-07 12:06:34 +00:00
date.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
debug.c (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
debug.h (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
dedicated.c (svn r2818) Don't tell the world about a local variable which is only used once 2005-08-06 16:55:05 +00:00
depot.c (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it. 2006-12-03 17:27:43 +00:00
depot.h (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 2007-09-09 20:36:15 +00:00
depot_gui.c (svn r7410) -Codechange/Fix: Remove useless and unfollowable programmatic-resize, and implement it 2006-12-07 00:51:20 +00:00
direction.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
disaster_cmd.c (svn r8179) -Backport from trunk (r8065, r8101, r8119, r8123, r8140, r8150): 2007-01-17 01:02:51 +00:00
dock_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
driver.c (svn r10307) [0.5] -Fix: Got 0.5 compiling on OS/2 again 2007-06-24 18:26:50 +00:00
driver.h (svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions 2006-11-28 20:55:16 +00:00
dummy_land.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
economy.c (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 2007-09-09 20:36:15 +00:00
economy.h (svn r7673) -Backport from trunk (r7563): 2006-12-30 23:21:55 +00:00
elrail.c (svn r10083) [0.5] -Fix [FS#836]: "Deactivate Electrified Railways" didn't work. 2007-06-10 19:59:34 +00:00
endian_check.c (svn r3264) -Codechange: [OSX] OSX targets will now always use the preprocessor to determine endianess 2005-12-06 14:35:10 +00:00
engine.c (svn r11077) [0.5] -Fix: Possible NULL pointer dereference. 2007-09-09 22:35:21 +00:00
engine.h (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it. 2006-12-03 17:27:43 +00:00
engine_gui.c (svn r9394) [0.5] -Fix (r9343): reading out of an array caused a segmentation fault. 2007-03-21 23:06:01 +00:00
fileio.c (svn r10277) [0.5] -Backport from trunk (10116, r10128, r10130, r10131, r10137, r10138): 2007-06-22 20:06:59 +00:00
fileio.h (svn r10277) [0.5] -Backport from trunk (10116, r10128, r10130, r10131, r10137, r10138): 2007-06-22 20:06:59 +00:00
fios.c (svn r9358) [0.5] -Backport from trunk (r9055, r9082, r9083, r9084, r9085, r9086): 2007-03-20 00:02:18 +00:00
fios.h (svn r9358) [0.5] -Backport from trunk (r9055, r9082, r9083, r9084, r9085, r9086): 2007-03-20 00:02:18 +00:00
fontcache.c (svn r9582) [0.5] -Backport from trunk (r9425, r9437, r9455, r9519): 2007-04-10 09:40:36 +00:00
fontcache.h (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
functions.h (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
genworld.c (svn r7671) -Backport from trunk (r7560, r7561, r7566): 2006-12-30 23:20:00 +00:00
genworld.h (svn r7237) -Fix: TGP landscape generation could leak memory if aborted during the generation of the heightmap. 2006-11-22 14:14:02 +00:00
genworld_gui.c (svn r7949) -Backport from trunk (r7733): 2007-01-07 12:07:07 +00:00
gfx.c (svn r9354) [0.5] -Backport from trunk (r8975, r9003, r9011, r9012): 2007-03-19 21:42:05 +00:00
gfx.h (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
gfxinit.c (svn r10274) [0.5] -Backport from trunk (r9961, r10023, r10028, r10030, r10038, r10147): 2007-06-22 20:01:02 +00:00
gfxinit.h (svn r3183) Remove an unused declaration and properly declare CheckExternalFiles() in a header 2005-11-15 08:40:45 +00:00
graph_gui.c (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 2007-09-09 20:36:15 +00:00
gui.h (svn r7444) -Codechange: Use one (global) cargo-colours array for drawing cargo-colours. Change Food 2006-12-09 00:37:02 +00:00
hal.h (svn r7274) -Codechange [utf8]: Add input/output unicode support. This actually only changes win32 2006-11-28 14:42:31 +00:00
heightmap.c (svn r9347) [0.5] -Backport from trunk (r9019, r9076, r9077): 2007-03-19 19:56:16 +00:00
heightmap.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
helpers.cpp (svn r7301) -Fix: (r7299) Forgotten $Id$ and eol-style (peter1138) 2006-11-30 17:12:10 +00:00
industry.h (svn r7452) -Fix: GetRandom(Industry|Town) must return a valid industry/town and should not need to loop over the pool for a second time. 2006-12-09 14:18:08 +00:00
industry_cmd.c (svn r10467) [0.5] -Backport from trunk (r10406, r10465): 2007-07-07 18:01:26 +00:00
