Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
Niels Martin Hansen
2a868b9f3b
Feature: Framerate display window ( #6822 )
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Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
adf88
56ffa35511
(svn r27914) -Fix/Feature: 'unban' console command - fix invalid help text and be more verbose
2017-09-10 14:03:29 +00:00
adf88
f3fbf6beb8
(svn r27913) -Fix: 'unban' console command was not handling IPv6 adresses properly
2017-09-10 14:02:13 +00:00
alberth
0adfb1ac6f
(svn r27653) -Fix(r27647): Rename FileOperation enum and values to SaveLoadOperation to avoid nameclash with windows compiler toolkit.
2016-09-04 16:06:50 +00:00
alberth
6f201ce4a8
(svn r27651) -Codechange: Introduce methods for setting the name and title of _file_to_saveload.
2016-09-04 12:58:04 +00:00
alberth
597380e099
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
2016-09-04 12:57:43 +00:00
alberth
df9a9f074a
(svn r27649) -Codechange: Introduce detailed file type enum, rebuild FiosType with it.
2016-09-04 12:57:20 +00:00
alberth
75ad6d0100
(svn r27647) -Codechange: Introduce file operations, and use it to replace most of SaveLoadDialogMode
2016-09-04 12:56:23 +00:00
alberth
5969685954
(svn r27645) -Add: Give console commands their own file list storage.
2016-09-04 12:55:21 +00:00
alberth
d6cd3b1605
(svn r27644) -Codechange: Split GetFiosItem into BuildFileList and FindItem, and move both to FileList.
2016-09-04 12:54:52 +00:00
alberth
caf3379746
(svn r27642) -Codechange: FiosGet* file query functions take a destination file list.
2016-09-04 12:54:03 +00:00
alberth
bc08fe7c5f
(svn r27641) -Codechange: Fold the _fios_items file list vector into its own class.
2016-09-04 12:50:22 +00:00
alberth
2fa0fdb176
(svn r27638) -Codechange: Move FiosType enum, move and rename SetFiosType function.
2016-09-04 12:47:07 +00:00
alberth
a52864ef27
(svn r27633) -Codechange: Extract _saveload_mode use from BuildFileList
2016-09-04 12:44:42 +00:00
rubidium
9ed12b0f07
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
2014-04-25 15:40:32 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
zuu
a31b46ba84
(svn r26000) -Add: Optional filter parameter to the 'content state' console command, to limit the content list to only content where the name match the filter
2013-11-14 22:50:16 +00:00
zuu
9088972738
(svn r25999) -Add: When calling the 'content select' console command without args, display all selected content
2013-11-14 22:48:03 +00:00
rubidium
13855f0a09
(svn r25705) -Fix: a number of typos (inspired by 90c920601c84975acb694f3673e2beb08b013753)
2013-08-09 18:43:44 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
frosch
870eab53d2
(svn r24807) -Add [FS#2820]: Enable usage of 'companies' console command also in singleplayer.
2012-12-09 16:53:41 +00:00
frosch
4aa17c5109
(svn r24722) -Add: Display unique ID and md5sum in console content info.
2012-11-13 21:46:09 +00:00
rubidium
d8d2f74559
(svn r23741) -Revert (r23740): the few parts that the Windows / non-network compiles stumble on
2012-01-03 21:47:01 +00:00
rubidium
6d6be50ae0
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
2012-01-03 21:32:51 +00:00
rubidium
98fdf81320
(svn r23680) -Fix [FS#4915]: prevent removal of the (AI) company the local player is in
2011-12-28 17:33:12 +00:00
truebrain
726ce254ff
(svn r23647) -Add: add rescan_game as console command (patch by Xaroth)
2011-12-21 12:25:17 +00:00
truebrain
963802e9a7
(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)
2011-12-19 20:56:59 +00:00
truebrain
c99950c215
(svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console
2011-12-19 20:55:56 +00:00
truebrain
b4f832f29f
(svn r23605) -Add: GAME_DIR and CONTENT_TYPE_GAME, and read gamescript from that directory
2011-12-19 20:54:37 +00:00
rubidium
b231e80125
(svn r23470) -Codechange: move declaration of SwitchToMode to a header instead of declaring it in 6 other files
2011-12-10 08:31:14 +00:00
truebrain
cc12942d70
(svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too
2011-12-01 12:03:34 +00:00
truebrain
34d7f01ccc
(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
2011-11-29 23:26:35 +00:00
rubidium
e97b747f5d
(svn r23230) -Codechange: stupid casing for UnPause. It's a single word, not two words "CamelCased" after eachother
2011-11-15 19:40:42 +00:00
rubidium
4ae8bbea07
(svn r23222) -Codechange: reduce tar scanning calls to the bare minimum
2011-11-14 21:40:39 +00:00
rubidium
6d991b3b10
(svn r23217) -Codechange: introduce the concept of scanning only in a limited set of sub directories
2011-11-14 21:30:37 +00:00
rubidium
de27205e6c
(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that
2011-10-15 20:42:32 +00:00
rubidium
f5dd74499b
(svn r22829) -Codechange: unify the dirtying of windows after an AI scan
2011-08-24 16:38:09 +00:00
rubidium
6d51883a87
(svn r22793) -Codechange: remove callback default to make clear they are not forgotten
2011-08-21 12:51:18 +00:00
rubidium
327c5dd10c
(svn r22771) -Codechange: unify some NewGRFScan calling code
2011-08-20 17:46:03 +00:00
frosch
6bb33acc0d
(svn r22738) -Fix [FS#4722] (r21854): Setting company passwords via the GUI on servers (including starting a company with the default password) failed, so no client could join.
2011-08-13 08:32:55 +00:00
frosch
1688470eb9
(svn r22617) -Codechange: Add GameOptionsInvalidationData enum for data values for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
2011-07-02 12:49:44 +00:00
alberth
f1cae9960f
(svn r22512) -Add: Save heightmap.
2011-05-28 13:55:34 +00:00
rubidium
3c86fddf4e
(svn r22414) -Fix [FS#4606]: kicking thyself via remote console crashes the server
2011-05-03 15:05:15 +00:00
rubidium
caf02450fb
(svn r22365) -Codechange: add overload of NetworkServerKickOrBanIP using the ClientID, which later resolves the IP address to ban. This to consolidate the knowledge about resolving IP addresses
2011-04-22 15:59:32 +00:00
rubidium
bc9a803ea9
(svn r22362) -Codechange: NetworkFindClientInfoFromClientID -> NetworkClientInfo::GetByClientID
2011-04-22 15:54:16 +00:00
planetmaker
2f226fb725
(svn r22322) -Fix [FS#4593]: Obey the law of conservation of parantheses in the console help
2011-04-15 06:20:01 +00:00
planetmaker
914f8e9f1d
(svn r22080) -Doc: Add doxygen comments to a few functions and improve a few existing comments
2011-02-14 19:52:26 +00:00
rubidium
1dc5ba2210
(svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected
2011-02-11 22:10:10 +00:00
frosch
915e339d0f
(svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though.
2011-02-05 16:07:23 +00:00