Commit Graph

24 Commits

Author SHA1 Message Date
Michael Lutz 071fdab236 Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management.
Incidentally, this makes Blitter::GetBytesPerPixel unneeed.
2023-11-04 16:08:34 +01:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout 1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306)
Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2023-01-02 20:30:02 +00:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson af7d9020a1 Codechange: Use override specifer for overriding member declarations
This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.

Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
Jonathan G Rennison db924a4681 Codechange: [Blitter] Change DrawLine to be templated
This is remove per-pixel overheads due to use of the SetPixel virtual
method.
These overheads included:
* expensive virtual method call which prevents inlining
* palette lookup for every pixel
* branch on whether palette animation is enabled on every pixel

Regenerate project files.
2019-01-24 11:12:06 +00:00
rubidium 61625e53c9 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00
rubidium 4f87d2e88c (svn r23194) -Codechange: don't cast away const needlessly 2011-11-12 08:26:30 +00:00
rubidium 485c7cd99e (svn r22397) -Document: some tidbits of the blitter code 2011-05-01 10:15:33 +00:00
frosch 004c93f9da (svn r22288) -Codechange: Deduplicate Blitter_8bppBase::DrawLine() and Blitter_32bppBase::DrawLine() into Blitter::DrawLine(). 2011-04-02 11:55:54 +00:00
frosch 3d1008318b (svn r21782) -Codechange: Move declaration of AllocatorProc from Blitter:: to spritecache.h 2011-01-14 15:34:33 +00:00
alberth b2f9b0ac43 (svn r18907) -Cleanup: Smallmap was the last user of SetPixelIfEmpty(). 2010-01-23 22:37:14 +00:00
rubidium db33e32b4d (svn r18873) -Codechange: use PaletteID also in the blitter 2010-01-21 01:44:51 +00:00
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium c0a8d09ca7 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 2009-02-09 02:57:15 +00:00
glx c10691faff (svn r14080) -Fix (r14052): assert triggered when drawing chat window with 32bpp-anim blitter (backup buffer was too small) 2008-08-15 22:06:58 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
truelight 3fa3d2e365 (svn r10241) -Codechange: CopyToBuffer now produces a buffer that is unreadable from outside the blitter, so the blitter can store anything he likes
-Codechange: added CopyImageToBuffer, which produces a readable buffer for screenshots
-Fix: 32bpp-anim now holds animation on transparent objects to avoid strange graphical effects
-Fix: 32bpp-anim now works correct on mouse-movement (it holds the palette animation correctly)
2007-06-21 12:36:46 +00:00
truelight 1c4760ee06 (svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight 26e9b5ca5f (svn r10206) -Codechange: more moving things to blitter-layer: ScrollBuffer 2007-06-18 20:08:21 +00:00
truelight 09879ea308 (svn r10203) -Codechange: more moving things to blitter-layer: DrawLine 2007-06-18 19:38:23 +00:00
peter1138 c31ff284c3 (svn r10201) -Codechange: Replace Blitter::SetHorizontalLine with Blitter::DrawRect, as the former was only used by the rectangle drawing code anyway. This lets us draw rectangles in one go. 2007-06-18 18:45:12 +00:00
truelight f5776a8c6b (svn r10193) -Fix r10190: somehow an other partly-patch was applied too 2007-06-17 20:47:11 +00:00
truelight 003375d375 (svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
Renamed from src/renderer/8bpp.hpp (Browse further)