Hielke Morsink
4bfeaf0c72
Fix #6870 Crash when loading groena lund
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This crash only occurs when the option "no test crashes" was enable. With this commit the sprite index will be checked before the vehicle gets checked.
2018-03-10 06:50:45 +00:00
Michał Janiszewski
8cf8db01d3
Fix #7180 : Compiler error: trackType may be used uninitialised
2018-03-10 07:49:24 +01:00
Michał Janiszewski
4b2881b48e
Improve declaration of deleter type in S4Importer.cpp
2018-03-09 21:34:24 +01:00
Michael Steenbeek
5411c77358
Clean up more direct access to tile elements
2018-03-09 19:40:16 +01:00
Michael Steenbeek
44524d1e6f
Name unknown variable
2018-03-09 19:40:16 +01:00
Michał Janiszewski
229c793b33
Fix NO_TTF builds for Windows and macOS
2018-03-09 16:40:40 +01:00
Hielke Morsink
35f3d9f4c9
Fix #7251 : "Own all land" cheat does not work
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`x` was not set back to `min` in the second for loop, causing all second iterations to immediately stop.
2018-03-09 16:39:04 +01:00
Ted John
39a38dc193
Include SDL2 using sub directory
2018-03-09 16:28:47 +01:00
Ted John
e318e0948a
Fix a few assertions that were found when using debug CRT
2018-03-09 16:28:47 +01:00
Ted John
d2864a139b
Use new dependencies split format
2018-03-09 16:28:47 +01:00
Hielke Morsink
5115cdddd8
Remove unused screenshot_format configuration
2018-03-09 15:58:29 +01:00
Hielke Morsink
a8f167c45d
Fix a few typos
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'vehichle' -> 'vehicle'
'none zero' and 'non zero' -> 'nonzero'
2018-03-09 15:58:12 +01:00
Michael Steenbeek
88af2d3954
Rename sub_6CA2DF() to window_ride_construction_update_state()
2018-03-09 09:17:24 +01:00
Joshua Moerman
d6c28b2fa4
Using some more CoordsXY instead of separate xy in Map.cpp
2018-03-08 23:41:33 +01:00
Joshua Moerman
426c21eb56
Uses some more informative types in Map.cpp
2018-03-08 23:41:33 +01:00
Joshua Moerman
c2eb735871
Replaces magic numbers with appropriate constants
2018-03-08 23:41:33 +01:00
Joshua Moerman
e5d143b748
Simplifies map_window_get_pixel_colour_ride
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- Splits uint32 into two uint16
- Reuse code for unowned land colour
2018-03-08 23:41:33 +01:00
Aaron van Geffen
887619a87e
Use correct fonts for simplified and traditional Chinese.
2018-03-08 22:33:17 +01:00
Michael Steenbeek
c7a78807e6
Remove unused function tile_element_check_address()
2018-03-08 12:47:19 +01:00
Michael Steenbeek
7a982503a8
Remove some hard coded numbers
2018-03-08 12:45:38 +01:00
deurklink
87bdd4d079
Fix #7239 : Remove all guests cheat crashes with ferris wheel
2018-03-08 09:20:32 +01:00
Gymnasiast
ad4e50d728
Fix #7233 : Steep slopes unavailable on Hyper-Twister
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Also removes powered lift from Hyper-Twister, which was included by mistake.
2018-03-07 19:30:53 +01:00
Michael Steenbeek
1fa2fa8f80
Refactor ride->entrances and ride->exits
2018-03-07 19:10:50 +01:00
Michael Steenbeek
ab54d6c370
Increase network version
2018-03-07 11:01:09 +01:00
deurklink
3648f288e5
Fix #7223 : 'Remove all guests' does not remove their mass
2018-03-07 10:52:22 +01:00
Aaron van Geffen
8069a04d67
Fix logic error in setting virtual floor height.
2018-03-05 00:24:38 +01:00
ZehMatt
e3708c0593
Split special direction to new parameter.
2018-03-05 00:17:34 +01:00
ZehMatt
49d8d37748
Add serialization traits for bool.
2018-03-05 00:17:34 +01:00
ZehMatt
bdc1cf8adc
Refactor GAME_COMMAND_MAZE_SET_TRACK to game action.
2018-03-05 00:17:34 +01:00
ZehMatt
c8328610ee
Optimise the algorithm for virtual floor invalidation.
2018-03-04 19:28:56 +01:00
Aaron van Geffen
ba1d269227
Move all Virtual Floor code from Map to its own file.
2018-03-04 19:28:56 +01:00
ZehMatt
fdf7adecd9
Fix #7002 : Always invalidate virtual floor regardless of selection.
