Commit Graph

144 Commits

Author SHA1 Message Date
Peter Nelson d4008850e3 Codechange: Ensure function opening `{` is on new line. 2023-11-09 20:15:38 +00:00
Peter Nelson 1c94fb0389 Add: Mock sprite cache intialization.
This fills up the sprite cache with SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT zero-size sprites, to
allow GetSpriteSize() calls to continue from unit-tests.
2023-11-05 19:24:59 +00:00
Peter Nelson 05436d9c2f Add: Expose minimal parts of SpriteCache internals.
These parts are needed to be able to mock the SpriteCache for unit-tests.
2023-11-05 19:24:59 +00:00
Peter Nelson fd6f1e844a
Codechange: Avoid emplace_back(new()) into a unique_ptr. (#11384)
This could theoretically leave an unmanaged pointer in certain circumstances, and directly using
make_unique shows intent.
2023-10-20 18:40:48 +01:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Johannes E. Krause 5b0cfc7ea5 Add: show fallback sprites with debuglevel sprite=4 2023-06-27 15:12:27 +02:00
Rubidium f74e26ca7e Codechange: replace error/usererror printf variant with fmt variant and rename 2023-04-25 17:55:09 +02:00
PeterN db573c8742
Fix #10660: Sprite Font scale affected by viewport zoom level limits. (#10668) 2023-04-17 00:14:03 +02:00
PeterN e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663)
This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
Charles Pigott b282664242 Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives 2023-04-15 16:57:00 +01:00
Rubidium a409e4b026 Add: documention to large functions that have too little documentation according to CodeQL 2023-02-25 23:57:36 +01:00
Rubidium fbd0f5ad7d Fix: inconsistent allocation error handling
Mix-and-matching std::bad_alloc exception handling with nullptr checks
2023-01-06 19:34:35 +01:00
Patric Stout 1fb101eabb
Codechange: address CodeQL issue "Multiplication result converted to larger type" (#10306)
Most are very unlikely to ever be triggered in our codebase; two
stand out: linkgraph and money cheat. Those, potentially, could
wrap earlier than expected.
2023-01-02 20:30:02 +00:00
Peter Nelson 9666e46739 Feature: Variable GUI scale.
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Jonathan G Rennison 73e5c57e6b
Fix 5e413c9d: Last sprite offset in GRF file was not recorded (#10062)
A line was missed when preparing PR #9988, as this had been added
in a commit prior to the one which the PR was immediately based on
2022-09-29 11:56:42 +02:00
Jonathan G Rennison 5e413c9dcd
Fix #9804: Only apply sprite_zoom_min setting when sprites available (#9988)
Only discard sprite zoom levels when a suitable higher zoom level is
defined in the same colour mode

This is to avoid placeholder or empty sprites being used, causing
visual artefacts
2022-09-21 12:37:11 +02:00
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
Patric Stout 28e90769f7 Codechange: use "[[maybe_unused]]" instead of a wide variety of other ways we had
While at it, replace OTTD_ASSERT with WITH_ASSERT, as this
is always set if assert() is valid. No matter if NDEBUG is set
or not.
2021-06-03 17:30:00 +02:00
Rubidium fdc11a9f94 Codechange: introduce SpriteFile to be used by the sprite loader instead of the global FIO slot functionality 2021-05-08 12:39:34 +02:00
Charles Pigott dd798d688b
Fix #8919: Release builds with asserts enabled (#8925) 2021-04-01 23:57:49 +01:00
Patric Stout fece1c57ca
Codechange: Suppress warnings when asserts are disabled (#8917) 2021-04-01 11:16:19 +02:00
Michael Lutz 3e49aff35c Codechange: Allow video drivers to handle the cursor themselves. 2021-02-22 22:16:07 +01:00
Michael Lutz 6776229047 Codechange: Make the simple Malloc sprite allocator globally usable. 2021-02-22 22:16:07 +01:00
Michael Lutz 70aa3b4011 Codechange: Give sprite encoders a hint which colour components of a sprite are filled with useful information. 2021-02-22 22:16:07 +01:00
Michael Lutz e7e5316340 Add: Allow sprite encoders (blitters) to specify an alignment for sprite width and height. 2021-02-22 22:16:07 +01:00
Michael Lutz 02e8741457 Codechange: Allow for using a sprite encoder that is not the currently active blitter when loading a sprite. 2021-02-22 22:16:07 +01:00
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Charles Pigott 860c270c73 Codechange: Replace assert_compile macro with static_assert 2020-12-27 10:55:42 +00:00
Niels Martin Hansen c8779fb311
Feature: NewGRF callback profiling (#7868)
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Charles Pigott 10ba431d21 Codechange: Remove SpriteTypeByte type 2019-04-29 17:40:22 +01:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Greg Carlin 00d28a500d Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
2019-02-23 08:27:46 +00:00
frosch b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
frosch 7b553d255e (svn r27732) -Change: Turn the message about 'missing baseset sprites' from a popup into a static message that only shows in non-release versions, just like the 'missing translations' message. 2017-01-14 18:30:26 +00:00
peter1138 2b46a4ae1d (svn r27016) -Fix (r27004): Setting font-sprite data failed for some user(s). 2014-10-14 16:09:21 +00:00
peter1138 1088ad48fc (svn r27004) -Codechange: Make GUI size apply to (sprite-font) text as well. 2014-10-12 20:43:25 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium 2618d960e3 (svn r26209) -Codechange: remove some template magic and simplify some code 2014-01-02 22:41:58 +00:00
rubidium fb4db0b022 (svn r26201) -Fix: unscaling by a negative value is the same as scaling by a positive number 2014-01-02 11:04:37 +00:00
frosch 1e0dd39075 (svn r25821) -Fix-ish: Sprite 0 was considered available, even if no baseset was loaded. 2013-10-06 19:40:40 +00:00
michi_cc 6f359bc1f0 (svn r25492) -Doc: Missing comment. 2013-06-27 21:18:56 +00:00
frosch f800c826a8 (svn r25081) -Fix [FS#5500]: Catch exception anonymously, if the exception content is not of interest. 2013-03-11 17:45:23 +00:00
frosch d3c0e1d340 (svn r25061) -Fix: When allocation of the sprite cache fails, try to allocate less memory and display an error message later on. 2013-03-03 13:00:06 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch 24e62f39e0 (svn r24858) -Fix [FS#5404]: Make invalid sprite references to mapgen sprites behave the same as invalid references between recolour and real sprites. 2012-12-26 15:14:37 +00:00
frosch e428952110 (svn r24828) -Change: For dedicated servers without blitter ignore the spritecache size setting and always use the minimum. 2012-12-19 19:31:18 +00:00
frosch d351f3dae5 (svn r24252) -Fix [FS#5162]: Change the unit of the sprite-cache size setting from megabytes to megapixels, so it depends on the blitter being used. Also increase it from 64 to 128, and change the name in the cfg file, so everyone gets the new default. 2012-05-15 20:37:42 +00:00
frosch 3d381403a8 (svn r23986) -Fix (r23889): Invalid reads when scaling an odd-sized sprite smaller. 2012-02-25 17:18:17 +00:00
michi_cc 0aecd1fa7b (svn r23976) -Fix (r23889): Sprites of different zoom levels were not always padded correctly to a common size. 2012-02-23 12:13:30 +00:00