rubidium
0eaa2ffa63
(svn r22122) -Fix/change: when a NOT_REACHED in saveload can be reached due to an invalid savegame, use SlErrorCorrupt instead
2011-02-20 20:58:32 +00:00
rubidium
b187352663
(svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore
2011-02-11 13:38:34 +00:00
rubidium
50996e799b
(svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has.
2011-02-10 18:28:25 +00:00
smatz
887a7724dc
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
2011-02-08 18:34:13 +00:00
frosch
a97d52a29a
(svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
...
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00
rubidium
67a5cd0b18
(svn r21932) -Document: some tidbits related to vehicles
2011-01-31 20:27:33 +00:00
rubidium
4fff63d790
(svn r21912) -Codechange: let road vehicles use gcache.last_speed/SetLastSpeed as well
2011-01-26 17:31:44 +00:00
rubidium
b11f1bd4ed
(svn r21911) -Codechange: move tcache.last_speed to gcache.last_speed and make SetLastSpeed a function of GroundVehicle
2011-01-26 17:31:07 +00:00
rubidium
6a2ae92811
(svn r21865) -Fix (r21862): don't perform savegame conversion when reinitialising some vehicle structures due to NewGRF changes
2011-01-20 09:35:16 +00:00
terkhen
d426906a01
(svn r21862) -Codechange: Unify subtype handling between road vehicles and trains.
2011-01-19 20:04:09 +00:00
terkhen
b5468e7a80
(svn r21860) -Codechange: Rename road vehicle subtype functions to match the train names.
2011-01-19 18:44:13 +00:00
peter1138
3408814169
(svn r21709) -Fix (r8128): Vehicle sprite was cached into a 16 bit variable, causing incorrect sprites to be displayed.
2011-01-04 12:04:09 +00:00
terkhen
48b7916458
(svn r21521) -Codechange: Unify some cached values that were present in both road vehicles and trains.
2010-12-14 21:33:53 +00:00
alberth
3e27739287
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
2010-11-21 12:47:04 +00:00
alberth
edef25d30c
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
2010-11-21 12:31:16 +00:00
terkhen
6a38925ca3
(svn r21123) -Codechange: Remove max_speed from the Vehicle class.
2010-11-09 17:43:05 +00:00
terkhen
25d1b2f54b
(svn r21098) -Codechange: Ships now store their max speed in the cache instead of recalculating it every time.
2010-11-06 13:03:17 +00:00
rubidium
97dbb1f27d
(svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted
2010-09-16 22:06:36 +00:00
rubidium
30f2afac9b
(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers
2010-08-26 22:01:16 +00:00
yexo
dff871b40d
(svn r20311) -Codechange: don't reserve extra space in the savegame that is never used
2010-08-02 18:24:09 +00:00
terkhen
80c43f52e8
(svn r20289) -Codechange: Unify fall through coding style.
2010-08-01 20:52:11 +00:00
alberth
be6c058424
(svn r20211) -Codechange: Indented code should have curly braces around it.
2010-07-24 10:14:39 +00:00
frosch
62ac138154
(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
2010-06-13 14:11:59 +00:00
yexo
c4a88ce022
(svn r19455) -Codechange: split all airport information in Station to a seperate class
2010-03-18 21:02:20 +00:00
terkhen
c958c2c31f
(svn r19345) -Feature: Realistic acceleration for road vehicles.
2010-03-06 12:56:57 +00:00
terkhen
06a3faa651
(svn r19343) -Codechange: Make RoadVehicle a child class of GroundVehicle.
...
-Add: Required acceleration functions at RoadVehicle.
2010-03-06 12:54:42 +00:00
terkhen
4e6cac84d6
(svn r19341) -Codechange: Move GOINGUP/GOINGDOWN flags to GroundVehicle.
...
-Codechange: Move GetSlopeResistance to GroundVehicle.
