Harry Hopkinson
613d60b446
Refactor more constants in TrackPaint.h ( #21942 )
2024-05-09 06:41:47 -03:00
Aaron van Geffen
47d0996b4f
Merge pull request #21981 from AaronVanGeffen/map-window
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Rework map window to take map size into account
2024-05-09 10:54:22 +02:00
Aaron van Geffen
81e068c7b2
Merge pull request #21990 from AaronVanGeffen/config-include
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Remove Config.h include (and therefore Drawing.h) from many places
2024-05-09 00:00:42 +02:00
Aaron van Geffen
a61a561d01
Remove Currency.h include from Localisation.h
2024-05-08 23:41:42 +02:00
Aaron van Geffen
a627cf7a1e
Remove Drawing.h include from Config.h
2024-05-08 23:18:53 +02:00
Aaron van Geffen
ca6f142a97
Remove Config.h include from many places
2024-05-08 22:29:32 +02:00
Aaron van Geffen
8dd22e90b4
Offset small maps to centre of scrollview
2024-05-08 17:40:28 +02:00
Aaron van Geffen
58aa5e0106
Limit map window dimensions based on map size
2024-05-08 16:36:48 +02:00
Aaron van Geffen
779e65d8b2
GameBottomToolbar: use constants for balloon/umbrella/hat sprites
2024-05-07 23:00:46 +02:00
Aaron van Geffen
73c592b137
Guest window: use constants for balloon/umbrella/hat sprites
2024-05-07 23:00:36 +02:00
Aaron van Geffen
aeef004710
Prevent map corners from being cut off (original bug)
2024-05-07 13:56:06 +02:00
Aaron van Geffen
0d3c9909b6
Map window: rework to use current map sizes
2024-05-07 13:50:44 +02:00
Michał Janiszewski
11510a0e0b
Guard against possible nullptr dereference when prefetching BBox ( #21978 )
2024-05-07 06:21:27 +02:00
Michał Janiszewski
a611244b31
Fix #21976 : Add algorithm include to fix gcc14 compile ( #21977 )
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Co-authored-by: H3o66 <chris.h3o66@gmail.com>
2024-05-06 20:40:36 +00:00
Aaron van Geffen
d6ce62e74f
JSON: allow/ignore comments in parser
2024-05-06 16:15:00 +02:00
Aaron van Geffen
893392d987
Scripting: allow precise and safe control of peep animations
2024-05-05 21:09:41 +00:00
Michael Steenbeek
bf74dfba7b
Merge pull request #21965 from AaronVanGeffen/fix-cli-editor
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Fix loading editor from command line
2024-05-05 22:42:24 +02:00
Aaron van Geffen
831c7651bb
Scripting: tailor costume assignment to each staff type
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In order to transition staff costumes to objects, we must further disentangle staff from regular peeps. This has many advantages, such as making custom entertainers or even handymen costumes. However, this means putting some restrictions on what costumes can be assigned to staff in the mean while.
We are aware of plug-ins allowing staff to be decorated like normal peeps, though, e.g. using @Manticore-007's Peep Editor. Splitting staff from peeps will mean breaking such functionality. We can do our very best to reverting 'invalid' staff to their normal outfits instead of them outright disappearing. However, in the mean time, we should disallow peep costumes from being assigned to staff to prevent further disappointment down the line.
Once we get to actually adding custom staff costumes, I plan to add a new plug-in API to get available costumes for a particular staff type. This would apply to entertainers, but also other staff types. This should make it easier for plug-in authors to tap into custom costumes in the future.
2024-05-05 22:41:52 +02:00
Michael Steenbeek
46b356047c
Merge pull request #21889 from Gymnasiast/refactor/segments
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Refactor blocked segments
2024-05-05 21:54:34 +02:00
Michał Janiszewski
18d2b5ef6e
Release v0.4.11
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- Feature: [#11512 ] Coloured usernames by group on multiplayer servers.
- Feature: [#21734 ] Park admittance price can now be set via text input.
- Feature: [#21957 ] [Plugin] Expose whether the game is paused to the plugin API.
- Improved: [#21728 ] “Fix all rides” cheat now also works if a mechanic is already fixing the ride.
- Improved: [#21769 ] Expose “animation is backwards” wall property in Tile Inspector.
- Improved: [#21855 ] Add a separator between “Load Game” and “Save Game”, to avoid accidental overwriting.
- Change: [#21715 ] [Plugin] Remove access to the internal `owner` property. Note: `ownership` is still accessible.
- Change: [#21855 ] Cheats menu dropdown no longer requires dragging.
- Change: [#21866 ] Hide the FPS Counter when the top toolbar/widgets have been toggled off.
