Commit Graph

27904 Commits

Author SHA1 Message Date
Peter Nelson a0353af223 Codechange: Shuffle Depot members to reduce padding. 2023-09-14 09:50:58 +01:00
Peter Nelson 2fdc22e7ea Codechange: Shuffle CargoPayment members to reduce padding. 2023-09-14 09:50:58 +01:00
PeterN a3c70ee6fb
Codechange: Pass by reference and use emplace-at-end for CargoSummary. (#11296) 2023-09-14 08:41:33 +00:00
PeterN 289d6ebc43
Doc: Replace plain URLs to OpenGFX/SFX/MSX with Markdown links. (#11295) 2023-09-14 00:17:08 +01:00
Loïc Guilloux b4ff06b6ef
Fix: marked text was not updated during text deletion (#11293) 2023-09-13 20:59:34 +00:00
translators fca62c245f Update: Translations from eints 2023-09-13 18:38:58 +00:00
Loïc Guilloux 220f93f552
Fix: IConsoleWindow:GetTextBoundingRect() is incorrect (#11292) 2023-09-13 16:07:55 +00:00
Daniel Robinson 71c2878799
Fix #10600: 'Replace Vehicles' didn't show numbers >999 (#10680) 2023-09-13 15:19:44 +00:00
Patric Stout 9c49a61249
Fix: base cargo payment on load/unload tile, instead of station sign location (#11281) 2023-09-13 14:41:09 +00:00
Patric Stout ba67f39db6
Codechange: vendor the nlohmann-json library (#11290) 2023-09-13 16:11:34 +02:00
Niels Martin Hansen 41de0d46f3 Feature: Help and manuals access window 2023-09-13 16:11:08 +02:00
Niels Martin Hansen 2cff43251e Add: Install additional documentation files with the game
Also include it in Emscripten packages
2023-09-13 16:11:08 +02:00
Niels Martin Hansen 4765d0f8c2 Change: Text Layouter support querying all lines for character at pixel 2023-09-13 16:11:08 +02:00
Patric Stout d1a0ca67be
Codechange: simplify splitting of CargoPacket (#11286) 2023-09-13 09:40:01 -04:00
translators a16aa3ef7d Update: Translations from eints
swedish: 1 change by joeax910
2023-09-12 18:38:00 +00:00
Patric Stout b389d45d55
Doc: Add more hyperlinks within the included documentation (#11288)
Co-authored-by: Niels Martin Hansen <nielsm@indvikleren.dk>
2023-09-11 18:55:23 +00:00
translators 3fd50c2949 Update: Translations from eints
swedish: 2 changes by optiedev
vietnamese: 11 changes by KhoiCanDev
romanian: 5 changes by bnegrut
danish: 2 changes by bscargo
dutch: 2 changes by Afoklala
portuguese: 2 changes by azulcosta
polish: 15 changes by pAter-exe
2023-09-11 18:38:29 +00:00
PeterN acd7d3c913
Codechange: Rename *Railtype* to *RailType* for consistency. (#11287) 2023-09-11 08:55:12 +00:00
PeterN a0b2f28f9c
Codechange: Use std::copy/fill pattern to initialize rail and road specs. (#11285)
This avoids use of lengthof and array indices.
2023-09-10 23:01:08 +00:00
Patric Stout 7e3cdbaf62 Fix: mark next_station as INVALID_STATION when loading from older savegames 2023-09-11 00:25:47 +02:00
Patric Stout 9e3763cfb3 Fix b0e73277: save/load next_station for CargoPacket again 2023-09-11 00:25:47 +02:00
Patric Stout 1243c331b6 Fix: don't compare next_station when trying to merge CargoPackets
For vehicle packets they shouldn't be compared, and for station
packets they are already in a bucket per next_station.
2023-09-11 00:25:47 +02:00
Patric Stout 9f8c1ea552 Codechange: rename next_station to next_hop to avoid confusing with another next_station 2023-09-11 00:25:47 +02:00
Patric Stout a0f6983be4 Codechange: remove parameter from VehicleCargoList::Reassign that is always INVALID_STATION 2023-09-11 00:25:47 +02:00
PeterN 6643c010bd
Fix: NewGRF house class mappings were not reset between games. (#11279) 2023-09-10 18:55:37 +01:00
Michael Lutz 1c620b349f Feature: [NewGRF] Related Act2 objects for airports and airport tiles.
Airports are similar two stations and industries, both of which have the town as related object.
Airport tiles are similar to industry tiles, which have the industry as related object.
This seems a sensible structure, so let's make it Airport Tile -> Airport -> Town.
2023-09-10 19:38:18 +02:00
Michael Lutz a6f2f3c042 Add: [NewGRF] Inspection window for airports.
As as the station window combines all station types, accessing the
debug view is via the parent of the airport tile only.
2023-09-10 19:38:18 +02:00
Patric Stout e6c02ebee6
