smatz
05c695a647
(svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile()
2009-06-24 19:26:41 +00:00
smatz
986cc75a12
(svn r16641) -Codechange: reduce number of multiplications done in FindTrainCollideEnum() to minimum
2009-06-23 23:31:43 +00:00
smatz
192b9bda7b
(svn r16633) -Codechange: remove checks for consistency of newpool
2009-06-23 10:44:46 +00:00
rubidium
512b021e26
(svn r16581) -Codechange: unify the access to Engine::lifelength.
2009-06-16 13:52:18 +00:00
rubidium
4b05617c42
(svn r16580) -Codechange: rename Engine::image_index to original_image_index to not confuse it with image_index from *VehInfo.
2009-06-16 13:31:06 +00:00
smatz
62f120b296
(svn r16571) -Fix [FS#2974](r16322): in some cases, train could be stuck in depot
2009-06-13 10:22:22 +00:00
smatz
5a6bb53894
(svn r16553) -Codechange: don't use TRACK_BIT_WORMHOLE and TRACK_BIT_DEPOT as bitmasks
2009-06-10 16:02:00 +00:00
smatz
1c5ca9822d
(svn r16545) -Cleanup: tunnels have been returning correct SlopeZ since r1
2009-06-09 20:04:46 +00:00
smatz
0c10006907
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-06 16:54:22 +00:00
frosch
0d782b0f96
(svn r16498) -Codechange: Remove hardly used HASBITS.
2009-06-01 15:01:54 +00:00
smatz
de25de7a60
(svn r16494) -Codechange: cache train's speed limit caused by curves
2009-06-01 13:14:56 +00:00
alberth
bab70a823d
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
frosch
9853c0dc22
(svn r16480) -Fix (r15617): Invalidate newgrf variable caches of more vehicles in more places. Esp. they were only invalidated for trains.
2009-05-31 12:03:14 +00:00
smatz
5a463c8347
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00
smatz
7ee882d03f
(svn r16441) -Codechange: new class SpecializedVehicle used as superclass for all vehicle types
2009-05-26 22:10:13 +00:00
yexo
0d56cfabfa
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
2009-05-26 21:59:49 +00:00
rubidium
984bd3b98d
(svn r16427) -Codechange: replace a few magic numbers with an existing constant and unduplicate a few lines.
2009-05-26 08:53:16 +00:00
rubidium
0d99b6c71c
(svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it.
2009-05-24 20:29:04 +00:00
frosch
a4557c7da4
(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced vehicles/stations/industries are deleted.
2009-05-24 16:52:42 +00:00
frosch
8109a74c95
(svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time.
2009-05-24 12:50:58 +00:00
rubidium
86710c5185
(svn r16397) -Codechange: move GetVehicleOrder/GetLastVehicleOrder into Vehicle
2009-05-23 12:27:42 +00:00
rubidium
6237fe1462
(svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-23 09:10:56 +00:00
rubidium
da5661a0c8
(svn r16393) -Codechange: move VehicleRail to Train.
2009-05-22 22:55:41 +00:00
rubidium
c4b627af42
(svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train
2009-05-22 22:33:05 +00:00
rubidium
80e94b9bb1
(svn r16391) -Codechange: use Train instead of Vehicle where appropriate.
2009-05-22 22:22:46 +00:00
rubidium
6d1c974254
(svn r16384) -Codechange: move u.effect to EffectVehicle
2009-05-22 18:56:25 +00:00
rubidium
441011b782
(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.
2009-05-22 18:17:20 +00:00
smatz
62a7948af0
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved
2009-05-22 15:13:50 +00:00
smatz
b687ac51ee
(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle was deleted
2009-05-22 13:53:14 +00:00
smatz
8808f3beea
(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get()
2009-05-18 16:21:28 +00:00
smatz
0af27062c4
(svn r16349) -Codechange: rename IsPlainRailTile() to IsPlainRail(), introduce shiny new IsPlainRailTile()
2009-05-18 01:26:23 +00:00
smatz
871107f529
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index)
2009-05-17 01:00:56 +00:00
smatz
6221d74644
(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)
2009-05-16 23:34:14 +00:00
rubidium
8324cfc875
(svn r16322) -Fix [FS#2873]: trains could get stuck in a depot when they wanted to go to the same depot again.
2009-05-16 20:08:49 +00:00
frosch
32ecc48ec8
(svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
2009-05-13 21:45:56 +00:00
smatz
a1addc1d95
(svn r16302) -Codechange: remove Vehicle::AllocateList
2009-05-13 21:38:23 +00:00
smatz
c0ed9f779b
(svn r16301) -Cleanup: remove unused parameter
2009-05-13 20:30:46 +00:00
frosch
677ea100b3
(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate some code.
2009-05-09 13:37:18 +00:00
rubidium
2664f2a2d9
(svn r16242) -Codechange: rework pausing
...
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
59d45a04d6
(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible.
2009-04-21 23:40:56 +00:00
rubidium
2a2b40461d
(svn r16087) -Fix (r16079): slow trains wouldn't crash into eachother anymore
2009-04-19 04:36:53 +00:00
rubidium
06a8a8ce8d
(svn r16079) -Fix [FS#2824]: insanely fast trains would not stop in time for stations
...
-Fix: insanely fast trains would sometimes 'jump' over waypoints/via stations within a tick, which would cause the order not to be processed causing the train to go in loops until (with luck) it 'hit' the tile
2009-04-18 13:43:05 +00:00
frosch
3086a89ee3
(svn r16075) -Fix (r15792)[FS#2844]: Mixed up TRACK_BIT_X/Y.
2009-04-17 23:16:01 +00:00
rubidium
34cc30e7fb
(svn r16057) -Fix [FS#2834] (r16037): division by zero when having an order with only one station that has either middle or near end stop location and where the platform is (significantly) longer than the train.
2009-04-13 22:27:21 +00:00
rubidium
5790293af6
(svn r16037) -Feature: allow (per order) to let a train stop at the near end, middle or far end of a platform from the point of view of the driver of the train that enters the station.
2009-04-12 14:11:14 +00:00
frosch
ce513b46b7
(svn r15793) -Feature: Allow train vehicles to be shorten to 1/8 length, even if not at the end of the train.
2009-03-21 22:32:51 +00:00
frosch
88a95661a3
(svn r15792) -Codechange: Use a different algorithm for train vehicles to follow the vehicle in front of them.
2009-03-21 22:25:38 +00:00
frosch
d452a0a0ec
(svn r15789) -Codechange: Add DiagdirBetweenTiles() and use it.
2009-03-21 21:43:23 +00:00
rubidium
b25a4f8231
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
2009-03-15 00:32:18 +00:00
frosch
4129b418cc
(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
2009-03-13 21:28:40 +00:00