Commit Graph

13 Commits

Author SHA1 Message Date
rubidium b1e2ae44d6 (svn r6005) -Cleanup: introduce IndustryID and use it
-Cleanup: use TownID and StationID for two instances of uint16
2006-08-20 19:31:58 +00:00
tron 2b27073156 (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular 2006-06-27 21:25:53 +00:00
belugas 7ab8b20faf (svn r4614) CodeChange : Cleanup of industry_cmd (Step-4).
Removing the _industry_type_costs in favor of IndustrySpec.cost_multiplier;
In order to let industry_gui use the GetIndustrySpec accessor,
some structs had to be moved in industry.h
2006-04-28 21:58:16 +00:00
belugas ea706f8ead (svn r4425) Fix bug introduced in r4411 : while IS_BYTE_INSIDE, max value is STRICKLY LESS THEN. This caused airports animations to stay unanimated. Industries were similarly affected.
Thanks to Richk67 for finding it.
Also, more Gfx define and use.
2006-04-15 01:06:53 +00:00
belugas e84d878213 (svn r4411) CodeChange : Define and use some Gfx for both stations and industries. More are still to come
Also, a bit of code cleaning, as pointed by Tron
2006-04-14 01:54:07 +00:00
belugas 0a9d5f051f (svn r4399) CodeChange : Add and make use of [G|S]etIndustryAnimationLoop accessors. 2006-04-12 18:10:54 +00:00
belugas f1da549c10 (svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint 2006-04-10 21:00:56 +00:00
belugas a972760294 (svn r4346) CodeChange : Add and Use Accessors to Industry's Stage and Counter construction. Removed last direct map access from Disaster_cmd.c as well. Based on work from Rubidium in tfc_newmap 2006-04-10 15:09:56 +00:00
tron 7ad0d787e2 (svn r4166) Sprinkle several map accessors with assert()s 2006-03-30 09:29:01 +00:00
tron 0c581f8361 (svn r4108) Add [GS]etIndustryGfx() 2006-03-25 10:38:28 +00:00
tron 0977a8a04e (svn r4087) Add IsIndustryCompleted() to check if a industry tile is fully built 2006-03-24 13:46:45 +00:00
tron 05bae48ef8 (svn r4086) Add MakeIndustry() 2006-03-24 13:31:17 +00:00
tron 4b0e8947d5 (svn r4077) Add GetIndustry{Index,ByTile}() to get the industry index resp. the industry from a tile 2006-03-24 08:00:45 +00:00