Commit Graph

54 Commits

Author SHA1 Message Date
smatz 0af27062c4 (svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile() 2009-05-18 01:26:23 +00:00
rubidium b25a4f8231 (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium 5c55922a06 (svn r13934) -Codechange [YAPP]: Handle through signals in the pathfinders. (michi_cc) 2008-08-02 22:49:10 +00:00
rubidium 7f6382badd (svn r13464) -Codechange: support NewGRF Action 0x05, type 12. 2008-06-11 13:54:01 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
smatz 059e94e355 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 2008-04-17 18:24:45 +00:00
smatz 9488db56d4 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 2008-04-17 00:44:20 +00:00
rubidium 9a73b698d4 (svn r12695) -Codechange: only allocate window structs when needed. Based on a patch by Alberth. 2008-04-13 19:25:14 +00:00
frosch 87e5d85d6e (svn r12545) -Cleanup: Replace some tables of magic values with already existing functions. 2008-04-03 14:21:17 +00:00
frosch 5e5e074a5d (svn r12540) -Codechange: Enumify some values in original pathfinder and remove an unused variable. 2008-04-02 13:57:25 +00:00
rubidium 8e83627991 (svn r12536) -Codechange: some stack allocations were too large for NDS, so use the SmallStackSafeStackAlloc wrapper. Allocate on the stack by default and on the heap for NDS (or other devices that have a very small stack). 2008-04-01 21:12:51 +00:00
smatz 2c74f39273 (svn r12348) -Fix (r7573): NTP skipped junction just after bridge end 2008-03-07 00:47:42 +00:00
frosch 35fd0dfd4e (svn r12313) -Fix: YAPF and NTP did not apply penalty for uphill tracks on steep slopes. 2008-02-28 17:34:34 +00:00
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 2008-02-20 17:49:50 +00:00
frosch f5929d413b (svn r12193) -Codechange: Rename a magic variable, give it a decent type, and remove a 'goto'. 2008-02-20 15:13:42 +00:00
smatz b206e50f80 (svn r12055) -Fix: another way to fix AI trying to build road through depots 2008-02-04 14:08:02 +00:00
smatz 5a7c903770 (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead 2008-01-23 22:34:04 +00:00
smatz b5641ae0f2 (svn r11967) -Fix (r1400): MP_ROAD can have railbits too - OPF searching over rail of diffent owner behind crossing 2008-01-23 20:02:30 +00:00
smatz e40944f8e0 (svn r11966) -Fix: OPF was searching through depots and normal road stops
In effect, it also fixes old AI bugs like FS#1403 and FS#1506
2008-01-23 19:31:11 +00:00
smatz 4cb91fa591 (svn r11965) -Codechange: simplified tunnel/bridge code in TPFMode1 2008-01-23 18:24:04 +00:00
smatz d6eaf1a11a (svn r11962) -Cleanup: OPF is no longer used to update signals 2008-01-23 17:30:28 +00:00
smatz 0b888ccc00 (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 2008-01-23 14:51:36 +00:00
rubidium dc87b05e8c (svn r11834) -Codechange: only include settings_type.h if needed. 2008-01-13 14:37:30 +00:00
rubidium 998d7644f6 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
rubidium 2786d789a1 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium 6a9e77e079 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
rubidium 5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
rubidium 7db6c7db38 (svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h" that includes way more than only "rail_type.h") includes at some places. 2007-12-18 20:58:12 +00:00
smatz 145517fb8e (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 2007-12-16 19:30:42 +00:00
smatz 3cee0abdba (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
skidd13 71c10f7df7 (svn r11527) -Codechange: Split the bitmath functions of to their own files 2007-11-26 17:50:22 +00:00
skidd13 734b22e070 (svn r11526) -Codechange: Rename the function delta fitting to the naming style 2007-11-26 16:01:29 +00:00
skidd13 b8885630aa (svn r11483) -Codechange: Replace codeparts with functions that do the same to increase readability 2007-11-20 12:57:24 +00:00
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
truelight 4b8aaa994c (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 2007-11-04 23:06:39 +00:00
matthijs 02c54475fa (svn r10346) -Fix: Forgotten "else" in r10345 (thanks peter1138). 2007-06-26 20:23:09 +00:00
matthijs a0a9a7f3cd (svn r10345) -Fix [FS#290]: Make OPF handle coming out of a tunnel as well as going into a tunnel, to support road vehicles looking back when finding a depot while in a tunnel.
-Fix [FS#290]: Make NPF look back when finding a depot for road vehicles.
2007-06-26 20:15:33 +00:00
peter1138 dc78cf178c (svn r10336) -Fix [FS#910]: reaching the end of a line in certain cases incorrectly stopped signal updates 2007-06-26 06:57:14 +00:00
rubidium 440d723d84 (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
rubidium 80c259f64f (svn r9672) -Cleanup: lots of coding style fixes around operands. 2007-04-18 22:10:36 +00:00
maedhros ccaaa7d33a (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. 2007-04-12 13:07:15 +00:00
belugas ca2fc01944 (svn r9391) -Documentation : correct Doxygen of comments and @file inclusion. Time for P and Q files 2007-03-21 17:42:43 +00:00
rubidium 24c4d5b06d (svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {}; 2007-03-07 12:11:48 +00:00
rubidium 4908115355 (svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType. 2007-02-27 23:36:28 +00:00
rubidium 0e8f006dc1 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. 2007-02-14 16:37:16 +00:00