Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
Peter Nelson
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9de12521ec
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Codechange: Convert saveload numbers to enum values.
(This was mostly achieved with a few in-place regexes)
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2019-02-02 21:39:06 +00:00 |
Peter Nelson
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ea4ea62816
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Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared.
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2019-02-02 21:39:06 +00:00 |
alberth
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597380e099
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(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
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2016-09-04 12:57:43 +00:00 |
alberth
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3b8ede5ebe
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(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection.
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2016-09-04 12:46:29 +00:00 |
rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
frosch
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5bf1710a28
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(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
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2012-01-22 13:54:02 +00:00 |
truebrain
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102f811d02
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(svn r23636) -Add: introduce ScriptText in parameters where it can be used
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2011-12-19 21:06:06 +00:00 |
rubidium
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643c54d288
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(svn r23105) -Fix (r23104): Kenobi visited me ;)
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2011-11-04 11:29:11 +00:00 |
rubidium
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f01b3e2721
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(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
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2011-11-04 11:09:06 +00:00 |
rubidium
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5a620d1c65
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(svn r22406) -Document: some more "random-ish" tidbits
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2011-05-01 19:51:52 +00:00 |
alberth
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3e27739287
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(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
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2010-11-21 12:47:04 +00:00 |
alberth
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edef25d30c
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(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
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2010-11-21 12:31:16 +00:00 |
frosch
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62ac138154
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(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
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2010-06-13 14:11:59 +00:00 |
rubidium
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82fc28f77f
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(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
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2010-01-15 16:41:15 +00:00 |
rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
smatz
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570af0ce44
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(svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
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2009-05-17 16:28:29 +00:00 |
smatz
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0d3f5e6e74
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(svn r15299) -Cleanup: remove many redundant includes
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2009-01-31 20:16:06 +00:00 |
smatz
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52e0c6fd35
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(svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames
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2009-01-18 16:20:04 +00:00 |
smatz
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7368c740a6
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(svn r14828) -Codechange: move most of save/load-specific code to separate files
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2009-01-04 15:32:25 +00:00 |