industry_gui.c (svn r9342) [0.5] -Backport from trunk (r8980, r9065, r9339): 2007-03-19 18:54:48 +00:00
industry_map.h (svn r6433) -Codechange: replace some magic numbers (industry gfx indices) by enums. 2006-09-08 22:12:57 +00:00
intro_gui.c (svn r10282) [0.5] -Fix: compilation without networking support. 2007-06-22 21:06:51 +00:00
known-bugs.txt (svn r11010) [0.5] -Prepare 0.5 branch for release of 0.5.3-RC3. 2007-08-30 21:06:52 +00:00
landscape.c (svn r10281) [0.5] -Backport from trunk (r10186, r10229, r10251): 2007-06-22 20:20:36 +00:00
langs.vcproj (svn r8649) [0.5] -Fix (8630): accidentally removed strings that were still in use for by 0.5 and forgot to add new languages to langs*.vcproj. 2007-02-09 10:52:21 +00:00
langs_vs80.vcproj (svn r8649) [0.5] -Fix (8630): accidentally removed strings that were still in use for by 0.5 and forgot to add new languages to langs*.vcproj. 2007-02-09 10:52:21 +00:00
livery.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
lzoconf.h (svn r6195) -Codechange: do not use '//' in '/* ... */' style comments and '/*' or '*/' in '//' style comments. 2006-08-28 10:14:37 +00:00
macros.h (svn r6758) -Feature: Add a measurement tool that will show dimensions and height 2006-10-12 15:13:40 +00:00
main_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
mainicon.ico (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00
map.c (svn r7280) -Codechange: Replace some sprintf() functions with the safer snprintf() functions 2006-11-28 20:55:16 +00:00
map.h (svn r7198) -Codechange: Implement a circular tile search function. 2006-11-17 23:01:58 +00:00
masm64.rules (svn r5813) Add x64 target to VS2005 project files (michi_cc) 2006-08-09 08:48:33 +00:00
md5.c (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc. 2006-08-28 18:53:03 +00:00
md5.h (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc. 2006-08-28 18:53:03 +00:00
mersenne.c (svn r3511) More whitespace ([FS#46] by Rubidium) 2006-02-01 07:36:15 +00:00
minilzo.c (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes 2005-10-22 06:39:32 +00:00
minilzo.h (svn r6204) -Cleanup: replace non-indentation with spaces; like '}<TAB>else {' -> '} else {', tabs between code and comment, etc. 2006-08-28 18:53:03 +00:00
misc.c (svn r8179) -Backport from trunk (r8065, r8101, r8119, r8123, r8140, r8150): 2007-01-17 01:02:51 +00:00
misc_cmd.c (svn r11077) [0.5] -Fix: Possible NULL pointer dereference. 2007-09-09 22:35:21 +00:00
misc_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
mixer.c (svn r7200) -Codechange: remove unneeded redraw (console.c), coding style, use FindWindowById 2006-11-18 00:14:43 +00:00
mixer.h (svn r3552) Remove the global variable _mixer 2006-02-05 09:56:04 +00:00
music.c (svn r5670) - The keyword is $Id$ not $Id :) 2006-07-31 11:52:39 +00:00
music.h (svn r5670) - The keyword is $Id$ not $Id :) 2006-07-31 11:52:39 +00:00
music_gui.c (svn r8172) -Backport from trunk (r8013, r8134): 2007-01-17 00:05:51 +00:00
namegen.c (svn r9656) [0.5] -Backport from trunk (r9602, r9641, r9647): 2007-04-17 18:09:12 +00:00
namegen.h (svn r6895) - Fix (r6884): Add 'last' parameter to the town name generators. 2006-10-22 10:08:49 +00:00
network.c (svn r9853) [0.5] -Backport from trunk (r9837, r9827, r9785, r9775, r9758, r9716): 2007-05-15 22:02:32 +00:00
network.h (svn r8625) [0.5] -Backport from trunk (8253, 8273, 8497, 8520 + 8542): 2007-02-08 10:19:03 +00:00
network_client.c (svn r9849) [0.5] -Backport from trunk (r9693, r9694, r9697, r9718, r9719, r9725 and 9726): 2007-05-15 21:24:18 +00:00
network_client.h (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters 2005-09-18 20:56:44 +00:00
network_core.h (svn r7461) -Fix: [FS#262] Add support for building with GCC on OS/2 (psmedley) 2006-12-10 00:20:26 +00:00
network_data.c (svn r10275) [0.5] -Backport from trunk (r10048, r10068, r10075, r10082, r10085, r10087): 2007-06-22 20:04:18 +00:00
network_data.h (svn r9344) [0.5] -Backport from trunk (r9027, r9038, r9061, r9071): 2007-03-19 19:34:44 +00:00
network_gamelist.c (svn r8625) [0.5] -Backport from trunk (8253, 8273, 8497, 8520 + 8542): 2007-02-08 10:19:03 +00:00
network_gamelist.h (svn r8625) [0.5] -Backport from trunk (8253, 8273, 8497, 8520 + 8542): 2007-02-08 10:19:03 +00:00
network_gui.c (svn r10841) [0.5] -Backport from trunk (r10835, r10593, r10500, r10497, r10410, r10357, r10199): 2007-08-10 17:53:12 +00:00
