Rubidium
b2a8d8aea4
Codechange: use std::string for Windows' ISO code mangling
2023-06-07 08:27:18 +02:00
PeterN
eda3defcb5
Codechange: Pass language for font detection as std::string. ( #10964 )
2023-06-06 20:55:56 +00:00
PeterN
7a0b6b7ddf
Codechange: Remove Freetype bits on Win32/OSX. ( #10960 )
...
These platforms have their own specific font rendering.
2023-06-06 19:43:27 +01:00
Patric Stout
21adfa7567
Fix: track "memory installed" for surveys less precisely ( #10910 )
...
It turns out, for Windows and Linux having the exact memory allows
for easy tracing of an individual. That is exactly against the idea
of the survey. And honestly, we don't need this precision.
2023-06-03 19:07:56 +00:00
Rubidium
d68b5c9162
Codechange: replace buffer + strecpy with std::string for getting clipboard contents
2023-06-03 20:14:33 +02:00
Rubidium
324c43eeb2
Codechange: let FiosGetDiskFreeSpace only return disk space and split FiosGetCurrentPath off
2023-05-31 10:56:33 +02:00
Rubidium
f2e704b9a7
Codechange: use std::string for FiosIsRoot
2023-05-31 10:56:33 +02:00
Rubidium
13789d1703
Codechange: use std::string for FiosIsValidFile
2023-05-31 10:56:33 +02:00
PeterN
d086f288cd
Codechange: Remove duplicated includes. ( #10888 )
...
These are now included by stdafx.h so don't need to be included again.
2023-05-29 14:29:00 +01:00
Peter Nelson
9976293c1e
Codechange: Return fontcache font name as std::string.
2023-05-27 20:40:25 +01:00
Rubidium
30b9e02dd9
Codechange: replace crashlog filenames with std::string in Crashlog
2023-05-25 05:42:10 +02:00
Rubidium
19304bd3d5
Codechange: replace seprintf with fmt::format for filling the crash log data
2023-05-25 05:42:10 +02:00
Rubidium
275ebf4509
Codechange: replace fprintf(<FILE*> with fmt::print(<FILE*>
2023-05-21 15:12:02 +02:00
Patric Stout
0850193a38
Fix: survey result on crash only worked on Linux ( #10855 )
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Every OS-specific crashlog handler has their own MakeCrashLog
in some form. In result, only Linux was calling the generic one.
2023-05-21 12:57:32 +02:00
Peter Nelson
c38df2d589
Codechange: Use std::map instead of custom SmallMap.
2023-05-18 12:18:30 +01:00
Peter Nelson
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
2023-05-17 10:14:41 +01:00
Patric Stout
7634553d22
Feature: opt-in survey when exiting a game
...
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.
When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU
All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00
Rubidium
68ff3fd062
Change: include fmt.h C++ headers in stdafx.h
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This to prevent compilation issues between runs with and without precompiled
headers. Also remove the headers from the rest of the code base as they are
not needed there anymore, although they do relatively little harm.
2023-05-08 16:49:23 +02:00
Michael Lutz
b14c5aff1f
Fix: [Win32] Text line breaking did not properly handle punctuation characters. ( #10775 )
2023-05-06 16:15:40 +00:00
Peter Nelson
00bf42353a
Codechange: Place gamelog into its own class, along with internal data.
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Data is now stored in vectors to avoid manual memory management and
passing lengths around.
2023-05-02 19:47:55 +01:00
Michael Lutz
908be59699
Fix: [Win32] Wrong multi-line text layout due to incorrect whitespace handling.
2023-05-01 16:31:59 +02:00
Michael Lutz
715234502c
Fix: Typo in variable name.
