Commit Graph

507 Commits

Author SHA1 Message Date
rubidium 0ac9ed0b6b (svn r26089) -Fix: a number of minor memory leaks 2013-11-24 15:21:38 +00:00
frosch d0eff986be (svn r25570) -Add: cache for ParagraphLayouts. 2013-07-06 19:00:33 +00:00
rubidium 1efc64fa7d (svn r25553) -Fix [FS#5530]: provide a warning when no vehicles are available, and tell what to do in that case 2013-07-02 18:57:26 +00:00
rubidium 5b2a5ac790 (svn r25506) -Document: a function, and name it slightly better 2013-06-28 21:11:35 +00:00
fonsinchen c32eea02dd (svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes 2013-06-09 12:58:37 +00:00
frosch 23ba42b66c (svn r25291) -Add: WindowDesc ability to load and store information in a config file. 2013-05-26 19:27:22 +00:00
peter1138 5bffc704f9 (svn r24974) -Fix [FS#5279]: Honour pause_on_newgame setting when running as a dedicated server. 2013-02-05 21:41:32 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch d1ab0f03bc (svn r24790) -Remove: Classic difficulty profiles. 2012-12-05 19:36:41 +00:00
frosch 4471f6bca8 (svn r24716) -Feature(ette): Reset engine pool when starting a scenario. 2012-11-12 20:13:51 +00:00
planetmaker e83cab150b (svn r24485) -Fix: Clarify description of command line option -n 2012-08-20 13:12:12 +00:00
frosch b11b0bb0e2 (svn r24482) -Fix [FS#5232] (r24180): Do not call RebuildSubsidisedSourceAndDestinationCache() before subsidy savegame conversion is finished. 2012-08-18 11:38:06 +00:00
frosch 73706925d1 (svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on. 2012-07-08 18:41:50 +00:00
rubidium b926277caf (svn r24180) -Codechange/feature-ish: add cache checker for the town's cache 2012-04-25 21:06:31 +00:00
rubidium 27d9808f45 (svn r24155) -Fix: the music volume was set too early during startup; at a moment the configuration file wasn't read yet 2012-04-19 20:08:51 +00:00
alberth b57bef91a1 (svn r24099) -Add: Output list of -d option facilities with in the help text. 2012-04-07 20:55:55 +00:00
rubidium e185c2f609 (svn r23963) -Fix [FS#5072]: do not look for missing sprites twice during startup 2012-02-18 17:42:27 +00:00
frosch 428e5d3103 (svn r23839) -Feature: Allow command line options -e and -g to be combined to load saves/scenarios directly into SE. 2012-01-22 18:37:01 +00:00
rubidium 531e501b5a (svn r23751) -Codechange: rename NetworkUDPGameLoop to a more descriptive name, and move the UDP specific bits to network_udp 2012-01-04 22:08:43 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain c99950c215 (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
truebrain 12aa5b6a58 (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00
rubidium d0e7b0fd9d (svn r23580) -Codechange: put the infrastructure maintenance cache testing behind the desync debug level guard, improving the game's speed significantly 2011-12-17 21:20:41 +00:00
yexo b4fdba2fb3 (svn r23490) -Add [FS#2750]: OpenBrowser function to open a browser on major OSes 2011-12-11 11:47:08 +00:00
rubidium 2bf0fc3c5c (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 2011-12-10 15:16:58 +00:00
rubidium 58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
rubidium 5891099f24 (svn r23422) -Fix [FS#4863] (r22797): the default palette setting wasn't applied correctly anymore as the configuration file is loaded after the first NewGRF scan 2011-12-04 11:18:43 +00:00
rubidium a37e8ebe43 (svn r23417) -Fix: wrong argument to printf 2011-12-03 23:47:42 +00:00
michi_cc d30fcd4e35 (svn r23411) -Add: Company infrastructure counts for rail. 2011-12-03 23:40:13 +00:00
truebrain cc12942d70 (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too 2011-12-01 12:03:34 +00:00
rubidium 9512838a5e (svn r23275) -Codechange: allow loading of the monospace (freetype) font at another moment than the other fonts 2011-11-20 11:59:36 +00:00
rubidium 0a4a75b0af (svn r23273) -Codechange: allow passing a MissingGlyphSearcher to CheckForMissingGlyphs (default to the language pack strings) 2011-11-20 11:52:11 +00:00
rubidium 542c61397c (svn r23271) -Codechange: don't repeatedly initialise and free the freetype library 2011-11-20 08:08:13 +00:00
rubidium ea54c38e2c (svn r23246) -Codechange: move searching/loading music/sound sets/drivers to later in the process so we could get rid of errors related to that being dumped onto the console 2011-11-17 21:21:45 +00:00
rubidium 02b884d923 (svn r23244) -Feature: if the installation is ananas, try to get the b without b installed 2011-11-17 21:17:17 +00:00
rubidium 6e31c2f068 (svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD 2011-11-17 21:09:08 +00:00
rubidium 834eac49fd (svn r23224) -Codechange: first load the config file partially so we can push scanning AIs to later in the process (when the GUI is showing the progress bar) 2011-11-14 21:42:54 +00:00
rubidium 4ae8bbea07 (svn r23222) -Codechange: reduce tar scanning calls to the bare minimum 2011-11-14 21:40:39 +00:00
rubidium 6d991b3b10 (svn r23217) -Codechange: introduce the concept of scanning only in a limited set of sub directories 2011-11-14 21:30:37 +00:00
rubidium 7fd1e1df81 (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 2011-11-12 13:00:29 +00:00
rubidium 1f823f89a1 (svn r23123) -Fix [FS#4790] (r22792): variable was initialised at the wrong moment making things with the cursor go wrong 2011-11-06 09:37:26 +00:00
yexo 433f74edd9 (svn r23065) -Add: -q option to read a savegame, write some general info and exit 2011-10-30 13:47:45 +00:00
michi_cc c575b5bbd7 (svn r23000) -Feature: Base graphics sets can now specify a preferred blitter which OpenTTD uses to decide which blitter to load. 2011-10-04 21:35:47 +00:00
michi_cc 65637d8941 (svn r22874) -Fix [FS#4747]: Check size of various buffers before allocation. (monoid) 2011-09-02 20:16:41 +00:00
rubidium 432b1a4aff (svn r22830) -Codechange: move more logic to after the scanning of NewGRFs 2011-08-24 17:04:18 +00:00
rubidium 0061b5f184 (svn r22822) -Codechange: make a distinction between base sets and newgrfs for their directory 2011-08-24 13:33:49 +00:00
rubidium 9fe4b959ac (svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter 2011-08-24 12:11:10 +00:00
rubidium 23e5720392 (svn r22799) -Fix (r22792): compile failure when there is no networking support 2011-08-21 13:10:19 +00:00
rubidium 5ea6064fab (svn r22795) -Codechange: load the intro game the first time without NewGRFs 2011-08-21 12:52:24 +00:00
rubidium 5e7abe58f9 (svn r22792) -Codechange: use scan callback for initial NewGRF scanning 2011-08-21 12:50:47 +00:00