network_gui.h (svn r9849) [0.5] -Backport from trunk (r9693, r9694, r9697, r9718, r9719, r9725 and 9726): 2007-05-15 21:24:18 +00:00
network_server.c (svn r11008) [0.5] -Fix (r11007): CTRL-S (save) and CTRL-Z (undo) shouldn't be pressed simultaniously before committing. 2007-08-30 19:42:09 +00:00
network_server.h (svn r6876) -Codechange: Change the naming of _PLAYER in DESTTYPE_PLAYER/NETWORK_ACTION_CHAT_PLAYER 2006-10-21 22:29:14 +00:00
network_udp.c (svn r8650) [0.5] -Fix: 'Searching Server' is not worthy of debug level 0, as this opens an extra window on MorphOS for no reason. 2007-02-09 11:13:03 +00:00
network_udp.h (svn r6754) -Codechange: Remove some #idef ENABLE_NETWORK specific defines. With networking 2006-10-12 14:59:27 +00:00
newgrf.c (svn r10277) [0.5] -Backport from trunk (10116, r10128, r10130, r10131, r10137, r10138): 2007-06-22 20:06:59 +00:00
newgrf.h (svn r7523) -Feature: Add the possibility to change the newgrf configuration of a running game. 2006-12-21 10:29:16 +00:00
newgrf_callbacks.h (svn r7326) -Feature: Add support for gradual (un)loading of vehicles (Maedhros) 2006-12-02 16:56:32 +00:00
newgrf_cargo.c (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
newgrf_cargo.h (svn r6082) -CodeChange : Remove the unneeded table/sprites.h include in newgrf_cargo.h. 2006-08-24 01:25:00 +00:00
newgrf_config.c (svn r9341) [0.5] -Backport from trunk (r8943, r8955, r8976, r8999, r9009): 2007-03-19 18:47:10 +00:00
newgrf_config.h (svn r8180) -Backport from trunk (r8093, r8094, r8105, r8106, (r8107), r8111, r8165): 2007-01-17 01:17:44 +00:00
newgrf_engine.c (svn r10279) [0.5] -Backport from trunk (r10139, r10153, r10154, r10155, r10165, r10187): 2007-06-22 20:08:37 +00:00
newgrf_engine.h (svn r7079) -Codechange: Move an array to the only place it is used. 2006-11-06 10:11:03 +00:00
newgrf_gui.c (svn r8922) [0.5] -Backport from trunk (r8907, r8919, r8920, r8921): 2007-02-27 16:23:02 +00:00
newgrf_sound.c (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it. 2006-12-03 17:27:43 +00:00
newgrf_sound.h (svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported. 2006-09-27 18:17:01 +00:00
newgrf_spritegroup.c (svn r9853) [0.5] -Backport from trunk (r9837, r9827, r9785, r9775, r9758, r9716): 2007-05-15 22:02:32 +00:00
newgrf_spritegroup.h (svn r6836) - Codechange: constify SpriteGroup references. These used to be non-const when we kept a reference count, which we don't do anymore. 2006-10-19 10:20:36 +00:00
newgrf_station.c (svn r7675) -Backport from trunk (r7606): 2006-12-30 23:23:43 +00:00
newgrf_station.h (svn r7113) -Codechange: [NewStations] Add support for copying custom station layouts 2006-11-08 12:17:14 +00:00
newgrf_text.c (svn r10952) [0.5] -Backport from trunk (r10877, r10890, r10892, r10942, r10948): 2007-08-20 15:17:24 +00:00
newgrf_text.h (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames... 2006-12-04 08:30:04 +00:00
news.h (svn r9343) [0.5] -Backport from trunk (r9000, r9001, r9097, r9137): 2007-03-19 19:22:26 +00:00
news_gui.c (svn r9851) [0.5] -Backport from trunk (r9731, r9741, r9743, r9753, r9757): 2007-05-15 21:42:27 +00:00
npf.c (svn r10841) [0.5] -Backport from trunk (r10835, r10593, r10500, r10497, r10410, r10357, r10199): 2007-08-10 17:53:12 +00:00
npf.h (svn r4153) -Codechange. Changed NPF_TILE_LENGTH into an enum and moved it out of variables.h. Just a drop in the bucket, but it is a start 2006-03-29 19:00:56 +00:00
oldloader.c (svn r10735) [0.5] -Fix [FS#1062]: trains being split into two pieces when loading an old savegame. 2007-07-30 10:24:04 +00:00
oldpool.c (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it. 2006-12-03 17:27:43 +00:00
oldpool.h (svn r7341) - Codechange: Also rename the POOL_H define to OLDPOOL_H (forgotten in r7331). 2006-12-03 20:03:40 +00:00
openttd.c (svn r10841) [0.5] -Backport from trunk (r10835, r10593, r10500, r10497, r10410, r10357, r10199): 2007-08-10 17:53:12 +00:00
openttd.h (svn r8627) [0.5] -Backport from trunk (8409, 8420 + 8421, 8533, 8612): 2007-02-08 11:03:00 +00:00
openttd.ico (svn r2336) - GFX: make the openttd icon look good on Win2k and lower as well. The TrueColor/256 icons had an ugly black shadow 2005-05-17 11:22:43 +00:00
