Commit Graph

251 Commits

Author SHA1 Message Date
frosch 07f69d8b88 (svn r23920) -Fix: Consider only the middle tile of a lock for lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope. 2012-02-09 22:38:39 +00:00
rubidium e40eb8177a (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed 2012-01-03 20:26:05 +00:00
yexo f5caf142c0 (svn r23725) -Fix (r23723): compile before commit 2012-01-03 00:47:56 +00:00
yexo 5f79b4c5d1 (svn r23724) -Codechange: split of the check to see if ambient sounds are enabled to a header file allowing compilers to inline that check 2012-01-03 00:45:22 +00:00
yexo b9e19cc6c1 (svn r23723) -Codechange: speedup flood checks a bit 2012-01-03 00:44:23 +00:00
michi_cc 24d530b55d (svn r23686) -Fix [FS#4921] (r23413): Infrastructure count of canals/locks/ship depots wasn't updated properly when a company went into bankruptcy or was taken over. 2011-12-29 20:10:06 +00:00
truebrain 77b7366c29 (svn r23622) -Add: a set of events to trigger in a GameScript 2011-12-19 20:59:36 +00:00
planetmaker 8c48fd1fe5 (svn r23512) -Change [FS#4872]: Allow to place locks also on river rapids and restore rivers, if locks are deleted 2011-12-13 23:01:36 +00:00
frosch 85ba182fde (svn r23443) -Fix (r23413): Building of locks in SE failed. 2011-12-07 18:41:38 +00:00
michi_cc c06bbb4863 (svn r23413) -Add: Company infrastructure counts for canals. 2011-12-03 23:40:23 +00:00
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
rubidium 56a2c4b177 (svn r23284) -Fix [FS#4845]: Pathfinders go haywire when you build a lock over a ship going perpendicular to the axis of the new lock 2011-11-20 15:39:23 +00:00
yexo 6a272233b3 (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions 2011-11-08 17:37:32 +00:00
michi_cc 3e016e4254 (svn r23116) -Fix (r23114): Ambient sound effect callback was called for unsupported tile types. 2011-11-04 22:59:23 +00:00
michi_cc 707b0f48e6 (svn r23114) -Feature: [NewGRF] Ambient sound effect callback. 2011-11-04 21:05:08 +00:00
rubidium 2a2c102b0b (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables 2011-11-04 11:52:19 +00:00
rubidium 459c9523e8 (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well 2011-11-04 11:36:10 +00:00
rubidium 19eabdba2c (svn r23106) -Codechange: pass int* to GetTileSlope and friends 2011-11-04 11:30:37 +00:00
rubidium 0b6dbaf664 (svn r23099) -Codechange: remove pointless multiplications by TILE_HEIGHT for the water/river code 2011-11-04 10:29:26 +00:00
rubidium ecbc56a677 (svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it 2011-11-04 10:23:48 +00:00
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 2011-11-04 10:22:27 +00:00
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 2011-11-04 10:18:13 +00:00
michi_cc 4261e8fdfd (svn r22773) -Add: Some grass around rivers in desert areas. 2011-08-20 20:07:02 +00:00
frosch a7f7a97825 (svn r22646) -Codechange: Simplify MP_WATER map accessors, esp. for locks and depots. (based on patched by adf88 and michi_cc) 2011-07-10 13:04:04 +00:00
michi_cc 662a0a9cd3 (svn r22638) -Fix: Keep the previous owner of the upper and lower lock parts if they are built on existing water. 2011-07-07 14:16:16 +00:00
frosch f575b45bae (svn r22110) -Codechange: Remove WaterDrawTileStruct and use DrawTileSprites/DrawTileSeqStruct instead. 2011-02-19 14:57:15 +00:00
frosch 9e59436c61 (svn r22108) -Codechange: Replace some magic with some other magic though less easy to break. 2011-02-19 14:51:46 +00:00
frosch 1dd6d037ba (svn r22107) -Cleanup (r1903): Remove unused struct. 2011-02-19 14:30:21 +00:00
rubidium bc3ce1e53b (svn r22018) -Cleanup: remove some (now) unneeded includes of functions.h 2011-02-07 22:37:22 +00:00
planetmaker afad7920ef (svn r21993) -Fix (r19720): When building a lock on dry land costs for clearing water were deducted rather than for building canals 2011-02-06 12:16:06 +00:00
smatz 3057a26fd5 (svn r21953) -Remove [FS#4456]: the non-uniform stations setting. Support for uniform stations has been broken for over a year 2011-02-04 14:11:14 +00:00
frosch 612516ff76 (svn r21290) -Codechange: Add HasTileWaterGround() to deduplicate some tests. 2010-11-21 18:38:45 +00:00
frosch b57a3ae5ec (svn r20763) -Fix [FS#4113](r20749): The bridgetest on building shipdepots can no longer rely on being only called for clear water tiles. 2010-09-07 19:20:15 +00:00
yexo a2ba35f57c (svn r20749) -Fix: allow overbuilding objects with buoys and ship depots 2010-09-05 16:33:32 +00:00
yexo 0e250f2bdf (svn r20748) -Fix: overbuilding an object tile with sea under it with a canal didn't take the cost for clearing the sea into account 2010-09-05 16:00:36 +00:00
frosch e9cd81953a (svn r20741) -Cleanup: Use IsTileOnWater() in more places. 2010-09-05 13:18:54 +00:00
rubidium 50769995c7 (svn r20640) -Add: support for water under objects 2010-08-27 22:29:13 +00:00
frosch 4901d42140 (svn r20636) -Codechange: Move MarkTileDirtyByTile() and DeleteAnimatedTile() into MakeWaterKeepingClass(). 2010-08-27 20:46:36 +00:00
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium 08a41c6ee5 (svn r20631) -Codechange: generalise IsIndustryTileOnWater + simplify so related code 2010-08-26 19:29:20 +00:00
yexo 85740a0283 (svn r20559) -Fix [FS#4045]: make sure that all vehicles are build in the most northern depot/hangar tile 2010-08-19 13:44:41 +00:00
yexo cc45b99866 (svn r20527) -Codechange: move the flood code and remove some redundant checks 2010-08-17 19:52:44 +00:00
michi_cc 4d927af488 (svn r20353) -Add: [NewGRF] Support for callback 0x147 ("add sprite offset") for canals. 2010-08-03 17:48:07 +00:00
michi_cc bd2f7e998c (svn r20352) -Add: [NewGRF] Support for property 09, feature 05, i.e alternate canal sprite layout. 2010-08-03 17:48:03 +00:00
michi_cc f67c727c68 (svn r20351) -Codechange: Uncouple water lock and depot drawing. 2010-08-03 17:47:43 +00:00
terkhen 80c43f52e8 (svn r20289) -Codechange: Unify fall through coding style. 2010-08-01 20:52:11 +00:00
frosch ed4f806f1d (svn r20283) -Codechange: Unify start of doygen comments. 2010-08-01 19:22:34 +00:00
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
alberth 7e0e7fb0e5 (svn r20109) -Codechange: Make GetFloodingBehaviour() globally usable. 2010-07-10 12:45:34 +00:00
yexo 9cfb61adf5 (svn r20003) -Feature [FS#3886]: [NewGRF] var 43 depot build date for railtypes 2010-06-20 19:13:02 +00:00