- Change: [#21950 ] Construction and removal buttons can now be held down for repeated placement.
- Fix: [#866 ] Boat Hire boats get stuck entering track (original bug).
- Fix: [#10701 ] No reason specified when placing door over unsuitable track.
- Fix: [#18723 , #21870 ] Attempting to demolish a flat ride in pause mode allows you to place multiple copies.
- Fix: [#19559 ] Custom rides with long descriptions extend into lower widgets.
- Fix: [#21696 ] Fullscreen window option not correctly applied on macOS.
- Fix: [#21749 ] Crash when loading park bigger than current limits.
- Fix: [#21787 ] Map generator heightmap should respect increased height limits.
- Fix: [#21829 ] When creating a new scenario, the default name contains formatting codes.
- Fix: [#21937 ] Build errors with the ORIGINAL_RATINGS flag.
- Fix: [objects#324] Cannot build Colosseum inside a turn or helix.
- Fix: [objects#325] Sloped castle walls are vertically offset by one pixel (original bug).
2024-05-05 20:01:29 +02:00
Michał Janiszewski
80ee864f37
Update backtrace.io token for upcoming release
2024-05-05 19:47:35 +02:00
Aaron van Geffen
fa90a84d22
Make construction and removal buttons holdable ( #21950 )
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* Footpath: make construction button holdable
* RideConstruction: make construction button holdable
* Allow repeated removal as well
* Amend changelog
2024-05-05 11:38:49 +00:00
mrmbernardi
489ae58c5c
Close #21825 : Only lock OpenGL texture cache when using multi-threading ( #21952 )
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Fixes #21825 by making 'DrawingLocks' which lock only if multi threaded drawing is enabled. Refactors TTF.cpp to use this.
Also cleans up some header files, modernises constants, and removes code to avoid using shared_mutex on MacOS builds. This was originally added because older versions of MacOS didn't support this in the STL.
2024-05-05 10:54:50 +00:00
Harry Hopkinson
bbc5a109ef
Close #20157 : Hide FPS Counter if top toolbar is hidden
2024-05-05 00:16:23 +02:00
Aaron van Geffen
c92d3bf018
Fix loading editor from command line
2024-05-03 19:31:06 +02:00
Aaron van Geffen
770277ab95
Refactor Context::DetermineStartUpScene into its own method
2024-05-03 19:30:58 +02:00
Katherine Norton
cd528665e6
Expose whether the game is paused to the plugin API
2024-05-03 15:59:57 +00:00
Mathias Gibbens
accbd799ee
Fix GGC 12 compile error
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Signed-off-by: Mathias Gibbens <gibmat@debian.org>
2024-05-03 16:05:57 +02:00
Gymnasiast
5319c0e8bd
Use TrackPaintUtilDiagTilesPaint() for broken drawers
2024-05-02 20:56:52 +02:00
Gymnasiast
3641e78341
Remove parameter from TrackPaintUtilDiagTilesPaint()
2024-05-02 20:42:12 +02:00
Michał Janiszewski
a088f7615b
Fix #21748 : TileElement out of bounds ( #21749 )
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* Fix #21748 : TileElement out of bounds
This fixes crashes observed and allows the park to load. The park is
overlarge and breaks some assumptions we have in our code.
* Use ternaries for checking conditions
2024-05-02 18:14:22 +02:00
Gymnasiast
332ba3244e
Consolidate segment+support calls for diagonal straight flat pieces
2024-05-02 18:12:53 +02:00
Gymnasiast
dfd958b855
Fix Metal{A,B}SupportsPaintSetupRotated() to rotate type
2024-05-02 18:12:52 +02:00
Gymnasiast
369996809c
Add PaintSegment header, add constant for straight flat track
2024-05-02 18:12:51 +02:00
Michał Janiszewski
4e8f578075
Update Steam path detection for Linux ( #21948 )
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* Update Steam path detection for Linux
As Steam now uses Proton to install Windows version natively, update
paths so they get found automatically
* Use new Steam path detection on Linux only
This restores Steam path detection on macOS as it doesn't have Proton