2010-03-06 12:50:55 +00:00
rubidium
7a73a7490d
(svn r19090) -Codechange: some comment coding style fixes
2010-02-10 21:06:05 +00:00
rubidium
aaf0b4b46c
(svn r18812) -Codechange: make some functions in train.h functions of Train.
2010-01-15 18:23:52 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
e4af35d316
(svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way
2010-01-09 14:43:08 +00:00
rubidium
0ef0e13795
(svn r18385) -Cleanup: remove the now unneeded multistop slot management code
2009-12-02 18:18:56 +00:00
rubidium
a951c505bf
(svn r18292) -Codechange: add a command to set the start date of a timetable. Based on work by PhilSophus.
2009-11-25 23:37:15 +00:00
rubidium
860b9b1cea
(svn r18028) -Codechange: unglobalise some functions
2009-11-09 10:40:33 +00:00
rubidium
9696e3e39b
(svn r17816) -Codechange: move the CargoList invalidation-after-saveload to the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up
2009-10-20 12:20:53 +00:00
rubidium
f11cebfe9b
(svn r17807) -Codechange: move all 'updates' just after the 'load' constructor of CargoPackets to the constructor call itself
2009-10-18 17:52:44 +00:00
rubidium
446363aac4
(svn r17734) -Fix (r17732): broke the assumption that 'this->packets == this', which broke loading old savegames. Now remove the (need for the) hack that needed that assumption.
2009-10-06 23:01:35 +00:00
rubidium
5f59d0c5b4
(svn r17720) -Codechange: guard the CargoPacket variables that are cached in CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen)
2009-10-06 17:23:15 +00:00
smatz
114d48e492
(svn r17596) -Codechange: constify some tables
2009-09-20 23:11:01 +00:00
rubidium
af457fc9fe
(svn r17552) -Codechange: rename load_unload_time_rem to something more generic as it's used for more than just load/unload. Also add some documentation about where it is used.
2009-09-15 20:58:44 +00:00
yexo
e2122dc7f0
(svn r17483) -Fix (r17405): when an aircraft starts flying in circles make it turn in the correct direction first before continuing
2009-09-09 00:03:35 +00:00
yexo
16e3083ff7
(svn r17405) -Fix (r100): aircraft shouldn't be allowed to make turns bigger then 45 degrees while in flight
2009-09-03 12:11:31 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
7a24fba918
(svn r16944) -Codechange: remove needlessly complex way of getting the offset of items within a struct that are within a struct
2009-07-24 19:09:48 +00:00
rubidium
fd589b90e8
(svn r16841) -Cleanup: spaces/tabs where they don't belong
2009-07-16 10:01:32 +00:00
smatz
b6960e4e17
(svn r16814) -Codechange: make IsNormalAircraft() member of Aircraft
2009-07-13 16:37:27 +00:00
smatz
6a0855f0d1
(svn r16723) -Codechange: make GetNextArticPart(), GetLastEnginePart(), GetNextVehicle(), GetPrevVehicle(), GetNextUnit(), GetPrevUnit() members of Train
2009-07-02 12:10:39 +00:00
rubidium
61e735ba4c
(svn r16721) -Codechange: make Is/SetRoadVehicleFront, Is/Set/HasArticulatedPart member of RoadVehicle.