Fix b0e73277: cargodist information got lost when splitting of cargo (#11280)
During b0e73277 we removed loaded_at_xy, but I kinda forgot that
it was a union with next_station. Now next_station wasn't copied
anymore, or checked in AreMergable.
2023-09-10 15:20:58 +02:00
Tyler Trahan 701a61c9af Codechange: Delete date_type.h 2023-09-10 08:40:25 -04:00
Tyler Trahan 77173a6a10 Codechange: Move date consts and functions to CalendarTime and TimerGameCalendar classes 2023-09-10 08:40:25 -04:00
Tyler Trahan fca2b37726 Codechange: Move Ticks into their own class 2023-09-10 08:40:25 -04:00
Patric Stout 30172fc037
Codechange: cleanup CargoPacket in terms of variable/function names (#11278)
Over the years, things got reused and changed, making the current
names somewhat unclear in what they actually mean and do.
2023-09-09 23:21:21 +02:00
Patric Stout b0e73277d6
Codechange: remove loaded_at_xy from CargoPacket as it was unused (#11276) 2023-09-09 20:24:46 +01:00
Peter Nelson f3b4f9d640 Codechange: Reduce size of TextEffectMode and TextEffectID.
TextEffectID was promoted to size_t in #9235, when it was used in loops.
However since then the relevant code uses range-for or iterators instead.
2023-09-09 19:26:47 +01:00
Peter Nelson f6939d6c4d Codechange: Make INVALID_TE_ID a TextEffectID instead of a TextEffectMode.
Type-correctness?
2023-09-09 19:26:47 +01:00
Peter Nelson 3c61c642a9 Codechange: Don't allocate a text effect with INVALID_TE_ID.
Previously, despite INVALID_TE_ID existing, it was not checked during allocation and there was no limit to the number of text effects.
2023-09-09 19:26:47 +01:00
Peter Nelson 78b841d14e Codechange: Take reference to text effect instead of pointer when updating. 2023-09-09 19:26:47 +01:00
Peter Nelson 7519f7ad79 Codechange: Use std::find_if to find or assign a text effect slot.
This replaces an index-based loop.
2023-09-09 19:26:47 +01:00
Peter Nelson 7bd019df90 Codechange: Use std::array for TemporaryStorageArray.
This removes the need for initialisation with memset().
2023-09-09 15:26:03 +01:00
Peter Nelson 9040d7813d Codechange: Use std::array and std::unique_ptr for PersistentStorageArrays.
This (mostly) avoids the need for manual memory management and copying.
2023-09-09 15:26:03 +01:00
Patric Stout c3918838f6
Fix: crash when opening a damaged base-graphics (#11275) 2023-09-09 14:06:00 +00:00
PeterN afc1ea8135
Codechange: Using alias and std::array for company expense storage. (#11273)
This simplifies passing yearly expenses to functions and use of std algorithms.
2023-09-09 13:15:53 +00:00
Patric Stout 00f13282a9
Codechange: keep how we convert string <-> JSON private (#11269) 2023-09-08 19:03:10 +02:00
Patric Stout d725fa14a2
Fix: asserts unintentially being partially disabled in release-builds (#11268)
The nlohmann-json header file includes assert.h, which rudely resets
the assert macro to what that header thinks is right. As we set the
assert macro to be active with release builds when WITH_ASSERT is
active, this means that every file including nlohmann-json has their
asserts disabled (for release-builds) but files that don't do no.

Let's avoid this issue, by telling nlohmann to not include assert.h.
2023-09-08 10:11:37 +00:00
Rubidium 8c742b456f Codechange: use Textbuf directly, instead via several virtual functions in Window 2023-09-06 23:07:04 +02:00
Jonathan G Rennison 0316940fe8
Fix: Inaccurate waiting cargo total in station window when using cargodist (#11213)
For stations with many flows and/or small cargo packets,
due to accumulated inaccuracies in DivideApprox.

The displayed total should match GoodsEntry::TotalCount().
2023-09-06 21:36:26 +02:00
Loïc Guilloux 21bd5fb991
Fix: [CI] preview flow can't install latest version of npm (#11265) 2023-09-06 16:29:34 +00:00
Patric Stout 5f9b8aaa95
Codechange: [Script] use nlohmann for Squirrel <-> JSON conversion (#11251) 2023-09-06 13:14:12 +02:00
translators 6e8d7964ed Update: Translations from eints
english (us): 4 changes by 2TallTyler
2023-09-05 18:38:17 +00:00
translators 9d2920e9c5 Update: Translations from eints
french: 2 changes by ottdfevr
2023-09-04 18:38:09 +00:00