2024-05-02 15:05:22 +02:00
Aaron van Geffen
17920b6039
Script: when changing staff type, reset state to walking
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Reset state to walking to prevent invalid actions from carrying over
2024-05-01 23:10:25 +02:00
Michał Janiszewski
7b12667ddb
Reduce `<algorithm>` include ( #21947 )
2024-05-01 13:47:27 +02:00
Aaron van Geffen
8973e35ba1
Stabilize scenario and track editors\
2024-05-01 12:34:10 +02:00
Michał Janiszewski
ad79699b21
Reduce transient inclusion of `<future>` ( #21944 )
2024-05-01 12:27:51 +02:00
Matt
409da62fe8
Merge pull request #21924 from Harry-Hopkinson/refactor-constants-TrackPaint.h
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Refactor constants in TrackPaint.cpp
2024-04-30 16:51:18 +03:00
Big-Blue-1
e31bebbedf
Fix build errors with the ORIGINAL_RATINGS flag ( #21937 )
2024-04-30 10:15:11 -03:00
Michael Steenbeek
921860729b
Merge pull request #21850 from Gymnasiast/backport/brake-stuff
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Small backport of changes for #15314
2024-04-30 13:57:37 +02:00
Harry-Hopkinson
dda8c3ecb2
Rename DiagBlockedSegments to kDiagBlockedSegments
2024-04-30 11:54:05 +00:00
Michael Steenbeek
44c442f832
Fix #21870 : Demolishing flat ride in pause mode allows copies
2024-04-30 13:50:04 +02:00
Gymnasiast
938f3cd783
Bump network version
2024-04-30 13:41:24 +02:00
Gymnasiast
00618c79d2
Rename _currentBrakeSpeed2 to _currentBrakeSpeed
2024-04-30 13:39:49 +02:00
Gymnasiast
22e7ad598b
Default-initialise all fields of RideTypeDescriptor
2024-04-30 13:39:49 +02:00
Gymnasiast
dbbfc2f1d1
Create kMaximumBrakeSpeed
2024-04-30 13:39:49 +02:00
Michael Steenbeek
575cd756b3
Merge pull request #21930 from AaronVanGeffen/move-palette
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Move remap palette internally
2024-04-29 22:55:15 +02:00
Aaron van Geffen
95239d75c9
Move UpdatePaletteEffects to Drawing.cpp
2024-04-29 18:14:09 +02:00
Aaron van Geffen
66cb4a1d81
Mark GlassPaletteIds static constexpr
2024-04-29 18:05:25 +02:00
Aaron van Geffen
25faa361ad
Rename to secondaryRemapPalette, tertiaryRemapPalette
2024-04-29 18:04:17 +02:00
Aaron van Geffen
dcc1a0627d
Move gPeepPalette, gOtherPalette to Drawing.Sprite.cpp
2024-04-29 18:01:39 +02:00
duncanspumpkin
f6c34ddd59
Simplify map flashing flags and move into map
2024-04-29 14:10:53 +02:00
duncanspumpkin
4810a72232
Move a number of ui only updates into UiContext tick
2024-04-29 14:10:52 +02:00
Gymnasiast
de0ca4ded4
No reason specified when placing door off edge of map
2024-04-28 22:53:01 +02:00
Gymnasiast
6335906d03
Fix #10701 : No explanation when placing door over unsuitable track
2024-04-28 22:53:01 +02:00
JDCustard
fe6da02718
Close #21728 : Apply "Fix all rides" even if mechanic is already working
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Added checks for mechanic fixing plus handles inspecting and calling.
2024-04-28 22:07:07 +02:00
Michael Steenbeek
21001be23d
Merge pull request #21922 from AaronVanGeffen/peep-refactor
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Peep: split off UpdateWalkingAction, ThrowUp from UpdateAction
2024-04-28 21:45:24 +02:00
Aaron van Geffen
2d74287b4b
Guard for nullptr
2024-04-28 20:03:16 +02:00
Harry-Hopkinson
52ad6861af
Rename track_map_1x4 to kTrackMap1x4
2024-04-28 14:33:41 +00:00
Harry-Hopkinson
d6efe4cd53
Rename edges_4x4 to kEdges4x4
2024-04-28 14:31:29 +00:00
Harry-Hopkinson
b9003d6e60
Rename track_map_4x4 to kTrackMap4x4
2024-04-28 14:26:12 +00:00
Harry-Hopkinson
8eebcc5486
Rename edges_3x3 to kEdges3x3
2024-04-28 14:19:19 +00:00
Harry-Hopkinson
a3e685bf1f
Rename track_map_3x3 to kTrackMap3x3
2024-04-28 14:14:58 +00:00
Harry-Hopkinson
97e9634a61
Rename edges_2x2 to kEdges2x2
2024-04-28 14:08:02 +00:00
Harry-Hopkinson
b795d4ba8a