2018-03-04 19:28:56 +01:00
Gymnasiast
cd8d40d8a5
Include missing header
2018-03-01 20:10:34 +01:00
Michał Janiszewski
ad059a540b
Round tweened positions to avoid bumping up and down
2018-03-01 14:09:14 +01:00
Ted John
0ee3c45d37
Fix #7196 : Crowd Noises Absent
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Sounds loaded into memory that matched the target audio format were returning a failed result.
2018-02-25 02:40:36 +00:00
Aaron van Geffen
e53741812f
Fix deleting of multibyte characters.
2018-02-24 10:47:52 +01:00
Aaron van Geffen
88cfd14ce5
Fix #7020 : end key not working in text input.
2018-02-24 10:47:52 +01:00
Michael Steenbeek
c86dfe5f1b
Replace hard coded max map size
2018-02-22 10:22:47 +01:00
Gymnasiast
f0805c3f59
Increase network version
2018-02-21 22:37:54 +01:00
Gymnasiast
7a2a73b418
Fix #7205 : Park entrance fee cannot be set higher than £100
2018-02-21 22:37:54 +01:00
Michał Janiszewski
08bcbe3912
Make network version a variable to reduce recompilations
2018-02-21 22:21:09 +01:00
Gymnasiast
a34eec2d3a
Increase network version
2018-02-21 20:08:25 +01:00
Michael Steenbeek
701ed1554a
Make entrances/exits at station height take precedence
2018-02-21 20:08:25 +01:00
Michael Steenbeek
c28f4987d3
Remove some entrance/exit height assumptions
2018-02-21 20:08:25 +01:00
Gymnasiast
fb806b572d
Increase network version
2018-02-21 09:50:07 +01:00
Michael Steenbeek
2de6529cf5
Use big coordinates for PeepSpawn's Z coordinate
2018-02-21 09:50:07 +01:00
Gymnasiast
d92883eee9
Replace NULL with nullptr
2018-02-21 09:50:07 +01:00
Michael Steenbeek
ea0566a3f5
Split PeepSpawn and rct12_peep_spawn
2018-02-21 09:50:07 +01:00
wolfreak99
2d8c473f75
Sync Peep Spawn over network
2018-02-19 21:11:14 +01:00
Michał Janiszewski
32619f460b
Remove remaining calls to get_current_rotation in paint code
2018-02-17 13:11:07 +01:00
Michał Janiszewski
acccd0a2c8
Remove rotation argument from sub_98199C
2018-02-17 13:11:07 +01:00
Michał Janiszewski
5795810a85
Remove rotation argument from sub_98198C
2018-02-17 13:11:07 +01:00
Michał Janiszewski
3f92471ffb
Remove rotation argument from sub_98197C
2018-02-17 13:11:07 +01:00
Michał Janiszewski
77fb74d5b6
Remove rotation argument from sub_9819_c
2018-02-17 13:11:07 +01:00
Michał Janiszewski
c420fb56f5
Remove rotation argument from sub_98196C
2018-02-17 13:11:07 +01:00
Michał Janiszewski
0bf250d8b8
Initialise paint session with rotation
2018-02-17 13:11:07 +01:00
Aaron van Geffen
8ab1035ebe
CMake: fix missing branch information.
2018-02-17 12:17:39 +01:00
Michael Steenbeek
f4ac2b4d5b
Replace LocationXYZD16
2018-02-16 16:16:49 +01:00
Michael Steenbeek
ac0b18cde5
Replace LocationXY32
2018-02-16 16:16:49 +01:00
Michael Steenbeek
359e9ecf2d
Replace LocationXYZ32
2018-02-16 16:16:49 +01:00
Michał Janiszewski
551dac9995
Remove more references to C from CMake
2018-02-15 23:51:49 +01:00
Michał Janiszewski
6eeda1ec77
Perform more cleanup of CMakeLists.txt files
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This moves setting of compilation flags to common file to be used by all
subprojects and explicitly enables only C++ support, skipping whole C
support in CMake.