openttd.sln (svn r8176) -Backport from trunk (r8042, r8089, r8090, r8112): 2007-01-17 00:38:27 +00:00
openttd.tgt (svn r7331) - Codechange: Rename all memory pool macro's and types to "old pool", so the new pool implementation can be committed alongside it. 2006-12-03 17:27:43 +00:00
openttd.vcproj (svn r9358) [0.5] -Backport from trunk (r9055, r9082, r9083, r9084, r9085, r9086): 2007-03-20 00:02:18 +00:00
openttd_vs80.sln (svn r8176) -Backport from trunk (r8042, r8089, r8090, r8112): 2007-01-17 00:38:27 +00:00
openttd_vs80.vcproj (svn r9358) [0.5] -Backport from trunk (r9055, r9082, r9083, r9084, r9085, r9086): 2007-03-20 00:02:18 +00:00
order.h (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface. 2006-12-05 13:58:20 +00:00
order_cmd.c (svn r9430) [0.5] -Backport r9429: when deleting a vehicle which has shared orders with one more vehicle and no orders, segfaulted 2007-03-24 15:16:41 +00:00
order_gui.c (svn r8874) [0.5] -Backport from trunk (r8744, r8685): 2007-02-24 01:47:26 +00:00
os2.c (svn r10650) [0.5] -Fix: Fix chdir problem with open/save dialog on OS/2 (Paul Smedley) 2007-07-22 16:48:10 +00:00
os_timer.c (svn r7666) -Backport from trunk (r7548): 2006-12-30 23:04:14 +00:00
ottdres.rc (svn r11113) [0.5] -Prepare 0.5 branch for release of 0.5.3. 2007-09-15 11:17:42 +00:00
pathfind.c (svn r10374) [0.5] -Backport from trunk (r10333, r10336, r10337, r10345, 10346, 10368): 2007-06-28 14:31:46 +00:00
pathfind.h (svn r6159) -Fix: FindClosestTrainDepot hardly ever found a depot with NPF off due to absence of distance-normalization (Rojer) 2006-08-26 21:54:04 +00:00
player.h (svn r7671) -Backport from trunk (r7560, r7561, r7566): 2006-12-30 23:20:00 +00:00
player_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
players.c (svn r10285) [0.5] -Backport from trunk (r10284): 2007-06-22 22:15:49 +00:00
queue.c (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 2006-02-11 15:05:56 +00:00
queue.h (svn r3592) Miscellaneous smaller changes, most notably replacing sizeof(type) by sizeof(*variable) 2006-02-11 15:05:56 +00:00
rail.c (svn r5155) - Remove the bridge branch merge (revision r5070) 2006-06-07 19:35:21 +00:00
rail.h (svn r7195) -Feature: [FS#297, optional elrails] New patches/vehicles option 'disable electrified railways'. 2006-11-17 19:31:44 +00:00
rail_cmd.c (svn r10274) [0.5] -Backport from trunk (r9961, r10023, r10028, r10030, r10038, r10147): 2007-06-22 20:01:02 +00:00
rail_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
rail_map.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
railtypes.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
readme.txt (svn r11113) [0.5] -Prepare 0.5 branch for release of 0.5.3. 2007-09-15 11:17:42 +00:00
resource.h (svn r2701) Insert Id tags into all source files 2005-07-24 14:12:37 +00:00
road.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
road_cmd.c (svn r10952) [0.5] -Backport from trunk (r10877, r10890, r10892, r10942, r10948): 2007-08-20 15:17:24 +00:00
road_cmd.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
road_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
road_map.c (svn r6691) -Fix r3907: check the transport type under the bridge when you want to get the road bits under a bridge (thanx hylje) 2006-10-08 19:31:01 +00:00
road_map.h (svn r6775) -Codechange: Use some more proper types, especially Owner and PlayerID as 2006-10-14 22:22:48 +00:00
roadveh.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
roadveh_cmd.c (svn r10374) [0.5] -Backport from trunk (r10333, r10336, r10337, r10345, 10346, 10368): 2007-06-28 14:31:46 +00:00
roadveh_gui.c (svn r7313) -Codechange: Calling invalidate data on a window will surely warrant a redraw, so call 2006-12-01 00:09:13 +00:00
saveload.c (svn r8222) [0.5] -Backport from trunk (lang, r8171, r8186, r8218): 2007-01-17 23:39:13 +00:00
saveload.h (svn r7232) -Codechange: Also allow for the save/load of non pre-allocated strings inside structs. 2006-11-21 20:23:57 +00:00
screenshot.c (svn r10277) [0.5] -Backport from trunk (10116, r10128, r10130, r10131, r10137, r10138): 2007-06-22 20:06:59 +00:00
screenshot.h (svn r5626) CodeChange : Remove the global _make_screenshot and implement a more flexible mechanism 2006-07-28 21:51:00 +00:00
sdl.c (svn r5872) - Feature: Add an icon to the SDL openttd executable. 2006-08-13 08:18:11 +00:00
