Commit Graph

232 Commits

Author SHA1 Message Date
Patric Stout af22a4f2cd Add: show in the tooltip of disabled toolbar buttons why they are disabled 2021-01-08 16:43:51 +01:00
Patric Stout 85a49a0d36 Change: always allow to click on the toolbar icons for road/rail/dock/airport
This change allows a user to see what is available and what will become
available before it is available, instead of only disabling the button
with no further explanation. It also always allows building roads and
canals, even if no vehicles are available for road / water.

For rail/road/tram, a dropdown with available types is shown. If
none are available, it reads "None". If the type is not yet available,
it is greyed out.

For dock/airport, this always open the toolbar, but building airports,
docks, and depots buttons are disabled till vehicles are available
for those.

Road is the only exception, with the primary road always being
available. Here too, stations and depots are disabled till vehicles
become available. It does mean you can now always build roads to
for example help towns grow.
2021-01-08 16:43:51 +01:00
Łukasz Hryniuk 3effad0bea
Fix: Properly invalidate mouse-over station coverage highlight (#8263) 2020-07-27 17:37:47 +01:00
Yexo 587d8e716b
Fix #8155: Roadtype speed limit in toolbar dropdown in scenario editor was doubled 2020-05-19 20:01:09 +02:00
stormcone 2514f43909
Fix #8055, c02ef3e: Crash when roadtype availability changed with the road toolbar open (#8058) 2020-04-05 18:34:36 +01:00
glx 0b5e0522b6 Fix #8043, c02ef3e4: Incorrect handling of global road/tram hotkeys 2020-03-30 08:17:40 +02:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
stormcone 1e5029563c Fix #7635: Game crash on exit scenario editor. 2019-10-08 00:21:18 +01:00
JMcKiern 04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
glx22 b3fd787959 Fix #7188: check the validity of command callback for scripts (#7701) 2019-09-07 17:37:01 +01:00
peter1138 c02ef3e456 Feature: Add NotRoadTypes (NRT) 2019-05-01 21:36:27 +02:00
PeterN 14dc8dd619
Fix 81d335b: Don't check state of widget not present in scenario editor. (#7551) 2019-04-29 19:09:11 +01:00
peter1138 81f0f97406 Feature: Add existing station coverage area display when placing new station parts. 2019-04-25 09:14:01 +02:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
peter1138 317f69c152 Codechange: Use override specifier in Window-derived classes. 2019-03-24 16:10:04 +01:00
Peter Nelson 2a8fa5fef9 Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks. 2019-01-11 11:56:21 +00:00
Alexis 25dbc6542c Fix #6659: Bus stations can be demolished when not in demolish mode (#6815)
For Bus and Road stations only, if you are in demolish mode and click on the station
without releasing the button. Then you cancel demolish mode with R key.
Finally you release the mouse button. The station was demolished, instead of being built.

The demolish mode was not checked when mouse up event occured.
2018-06-06 13:08:22 +01:00
frosch 1d67a4e88d (svn r27734) -Change: Hide the drive-in stops from the tram station picker. 2017-01-15 14:27:54 +00:00
frosch 8084f39bf3 (svn r27577) -Fix [FS#6386]: Dock and roadstop picker, client list and town authority window did not auto-resize according to their content when they were positioned at the bottom of the screen. (Eearslya) 2016-05-22 10:52:02 +00:00
frosch 9aa33862a7 (svn r27571) -Codechange: Consistent naming for command callbacks which play a sound effect. 2016-05-22 10:07:48 +00:00
michi_cc 2b8bb12d62 (svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists. 2015-08-10 20:24:13 +00:00
frosch 0ea4127837 (svn r27251) -Feature [FS#6252]: Make Ctrl+Remove-Roadstop also remove the road, just like for rail stations. (adf88) 2015-04-26 09:51:24 +00:00
frosch c639fb0d8e (svn r27163) -Fix [FS#6204]: Toolbars were not invalidated when changing max-vehicles settings. (adf88) 2015-02-22 15:26:27 +00:00
frosch a8080b6256 (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 2015-02-01 20:54:24 +00:00
alberth edea2ce96d (svn r27084) -Doc: Improve documentation of AllocateWindowDescFront. 2014-12-18 16:50:11 +00:00
peter1138 51fe741987 (svn r26906) -Codechange: Scale depot and station picker buttons by GUI zoom level. 2014-09-22 08:01:25 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch 5370613924 (svn r26422) -Fix [FS#5946]: Some road constructions used the rail sound effect. Rename the enum items to properly reflect their purpose. 2014-03-23 13:28:32 +00:00
zuu 15ebb29447 (svn r25854) -Change: Display the cost to upgrade a bridge at the end of bridge that was clicked and not the other end, which could be outside of the screen in some cases (cirdan, LordAro) 2013-10-12 22:45:19 +00:00
frosch fef30983e6 (svn r25414) -Codechange: Move handling of global hotkeys to HotkeyList. 2013-06-15 15:31:22 +00:00
frosch 5cb174c6b8 (svn r25412) -Codechange: Make use of Window::OnHotkey 2013-06-15 15:30:44 +00:00
frosch 1b8b1f3f6c (svn r25410) -Codechange: Put all hotkeys of a window into a static HotkeyList member. 2013-06-15 15:28:09 +00:00
frosch d9e9710cb3 (svn r25408) -Codechange: Simplify hotkeys by removing unused stuff. 2013-06-15 15:27:33 +00:00
frosch 9cb89b3639 (svn r25395) -Fix [FS#5596]: The size of station construction windows could oscillate when resizing the window moved the mouse into the window. 2013-06-11 18:36:26 +00:00
frosch 8157a8afd8 (svn r25290) -Add: Assign string names to notable windows. 2013-05-26 19:25:01 +00:00
frosch 56e4a8c4d6 (svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction. 2013-05-26 19:23:42 +00:00
zuu 24fd67f9d6 (svn r24948) -Codechange: Do not assume CA_BUS and CA_TRUCK to be equal, instead let the compiler optimize the code if that is the case. (ComLock) 2013-01-28 22:21:29 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch 3ce8d2ce70 (svn r24846) -Add: Advanced settings to disable certain sound effects. 2012-12-23 21:09:09 +00:00
truebrain 561b25d031 (svn r23601) -Fix: fix the conflict in window number 2011-12-19 20:50:21 +00:00
planetmaker 6bbae674b8 (svn r23559) -Codechange: Document and name consistently road build widgets 2011-12-16 18:52:15 +00:00
truebrain 98d3f11d45 (svn r23529) -Codechange: make all widget enum values unique and make them include the files they need to compile 2011-12-16 16:23:50 +00:00
truebrain 2aa774e831 (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 2011-12-15 22:22:55 +00:00
rubidium 5a620d1c65 (svn r22406) -Document: some more "random-ish" tidbits 2011-05-01 19:51:52 +00:00
frosch ec9540a12a (svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData(). 2011-03-13 21:31:29 +00:00
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 2011-02-07 22:37:22 +00:00
terkhen 1b237216a8 (svn r21779) -Cleanup(r21778): Remove unneeded space at the start of a line. 2011-01-14 12:46:05 +00:00
terkhen eb2b510e01 (svn r21778) -Add: After building a road or tram tunnel, connect it to any existing road or tram. 2011-01-14 12:01:07 +00:00
terkhen 998246430a (svn r21776) -Codechange: Give a more appropriate name to the road connection function.
-Document: Add doxygen comments to the function.
2011-01-14 11:55:40 +00:00
alberth 852e647bcc (svn r21627) -Codechange: Remove _place_proc global variable. 2010-12-24 15:08:19 +00:00