Commit Graph

184 Commits

Author SHA1 Message Date
rubidium 8463335b00 (svn r25487) -Fix: do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone 2013-06-27 19:56:54 +00:00
frosch c73219f9e5 (svn r25394) -Fix: Restrict renaming engines to the server, just like renaming towns. 2013-06-11 18:24:01 +00:00
zuu 33ad9774fb (svn r25352) -Feature: GameScript API for selecting a story page to view 2013-06-09 12:57:22 +00:00
zuu 9aa1bf0264 (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
zuu a4cddc3e08 (svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed. 2013-05-26 19:54:43 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
zuu 0826994821 (svn r24623) -Feature: Allow GameScripts to construct and prospect industries without having a sponsor 2012-10-22 18:56:21 +00:00
michi_cc aa47d6c7f2 (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 2012-04-17 19:43:18 +00:00
rubidium 48717ade9c (svn r23800) -Codechange: also desync log failed commands 2012-01-14 19:44:25 +00:00
rubidium 1a0fe0e8c6 (svn r23783) -Cleanup: remove ancient but not needed command flag 2012-01-09 22:21:45 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain 34d90da509 (svn r23731) -Add: add GSGoal::Question(), to ask a question to a(ll) company(ies). It can contain random text, and at most 3 buttons from a collection of 17 2012-01-03 16:36:24 +00:00
truebrain 102f811d02 (svn r23636) -Add: introduce ScriptText in parameters where it can be used 2011-12-19 21:06:06 +00:00
truebrain 3ada3b9cc5 (svn r23630) -Add: a Goal GUI to show your current goals 2011-12-19 21:03:17 +00:00
truebrain 084f4e6aac (svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (for roads) and ScriptTunnel:BuildTunnel (for roads) to work for GameScript 2011-12-19 21:02:33 +00:00
truebrain 5858c53420 (svn r23628) -Add: ScriptSubsidy::Create, to create subsidies (GameScript only) 2011-12-19 21:01:12 +00:00
truebrain e0ffe4faf2 (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) 2011-12-19 21:01:03 +00:00
truebrain ad48ab9237 (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI 2011-12-19 21:00:55 +00:00
truebrain e7cd301d3c (svn r23621) -Add: allow manipulation of signs via GameScripts 2011-12-19 20:59:29 +00:00
truebrain afcf07ac8a (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) 2011-12-19 20:59:19 +00:00
truebrain 5ff98b45c1 (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) 2011-12-19 20:57:51 +00:00
truebrain 83f2785f54 (svn r23611) -Add: run the begin of the script already while generating, and don't sleep on DoCommand while doing so 2011-12-19 20:56:50 +00:00
truebrain 577fe0238e (svn r23602) -Add: support for DEITY commands, commands where no real company was involved in (Rubidium) 2011-12-19 20:50:36 +00:00
rubidium 58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
rubidium f600429424 (svn r23215) -Codechange: stricter type safety for CommandFlags 2011-11-14 20:38:56 +00:00
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
yexo 655cee276c (svn r22996) -Fix: make sure temporary storage is cleared before test and exec runs for DoCommands so NewGRF callbacks can't change the result between the runs 2011-10-04 20:36:40 +00:00
rubidium 37415b9cf7 (svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress 2011-08-21 12:46:46 +00:00
frosch 2a55273291 (svn r22629) -Fix [FS#4599]: Remove all usages of the ErrorRefStack. It was continuously overwritten by e.g. industry prospection without closing the old error window; also StopTextRefStackUsage() was not called for errors returned by commands (which caused FS#4599). Now return in the CommandCost result whether the textref stack needs to be used, and store a copy of the stack values in the error window just like for the normal string parameters. 2011-07-03 14:32:15 +00:00
rubidium 68ace1b79b (svn r22016) -Fix [FS#4479]: when paused and having the allowed actions while paused setting on "no actions" cheating money would fail 2011-02-07 22:23:37 +00:00
rubidium 3745ff7338 (svn r22015) -Codechange: move yet another pair of methods from functions.h 2011-02-07 22:22:20 +00:00
rubidium 7eba2bf4d3 (svn r21890) -Cleanup: remove some unneeded includes 2011-01-22 14:52:20 +00:00
rubidium 5dbd80ff3c (svn r21430) -Feature [FS#1521]: building while paused always works in the scenario editor 2010-12-07 21:13:00 +00:00
rubidium 49162ab39b (svn r21428) -Fix [FS#4021]: vehicles could be built while the game it paused. Now you can enable or disable that with a setting 2010-12-07 21:09:30 +00:00
rubidium e170b1d83e (svn r21427) -Add: helper function to determine whether a command may be executed 2010-12-07 21:08:35 +00:00
rubidium b3eb3b96b9 (svn r21425) -Codechange: add "command types" to all commands 2010-12-07 21:05:27 +00:00
rubidium b6c2216749 (svn r21358) -Codechange: make some network function names conform to coding style 2010-11-30 13:38:46 +00:00
alberth ab50f74d7f (svn r21273) -Codechange: Return values should start at the same line. 2010-11-20 15:44:24 +00:00
rubidium 9badab6454 (svn r20768) -Codechange: unify send-to-depot commands 2010-09-08 18:55:58 +00:00
yexo a9cdcb02f5 (svn r20746) -Fix: set CMD_NO_WATER flag for CmdBuildBridge 2010-09-05 15:07:38 +00:00
yexo a45b598bfc (svn r20729) -Fix [FS#4107]: assert when overbuilding object 2010-09-03 21:50:51 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 926594b599 (svn r20547) -Change: the way order backups are performed. Now restoring an order doesn't require up to 765 commands. 2010-08-18 20:48:38 +00:00
rubidium 04d6648c5e (svn r20546) -Fix (r20542): starting AIs shouldn't cause an assertion to trigger 2010-08-18 18:57:58 +00:00
rubidium 69fa0b36d3 (svn r20542) -Codechange: generalise the setting of "p2" to the ClientID. 2010-08-18 17:06:45 +00:00
rubidium c5a670037b (svn r20536) -Codechange: unify the refitting of vehicles 2010-08-18 00:47:31 +00:00
rubidium 4780cc50b2 (svn r20532) -Codechange: unify selling of vehicles a bit 2010-08-17 23:55:22 +00:00
rubidium c14853b72e (svn r20531) -Codechange: unify quite a bit of the vehicle building commands 2010-08-17 23:15:55 +00:00
rubidium 3da3d131c6 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium 49cee72fa4 (svn r20328) -Codechange: unify the unmovable related commands and make building lighthouses/transmitters actually happen via a command 2010-08-02 22:10:05 +00:00