sdl.h (svn r5872) - Feature: Add an icon to the SDL openttd executable. 2006-08-13 08:18:11 +00:00
settings.c (svn r9853) [0.5] -Backport from trunk (r9837, r9827, r9785, r9775, r9758, r9716): 2007-05-15 22:02:32 +00:00
settings.h (svn r9584) [0.5] -Backport frmo trunk (r9542, r9565, r9573): 2007-04-10 09:57:35 +00:00
settings_gui.c (svn r9851) [0.5] -Backport from trunk (r9731, r9741, r9743, r9753, r9757): 2007-05-15 21:42:27 +00:00
ship.h (svn r6637) -Codechange: merged all (vehicle type)EnterDepot into VehicleEnterDepot() 2006-10-04 12:01:59 +00:00
ship_cmd.c (svn r10277) [0.5] -Backport from trunk (10116, r10128, r10130, r10131, r10137, r10138): 2007-06-22 20:06:59 +00:00
ship_gui.c (svn r10841) [0.5] -Backport from trunk (r10835, r10593, r10500, r10497, r10410, r10357, r10199): 2007-08-10 17:53:12 +00:00
signs.c (svn r11077) [0.5] -Fix: Possible NULL pointer dereference. 2007-09-09 22:35:21 +00:00
signs.h (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface. 2006-12-05 13:58:20 +00:00
slope.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
smallmap_gui.c (svn r7208) -Revert [r6040]: Remove double-click action in minimap and reintroduce lmb-scrolling (Rubidium) 2006-11-18 17:12:39 +00:00
sound.c (svn r10277) [0.5] -Backport from trunk (10116, r10128, r10130, r10131, r10137, r10138): 2007-06-22 20:06:59 +00:00
sound.h (svn r6532) - Feature: Add support for NewGRF sound effects. Currently sound priority isn't supported. 2006-09-27 18:17:01 +00:00
sprite.h (svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z} 2006-08-06 08:23:19 +00:00
spritecache.c (svn r10280) [0.5] -Backport from trunk (r10109, r10219, r10222, r10230, r10246, r10258): 2007-06-22 20:12:09 +00:00
spritecache.h (svn r10280) [0.5] -Backport from trunk (r10109, r10219, r10222, r10230, r10246, r10258): 2007-06-22 20:12:09 +00:00
station.h (svn r9349) [0.5] -Backport from trunk (r9043, r9062, r9064, r9070): 2007-03-19 20:17:24 +00:00
station_cmd.c (svn r11077) [0.5] -Fix: Possible NULL pointer dereference. 2007-09-09 22:35:21 +00:00
station_gui.c (svn r9349) [0.5] -Backport from trunk (r9043, r9062, r9064, r9070): 2007-03-19 20:17:24 +00:00
station_map.c (svn r4938) Remove STATION_HANGAR, because it isn't really a station type of its own 2006-05-21 12:01:57 +00:00
station_map.h (svn r8623) [0.5] -Backport from trunk (8593, 8608, 8619, 8620) 2007-02-08 10:00:22 +00:00
stdafx.h (svn r9358) [0.5] -Backport from trunk (r9055, r9082, r9083, r9084, r9085, r9086): 2007-03-20 00:02:18 +00:00
string.c (svn r9358) [0.5] -Backport from trunk (r9055, r9082, r9083, r9084, r9085, r9086): 2007-03-20 00:02:18 +00:00
string.h (svn r9354) [0.5] -Backport from trunk (r8975, r9003, r9011, r9012): 2007-03-19 21:42:05 +00:00
strings.c (svn r9355) [0.5] -Backport from trunk (r8906): 2007-03-19 22:08:18 +00:00
strings.h (svn r7182) -Feature: Merge utf8 branch. This brings us support for Unicode/UTF-8 and the option for fonts rendered by FreeType. Language changes to come. 2006-11-16 22:05:33 +00:00
subsidy_gui.c (svn r7128) -Codechange: Replace magic numbers by magic enums (windowdesc positioning WDP_AUTO = -1) 2006-11-10 19:24:14 +00:00
svnup.sh (svn r2087) Show also the modified filenames along each change in svn log. Prevents enraging Darkvater, and we show the commit messages along changed files everywhere else too (on IRC and in mail). 2005-03-27 15:13:51 +00:00
terraform_gui.c (svn r11074) [0.5] -Backport from trunk (r11040): 2007-09-09 20:52:54 +00:00
texteff.c (svn r9582) [0.5] -Backport from trunk (r9425, r9437, r9455, r9519): 2007-04-10 09:40:36 +00:00
tgp.c (svn r7237) -Fix: TGP landscape generation could leak memory if aborted during the generation of the heightmap. 2006-11-22 14:14:02 +00:00
tgp.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
thread.c (svn r9863) [0.5] -Backport from trunk (r9759, r9861): 2007-05-17 15:04:28 +00:00
thread.h (svn r5946) -Add: merged the TGP branch to mainline. TGP adds: 2006-08-19 10:00:30 +00:00
tile.c (svn r5363) Revert 5312, 5288, 5248, 3992, 3249, 3228 2006-06-25 17:39:19 +00:00
tile.h (svn r6045) -Cleanup: align all table-like structures using spaces, i.e. whitespace fixes only except for a few comments to make them uniform for the whole enum/struct. 2006-08-22 14:38:37 +00:00