2009-07-02 08:59:27 +00:00
smatz
77eaefb61c
(svn r16720) -Codechange: make Set/ClearFrontEngine(), Set/ClearArticulatedPart(), Set/ClearWagon(), Set/ClearEngine(), Set/ClearFreeWagon() and Set/ClearMultiheaded() members of Train
2009-07-02 00:17:27 +00:00
smatz
d86e17d65a
(svn r16719) -Codechange: make IsArticulatedPart(), IsTrainEngine(), IsTrainWagon(), IsMultiheaded(), EngineHasArticPart() and IsRearDualheaded() members of Train
2009-07-01 23:57:20 +00:00
smatz
ecfaa0564d
(svn r16718) -Codechange: make IsFreeWagon() member of Train
2009-07-01 23:49:13 +00:00
smatz
adc5363202
(svn r16717) -Codechange: make IsFrontEngine() member of Train
2009-07-01 22:22:01 +00:00
smatz
8343340acb
(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()
2009-06-24 17:39:54 +00:00
smatz
0c10006907
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-06 16:54:22 +00:00
alberth
bab70a823d
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
smatz
5a463c8347
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00
smatz
7ee882d03f
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
2009-05-26 22:10:13 +00:00
rubidium
e3c5bc8d2e
(svn r16434) -Cleanup: remove some dead code; primarily stuff that can't be reached like break after returns or break after functions that never return (i.e. NOT_REACHED)
2009-05-26 15:46:24 +00:00
rubidium
6237fe1462
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-23 09:10:56 +00:00
rubidium
da5661a0c8
(svn r16393) -Codechange: move VehicleRail to Train.
2009-05-22 22:55:41 +00:00
rubidium
c4b627af42
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
2009-05-22 22:33:05 +00:00
rubidium
80e94b9bb1
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
2009-05-22 22:22:46 +00:00
rubidium
7a37220881
(svn r16390) -Codechange: move u.road to RoadVehicle.
2009-05-22 20:22:20 +00:00
rubidium
d37b840cf3
(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate
2009-05-22 20:18:45 +00:00
rubidium
c882248348
(svn r16388) -Codechange: move u.air to Aircraft
2009-05-22 20:07:26 +00:00
rubidium
ada3067960
(svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate
2009-05-22 20:03:26 +00:00
rubidium
74ea34ca66
(svn r16385) -Codechange: move u.disaster to DisasterVehicle.
2009-05-22 18:57:11 +00:00
rubidium
6d1c974254
(svn r16384) -Codechange: move u.effect to EffectVehicle
2009-05-22 18:56:25 +00:00
rubidium
441011b782
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
2009-05-22 18:17:20 +00:00
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
a0ff6363e6
(svn r16353) -Fix (r1): invalid read when OTTD savegame contains VEH_INVALID
2009-05-18 17:40:03 +00:00
smatz
570af0ce44
(svn r16338) -Codechange: split loading of references to two phases
...
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
2009-05-17 16:28:29 +00:00
smatz
ed1e54bd84
(svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize()
2009-05-16 23:44:36 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
73fd0db237
(svn r16214) -Fix [FS#2878]: shared orders without orders weren't properly converted causing corrupt/invalid orders when loading pre 0.7 savegames.
2009-05-03 11:57:01 +00:00
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
rubidium
f67e2a41ce
(svn r15678) -Fix (r15676): crash when (re)applying newgrf settings
2009-03-11 23:35:32 +00:00
rubidium
655b0ccc2e
(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove.
2009-03-11 20:43:14 +00:00
rubidium
fb2ea6c9ed
(svn r15672) -Codechange: (left,right,top,bottom)_coord -> coord.(left,right,top,bottom), i.e. use Rect.
2009-03-11 17:26:58 +00:00
frosch
2afa9312fc
(svn r15304) -Fix [FS#2587]: When loading savegames use the roadtype of the front vehicles just like it is done on construction.
2009-02-01 11:38:18 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
peter1138
7afd506301
(svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required.
2009-01-25 21:55:18 +00:00
smatz
12bcc254c8
(svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot)
2009-01-24 12:50:10 +00:00
smatz
8278fc2149
(svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123)
2009-01-24 00:42:09 +00:00
smatz
3964b2dd8c
(svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines
2009-01-23 23:57:01 +00:00
smatz
789fa42f52
(svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame
2009-01-23 15:53:24 +00:00
smatz
e3cc807c7a
(svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames
2009-01-23 15:37:44 +00:00
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
2009-01-04 15:32:25 +00:00