Rename track_map_2x2 to kTrackMap2x2
2024-04-28 14:04:26 +00:00
Aaron van Geffen
f5f31496db
Peep: split off UpdateWalkingAction, ThrowUp from UpdateAction
2024-04-28 15:57:50 +02:00
Aaron van Geffen
d35d08e86a
Use named constants in Peep::Paint
2024-04-28 14:40:19 +02:00
Harry Hopkinson
9266a6f0d3
Remove duplicate sprite_map in TrackPaint.cpp
2024-04-27 21:13:22 +02:00
Aaron van Geffen
56cbc0eb8a
Refactor intro into IntroScene
2024-04-26 20:35:16 +02:00
Aaron van Geffen
255e89ec37
Refactor TitleScreen to TitleScene; introduce GameScene
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Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com>
2024-04-23 21:31:05 +02:00
Aaron van Geffen
49b75e6606
Introduce Scene class and handling
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Co-authored-by: ζeh Matt <5415177+ZehMatt@users.noreply.github.com>
2024-04-23 20:42:16 +02:00
Michael Steenbeek
be9f1a2072
Merge pull request #21711 from AaronVanGeffen/peep-data
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Refactor peep animation data
2024-04-26 20:06:31 +02:00
Harry-Hopkinson
74513374d1
Rename MAX_SERVER_DESCRIPTION_LENGTH to kMaxServerDescriptionLength
2024-04-26 17:56:20 +01:00
Harry-Hopkinson
7aed4d18f2
Rename NETWORK_LAN_BROADCAST_MSG to kNetworkLanBroadcastMsg
2024-04-26 17:55:23 +01:00
Harry-Hopkinson
82c31b80d4
Rename NETWORK_LAN_BROADCAST_PORT to kNetworkLanBroadcastPort
2024-04-26 17:55:23 +01:00
Harry-Hopkinson
5ef115941d
Rename NETWORK_DEFAULT_PORT to kNetworkDefaultPort
2024-04-26 17:55:23 +01:00
Harry-Hopkinson
ef7d7575de
Rename PALETTE_TOTAL_OFFSETS to kPaletteTotalOffsets
2024-04-26 17:55:23 +01:00
Harry-Hopkinson
8ce6ba7606
Rename WINDOW_LIMIT_RESERVED to kWindowLimitReserved
2024-04-26 17:55:23 +01:00
Harry-Hopkinson
9e2b45fab3
Rename WINDOW_LIMIT_MAX to kWindowLimitMax
2024-04-26 17:55:23 +01:00
Harry-Hopkinson
343b10c172
Rename WINDOW_LIMIT_MIN to kWindowLimitMin
2024-04-26 17:55:23 +01:00
duncanspumpkin
34fa06cd29
Address review comments
2024-04-26 18:27:15 +02:00
duncanspumpkin
c8a5af02a5
Fix formatting
2024-04-26 18:27:15 +02:00
duncanspumpkin
788878e7fc
Add missing statics
2024-04-26 18:27:15 +02:00
duncanspumpkin
bd3ae5cbb9
Simplify setting existing text
2024-04-26 18:27:14 +02:00
duncanspumpkin
3448926251
Move text input widget code from game lib to ui lib
2024-04-26 18:25:44 +02:00
mrmbernardi
f4cebb11df
Speed up TerrainSurfaceObject::GetImageId()
2024-04-26 09:52:19 +02:00
Gustav Burkhardt
5837a33a60
Part of #21421 : rename MAX_VIEWPORT_COUNT to kMaxViewportCount
2024-04-26 09:11:19 +02:00
Michael Steenbeek
af46ff5f0a
Merge pull request #21855 from Gymnasiast/fix/small-usability
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Small usability fixes
2024-04-25 16:25:12 +02:00
Michał Janiszewski
49b28f1757
Prefetch paint struct bounds ( #21894 )
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With restored `benchspritesort` this yields around 5% better results.
2024-04-25 14:14:17 +00:00
Gymnasiast
8beb50da61
Add a separator between “Load Game” and “Save Game”
2024-04-25 15:27:04 +02:00
Gymnasiast
a00f478104
Create TopToolbar::InitFileMenu()
2024-04-25 15:27:04 +02:00
Gymnasiast
9e236d1b5a
Fix #19559 : Vehicle descriptions spill over into preview
2024-04-25 15:27:04 +02:00
Gymnasiast
4db5d62476
Add methods to move a widget
2024-04-25 14:10:07 +02:00
Gymnasiast
9906a18bc7
Cheats menu: do not autoclose
2024-04-25 14:10:07 +02:00
Kaavya Ramachandhran
1b4defbae9
Fix #21696 : Fullscreen window option not correctly applied on macOS
2024-04-23 23:20:16 +02:00
Aaron van Geffen
ddc386b186
Refactor Context constructor
2024-04-23 19:52:52 +02:00
Aaron van Geffen
17af7db195
Force sprite update after invoking Staff::SetCostume
2024-04-21 22:54:10 +02:00
Aaron van Geffen
2799d96145
Rename PeepData to PeepAnimationData
2024-04-21 22:54:10 +02:00