Commit Graph

540 Commits

Author SHA1 Message Date
dominik ea2d013ff0 (svn r139) Added MarkWholeScreenDirty() on switch player screen
Changed "Max income" string and "station spread patch" string
2004-08-25 09:23:55 +00:00
miham 56fa1a8534 (svn r135) Daily lang updates 2004-08-24 21:35:11 +00:00
dominik 07b53f23b7 (svn r128) Invalid (void) orders in schedule are highlighted in red (Celestar) 2004-08-24 09:09:49 +00:00
dominik 9d869aa314 (svn r125) Add: [ 1014684 ] Czech town names (supr) 2004-08-23 21:40:01 +00:00
miham 1d1d14ebd3 (svn r121) Langfile update from SF 2004-08-23 20:38:42 +00:00
miham 8277c9df8a (svn r119) Daily langfile updates 2004-08-23 13:37:12 +00:00
dominik a6f2257600 (svn r117) Feature: Performance details window in company league menu (TrueLight) 2004-08-23 10:59:03 +00:00
dominik f4c026d8d1 (svn r109) added/heavily modified patch by truesatan: cheat change date 2004-08-22 15:25:36 +00:00
dominik 0bd907e88d (svn r106) New network core (by sign_de)
Features:
* network core is dynamicly loaded when needed (-n isn't needed anymore) 
  for easy switching between single and multiplayer. But commandline 
  shortcuts are still enabled:
   -n = autodetect network server
   -n [ip] = connect to the server
* udp now uses 2 different ports
  - you can run 1 server and serveral clients on one pc
  - the clients udp-socket gets unloaded when the
    network game starts
  - the servers udp-sockets remains online to allow the
    network gui to detect itself
* new gameinfo structure
  this struct is available for every online/lan game
* dynamic NetworkGameList
2004-08-22 10:23:37 +00:00
orudge 48fa9bd8a9 (svn r102) Update to British English language file 2004-08-21 16:55:04 +00:00
dominik 85012a519c (svn r101) New cheat: switch climate 2004-08-21 13:21:09 +00:00
dominik 4f253c2656 (svn r92) Feature: invisible trees when in transparent mode (patch entry) 2004-08-20 15:30:32 +00:00
miham e080c7f7fb (svn r89) Langfile updates 2004-08-20 13:36:10 +00:00
miham 36b85e8b94 (svn r88) Initial commit from translator system 2004-08-20 13:26:48 +00:00
truelight 788ace088d (svn r85) -Add: initial commit of new AI (enable in Patch menu)
-Add: generalised A* Algorithm
-Add: generalised queues (Fifo, Stack, InsSort, BinaryHeap)
2004-08-20 09:32:32 +00:00
darkvater 5e25a4ee79 (svn r76) -Remove trailing spaces 2004-08-17 15:37:12 +00:00
darkvater 0361d3d12f (svn r75) -Add proper crediting to graphics artists to about box.
-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices
-Fix show currect filename when debugging grf files
2004-08-17 15:31:04 +00:00
truelight a21fa40127 (svn r72) -Add: build_date of station (viewable with Query tool) 2004-08-17 08:40:09 +00:00
darkvater b4e9a3d1d4 (svn r71) -Cheat: [976127] no extra frequent jet crash on small airports (truesatan)
-Changed some debug messages in aircraft code to DEBUG(misc, 1)
2004-08-16 22:35:17 +00:00
darkvater 345e2c38ad (svn r70) -Fix: typo in english.txt
-Add some debug messages for misc=1
2004-08-16 22:15:44 +00:00
darkvater 31911a9325 (svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
-Feature: added callback feature to patches options
2004-08-16 21:02:06 +00:00
darkvater 255a1ad941 (svn r68) -Fix: [1009621] build in pause is now a cheat instead of a patch (truesatan)
-Fix: Placing/editing signs signs is possible in paused mode
2004-08-16 18:46:54 +00:00
darkvater d33c833a82 (svn r65) -Fix [1009567] problem with transferred cargo crashes game. Invalid st->xy on deleted station. 2004-08-16 13:54:37 +00:00
orudge c4b9a9cc70 (svn r62) - Added "None" as option for number of industries in difficulty settings
- Updated French translation (by testman57)
2004-08-15 22:17:46 +00:00
darkvater 3fe3a023e5 (svn r59) -Feature: Added Autosignals, just like Autorail. Can copy signal style, convert signal<->semaphore, etc. Big thanks to betatesters Dribbel and Testman57 (Darkvater) 2004-08-15 20:23:42 +00:00
dominik 43d691df17 (svn r56) Improved order checker + patch setting for it (celestar) 2004-08-15 13:21:18 +00:00
orudge f5e2d75931 (svn r55) A few updates to English language file 2004-08-14 22:49:02 +00:00
darkvater bd8513897f (svn r53) -Updated Czech language file (hadezz)
-Updated Galician language file (condex)
2004-08-14 11:07:31 +00:00
darkvater 15f3aaf824 (svn r47) -Fix StartupEconomy warning in settings_gui.c
-More British language fixes (orudge)
-Added original vehicle names file. Select it from the list. Vehicles will have real name, all other strings are in English (orudge).
2004-08-13 21:48:04 +00:00
darkvater 4ba568d6b2 (svn r46) -Make proper difference between English/American language files. English (UK) is default language file (orudge)
-Add various languages to VS6 project file (orudge)
2004-08-13 20:55:08 +00:00
darkvater a14c0c1490 (svn r42) -Added British English language file [993026]. (ledow) 2004-08-13 18:55:25 +00:00
darkvater 386c8ccfbf (svn r30) -Fix [1007272] Copy orders between bus/truck possible. You cannot share orders between busses/trucks. You can only copy orders if all the facilities in schedule allow both types to go there (Celestar)
-Fix Dutch in dropdown language box is not in BIGFONT
2004-08-12 21:29:26 +00:00
truelight 210ada1b51 (svn r27) -Fix: [1006715] Autorenew issues
-Add: PE_CURRENCY to patchmenu
2004-08-12 17:49:16 +00:00
truelight 6679afc48a (svn r22) Add: Competitors menu under patches
Fix: I forgot to delete a local var from ai.c
2004-08-11 21:48:27 +00:00
dominik 6f8e7943c5 (svn r20) Feature: warning when a vehicle has invalid orders (celestar) 2004-08-11 10:15:38 +00:00
darkvater 637a567acb (svn r17) -Fix Player window fixes, Getstring id0 fixes, Finances window is now ok 2004-08-10 21:29:47 +00:00
dominik a9413b12a2 (svn r12) Change: removed patch no_train_service. Instead you can set the default service interval for any vehicle type to 'disabled'. 2004-08-10 17:06:10 +00:00
darkvater 935be05e8f (svn r7) -Feature [1003350] Euro introduction news item. (dominik81) 2004-08-10 15:00:15 +00:00
darkvater e4940ebc79 (svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
for all human players (Player #), not only for the first 2
2004-08-10 14:32:17 +00:00
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00