Commit Graph

200 Commits

Author SHA1 Message Date
darkvater 46af99b8c0 (svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O
-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows")
2004-12-22 01:32:30 +00:00
truelight 0807891501 (svn r1176) -Fix: [Network] PlayerBasedMenu's caused crashes when a company went bankrupt 2004-12-19 19:17:15 +00:00
truelight db16262698 (svn r1174) -Fix: [Network] All strings can now be translated (no more hardcoded strings) 2004-12-19 15:14:55 +00:00
truelight 9d05289147 (svn r1146) -Fix: You can no longer change waypoints whom are owned by somebody else 2004-12-17 17:06:20 +00:00
darkvater 83981e40b5 (svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2.
2004-12-15 23:33:04 +00:00
tron 765ecfed84 (svn r1117) Move map arrays and some related macros into their own files map.c and map.h 2004-12-15 22:18:54 +00:00
truelight fa1f026367 (svn r1108) -Fix: [Network] Fixed problem around slow clients:
They joined, they got the map, but it took some time before the new 
player was created. In this time a player could do stuff, causing a 
player-id-mismatch, and the player was kicked out. Now a player get's a 
nice GUI which says: registering.. When that is gone, the player is 
joined and can play safely. Tnx to Moriarty for bugging me with this bug ;)
2004-12-15 21:13:52 +00:00
dominik 6cb53e7d34 (svn r1092) Fix: Autorail can be accessed with the 'a' hotkey again 2004-12-14 21:56:01 +00:00
dominik 7196860373 (svn r1082) Feature: Chat toolbar
- to chat with all players press Return (or Shift-T) and type in the message
- Press Return again to send the message
2004-12-14 16:53:38 +00:00
dominik 2690ba03b2 (svn r1040) Fix: All character hotkeys are disabled now when a window for typing is open 2004-12-12 22:05:08 +00:00
dominik 7188778c81 (svn r1035) Fix: Added a line that I accidentally deleted in r1033 2004-12-12 18:20:05 +00:00
dominik 532aa593a6 (svn r1033) -Add: 'l' openes the landscaping toolbar globally 2004-12-12 18:06:48 +00:00
dominik 6d8a0c52f5 (svn r1030) Some toolbar icons are arranged differently:
- Landscaping buttons have to be accessed from the landscaping toolbar
 - Landscaping toolbar can be opened from all other toolbars
 - The order of buttons in the docks toolbar now matches the other toolbars
 - Landscaping toolbar has new keyboard shortcuts
2004-12-12 17:42:04 +00:00
truelight e027fa76b1 (svn r1022) -Fix: [Network] [ 1083690 ] The password dialog made the network
disconnect without cleaning up.
2004-12-12 13:46:10 +00:00
tron 5b0915e677 (svn r1009) -Feature: per-station vehicle lists
This adds a little button per vehicle class to the station window which opens a list of all vehicles that have this station on their schedule.
As side effect this gets rid of some global variables.
2004-12-10 18:16:08 +00:00
darkvater 625332a686 (svn r1002) -Fixed the placement of the OpenTTD logo a bit (thx Jango). 2004-12-09 23:49:23 +00:00
darkvater 6bc9b64421 (svn r1001) -Changed the title name to OpenTTD. Don't know how this was missed all this time; but is fixed now. 2004-12-09 23:20:32 +00:00
truelight 00168d4660 (svn r945) -Fix: [Network] Terraform callback went wrong in merge
-Fix: Some settings went wrong in merge
2004-12-04 18:17:52 +00:00
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 2004-12-04 17:54:56 +00:00
tron e56c3cddd8 (svn r925) Use sound enums
Also play the correct sound when a toyland road vehicle breaks down
2004-12-04 09:26:39 +00:00
tron fdb447ac55 (svn r901) Small step in the process to clean up the DPARAM mess:
- reduce to 2 sizes (*DParam64 for 64bit values, *DParam for the rest)
- use inline functions instead of macros
- add assert()s to check for buffer overruns
2004-12-02 22:53:07 +00:00
tron acbd1801c7 (svn r815) Include strings.h only in the files which need it.
This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled.
2004-11-25 10:47:30 +00:00
tron e8537f5512 (svn r787) Invert the sense of the DO_TRANS_BUILDINGS flag to be consistent with its own name and all other DO_* flags.
Now it is active-true.
