Commit Graph

481 Commits

Author SHA1 Message Date
Patric Stout feb2ddbefa
Codechange: rename SettingGuiFlag to SettingFlag (#9332)
It is a lovely organicly grown enum, where it started off with
GUI-only flags, and after that a few flags got added that can be
considered GUI-only (the GUI disables/enables based on them), to
only have flags added that has nothing to do with the GUI.

So be less confusing, and rename them to what they do.

Additionally, I took this opportunity to rename 0ISDISABLED to
reflect what it really does.
2021-06-03 21:18:29 +02:00
Patric Stout 9fff00ba20
Codechange: C++-ify lists for SaveLoad (#9323)
Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant

As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
2021-05-31 22:26:44 +02:00
Patric Stout 0c96884700
Codechange: add a wrapper function to find all settings based on prefix (#9312) 2021-05-30 10:55:52 +02:00
Patric Stout e9e4588db1
Codechange: use setting name instead of index for HandleOldDiffCustom() (#9311) 2021-05-30 10:40:59 +02:00
Patric Stout d70fb74ac6
Codechange: use setting name instead of index for CmdChange(Company)Setting (#9306)
This is mostly done as there are now constraints on settings.ini you might not
expected. For example, conditional settings always have to come last, as otherwise
they would influence the index.
2021-05-29 23:27:01 +02:00
glx22 5799402f7a Codechange: Rename window related DeleteXXX to match new behaviour 2021-05-29 21:08:25 +02:00
rubidium42 ef991b1772 Codechange: [Network] Use std::string in CommandPacket 2021-05-29 19:02:18 +02:00
rubidium42 2e136285e1 Codechange: move from C-string to std::string for DoCommand 2021-05-29 19:02:18 +02:00
Patric Stout ca9a7df752
Codechange: rename str_validate to StrMakeValid(InPlace) (#9304)
This to be more explicit the function changes the value, and not
returns yes/no.
2021-05-29 11:21:38 +02:00
rubidium42 08308d808c Codechange: use separate pre and post callbacks for int settings 2021-05-29 10:07:30 +02:00
rubidium42 e2f5d9e561 Codechange: use separate pre and post callbacks for string settings 2021-05-29 10:07:30 +02:00
rubidium42 ea9715d970 Codechange: split Write_ValidateSetting to get separate functions for making ints valid and writing ints 2021-05-29 10:07:30 +02:00
rubidium42 208952f2ba Codechange: split Write_ValidateSetting to get separate functions for making strings valid and writing strings 2021-05-29 10:07:30 +02:00
rubidium42 8372c679e3 Codechange: add helper functions to read an int setting value 2021-05-27 18:49:43 +02:00
rubidium42 86c9ef8134 Codechange: remove SettingDescType in lieu of the actual classes 2021-05-27 18:49:43 +02:00
rubidium42 e666a962b1 Codechange: let OneOfMany and ManyOfMany be their own classes as well 2021-05-27 18:49:43 +02:00
rubidium42 860003458f Codechange: make BoolSettingDesc its own sub class 2021-05-27 18:49:43 +02:00
rubidium42 72ec81325b Cleanup: remove unneeded temporary variables and casts 2021-05-27 18:49:43 +02:00
rubidium42 0d6597a9e6 Codechange: move bits of SettingDesc down to the appropriate sub classes
And by doing so remove the hack where ints were put into pointers so "def" could either be an int or a string
2021-05-27 18:49:43 +02:00
rubidium42 f6723b53da Codechange: make parsing of IniItems overridable functions of SettingDesc 2021-05-27 18:49:43 +02:00
rubidium42 1f8ff0e4f9 Codechange: make Write_ValidateSetting a function of StringSettingDesc 2021-05-27 18:49:43 +02:00
rubidium42 be28c95b30 Codechange: make Write_ValidateSetting a function of IntSettingDesc 2021-05-27 18:49:43 +02:00
rubidium42 024e584904 Cleanup: use (config) formatting for console settings functions 2021-05-27 18:49:43 +02:00
rubidium42 c3cd4a683d Codechange: make formatting of values into strings a method of SettingDesc 2021-05-27 18:49:43 +02:00
rubidium42 91b3d697c5 Codechange: make SettingDesc an instance in the setting table to allow for sub classes 2021-05-27 18:49:43 +02:00
rubidium42 cf6b91f30f Codechange: do not use SettingDescBase directly when not needed 2021-05-27 18:49:43 +02:00
rubidium42 3bb6ce8827 Codechange: use initializer_lists for the settings tables
Not using vectors as those require copying from the initializer list and that
makes unique_ptrs to the actual SettingDesc objects later impossible.
2021-05-27 18:49:43 +02:00
rubidium42 425d50372f Codechange: let SettingDesc extend SettingDescBase 2021-05-27 18:49:43 +02:00
rubidium42 8ffb4122df Codechange: just pass the SettingDesc to SetSettingValue and remove distinction between (non)company 2021-05-27 18:49:43 +02:00
rubidium42 0f062b3882 Codechange: clean up C-string support from settings 2021-05-13 23:13:17 +02:00
rubidium42 a032714dc4 Codechange: move script settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42 c73d64adf9 Codechange: move passwords in settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42 f219354f89 Change: further support for std::string in settings 2021-05-13 23:13:17 +02:00
rubidium42 6bca9e090d Codechange: add SetDParamStr that accepts std::string& 2021-05-06 21:45:36 +02:00
rubidium42 e7581fd42d Change: [Network] Update server's NetworkServerGameInfo only when needed
Split the updating in a "static" version that only needs to be called when a new map is loaded or some settings are changed, and a "dynamic" version that updates everything that changes regularly such as the current game date or the number of spectators.
2021-05-05 21:01:23 +02:00
Peter Nelson 4791ff2862 Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
rubidium42 31c87ba908 Fix: truncating strings in settings could leave invalid Utf8 characters 2021-04-27 19:41:51 +02:00
rubidium42 0e449f20dc Codechange: writing and string validation to its own functions 2021-04-27 19:41:51 +02:00
rubidium42 b54d8a49fb Feature: allow non-ASCII currency separators 2021-04-27 19:41:51 +02:00
PeterN 31c5b8fe0f
Fix: Invalidate cached vehicle colourmaps when changing liveries setting. (#9006) 2021-04-11 14:30:13 +02:00
Patric Stout cafe4eed6e Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
Setting the snow coverage (in % of the map) makes a lot more sense
to the human, while still allowing the niche player to set (by
finding the correct %) a snow line height they like. This makes for
easier defaults, as it decoupled terrain height from amount of snow.

