OpenTTD/src/game
Peter Nelson 531d1ae8bc Codechange: Use GetScrolled(Row/Item)FromWidget in more places.
In many instances the clicked row position is 'manually' calculated
instead of using the GetScrolledRowFromWidget helper function, with
variations on checks. Replace with the two helpers where possible.
2023-05-12 21:45:32 +01:00
..
CMakeLists.txt Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game.hpp Cleanup: remove obsolete string_compare_type 2023-05-09 23:14:48 +02:00
game_config.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_config.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_core.cpp Codechange: move windows common to AI and GS out of ai_gui 2023-02-05 19:27:25 +01:00
game_gui.cpp Codechange: Use GetScrolled(Row/Item)FromWidget in more places. 2023-05-12 21:45:32 +01:00
game_gui.hpp Feature: [UI] Split AI/Game Script configuration windows and add them to world gen window (#10058) 2022-11-10 21:39:09 +01:00
game_info.cpp Codechange: Make SpriteType, CargoSortType, SourceType and ScriptType enum classes. (#10663) 2023-04-16 20:00:55 +01:00
game_info.hpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
game_instance.cpp Fix: Don't send unused tile field over the network (#10507) 2023-02-24 22:50:11 +01:00
game_instance.hpp Codechange: Pass unpacked command arguments to command callbacks (except Script). 2021-12-16 22:28:32 +01:00
game_scanner.cpp Codechange: use std::string as std::map key, instead of stredup string 2023-05-09 23:14:48 +02:00
game_scanner.hpp Codechange: use std::string as std::map key, instead of stredup string 2023-05-09 23:14:48 +02:00
game_text.cpp Codechange: introduce std::string variant of sq_pushstring 2023-05-09 23:14:48 +02:00
game_text.hpp Change: [Script] Improve ScriptText validation error messages 2023-03-05 22:24:08 +01:00