town.h (svn r7452) -Fix: GetRandom(Industry|Town) must return a valid industry/town and should not need to loop over the pool for a second time. 2006-12-09 14:18:08 +00:00
town_cmd.c (svn r11077) [0.5] -Fix: Possible NULL pointer dereference. 2007-09-09 22:35:21 +00:00
town_gui.c (svn r7372) - CodeChange: Rename all GetXXXArraySize() functions to GetNumXXX() and add GetMaxXXXIndex() functions. This prepares for the new pool interface. 2006-12-05 13:58:20 +00:00
town_map.h (svn r5171) Get rid of an ungly hack in the load routine, which temporarily turned house and road tiles into void tiles to calculate the closest town 2006-06-08 18:31:54 +00:00
train.h (svn r7473) -Fix (r7269): Pass a cargo type to determine the freight weight 2006-12-10 19:00:06 +00:00
train_cmd.c (svn r10739) [0.5] -Fix [FS#1096]: trains going over bridges would get the "going down hill" accelerate bonus, which causes trains to go faster on bridges than they would be going on level land. 2007-07-31 17:35:35 +00:00
train_gui.c (svn r7954) -Backport from trunk (r7864): 2007-01-07 12:18:05 +00:00
tree_cmd.c (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 2007-09-09 20:36:15 +00:00
tree_map.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
tunnel_map.c (svn r10280) [0.5] -Backport from trunk (r10109, r10219, r10222, r10230, r10246, r10258): 2007-06-22 20:12:09 +00:00
tunnel_map.h (svn r10280) [0.5] -Backport from trunk (r10109, r10219, r10222, r10230, r10246, r10258): 2007-06-22 20:12:09 +00:00
tunnelbridge_cmd.c (svn r10373) [0.5] -Backport from trunk (r10306, r10311, r10317, r10339, r10344): 2007-06-28 14:11:00 +00:00
unix.c (svn r10152) [0.5] -Fix: MorphOS interprets // as /../, so do not add any duplicate slashes (tokai). 2007-06-13 20:48:11 +00:00
unmovable.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
unmovable_cmd.c (svn r6774) -Codechange: Rename the badly named OWNER_SPECTATOR to PLAYER_SPECTATOR and 2006-10-14 15:49:43 +00:00
unmovable_map.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
variables.h (svn r8625) [0.5] -Backport from trunk (8253, 8273, 8497, 8520 + 8542): 2007-02-08 10:19:03 +00:00
vehicle.c (svn r11077) [0.5] -Fix: Possible NULL pointer dereference. 2007-09-09 22:35:21 +00:00
vehicle.h (svn r8626) [0.5] -Backport from trunk (8294, 8296, 8536, 8540, 8609): 2007-02-08 10:41:45 +00:00
vehicle_gui.c (svn r10374) [0.5] -Backport from trunk (r10333, r10336, r10337, r10345, 10346, 10368): 2007-06-28 14:31:46 +00:00
vehicle_gui.h (svn r6912) - Feature: Show a list of cargo types that a vehicle is refittable to in the purchase information window. (mart3p) 2006-10-23 21:39:15 +00:00
viewport.c (svn r8871) [0.5] -Backport from trunk (r8689, r8794, r8802, r8808): 2007-02-24 01:14:54 +00:00
viewport.h (svn r7202) -Codechange: Move _viewports and _active_viewports local to viewport.c and have them 2006-11-18 13:54:33 +00:00
void_map.h (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
water_cmd.c (svn r11073) [0.5] -Backport from trunk (r11039, r11029, r11027, r11024, r11021, r11020, r11018): 2007-09-09 20:36:15 +00:00
water_map.h (svn r10280) [0.5] -Backport from trunk (r10109, r10219, r10222, r10230, r10246, r10258): 2007-06-22 20:12:09 +00:00
waypoint.c (svn r11077) [0.5] -Fix: Possible NULL pointer dereference. 2007-09-09 22:35:21 +00:00
waypoint.h (svn r7521) -Codechange: Rename UpdateAllWaypointCustomGraphics to AfterLoadWaypoints to be more conforming with other such functions. 2006-12-21 00:13:56 +00:00
widget.c (svn r7356) -Codechange: replace 'for (i = 0, wi = w->widget; wi->type != WWT_LAST; i++, wi++)' type for loops with 'for (i = 0; i < w->window_count; i++) { wi = &w->widget[i];'-type for loops for better readability. 2006-12-04 13:57:04 +00:00
win32.c (svn r10952) [0.5] -Backport from trunk (r10877, r10890, r10892, r10942, r10948): 2007-08-20 15:17:24 +00:00
win32.h (svn r9358) [0.5] -Backport from trunk (r9055, r9082, r9083, r9084, r9085, r9086): 2007-03-20 00:02:18 +00:00
win64.asm (svn r3008) [ 1247535 ] Native Support for Win64 (compile&run only) (michi_cc) 2005-10-02 22:39:56 +00:00
window.c (svn r10467) [0.5] -Backport from trunk (r10406, r10465): 2007-07-07 18:01:26 +00:00
window.h (svn r9849) [0.5] -Backport from trunk (r9693, r9694, r9697, r9718, r9719, r9725 and 9726): 2007-05-15 21:24:18 +00:00