2018-02-15 23:51:49 +01:00
Michał Janiszewski
8e3a271fb4
Remove support for C code from CMake
2018-02-15 23:51:49 +01:00
Michael Steenbeek
bde913ee16
Rename SmallCoords and BigCoords
2018-02-15 22:26:50 +01:00
Michael Steenbeek
ab94ea74f4
More MSVC fixes
2018-02-15 22:26:50 +01:00
Michael Steenbeek
ca5a1e1f34
Testpaint and MSVC fixes
2018-02-15 22:26:50 +01:00
Michael Steenbeek
45e892e5b5
Allow passing BigCoordsXY into map_get_surface_element_at()
2018-02-15 22:26:50 +01:00
Michael Steenbeek
264f35d783
Replace some occurrences of LocationXY16
2018-02-15 22:26:50 +01:00
Michael Steenbeek
3e7161650c
Replace LocationXYZD8
2018-02-15 22:26:50 +01:00
Michael Steenbeek
a2af371de9
Replace LocationXYZ8
2018-02-15 22:26:50 +01:00
Michael Steenbeek
a2260929dd
Replace rct_xy_element with BigCoordsXYE
2018-02-15 22:26:50 +01:00
Michael Steenbeek
d481cca2ed
Remove some redundant casts and fix rct_sprite::AsDuck()
2018-02-15 13:04:25 +01:00
Michał Janiszewski
92c4c39b96
Guard from nullptr dereference in object_entry_get_entry
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While looking at
https://github.com/OpenRCT2/OpenRCT2/issues/7176#issuecomment-365399194
I got a crash with stacktrace:
#0 0x7f9e81fa2e30 in object_entry_get_entry(int, unsigned long) ../src/openrct2/object/ObjectList.cpp:181
#1 0x7f9e81fa24ae in get_loaded_object_entry(unsigned long) ../src/openrct2/object/ObjectList.cpp:142
#2 0x7f9e8215d64f in S6Exporter::Export() ../src/openrct2/rct2/S6Exporter.cpp:169
#3 0x7f9e8216de71 in scenario_save(char const*, int) ../src/openrct2/rct2/S6Exporter.cpp:757
#4 0x7f9e81c932b0 in game_autosave() ../src/openrct2/Game.cpp:1590
#5 0x7f9e828625b6 in scenario_autosave_check() ../src/openrct2/scenario/Scenario.cpp:297
#6 0x7f9e81c8a958 in game_update() ../src/openrct2/Game.cpp:439
#7 0x7f9e81c6731f in OpenRCT2::Context::Update() (/home/janisozaur/workspace/OpenRCT2/build/libopenrct2.so+0x10f331f)
#8 0x7f9e81c6674c in OpenRCT2::Context::RunVariableFrame() (/home/janisozaur/workspace/OpenRCT2/build/libopenrct2.so+0x10f274c)
#9 0x7f9e81c6402d in OpenRCT2::Context::RunFrame() (/home/janisozaur/workspace/OpenRCT2/build/libopenrct2.so+0x10f002d)
#10 0x7f9e81c638f4 in OpenRCT2::Context::RunGameLoop() (/home/janisozaur/workspace/OpenRCT2/build/libopenrct2.so+0x10ef8f4)
#11 0x7f9e81c627bf in OpenRCT2::Context::Launch() (/home/janisozaur/workspace/OpenRCT2/build/libopenrct2.so+0x10ee7bf)
#12 0x7f9e81c5b08a in OpenRCT2::Context::RunOpenRCT2(int, char const**) ../src/openrct2/Context.cpp:170
#13 0x56323695b95e in main ../src/openrct2-ui/Ui.cpp:60
Sadly I cannot reproduce it anymore
2018-02-14 09:48:34 +01:00
Hielke Morsink
55979a3fff
Remove and replace C typedefs
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`typedef struct/union/enum name { ... } name_again;` is not needed whe compiling C++, moving the name at the back to be in front of the object and removing `typedef` makes it usable the very same way.
This also replaces typedefs with the using keyword. They have better readability, especially for function pointer types, and would allow more flexibility when used with templates.
2018-02-14 09:42:26 +01:00
Gymnasiast
431c2a4e74
Temporarily fix #7173 : cannot load saves into vanilla
2018-02-14 09:26:59 +01:00
Ted John
9cc8d36a03
Fix #7171 : Clicking any ride that has custom designs crashes
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Wrong argument was being passed to object_entry_get_entry.
2018-02-13 17:30:47 +00:00
Michael Steenbeek
a408747c4c
Use object_entry_get_type() throughout
2018-02-13 16:42:18 +01:00
Aaron van Geffen
3ea6a3ea2f
Implement optional full font hinting for scrolling text (banners).
2018-02-13 10:15:27 +01:00
Aaron van Geffen
bd928bc27e
Make font hinting optional on a per-font basis.
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Previously, hinting could only be disabled globally.
This commit disables hinting if the hinting threshold is set to 0.
Note that this parameter is configurable through config.ini, too.
2018-02-13 10:15:27 +01:00
Aaron van Geffen
1809eec079
Improve TrueType font appearance for scrolling texts.
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This makes the scrolling text drawing code respect banner font y-offset definitions.