2023-05-01 16:31:59 +02:00
Rubidium
3a822fcd01
Codechange: Make FiosItem's name and title std::string
2023-04-29 13:23:34 +02:00
Rubidium
c829930440
Codechange: replace strnatcmp with C++ string capable version
2023-04-29 12:07:45 +02:00
Rubidium
df19673fbd
Codechange: let convert_to_fs accept std::string
2023-04-29 12:07:45 +02:00
Rubidium
4dd5f994be
Codechange: replace strncasecmp with case ignoring variant of StrStarts/EndsWith
2023-04-29 10:25:25 +02:00
Rubidium
f74e26ca7e
Codechange: replace error/usererror printf variant with fmt variant and rename
2023-04-25 17:55:09 +02:00
Rubidium
f5f6306af3
Codechange: use string/fmt instead of printf for ShowInfo(F)
2023-04-24 17:51:54 +02:00
PeterN
e97bf271dc
Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. ( #10663 )
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This avoids a (soft) namespace conflict between the four ST_* enums.
2023-04-16 20:00:55 +01:00
Rubidium
9b56505fec
Codechange: split building into a library and executable
2023-04-16 18:58:21 +02:00
Rubidium
9e89eb5726
Codechange: move main function(s) to separate files
2023-04-16 18:58:21 +02:00
Charles Pigott
6fc28d649e
Cleanup: Unused alloca definitions and includes
2023-04-15 16:57:00 +01:00
Charles Pigott
b282664242
Codechange: Replace all usages of alloca/AllocaM with more modern/less discouraged alternatives
2023-04-15 16:57:00 +01:00
Rubidium
d51d08ddcb
Codechange: put stack variables in global variables for gamelog/crashlog
2023-01-28 17:23:30 +01:00
Peter Nelson
8149ba338f
Change: Check glyph size before trying to render it.
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This change of order ensures that the "Font glyph is foot large" occurs
even if the glyph is too large for an alloca() allocation.
2023-01-14 20:50:59 +00:00
Peter Nelson
fa0c67b10a
Change: Remove guess-work from calls to GetGlyphOutline().
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This API method is intended to be called twice, so don't attempt to guess
the required size.
2023-01-14 20:50:59 +00:00
Peter Nelson
5370e910d3
Change: Use std::vector for fallback font list.
2023-01-14 20:50:59 +00:00
glx22
e6c857cdba
Codechange: [windows] cache the actually loaded font name
2022-12-23 23:23:03 +01:00
glx22
af3df959c2
Codechange: reduce code duplication
2022-12-23 23:23:03 +01:00
Peter Nelson
daaa058493
Change: Vertically centre sprite font relative to TrueType font.
2022-12-18 11:46:01 -05:00
Peter Nelson
8599041ce4
Fix: GetDefaultFontHeight() is static, don't use ->
2022-12-18 11:46:01 -05:00
Peter Nelson
9666e46739
Feature: Variable GUI scale.
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GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson
062ea68422
Change: Scale position of font shadow.
2022-11-12 18:28:39 +00:00
Peter Nelson
2cdd8b7429
Change: Separate fontcache implementations.
2022-09-25 18:34:24 +01:00
Peter Nelson
f6ad8e1c9c
Change: Rename some freetype things to fontcache.
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The font cache supports more than just FreeType as a font provider, but still used freetype in some naming.
This now uses more suitable terms.
2022-09-25 18:34:24 +01:00
Peter Nelson
273988551d
Fix: font_win32.cpp compile failure with WITH_FREETYPE
2022-09-25 18:34:24 +01:00
glx22
b6c5f49379
Change: add a timestamp in name of crash files
2022-02-02 21:32:01 +01:00
Patric Stout
eca73a810c
Change: rebrand 1.12.0 to 12.0
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One question that keeps popping up: "when do we release 2.0?".
NewGRF will force that at least 1.16 will be 2.0, but to not wait
for this, let's drop the "1." and be for ever done with that
conversation.
We are following in the footstep of giants here.
2021-08-15 12:28:51 +02:00
glx22
16abdd5254
Change: [Win32] Set the console codepage to UTF-8
2021-07-16 23:01:08 +02:00
rubidium42
55a11710a6
Codechange: convert printf DEBUG statements to fmt Debug statements
2021-06-13 12:45:45 +02:00