Patric Stout
1ba4dcc924
Codechange: migrate all Window-related timers to the new framework
...
This means we also say goodbye to GUITimers.
2023-04-15 13:58:55 +02:00
Peter Nelson
5199881a8d
Codechange: Use correct type for linkgraph company mask.
2023-04-07 22:09:55 +01:00
Rubidium
f001e84e5e
Codechange: use RAII to automatically restore _cur_dpi after use
2023-01-28 20:33:02 +01:00
Rubidium
fe2bcd2a58
Codechange: migrate size related functions to Map structure
2023-01-21 17:11:40 +01:00
Rubidium
bcfe0fb076
Codechange: introduce GetMainWindow() to properly account for nullptr checks
...
Some nullptr checks have been removed as they were not triggered with nullptr
with the null video driver and in dedicated server mode.
2023-01-14 21:15:23 +01:00
Peter Nelson
920e588334
Change: Use standard dimensions instead of custom widths.
2022-11-12 18:28:39 +00:00
Peter Nelson
9666e46739
Feature: Variable GUI scale.
...
GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
2022-11-12 18:28:39 +00:00
Peter Nelson
890b2666d3
Change: Use scaled WidgetDimensions.
2022-11-12 18:28:39 +00:00
Peter Nelson
6f95e04005
Change: Use Rect helpers for widget drawing.
...
This replaces repetitive and sometimes unwieldy use of constants.
2022-11-12 18:28:39 +00:00
Peter Nelson
f5f035a22b
Codechange: Make use of Rect Width/Height helpers.
2022-11-12 18:28:39 +00:00
Peter Nelson
eb4ba1991b
Change: Use CenterBounds function in more places.
...
CenterBounds may have a 1 pixel difference so the result is not exactly
the same.
2022-11-12 18:28:39 +00:00
Artin Alavi
dd44f2139e
Fix c536bde: Remove problematic inline specifier ( #10109 )
2022-10-25 04:41:27 +02:00
Artin Alavi
c536bde19e
Fix #8252 : Remove duplicate functionality in `screenshot.cpp`
2022-10-22 20:51:02 +02:00
Tyler Trahan
e79724ea22
Feature: Alternative linkgraph colour schemes ( #9866 )
2022-04-25 19:32:55 +02:00
glx22
994bf19aef
Fix f6d5c01: Delay deletion when closing windows
2021-05-29 21:08:25 +02:00
rubidium42
b791ffc6de
Fix: do not hide parameter by local variable with the same name
2021-05-27 18:30:56 +02:00
glx22
38c97e1492
Codechange: Replace TILE_AREA_LOOP with range-based for loops
2021-05-13 00:13:54 +02:00
Peter Nelson
5434d63f91
Fix: Scale smallmap legend 'blob' to fit text.
2021-04-30 17:08:15 +01:00
Patric Stout
1a1049bc0d
Change: rename setting "max_heightlevel" to "map_height_limit"
...
This better reflects what it is, and hopefully removes a bit of
the confusion people are having what this setting actually does.
Additionally, update the text on the setting to better inform
users what it is doing exactly, so they can make an educated
decision on how to change it.
Next commit will introduce an "auto" value, which should be the
new default. The rename has as added benefit that everyone will
start out on the "auto" value.
2021-03-26 12:22:32 +01:00
SamuXarick
f9dee5aaa0
Feature: Show rainforest under vegetation on small map
2021-01-13 15:05:15 +00:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
TechGeekNZ
a10013dd00
Codechange: Spell 'Viewport' consistently
...
Some places in the codebase misspell 'Viewport' as 'ViewPort' or 'view_port'.
This patch makes everything consistent.
2020-07-27 17:31:29 +01:00
TELK
e04ca904a9
Feature: Minimap screenshot
2020-01-04 18:21:38 +01:00
glx
ee7a8eebca
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
2019-12-21 20:13:03 +01:00
glx
d8a1be48cd
Codechange: Replace vehicle related FOR_ALL with range-based for loops
2019-12-21 20:13:03 +01:00
glx
3a14cea068
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
peter1138
c02ef3e456
Feature: Add NotRoadTypes (NRT)
2019-05-01 21:36:27 +02:00
Charles Pigott
69a6c494bf
Codechange: Set VehicleType's base type to byte instead of using VehicleTypeByte
2019-04-29 17:40:22 +01:00
glx
48f99fd980
Codechange: use std::array for _sorted_industry_types
2019-04-18 21:49:34 +02:00
glx
0797de06be
Codechange: use std::vector for _sorted_cargo_specs
2019-04-18 21:49:34 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Andy
423aea5c32
Change: adjust Violet smallmap colour 1 shade darker, to compensate for legibility against darker blue of sea introduced by #7436
2019-03-30 22:57:07 +01:00
SamuXarick
ed51fba7ed
Change: Dark Blue company and water were indistinguishable in small map. ( #7436 )
2019-03-29 19:00:43 +00:00
peter1138
317f69c152
Codechange: Use override specifier in Window-derived classes.
2019-03-24 16:10:04 +01:00
PeterN
87ebfe1227
Fix #7004 : Mark linkgraph dirty to be rebuilt on next draw call. ( #7265 )
...
Previously the linkgraph was rebuilt before the viewport extents were finalized.
2019-02-23 19:19:41 +00:00
Peter Nelson
6733b71300
Change: Make mini-map widget capture mouse when left-click dragging.
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This allows the mini-map to be dragged when the cursor has left the widget.
2019-02-21 08:11:35 +00:00
Johannes E. Krause
f0290d5de7
Codechange: Add InverseRemapCoords2 function for remapping viewport coordinates to underlying tile coordinates (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Peter Nelson
806e7d25dd
Change: Use GUITimer class instead of bare int/uints.
2019-01-11 11:56:21 +00:00
Peter Nelson
2a8fa5fef9
Change: Split up Window::OnTick into OnGameTick and OnRealtimeTick. Adjust timers to work with milliseconds instead of ticks.
2019-01-11 11:56:21 +00:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
Alexander Weiss
e1a164b531
Change: [OSX] Setting mouse-wheel to scroll the map does not disable pinch to zoom
2018-05-24 21:31:37 +02:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. ( #6790 )
2018-05-21 22:08:39 +01:00
PeterN
cfe6a8ea4f
Add: Replace independment map scrolling GUI settings with single option, and add choice to not lock cursor position when scrolling. ( #6756 )
2018-04-28 22:27:14 +01:00
adf88
74e1fe130c
(svn r27905) -Fix [FS#6585]: Keep the "link" between industry chain and smallmap windows whenever possible
2017-08-31 06:48:55 +00:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
e56707bd4e
(svn r27622) -Change: In industry map view, give visible industry types the highest tile priority, and hidden industry types a lower one. This way filtered and highlighted industries are not hidden by overlapping tiles in zoomed-out smallmap. (adf88)
2016-07-22 21:44:54 +00:00
frosch
a5b7800aca
(svn r27621) -Fix (r27620): Committed too early.
2016-07-22 21:38:49 +00:00
frosch
ed27cec094
(svn r27620) -Codechange: Inline GetEffectiveTileType (adf88)
2016-07-22 21:29:04 +00:00
michi_cc
2b8bb12d62
(svn r27381) -Fix: Warnings due to C++11 requirements for explicit narrowing conversions in initializer lists.
2015-08-10 20:24:13 +00:00