Commit Graph

236 Commits

Author SHA1 Message Date
tron fadc3a564c (svn r5594) Be more strict what's allowed to be built in a hangar: if the airport can't handle planes/helicopters don't present and disallow building planes/helicopters - the latter case wasn't covered yet.
Also remove an error message about building aircraft which can't be triggered by a normal client
2006-07-22 14:43:53 +00:00
belugas 40021f15f0 (svn r5504) Feature : Added Italian town name generator. (sidew) 2006-07-16 00:32:00 +00:00
belugas 94692a2905 (svn r5464) [Behaviour Fix] : When starting the game, the system will now verify the presence of music files in gm forlder.
A song can now be removed from the programmed list (in custom list 1 and 2) by clicking on it.
Added music.c[ch] files, to make it all a bit cleaner.
Now, the name of the gm file is associated with the title of the song.
2006-07-07 02:44:51 +00:00
peter1138 a12c748f5b (svn r5403) - Feature: Allow building canals at sea-level, using ctrl to toggle canal or plain water tile. This allows building of non-raisable sea-level water ways (useful in multiplayer) and dikes for low-level areas. 2006-06-28 17:33:04 +00:00
richk 2132dcf5b2 (svn r5376) - Fix: Changed error message when trying to build a CTOL aircraft at a helidepot/helistation to "Airport has no runway". (Thanks to MeusH). Osprey can now be built at helidepot/helistation. (Thanks to mart3p). 2006-06-26 20:58:49 +00:00
richk a832ca51fe (svn r5346) - Feature: Add 4 new airports. 2 for aircraft, 2 for helicopters.
Commuter airport: Small. 5x4. 3 terminals, 2 helipads.
Intercontinental: massive. 9x11. 8 terminals, 2 helipads, 4 runways.
Helidepot: a small heliport with a depot for helis only.
Helistation: a large heliport with 3 helipads and a depot.
2006-06-23 22:05:40 +00:00
tron 431baba8fe (svn r5315) -Fix: Prohibit altering a road tile while road works are in progress
This fixes some glitches like "turning" the excavation by adding/removing road bits or removing the road piece
2006-06-19 17:22:57 +00:00
tron 4c2f3725d5 (svn r5211) Remove stray minus after colon, i.e. :- -> : (in one case even a stray colon) 2006-06-10 09:45:34 +00:00
peter1138 e679cfe802 (svn r5191) - NewGRF: add cargo refit support for road vehicles 2006-06-09 07:45:26 +00:00
miham 8288723f27 (svn r5003) [Translations] Several languages fixed by Tron 2006-05-28 17:19:34 +00:00
KUDr 5e73dce0e7 (svn r4987) Feature: Merged YAPF into trunk. Thanks to devs for continuous support and users for testing. 2006-05-27 16:12:16 +00:00
celestar 979b640f19 (svn r4946) "Feature": Add a cheat that allows running electric engines on normal rail 2006-05-22 14:41:20 +00:00
celestar c6fd0c3a46 (svn r4823) -Fix: Improved tooltips for sortable station lists.
-Credit: Chrishuebsch for initial idea and implementation of station filters
2006-05-11 11:24:09 +00:00
celestar 48d991b819 (svn r4822) -Feature: Station List View can now be sorted and filtered (by waiting cargo type and facilities) 2006-05-11 10:33:58 +00:00
peter1138 add861333d (svn r4773) - Newstations: add proper tooltips to the station builder window 2006-05-07 13:10:48 +00:00
peter1138 790d0b1703 (svn r4709) - Codechange: avoid messing around with globals, magic numbers and literal strings by using a string ID, when drawing the small right arrow for the small order lists (aircraft and ships) 2006-05-03 14:22:59 +00:00
peter1138 36d1e4a1a1 (svn r4706) - NewGRF: add the correct default error message for the wagon attach callback. 2006-05-03 06:24:14 +00:00
celestar 5c677d49f4 (svn r4639) -Feature: Turkish town names (jnmbk) 2006-05-01 09:25:23 +00:00
tron 4ad0c3cd75 (svn r4544) Merge two almost identical string (STR_1[08]00_LAND_SLOPED_IN_WRONG_DIRECTION) - one just contains two redundant words 2006-04-23 15:01:46 +00:00
belugas aab91d287a (svn r4493) Newgrf : Action 04. Beginning of implementation.
Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)
2006-04-21 03:00:20 +00:00
peter1138 fe6dadad7b (svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names. 2006-04-20 17:04:08 +00:00
peter1138 a4a891c007 (svn r4340) Add force {FORCE} to the units system. This is currently unused. 2006-04-09 18:25:31 +00:00
tron dec2db09ee (svn r4310) The chat box has no visible window title, therefore remove the string 2006-04-07 08:37:39 +00:00
celestar 5931b34aff (svn r4259) -[multistop] Fix/Feature/Codechange:
1) Improved the road vehicle allocation (aka slotting) for multistop. Stops can now accept unlimited, er... 256, vehicles.
2) Removed the "wait for stop" feature, because it did not work in practise.
3) Slotting now ignores unreachable stations. Uses NPF at the moment because the old pathfinder cannot do it (yet)
4) Now matter how many vehicles approach a station, they will always be distributed evenly over existing stops.
5) Hopefully the last fundamental change to multistop
2006-04-03 14:25:32 +00:00
peter1138 949758e109 (svn r4211) - Removed measuring units from the names of two strings.
- Use {POWER} and {WEIGHT_S} tags for all strings instead of "{COMMA}units".
2006-03-31 17:40:31 +00:00
celestar a7d8ad0004 (svn r4150) -Feature: Merged elrails into trunk. Thanks to Tron for lots of code and proofreading, thanks to peter1138 for another lot of code and ideas. 2006-03-29 16:30:26 +00:00
peter1138 76f1609ee1 (svn r4127) - Update English language file to use tags for the new unit system. 2006-03-26 22:02:11 +00:00
peter1138 38a0ef3bc6 (svn r4126) - Feature: A new multi-lingual multi-measuring-unit system:
- Replace miles/kilometres game option with a general measuring units option.
  - Add {POWER}, {WEIGHT}, {WEIGHT_S} and {VOLUME_S} (_S for short) tags to the language/string system.
  - Add SI as option for measuring units.
  Language file updates to use the system will come soon.
2006-03-26 21:50:57 +00:00
bjarni a36f8a46fa (svn r3944) -Feature: it's now possible to turn a single unit in a train
control-click on a unit in a train in a depot will make the click unit turn around
	this is useful if you want "normal" engines to act as dualheaded (one each way) or similar
	this only works on single unit units. Multiheaded and articulated engines get a red error box
	this is based on a quick hack peter1138 while I made it network safe and correctly handling of multible unit engines
2006-03-18 13:00:32 +00:00
celestar 9aab1d5711 (svn r3909) [multistop]
-Codechange: No longer hijack the VS_STOPPED flag when waiting for a slot.
-Fix: Vehicles waiting for slots can still be controlled (sent to depot, orders modified, ...)
-Fix: Vehicles no longer stop on crossings and during overtake operations
2006-03-16 16:47:39 +00:00
bjarni 78b51cbec2 (svn r3535) -Feature: [autoreplace] allow autoreplacing of train wagons
currently ALL available wagons are displayed in the right menu in the replace window
	however the replacement will only be done if the new wagon can be refitted to carry same cargo as the old one is currently carrying