Maps can never be 100% snow, as we do not have sprites for coastal
tiles.

Internally, this calculates the best snow line height to approach
this coverage as close as possible.
2021-03-26 12:22:32 +01:00
Matt Kimber bcb3313e13
Feature: allow setting maximum zoom level at which sprites are drawn (#8604) 2021-03-13 10:00:53 +01:00
Michael Lutz 00c66e7096 Codechange: Allow early-load settings that are not misc settings. 2021-02-17 21:01:21 +01:00
Michael Lutz 6755ff63e1 Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
Michael Lutz dd138fc460 Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
Patric Stout c66bd18a10
Add: save openttd.cfg immediately on changing a setting (#8358)
Formally it was only done on exit. This means that if it crashes
changes in settings were not stored. This is often rather
frustrating. Additionally, targets (like emscripten) where people
are unlike to use "Exit Game", will never see their configuration
stored.

The drawback is that on every setting change there is some minor
I/O of writing the ini file to disk again.
2020-12-13 16:28:06 +01:00
Charles Pigott cfa1b1e006 Fix: Compile warnings when asserts are disabled 2020-12-06 19:27:39 +00:00
Michael Lutz a49fdb7ebb Codechange: Store base set related texts in std::strings. 2020-05-21 20:02:34 +02:00
Michael Lutz 715aa67a9c Codechange: Use std::string in INI file parsing. 2020-05-21 20:02:34 +02:00
Johannes E. Krause 107283748a Feature: SLF_HEX to print hexadecimal numbers in the config file 2020-02-06 21:00:30 +00:00