OpenTTD/src/table
frosch 9e59436c61 (svn r22108) -Codechange: Replace some magic with some other magic though less easy to break. 2011-02-19 14:51:46 +00:00
..
airport_defaults.h (svn r20398) -Codechange: move some variables of GRFFileProps into (the new) GRFFilePropsBase 2010-08-07 20:51:07 +00:00
airport_movement.h (svn r21088) -Doc: Additions/corrections of doxygen comments. 2010-11-05 16:34:22 +00:00
airporttile_ids.h (svn r19099) -Doc: two files had the wrong name in the @file comment 2010-02-11 20:52:56 +00:00
airporttiles.h (svn r20623) -Codechange: unify the storing of animation related information 2010-08-26 15:31:40 +00:00
animcursors.h (svn r21423) -Codechange: replace some magic numbers by slightly less magic numbers 2010-12-07 20:40:50 +00:00
autorail.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
bridge_land.h (svn r21959) -Change: replace longbridges with custom maximum bridge and tunnel length setting 2011-02-04 15:37:23 +00:00
build_industry.h (svn r20623) -Codechange: unify the storing of animation related information 2010-08-26 15:31:40 +00:00
cargo_const.h (svn r18413) -Doc: Added doxygen strings for cargo-type related enums, structs, and functions. 2009-12-05 21:39:28 +00:00
clear_land.h (svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names 2009-09-07 13:38:57 +00:00
control_codes.h (svn r21885) -Fix [FS#4422]: NewGRF string codes 0x80 and 0x81 were broken since the typechecking of string parameters 2011-01-21 23:10:02 +00:00
elrail_data.h (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
engines.h (svn r21966) -Change [FS#4462]: [NewGRF] Disable the flipping of train engines/wagons in the depot by default for NewGRFs 2011-02-04 19:20:47 +00:00
genland.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
industry_land.h (svn r20286) -Codechange: Unify end of doxygen comments. 2010-08-01 19:44:49 +00:00
landscape_sprite.h (svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int 2010-05-13 09:44:44 +00:00
newgrf_debug_data.h (svn r21454) -Codechange: add support for object variable 48 2010-12-10 21:32:52 +00:00
object_land.h (svn r21452) -Codechange: read object property 17 (number of views) 2010-12-10 21:30:26 +00:00
palette_convert.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
palettes.h (svn r21639) -Codechange: simplify setting the colour remap 2010-12-25 19:59:56 +00:00
pricebase.h (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
railtypes.h (svn r21866) -Feature [FS#4394]: [NewGRF] Rail type property to influence sorting of rail types in the drop down list 2011-01-20 12:22:38 +00:00
road_land.h (svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...) 2010-02-07 22:22:54 +00:00
roadveh_movement.h (svn r21263) -Fix [FS#3935]: under some circumstances two vehicles could leave a non-drive through road stop at once 2010-11-20 09:09:57 +00:00
settings.h (svn r22074) -Cleanup (r22073): there was already a setting-callback that did what is needed 2011-02-13 20:52:33 +00:00
sprites.h (svn r21806) -Codechange: Correct additional appearances of the same typo. 2011-01-15 16:27:04 +00:00
station_land.h (svn r21806) -Codechange: Correct additional appearances of the same typo. 2011-01-15 16:27:04 +00:00
strgen_tables.h (svn r21541) -Add: {DATE_SHORT} and {DATE_LONG} can now have cases 2010-12-19 20:15:32 +00:00
town_land.h (svn r20623) -Codechange: unify the storing of animation related information 2010-08-26 15:31:40 +00:00
townname.h (svn r20787) -Fix: Spelling mistake in slovak real town names. (mek2) 2010-09-12 14:45:46 +00:00
track_land.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
train_cmd.h (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
tree_land.h (svn r17455) -Codechange: use sprite names instead of magic numbers in table/clear_land.h and change some names 2009-09-07 13:38:57 +00:00
unicode.h (svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int 2010-05-13 09:44:44 +00:00
water_land.h (svn r22108) -Codechange: Replace some magic with some other magic though less easy to break. 2011-02-19 14:51:46 +00:00