	Since the standard vehicles do not have any valid wagon replacements, this feature can only be used when using newgrf sets
2006-02-04 18:25:07 +00:00
peter1138 6dd2affaad (svn r3528) - Feature: Allow sorting of vehicle lists by model or value (based on meush's work) 2006-02-03 18:32:59 +00:00
tron 822afdcecd (svn r3495) Rename the string handles for cargo names with a quantity and abbreviated cargo names to something sensible, i.e. STR_QUANTITY_$NAME and STR_ABBREV_$NAME 2006-01-31 06:53:32 +00:00
Darkvater 58f5dbd365 (svn r3494) - Update several languages. Thanks all translators online atm (Bjarni, glx, MeusH, Tron, me, my sister)
- Remove the most blatant of untranslated or wrongly-outdated strings.
2006-01-30 22:36:35 +00:00
Darkvater 4e09974975 (svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
peter1138 ff8b3f980f (svn r3465) - Reduce length of reverse scrolling patch option to make it fit in the window 2006-01-29 09:52:54 +00:00
Darkvater 78fa9c7393 (svn r3427) - Feature: Allow seeing and setting the maximum amount of companies and spectators for a server. This can be changed/viewed during runtime as well in the console. 2006-01-25 18:11:06 +00:00
peter1138 26226f1d43 (svn r3406) - Update year in copyright text 2006-01-19 08:10:11 +00:00
bjarni b87b5f1187 (svn r3402) -Fix: [building/cloning] added a string telling if build failed due to not being able to build a vehicle. Triggered when cloning a retired design 2006-01-18 14:12:26 +00:00
tron 6820aada04 (svn r3354) Fix a typo, which survived for about 3000 revisions: s/SRT_SORT_BY/STR_SORT_BY/ (noticed by chu) 2005-12-29 19:06:44 +00:00
tron 246c126d25 (svn r3353) Simplify the automatic length adjustment algorithm for replacing trains: Use the length of the train before the replacement as reference length 2005-12-29 12:42:59 +00:00
Darkvater db03c5d5e8 (svn r3323) - Fix: automatically enable new AI when turning on the AI in multiplayer feature (it only works that way and we all know users don't read). 2005-12-20 21:24:50 +00:00
tron b06b3e2ca2 (svn r3313) Remove GPMI related changes from trunk
Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
2005-12-18 12:10:46 +00:00
truelight 4927236912 (svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (doesn't change a thing if you didn't enable GPMI) 2005-11-22 22:32:42 +00:00
truelight 31f218fdf9 (svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
settings, off by defaut). An other step to AIScripts.
      WARNING: this is still highly experimental and has known bugs!
2005-11-21 14:28:31 +00:00
tron f2b344084a (svn r3222) -Feature: Right-Click-Scrolling optionally moves in the opposite direction (Requested by manx) 2005-11-19 12:37:28 +00:00
miham c7683a63ce (svn r3221) [Translations] Updated to 2005-11-19 2005-11-19 11:07:42 +00:00
bjarni 22a4679837 (svn r3218) -Feature: Multiheaded train engines will now stay in the same train
This means that any user attempt to remove a rear engine will tell the user to move the front engine instead
	This fixes the assert when moving multiheaded engines (introduced in r3144)
	Note: to make old savegames use this feature, some engines might be turned around in order to link engines in pairs

-Codechange: train subtype is now a bitmask
	This allows fast access to info like if it is a wagon or engine and if it is in front and so on
	Note: savegame version bump
2005-11-18 23:41:03 +00:00
tron 272d63b062 (svn r3203) Directly use the currency symbols for pounds and yen in the language files like it's already done for dollar and euro 2005-11-16 12:37:22 +00:00
peter1138 350f0f2cdb (svn r3157) - Feature: Added patch option to link the terraform toolbar to the rail, road, water and airport toolbars. If enabled, the terraform toolbar will open and close with those toolbars. 2005-11-09 07:25:55 +00:00