Commit Graph

187 Commits

Author SHA1 Message Date
PeterN a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
peter1138 19d56a33e8 (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 2017-03-24 07:33:31 +00:00
frosch 117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
frosch c175067ed9 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
frosch d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
frosch cade383f9b (svn r27579) -Change [FS#6402]: Performance improvement for dedicated servers by skipping drawing calls earlier in the process. (JGR) 2016-05-22 11:30:25 +00:00
rubidium 9e0f4b3847 (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles 2014-09-20 15:46:44 +00:00
rubidium 6c2abf0930 (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00
frosch c30e137685 (svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model. 2014-08-17 14:53:11 +00:00
frosch 17e88d644a (svn r26746) -Codechange: Separate enums for visual effect type and spawning model. 2014-08-17 14:52:48 +00:00
frosch e0d69933f6 (svn r26157) -Feature: [NewGRF] Vehicle variable 4D for determining the position within an articulated vehicle. 2013-12-13 20:21:04 +00:00
fonsinchen 6e1cc80926 (svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class LinkRefresher. 2013-10-22 18:34:10 +00:00
fonsinchen 54db96be43 (svn r25891) -Feature: Use smallstack to allow for multiple next hops when loading and unloading. 2013-10-20 13:47:58 +00:00
fonsinchen 338d9861bc (svn r25883) -Fix: Limit recursion and branching in RefreshNextHopsStats more aggressively. 2013-10-19 13:17:06 +00:00
fonsinchen 5e017b8000 (svn r25737) -Codechange: move inner workings of RefreshNextHopsStats into separate function 2013-08-20 21:22:37 +00:00
fonsinchen b09c4043ec (svn r25565) -Codechange: Rewrite order prediction logic to introduce proper refit prediction 2013-07-06 17:01:31 +00:00
fonsinchen 04e3eb6fab (svn r25361) -Feature: distribute cargo according to plan given by linkgraph 2013-06-09 13:03:48 +00:00
rubidium 3947453277 (svn r25259) -Codechange: track capacities and usage of links 2013-05-19 14:22:04 +00:00
rubidium cdb0a76958 (svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load improved loading) instead of calculating if for every cycle 2013-02-17 14:54:50 +00:00
rubidium ced17303c2 (svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138) 2013-02-14 17:24:55 +00:00
rubidium 369a6f9d1b (svn r24995) -Codechange: Add flags to vehicle service interval for custom & ispercent (peter1138) 2013-02-14 17:06:49 +00:00
rubidium c77cd1f409 (svn r24994) -Codechange: Replace access to service_interval with accessors (peter1138) 2013-02-14 17:04:01 +00:00
frosch 38f265c083 (svn r24528) -Fix: [NewGRF] RandomAction 84 should interpret register 100 as signed. 2012-09-16 16:31:53 +00:00
frosch 9527bad3a7 (svn r24446) -Add [FS#5199]: Store more consist properties in order backups. 2012-07-29 16:48:00 +00:00
frosch 48e0d9901f (svn r24443) -Codechange: Move Vehicle::name to BaseConsist. 2012-07-29 16:45:11 +00:00
frosch 4c9f65800b (svn r24442) -Codechange: Split some members of Vehicle into a new class BaseConsist. 2012-07-29 16:44:39 +00:00
frosch 08a8c3a773 (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 2012-07-07 15:39:46 +00:00
michi_cc ce5c936b07 (svn r24246) -Add [FS#5052-ish]: [NewGRF] Variable with the current max speed for vehicles. 2012-05-14 19:56:49 +00:00
michi_cc 6a70abbd99 (svn r24136) -Feature [FS#4465]: Autoreplace vehicles only when they get old. (Vikthor) 2012-04-17 19:44:02 +00:00
truebrain 091bc25a90 (svn r23714) -Codechange: don't mix Viewport with non-viewport code 2012-01-02 13:44:37 +00:00
truebrain 0d929e877f (svn r23713) -Codechange: split VehicleMove() into two functions, to minimalize the work done where possible 2012-01-02 13:44:30 +00:00
truebrain 19004a77f8 (svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in 2012-01-02 12:07:50 +00:00
alberth 4af8c2d5e1 (svn r23704) -Doc: Doxygen comment fixes and additions. 2012-01-01 17:22:32 +00:00
truebrain 1c9bec1999 (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) 2011-12-20 17:57:56 +00:00
rubidium eaadd215be (svn r23594) -Codechange: follow coding style with multi line comments 2011-12-19 17:40:54 +00:00
smatz 33d283fdb1 (svn r23588) -Codechange: use the 'final' keyword so compiler can optimise out some indirect calls 2011-12-18 17:17:18 +00:00
frosch 44dc83b73f (svn r23502) -Fix (r23143): Vehicle var 42 used a cargo translation table of the wrong GRF. 2011-12-12 19:30:36 +00:00
michi_cc 4d2a9e384c (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 2011-11-21 20:51:43 +00:00
rubidium f01b3e2721 (svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting 2011-11-04 11:09:06 +00:00
frosch bbc3409942 (svn r23080) -Feature: [NewGRF] Use variable 10 to enable vehicle GRFs to draw different sprites on the map and in various GUIs. 2011-11-01 16:51:47 +00:00
frosch acc3c75951 (svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code. 2011-11-01 00:23:41 +00:00
frosch 72cd855978 (svn r23074) -Codechange: Add Vehicle::GetEngine() to simplify code. 2011-11-01 00:21:08 +00:00
michi_cc 3cb1dcf31c (svn r22997) -Feature: [NewGRF] Allow access to other vehicles in the vehicle chain in VarAction 2. 2011-10-04 21:35:29 +00:00
frosch 2188383658 (svn r22947) -Fix: [NewGRF] Do not call CB 32 for disaster, effect vehicles or aircraft shadows/rotors. 2011-09-19 19:23:23 +00:00
michi_cc 08b7981f37 (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. 2011-08-03 20:55:08 +00:00
planetmaker 43c8cd1d5e (svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added 2011-05-18 12:19:58 +00:00
alberth 28092366ec (svn r22459) -Doc: Typo fixes and doxygen markup improvements. 2011-05-14 18:35:40 +00:00
frosch aedd38255b (svn r22327) -Add: Vehicle::GetGroundVehicleFlags() for accessing GroundVehicle<>::gv_flags through a Vehicle struct. 2011-04-16 16:41:02 +00:00
alberth 0ebc548a89 (svn r21938) -Codechange: AfterLoadGame() is no longer friend of Vehicle. 2011-02-01 21:18:27 +00:00
frosch a97d52a29a (svn r21933) -Codechange: Split cur_order_index into cur_auto_order_index and cur_real_order_index to keep track of the current real order in an unambiguous way.
-Fix [FS#4440]: Automatic orders behave now stable wrt. service orders and are not added or removed depending on the need of servicing.
-Fix: Various other issues with automatic orders, e.g. vehicles getting stuck with "no orders" when there are automatic orders at the end of the order list.
2011-01-31 20:44:15 +00:00