OpenTTD/src/blitter
Peter Nelson a2a7ecf88e
Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. (#11626)
While this probably doesn't make a huge difference for the custom transparent remap code path, the alias is there so use it.
2023-12-25 20:59:37 +00:00
..
8bpp_base.cpp Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
8bpp_base.hpp Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management. 2023-11-04 16:08:34 +01:00
8bpp_optimized.cpp Change: Support custom transparency remaps with 32bpp blitters. 2023-12-25 11:22:52 +00:00
8bpp_optimized.hpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
8bpp_simple.cpp Change: Support custom transparency remaps with 32bpp blitters. 2023-12-25 11:22:52 +00:00
8bpp_simple.hpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
32bpp_anim.cpp Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. (#11626) 2023-12-25 20:59:37 +00:00
32bpp_anim.hpp Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management. 2023-11-04 16:08:34 +01:00
32bpp_anim_sse2.cpp Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
32bpp_anim_sse2.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_anim_sse4.cpp Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. (#11626) 2023-12-25 20:59:37 +00:00
32bpp_anim_sse4.hpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
32bpp_base.cpp Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
32bpp_base.hpp Codechange: Replicate cursor screen backup to chat message display, removing explicit memory management. 2023-11-04 16:08:34 +01:00
32bpp_optimized.cpp Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. (#11626) 2023-12-25 20:59:37 +00:00
32bpp_optimized.hpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
32bpp_simple.cpp Change: Support custom transparency remaps with 32bpp blitters. 2023-12-25 11:22:52 +00:00
32bpp_simple.hpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
32bpp_sse2.cpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
32bpp_sse2.hpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
32bpp_sse4.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
32bpp_sse4.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
32bpp_sse_func.hpp Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. (#11626) 2023-12-25 20:59:37 +00:00
32bpp_sse_type.h Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
32bpp_ssse3.cpp Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
32bpp_ssse3.hpp Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
40bpp_anim.cpp Fix 9ce1626b: Some blitters have `bp->remap` aliased to `remap` for performance. (#11626) 2023-12-25 20:59:37 +00:00
40bpp_anim.hpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
CMakeLists.txt Fix #9935: Use more selectivity when building SSE specific code 2022-08-26 19:36:18 +02:00
base.hpp Change: Support custom transparency remaps with 32bpp blitters. 2023-12-25 11:22:52 +00:00
common.hpp Codechange: automatic adding of _t to (u)int types, and WChar to char32_t 2023-07-19 19:30:14 +02:00
factory.hpp Codechange: replace x.size() == 0 with x.empty() 2023-10-20 23:05:43 +02:00
null.cpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00
null.hpp Codechange: Replace pointer to Sprite array with reference to SpriteCollection. (#11580) 2023-12-20 20:38:21 +00:00