Commit Graph

32 Commits

Author SHA1 Message Date
belugas aab91d287a (svn r4493) Newgrf : Action 04. Beginning of implementation.
Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)
2006-04-21 03:00:20 +00:00
peter1138 b23e85a7be (svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files 2006-04-20 21:19:20 +00:00
belugas ca2270b3d9 (svn r4223) Correction of VC6 project file. 2006-04-01 02:02:50 +00:00
belugas 1bb8d3a3b5 (svn r4163) CodeChange : Add missing file to MS Project and Workspace files 2006-03-30 00:48:45 +00:00
celestar a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
Darkvater a91c52e169 (svn r4125) - Feature: Add a general TIC() TOC() mechanism using rdtsc or something similar on non-i386 architectures to performance-tune (critical) code. Some systems are probably missing, but those can be added later. 2006-03-26 21:15:09 +00:00
Darkvater 1b6ed11d7b (svn r4114) - Add missing source files to VS2003/VS6 project files added in r4113 2006-03-26 16:29:20 +00:00
belugas a89cea072c (svn r4089) CodeChange : Create Map Accessors Group in MS WorkSpace, arrange VCProject. Remove warning on FindLengthOfTunnel, uint is not DiagDirection 2006-03-24 16:03:09 +00:00
Darkvater cc6d563eb6 (svn r4030) Darkvater * r4030 /trunk/ (openttd.dsp openttd.vcproj): - [win32] Change compiler settings to use the multithreaded CRT. This prevents certain crashes on multi-threaded machines. (thx DmitryKo and KUDr) 2006-03-22 20:41:48 +00:00
Darkvater ca1efd3189 (svn r3897) - Add some more missing files to VS6 project. Thanks for bringing it to my attention glx. 2006-03-16 00:32:25 +00:00
Darkvater c51c86b2c8 (svn r3892) - Add missing file to VS project-file 2006-03-15 21:09:10 +00:00
peter1138 d1076fe973 (svn r3666) Fix up svn properties and add header files to Windows project files. 2006-02-24 20:09:50 +00:00
peter1138 f80bf7fa68 (svn r3558) Add newgrf_callbacks.h to VS project files 2006-02-05 20:36:36 +00:00
peter1138 ea4c5bbd2d (svn r3525) - Rename station_newgrf.[ch] to newgrf_station.[ch], and update project files. 2006-02-03 15:51:00 +00:00
peter1138 b88904f345 (svn r3524) - Split newgrf features from engine.[ch] into newgrf_engine.[ch], and add the new files to project files. 2006-02-03 12:55:21 +00:00
Darkvater 4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
tron ec2675c2c5 (svn r3287) Turn the winres.o: openttd.rc special case into a normal %.o: %.rc rule 2005-12-11 07:36:49 +00:00
Darkvater 8a05c1e31d (svn r3174) - Fix: fix compilation for VS.NET2003 and VS6 (missing sourcefile(s) from project) 2005-11-13 16:30:04 +00:00
Darkvater 5d3f87bcd8 (svn r2925) Get VS6 to compile again; really this time (boekabart) and add eol-style and keywords to newly added source files (ai.[ch]) 2005-09-08 14:31:13 +00:00
Darkvater d73d12ae8a (svn r2923) Update project files for VS2003 and VS6 (rev2921) 2005-09-08 12:33:25 +00:00
Darkvater 828e7ed3e7 (svn r2909) Game would hang where the autosave_on_exit was activated.
- Updated VS.NET and VS6 project files changed AI files
2005-09-03 11:33:55 +00:00
tron 19f5036c46 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
2005-08-14 18:10:18 +00:00
tron b67af2df3e (svn r2844) Update the MSVC project files, thanks AsterixMG 2005-08-08 20:27:05 +00:00
tron c78af95d1d (svn r2810) Threads may now return information when they terminate using a void*.
Also add the new files to the MSVC project files.
2005-08-05 11:53:48 +00:00
orudge 7f1877a617 (svn r2715) - Update MSVC project with dmusic.cpp updates 2005-07-26 18:45:19 +00:00
orudge 28a2ed0a2c (svn r2708) Update MSVC6 project with recent changes 2005-07-25 09:52:37 +00:00
ludde 5862c0a174 (svn r2636) Fix: Switched to using the _fastcall calling convention instead of cdecl. (Please tell me if you get linking problems) 2005-07-19 11:55:47 +00:00
Darkvater 39c9b8a665 (svn r2618) - Fix: add mersenne.c to VS6 project file (ludde) 2005-07-17 18:20:55 +00:00
truelight a09342c1fc (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
for a global AI-handler
2005-07-17 15:34:10 +00:00
Darkvater e4215f1751 (svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files. 2005-07-06 10:41:56 +00:00
matthijs 958df2b229 (svn r2454) * Codechange: Move #include "stdafx.h" and "openttd.h" from rail.h to rail.c
* Codechange: Move declaration of lookup arrays into the functions that need them. This doesn't pollute the global namespace with the array names.
* Add: rail.h to the openttd.vcproj and openttd.dsp for MSVC.
2005-06-17 11:30:50 +00:00
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 2005-06-02 19:30:21 +00:00
Renamed from ttd.dsp (Browse further)