Commit Graph

172 Commits

Author SHA1 Message Date
rubidium b476086c39 (svn r26538) -Codechange: remove double accounting of the drivers 2014-04-28 21:06:51 +00:00
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium c8fffcd5ce (svn r26473) -Fix: make sure there is no uninitialised sprite data; the other blitters cleared the memory too 2014-04-20 14:55:28 +00:00
peter1138 209d3e2e9e (svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites. 2014-04-13 19:22:23 +00:00
frosch cb7544ea39 (svn r26334) -Fix: 32bit compilation. 2014-02-11 21:17:43 +00:00
rubidium ef9108bd58 (svn r26260) -Codechange: add template parameters for (non) translucent and (non) animated sprites, so the least expensive variant can be chosen (MJP) 2014-01-13 18:20:23 +00:00
rubidium eb2c2ef877 (svn r26259) -Codechange: add and maintain some general flags about sprites to prevent unneeded execution of expensive code (MJP) 2014-01-13 18:17:17 +00:00
rubidium fdf55a1a48 (svn r26258) -Codechange: deduplicate Draw methods (MJP) 2014-01-13 18:12:33 +00:00
rubidium f5f4f8a4b3 (svn r26257) -Codechange: replace most of the SSE macros by functions 2014-01-13 18:09:21 +00:00
rubidium 3a44e22b1a (svn r26256) -Codechange: do not load some data when it is not (often) used later on (MJP) 2014-01-13 18:06:53 +00:00
rubidium 70901e04c5 (svn r26255) -Codechange: improve performance of brightness adjustment (MJP) 2014-01-13 18:05:47 +00:00
rubidium 2f7c4f6d12 (svn r26254) -Codechange: MOVD is better in some cases than PINSRD (MJP) 2014-01-13 18:04:28 +00:00
rubidium 5b3b533697 (svn r26253) -Codechange: remove margin limitation to preserve block type (MJP) 2014-01-13 18:03:35 +00:00
rubidium 7f6e837b3a (svn r26252) -Codechange: deduplicate code for margin case (MJP) 2014-01-13 18:02:20 +00:00
rubidium 9a90bed79b (svn r26251) -Codechange: prepare Draw code for code deduplication (MJP) 2014-01-13 18:00:18 +00:00
rubidium 6e34672c6c (svn r26250) -Codechange: deduplicate darkening (e.g. shadow) code (MJP) 2014-01-13 17:58:58 +00:00
rubidium 76661f2c56 (svn r26249) -Codechange: simplify/cleanup ALPHA_BLEND macro (MJP) 2014-01-13 17:57:30 +00:00
rubidium 31c6e33878 (svn r26248) -Fix (r26223): missed compiler warning (MJP) 2014-01-13 17:55:34 +00:00
rubidium a942619911 (svn r26247) -Fix [FS#5854, FS#5855]: Possible out of bounds reads with the sse blitters (MJP) 2014-01-13 17:54:24 +00:00
planetmaker 7b20da8a0a (svn r26223) -Codechange: Silence some compile warnings about unititialized variables in the SSE blitters (MJP) 2014-01-03 18:43:10 +00:00
rubidium 115c712f4e (svn r26222) -Codechange: use SSE instructions for transparent colour "remap" in the SSE2/SSSE3 blitters as well 2014-01-03 18:03:14 +00:00
rubidium 613fb9c6ef (svn r26221) -Codechange: normalize constant names in anim-sse4 with the others (MJP) 2014-01-03 17:55:40 +00:00
rubidium 1e1656110a (svn r26215) -Codechange: rework code so one can test if a blitter factory exists before attempting trying to instantiate an instance 2014-01-03 08:29:07 +00:00
rubidium 4c84d13454 (svn r26214) -Add: specialised animated SSE4 blitter (MJP)
With 32bpp base set about 15-20% faster in the Draw function (slower with 8bpp base set). Overall, with 32bpp base set, about 5% faster.
2014-01-02 23:52:13 +00:00
rubidium 78df732a7b (svn r26213) -Add: specialised non-animated SSE4 blitter (MJP)
With 32bpp base set about 40% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 8 and 1% of total run time
2014-01-02 23:21:07 +00:00
rubidium 71a81a8762 (svn r26212) -Add: specialised non-animated SSSE3 blitter (MJP)
With 32bpp base set about 35% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 6 and 1% of total run time
2014-01-02 23:17:01 +00:00
rubidium fb05674cb7 (svn r26211) -Add: specialised non-animated SS2 blitter (MJP)
With 32bpp base set about 30% faster than 32bpp-optimized, or about 10% for 8bpp base sets in the Draw function. Respectively about 5 and 1% of total run time
2014-01-02 23:12:32 +00:00
rubidium 899c0f9cd2 (svn r26210) -Codechange: add infrastructure for not registering a blitter 2014-01-02 22:48:32 +00:00
rubidium 2618d960e3 (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
rubidium defda16eb6 (svn r26108) -Codechange: some coding style (whitespace) 2013-11-25 14:30:22 +00:00
rubidium f817b06c18 (svn r26103) -Fix: prevent odd overflows due to integer promotion 2013-11-25 13:06:33 +00:00
rubidium 14b8f6e594 (svn r25958) -Fix: overriding method of DrawLine was not updated when parameters were added making it non-functional 2013-11-09 06:48:15 +00:00
fonsinchen 89b7afbac8 (svn r25911) -Add: Support for drawing dashed lines. 2013-10-23 19:41:20 +00:00
frosch 640d39c001 (svn r25820) -Codechange: More const-ness. 2013-10-06 19:38:36 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch e4416d6a0c (svn r24610) -Change: [NewGRF] Set the reference brightness of 32bpp mask recolouring to 128. 2012-10-17 20:21:43 +00:00
rubidium 54e36c4ff8 (svn r24111) -Codechange: use Colour more instead of manually bitstuffing 2012-04-10 20:16:51 +00:00
frosch 058017e178 (svn r23989) -Fix-ish: Zero the offsets of disabled zoomlevels. 2012-02-25 17:39:34 +00:00
frosch dac51654fe (svn r23988) -Fix: Typo in comment. 2012-02-25 17:22:57 +00:00
rubidium 0e925c9e5e (svn r23927) -Fix [FS#5056]: 32bpp animated blitter was optimised a bit too far regarding not needing to update the colour mapping when (re)initialising the palette 2012-02-11 20:08:31 +00:00
michi_cc e85d5b5d31 (svn r23889) -Codechange: Centralise sprite resizing in one place. (peter1138) 2012-02-04 13:29:13 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain 2aa6086256 (svn r23729) -Fix (r23670) [FS#4941]: if you increase the buffer size, also increase the bytes per pixel 2012-01-03 10:50:06 +00:00
truebrain 8dbb654e39 (svn r23727) -Codechange: speedup the 32bpp palette animation by reducing the amount of compares. This is possible because the function is called with only 2 possible conditions: from 0 to 255 (full palette update, 8bpp only) or from PALETTE_ANIM_START to 255 2012-01-03 09:46:37 +00:00
peter1138 4da7f2b723 (svn r23726) -Fix (r23670): Remove debugging code added accidentally 2012-01-03 02:38:35 +00:00
michi_cc 47171c7829 (svn r23674) -Fix (r23670): Don't read invalid memory in the 32bpp simple blitter. 2011-12-26 14:53:19 +00:00
peter1138 3ef77e55c5 (svn r23670) -Feature: Add ability to adjust brightness of colour after remapping for 32bpp sprites 2011-12-24 23:33:45 +00:00
smatz 33d283fdb1 (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 2011-12-18 17:17:18 +00:00
rubidium 61625e53c9 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00