readme.txt

OpenTTD README
Last updated:    2007-09-15
Release version: 0.5.3
------------------------------------------------------------------------


Table of Contents:
------------------
1.0) About
2.0) Contacting
 * 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
 * 8.1 Guidelines
 * 8.2 Translation
 * 8.3 Previewing
9.0) Troubleshooting
X.X) Credits


1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer.  It attempts to mimic the original game as closely
as possible while extending it with new features.

OpenTTD is licensed under the GNU General Public License version 2.0. For
more information, see the file 'COPYING'.

2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.oftc.net).

The OpenTTD homepage is http://www.openttd.org/.

You can also find the OpenTTD forums at
http://www.tt-forums.net/index.php?c=20


2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a Flyspray account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.

The Flyspray project page URL is: http://bugs.openttd.org/

Please include the following information in your bug report:
        - OpenTTD version (PLEASE test the latest SVN/nightly build)
        - Bug details, including instructions how to reproduce it
        - Platform and compiler (Win32, Linux, FreeBSD, ...)
        - Attach a saved game or a screenshot if possible
        - If this bug only occurred recently please note the last
          version without the bug and the first version including
          the bug. That way we can fix it quicker by looking at the
          changes made.


3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:

  BeOS                 - SDL
  FreeBSD              - SDL
  Linux                - SDL
  MacOS X (universal)  - Cocoa video and sound drivers (SDL works too, but not 100% and not as a universal binary)
  MorphOS              - SDL
  OS/2                 - SDL
  Windows              - Win32 GDI (faster) or SDL


4.0) Running OpenTTD:
---- ----------------

Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.

List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf

(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with
the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't
look as nice as with the Windows graphics.)

If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.

You can change the data path (which contains savegames as well) in
Makefile.config by setting DATA_DIR_PREFIX and USE_HOMEDIR.


5.0) OpenTTD features:
---- -----------------

OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there
is a basic features list on the web, and some optional features can be
controlled through the Configure Patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).

Several important non-standard controls:

* Use Ctrl to place semaphore signals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at
  http://wiki.openttd.org/index.php/Console


6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed
ingame by using the 'Configure Patches' window.


7.0) Compiling:
---- ----------
Windows:
  You need Microsoft Visual Studio .NET. Open the project file
  and it should build automatically. In case you want to build with SDL support
  you need to add WITH_SDL to the project settings.
  PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
  to work you need their development files. For best results, download the
  openttd-useful.zip file from SourceForge under the Files tab. Put the header
  files into your compiler's include/ directory and the library (.lib) files
  into the lib/ directory.
  For more help with VS see docs/Readme_Windows_MSVC.txt.

  You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
  Please read the Makefile for more information.

Unix:
  OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
  Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.

MacOS X:
  Use "make" or Xcode (which will then call make for you)
  This will give you a binary for your CPU type (PPC/Intel)
  To make a universal binary type "make UNIVERSAL_BINARY:=1"

BeOS:
  Use "make".

FreeBSD:
  You need the port devel/sdl12 for a non-dedicated build.
  graphics/png is optional for screenshots in the PNG format.
  Use "gmake".

MorphOS:
  Use "make". Note that you need the MorphOS SDK, latest libnix updates (else
  C++ parts of OpenTTD will not build) and the powersdl.library SDK. Optionally
  libz, libpng and freetype2 developer files.

OS/2:
  Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
  docs/Readme_OS2.txt file for more information.


8.0) Translating:
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.

The use of the online Translator service, located at
http://translator2.openttd.org/, is highly encouraged. For a username/password
combo you should contact the development team, either by mail, IRC or the
forums. The system is straightforward to use, and if you have any problems,
read the online help located there.