Font definitions are also adjusted accordingly. Definitions set prior were ignored
by the game thus far, hence the need for adjustment.
2018-02-13 10:15:27 +01:00
jensj12
02474353e3
Reduce duplicate code
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Fix two cases of duplicated code
2018-02-13 00:11:29 +01:00
Aaron van Geffen
c8b5cbb3e4
Fix cmake build for openrct2-cli on macOS.
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This also removes the globbing for *.m files. As the platform files for macOS
now all use Objective C++ (.mm) instead of Objective C (.m), this is no longer needed.
2018-02-12 23:15:41 +01:00
Michał Janiszewski
7fec13ac74
Apply workaround for old compilers
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https://bugs.launchpad.net/ubuntu/+source/gcc-5/+bug/1568899
2018-02-12 22:24:22 +01:00
Michał Janiszewski
06e139f4cb
Use __builtin_cpu_supports for AVX2 detection
2018-02-12 22:24:22 +01:00
Michał Janiszewski
6a71688db7
Allow specifying cpuid subleaf
2018-02-12 22:24:22 +01:00
Michał Janiszewski
ad27806534
Implement AVX2 masking
2018-02-12 22:24:22 +01:00
Ted John
928ae3b4cd
Fix mistake in ObjectRepository::Create
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Objects that could not be loaded were being returned with a success status causing blanks in the index file.
2018-02-12 21:22:27 +00:00
Ted John
683ffcdadc
Merge pull request #7167 from IntelOrca/refactor/easy-new-object-types
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Refactor things related to object types
2018-02-12 19:43:49 +00:00
Michał Janiszewski
991a8472bf
If forcing IPv4, retry immediately rather than wait 2 minutes
2018-02-12 20:39:47 +01:00
Michał Janiszewski
2e19e6cf0e
Use CURL_IPRESOLVE_V4 option only as fallback for advertising
2018-02-12 20:39:47 +01:00
Michał Janiszewski
759171186c
Make curl resolve over IPv4
2018-02-12 20:39:47 +01:00
Ted John
0433803ae1
Use std::vector for ObjectManager
2018-02-12 17:15:15 +00:00
Michał Janiszewski
3f76bd214f
Const all the painted tile elements
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Extracted from https://github.com/OpenRCT2/OpenRCT2/pull/7036
2018-02-12 16:03:20 +01:00
Ted John
7e01dcdaaf
Remove legacy object list
2018-02-12 12:48:41 +00:00
Ted John
51321a71e7
Get entries directly from object manager
2018-02-12 12:48:41 +00:00
Ted John
d22572d0b9
Remove rct_object_entry_extended
2018-02-12 12:48:41 +00:00
Ted John
4d8fe051e8
Remove most usages of object_entry_groups
2018-02-12 12:48:41 +00:00
Ted John
d905dde070
Simplify selected object flags
2018-02-12 12:48:41 +00:00
Ted John
2da0f86b9b
Merge pull request #7163 from IntelOrca/fix/cold-startup
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Fix cold startup
2018-02-11 22:50:19 +00:00
ZehMatt
4f011163d0
Fix #6667 : Match sample rate to games audio content.
2018-02-11 12:51:33 +01:00
Ted John
0f00659c8e
Do not show file index error if it doesn't exist
2018-02-11 10:39:15 +00:00
Ted John
3c29b15de9
Fix segfault if no RCT2 install path
2018-02-11 10:39:15 +00:00
Ted John
e996c83b70
Create config directory if it doesn't exist
2018-02-11 10:39:15 +00:00
Michał Janiszewski
a9afe3253c
Fix #7160 : Crash when trying to play the Dynamite Dunes scenario
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The fix shouldn't modify guests that don't have any ride set.
This also fixes how peeps get removed and adds name of the offending
guest in the warning message.
