Commit Graph

109 Commits

Author SHA1 Message Date
rubidium 329cabab4f (svn r16088) -Codechange: merge HighLightStyle and ViewportHighlightMode as they are basically the same thing 2009-04-19 10:31:30 +00:00
alberth eaa98482e4 (svn r16049) -Codechange: Added nested widgets to town windows. 2009-04-12 19:30:47 +00:00
alberth 848404eea5 (svn r16047) -Codechange: Extracting widget number enums from their window classes. 2009-04-12 19:25:59 +00:00
alberth f17d6df0a6 (svn r16043) -Codechange: Prepare town-view widgets for nesting. 2009-04-12 17:47:33 +00:00
alberth d0f91fbea2 (svn r16040) -Codechange: Use coordinates from the widget for the town-view viewport instead of magic constants. 2009-04-12 15:30:16 +00:00
alberth 0196f06744 (svn r16039) -Codechange: Completing widget number enums of town windows and adding them as comment to the widget arrays. 2009-04-12 15:17:27 +00:00
alberth e85e8ca4db (svn r16036) -Codechange [FS#2825]: Renamed TVW_SHOWAUTORITY to TVW_SHOWAUTHORITY (bilbo) 2009-04-12 06:01:24 +00:00
alberth 9d2738b9c4 (svn r15885) -Codechange: Removed new_size parameter of Window::OnResize() callback 2009-03-29 09:49:11 +00:00
rubidium 57174a9301 (svn r15808) -Codechange: use the new DrawString API in a number of GUIs 2009-03-22 12:01:21 +00:00
rubidium d837fc4d03 (svn r15797) -Codechange: make users of the old DrawStringMultiLine use the new one. 2009-03-21 23:45:34 +00:00
rubidium f9def73be6 (svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth) 2009-03-15 15:12:06 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
frosch a987c7299b (svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed) 2009-02-23 20:03:38 +00:00
smatz 42747e222c (svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow 2009-02-17 00:21:08 +00:00
smatz 0878541cf2 (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 2009-02-16 23:23:33 +00:00
rubidium 8dae160d0f (svn r15425) -Codechange: some color->colour changes and type safety. 2009-02-09 02:09:47 +00:00
smatz 6dff31d34b (svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window 2009-02-05 16:51:23 +00:00
smatz ef4282f8de (svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window 2009-02-05 15:59:40 +00:00
smatz 324b54132c (svn r15353) -Feature(tte): make it possible to have cities of various sizes 2009-02-05 15:28:01 +00:00
smatz aa692a99a9 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 2009-02-05 13:33:37 +00:00
smatz df2a387fc3 (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 2009-02-04 22:52:34 +00:00
rubidium 7da743a0dc (svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company. 2009-02-04 16:45:07 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
peter1138 481c2164d0 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 2009-01-19 12:07:01 +00:00
peter1138 1ee0c4caf4 (svn r15088) -Fix [FS#2536]: Resize company list in town authority window if required. 2009-01-15 12:50:59 +00:00
peter1138 4f4408f37e (svn r15087) -Codechange: Less hardcoding of y positions in town authority window. 2009-01-15 12:36:24 +00:00
frosch cf1e926e37 (svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker) 2009-01-07 17:40:17 +00:00
smatz 254e19da91 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 2009-01-03 16:06:58 +00:00
rubidium 87e5a8b52b (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
smatz 07e3c096b3 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
rubidium a14ad77a36 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
rubidium b650a86e58 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
smatz 1266b1a73f (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
smatz 606f4defdc (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 2008-09-15 16:29:40 +00:00
rubidium 97c184f8f8 (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
belugas c5cecdd2e3 (svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis. 2008-08-02 02:28:17 +00:00
rubidium 3a799389eb (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium d06529ef4d (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
belugas 33150af3e2 (svn r13683) -Codechange: privatize a function that is not used outside of the class who calls it 2008-07-09 02:18:51 +00:00
skidd13 6b8a758339 (svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls 2008-06-16 17:05:17 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 5c5ee7eb57 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
peter1138 cfb962c7f1 (svn r13297) -Codechange: Use GUIList for the town directory window 2008-05-27 20:05:36 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
smatz 32380e257c (svn r13244) -Fix: allow only one town directory window to be opened 2008-05-25 15:57:45 +00:00
belugas fc35ad9ee9 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
peter1138 6f233b1f8f (svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
of windows causing 'two stage' opening effect.
2008-05-23 23:02:13 +00:00
belugas 1e79665b45 (svn r13210) -Codechange: make town (previously named t) a private member of the different Town guis and assign it only once, at creation 2008-05-22 02:13:24 +00:00
belugas b4128cbc25 (svn r13209) -Codechange: Privatize what should be private. 2008-05-22 02:03:05 +00:00