If for some reason the website is down for a longer period of time, the
information below might be of help.

8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.

    * Please contact the development team before beginning the translation
      process! This avoids double work, as someone else may have already
      started translating to the same language.
    * Translators must use the character set ISO 8859-15.
      Otherwise, some characters will not display correctly in the game.
    * Currently it is not possible to translate into character sets other than
      Latin.

8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to
translate (You did, right? Of course you did.) you can pick up english.txt
(found in the SVN repository under /lang) and translate.

You must change the first two lines of the file appropriately:

##name English-Name-Of-Language
##ownname Native-Name-Of-Language

Note: Do not alter the following parts of the file:

    * String identifiers (the first word on each line)
    * Parts of the strings which are in curly braces (such as {STRING})
    * Lines beginning with ## (such as ##id), other than the first two lines of
      the file

8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language
file with the strgen utility, which is now bundled with the game.

strgen is a command-line utility. It takes the language filename as parameter.
Example:

strgen lang/german.txt

This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks
for english.txt in the lang subdirectory, which is where your language file
should also be.

That's all! You should now be able to select the language in the game options.

9.0) Troubleshooting
---- ---------------

To see all startup options available to you, start OpenTTD with the
"./openttd -h" option. This might help you tweak some of the settings.

If the game is acting strange and you feel adventurous you can try the
"-d [[<name>]=[<level>]" flag, where the higher levels will give you more
debugging output. The "name" variable can help you to display only some type of
debugging messages. This is mostly undocumented so best is to look in the
source code file debug.c for the various debugging types. For more information
look at http://wiki.openttd.org/index.php/Command_line.

The most frequent problem is missing data files. Don't forget to put all GRF
files from TTD into your data/ folder including sample.cat!

Under Windows 98 and lower it is impossible to use a dedicated server; it will
fail to start. Perhaps this is for the better because those OS's are not known
for their stability.

With the added support for font-based text selecting a non-latin language will
result in garbage (lots of '?') shown on screen. Please open your configuration
file and add a desired font for small/medium/-and large_font. This can be a font
name like "Tahoma" or a path to a font.

Any NewGRF file used in a game is stored inside the savegame and will refuse
to load if you don't have that grf file available. A list of missing files
will be output to the console at the moment, so use the '-d' flag (on windows)
to see this list. You just have to find the files (http://grfcrawler.tt-forums.net/)
put them in the data/ folder and you're set to go.

X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
  Jean-Francois Claeys (Belugas) - In training, not yet specialized
  Bjarni Corfitzen (Bjarni)      - Mac OS X port, coder
  Matthijs Kooijman (blathijs)   - Pathfinder-guru
  Victor Fischer (Celestar)      - Programming everywhere you need him to
  Tamás Faragó (Darkvater)       - Lead programmer
  Loïc Guilloux (glx)            - In training, not yet specialized
  Jaroslav Mazanec (KUDr)        - YAPG (Yet Another Pathfinder God) ;)
  Kerekes Miham (MiHaMiX)        - Maintainer of translator service, and host of nightlies

  Peter Nelson (peter1138)       - Spiritual descendant from newgrf gods
  Remko Bijker (Rubidium)        - THE desync hunter
  Christoph Mallon (Tron)        - Programmer, code correctness police
  Patric Stout (TrueLight)       - Programmer, network guru, SVN-repository and website host

Retired Developers:
  Dominik Scherer (dominik81)    - Lead programmer, GUI expert (0.3.0 - 0.3.6)
  Owen Rudge (orudge)            - Contributor, forum host, master server host, OS/2 port (0.1 - 0.4.8)
  Ludvig Strigeus (ludde)        - OpenTTD author, main coder (0.1 - 0.3.3)
  Serge Paquet (vurlix)          - Assistant project manager, coder (0.1 - 0.3.3)

Thanks to:
  Josef Drexler                  - For his great work on TTDPatch.
  Marcin Grzegorczyk             - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
  Matthijs Kooijman (blathijs)   - For his many patches, suggestions and major work on maprewrite
  Petr Baudis (pasky)            - Many patches, newgrf support, etc.
  Simon Sasburg (HackyKid)       - For the many bugfixes he has blessed us with (and future PBS)
  Stefan Meißner (sign_de)       - For his work on the console
  Mike Ragsdale                  - OpenTTD installer
  Cian Duffy (MYOB)              - BeOS port / manual writing
  Christian Rosentreter (tokai)  - MorphOS / AmigaOS port
  Richard Kempton (RichK67)      - Additional airports, initial TGP implementation
  Michael Blunck                 - For revolutionizing TTD with awesome graphics
  George                         - Canal graphics
  All Translators                - For their support to make OpenTTD a truly international game
  Bug Reporters                  - Thanks for all bug reports
  Chris Sawyer                   - For an amazing game!