2004-11-23 22:36:11 +00:00
dominik 4e41cf9e2b (svn r745) Added newgrf GUI (in options menu)\nThe interface currently only displays the installed grf sets, you can't (de)activate them through the gui yet 2004-11-21 22:44:13 +00:00
tron 01e88bb61d (svn r623) -Feature: [ 1066504 ] Pause key pauses the game 2004-11-15 10:04:57 +00:00
tron 249a170ace (svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge
2004-11-14 19:44:06 +00:00
darkvater 397cc50f61 (svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky). 2004-11-14 13:07:07 +00:00
tron 5d6c0a8220 (svn r543) -Fix: [ 1064742 ] Editor Map-Menu wrong String
The fix is a bit ugly, but this is due to limitations in the dropdown menu handling (the strings have to be contiguous)
2004-11-11 23:23:42 +00:00
tron 603618a75b (svn r532) Disable date change buttons in scenario editor if date limit is reached.
Note: It's a /bit/ ugly, need to find a cleaner way
While I'm here enlarge the start date window to 1920-2000 (was 1950-1975).
2004-11-08 22:21:14 +00:00
tron d641175e3c (svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk
This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier
2004-11-05 23:12:33 +00:00
darkvater e295e46e3e (svn r223) -Fix: Const correctness and miscellaneous fixes. Thank you Tron for your diligent fixing of warnings (and some possibly bugs) (Tron)
-CodeLayout: Remove trailing spaces and Windows linebreaks
2004-09-12 21:49:38 +00:00
darkvater 99687cf513 (svn r214) -Feature: CMD_NET_INSTANT [just in time command handling over network] (sign_de)
-Fix: Only server can pause in network, action disabled for clients
-Fix: Direct Connect editbox can handle up to max ~35 characters
2004-09-12 15:29:37 +00:00
signde 1fb915df69 (svn r207) -Codechange: randomizer handling
-Fix: desync problem fixes
-Fix: server doesnt hang anymore when a client timed out
-Feature: low latency connection enhancements [*net_sync_freq, *net_ready_ahead]
2004-09-11 19:34:11 +00:00
darkvater a956b63b41 (svn r198) -Fix: [1020269] Different production? Wrong production amount was showed in the industry list window
-Fix: Show industry list is now the first dropdown item. Second is Fund Industry.
2004-09-10 23:20:14 +00:00
darkvater 80cb0b7fd6 (svn r197) -Fix: Disable Fast Forward in network games visually (didn't work anyways, just showed graphical output) 2004-09-10 22:43:40 +00:00
truelight eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 2004-09-10 19:02:27 +00:00
darkvater 56435c8775 (svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)
-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types
2004-09-07 21:48:09 +00:00
darkvater 78b64ed192 (svn r169) -Fix: move around sort-widgets a bit so it looks more natural
-Fix: savegames are sorted with newest date first by default
-Codechange: refine sorter functions
-Fix: fixed linux warnings (tokai)
2004-09-06 21:20:01 +00:00
darkvater 4fec362b32 (svn r153) -Feature: [1009710] Extra Viewport. In the minimap dropdown menu, open a new viewport to have a quick look at your favorite map-positions. Independent zoom and quick jump to/from viewport (Dribbel) 2004-09-03 19:59:05 +00:00
darkvater 5505a10b80 (svn r136) -Feature/Fix: Console Rev #2 and WKC_BACKQUOTE this patch adds new features to the ingame console and inserts a new keymanagement for windows pcs... (sign_de) 2004-08-24 22:41:42 +00:00
dominik c32166a5c9 (svn r131) Completely changed hotkey from tab to backquote (not working in Windows yet) 2004-08-24 12:34:16 +00:00
dominik e2f627a22e (svn r127) New feature: ingame console. (sign_de)
Press tab to open the console, more info in docs/console.txt
2004-08-24 08:34:28 +00:00
dominik a6f2257600 (svn r117) Feature: Performance details window in company league menu (TrueLight) 2004-08-23 10:59:03 +00:00
darkvater 0361d3d12f (svn r75) -Add proper crediting to graphics artists to about box.
-Change DEBUG lvl for GRF warnings/errors to 2, lvl 1 is used for copyright notices
-Fix show currect filename when debugging grf files
2004-08-17 15:31:04 +00:00
darkvater 31911a9325 (svn r69) -Feature: align toolbar left/center/right patch (TrueLight)
-Feature: added callback feature to patches options
2004-08-16 21:02:06 +00:00
dominik df26dc7687 (svn r25) Fix: [ 1007630 ] Scenario editor pause bug 2004-08-12 09:36:22 +00:00
dominik 4d148bf0fa (svn r8) Fix: Automatic oil refinery generation in editor 2004-08-10 16:12:40 +00:00
darkvater e4940ebc79 (svn r3) -[1005611] Player Window patch: When looking in dropdownlist for player stuff, it will say
for all human players (Player #), not only for the first 2
2004-08-10 14:32:17 +00:00
darkvater 804f038594 (svn r2) -Fix [993829] UDP Fixes (lucaspiller)
-Fix change 255/0xFF to OWNER_SPECTATOR for 
spectator stuff (TrueLight)
2004-08-10 14:14:00 +00:00
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 2004-08-09 17:04:08 +00:00