2018-02-11 09:47:52 +01:00
Ted John
4dfed04cef
Merge pull request #7161 from janisozaur/deleters-s4importer
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Fix mismatched deallocators in S4Importer.cpp
2018-02-10 22:48:54 +00:00
jensj12
06e52f2d6f
Fix #7137 : Water, gentle and transport rides can only have 1 vehicle... ( #7159 )
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.../train
2018-02-10 19:22:28 +00:00
Michał Janiszewski
30cbd0128f
Fix mismatched deallocator in FileClassifier.cpp
2018-02-10 19:59:49 +01:00
Michał Janiszewski
86ca1581f7
Fix mismatched deallocators in S4Importer.cpp
2018-02-10 19:55:54 +01:00
wolfreak99
204fdaa66a
Correct STR_TILE_INSPECTOR_ENTRANCE_MAKE_USABLE_TIP
2018-02-10 15:22:49 +01:00
Michał Janiszewski
ab6ce6fd13
Don't try removing sprites past the end of list
2018-02-10 13:07:52 +01:00
Michał Janiszewski
73c861ab59
Improve selecting destination station when fixing imported sprites
2018-02-10 13:07:52 +01:00
Michał Janiszewski
61770b1dd7
Fix possibly invalid values of sprite fields on import
2018-02-10 13:07:52 +01:00
Michał Janiszewski
441b7ebe71
Don't try setting null ride type as invented
2018-02-10 13:07:52 +01:00
Michał Janiszewski
4732afa315
Add some bounds checks
2018-02-10 13:07:52 +01:00
Hielke Morsink
8e55c811f6
Check for server version instead of address ( #7155 )
2018-02-09 19:16:54 +00:00
Gymnasiast
f003366d22
Remove STEX selection from Object Selection window
2018-02-09 13:47:15 +01:00
Gymnasiast
3261753510
Ignore missing STEX entries
2018-02-09 13:47:15 +01:00
Gymnasiast
b1ab852fb7
Add object_entry_get_type()
2018-02-09 13:47:15 +01:00
Ted John
504e635933
Merge pull request #7150 from Broxzier/absolute-path
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Make custom paths absolute and show full path in load/save window
2018-02-08 17:25:52 +00:00
Ted John
9f533d7265
Merge pull request #7143 from IntelOrca/refactor/server-list
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Refactor server list
2018-02-08 17:25:37 +00:00
Michael Steenbeek
acc6136847
Do not pack Ride struct
2018-02-08 15:33:43 +01:00
Michael Steenbeek
e2dd629aaf
Remove padding and offsets in Ride struct
2018-02-08 15:33:43 +01:00
Michael Steenbeek
34c8409251
Clean up ride struct and num_riders import, update changelog
2018-02-08 15:33:43 +01:00
Gymnasiast
02196a1919
Fix #3330 : Current number of passengers overflows
2018-02-08 15:33:43 +01:00
Hielke Morsink
ced75956d1
Populate loadsave window with absolute path
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When pressing "up", the code would look for the parent in the given path, which doesn't work well with relative paths. This commit fixes this behaviour.
2018-02-08 14:23:21 +01:00
Hielke Morsink
e1b99479a2
Make custom paths absolute
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Then gCustomUserDataPath and relatant variables are set, they overwrite the gBasePath array, which uses absolute paths. This commit makes the custom paths absolute as well, to prevent issues with assumptions in the code (file dialog for example).
2018-02-08 14:23:21 +01:00
Michał Janiszewski
35b86e3aa1
Fix Android assertion ( #7148 )
2018-02-08 07:47:48 +00:00
Michał Janiszewski
0e032c9ca4
Avoid shifting negative values in Audio.cpp ( #7147 )
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Rather than shifting negative values, which invokes undefined behaviour,
use a multiplication.
2018-02-08 07:47:35 +00:00
Michał Janiszewski
282553f0c5
Upgrade some char arrays to strings
2018-02-07 23:14:29 +01:00
Michał Janiszewski
4c7053f581
Fix remaining usages of strings used in intents
2018-02-07 23:14:29 +01:00
Michał Janiszewski
20f95d073a
Fix remaining uses of WC_LOADSAVE intent
2018-02-07 23:14:29 +01:00
Michał Janiszewski
d08924a9c2
Add missing breaks in WindowManager
2018-02-07 23:14:29 +01:00
Ted John
142facb8a3
Remove Memory::Duplicate and Memory::DuplicateArray ( #7142 )
2018-02-07 19:56:46 +00:00
Ted John
9d50a36f2c
More improvements to server list
2018-02-07 19:23:44 +00:00
Ted John
c7128ec988
Refactor ServerList more
2018-02-07 13:01:36 +00:00
Ted John
c42a63c52c
Refactor memory handling in ServerList more
2018-02-07 12:51:52 +00:00
Ted John
5d51676523
Refactor memory handling in ServerList
2018-02-07 12:51:52 +00:00
Michał Janiszewski
04ea015302
Fix #7135 : Pass save path as std::string, not a pointer ( #7141 )
2018-02-07 12:11:37 +00:00
Ted John
214df1cf75
Fix #6958 : Recent messages are not coloured
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This fix is a workaround to what I believe is a bug in MSVC's optimised code generator. Somehow the casting of a wchar_t to a sint32 is causing some strange behaviour where the number 147 gets changed to 0x??93. Adding a printf to display codepoint was enough to alter the behaviour, making it very difficult to understand what was going on.
2018-02-06 23:29:23 +00:00
Michał Janiszewski
8b72c4f1ad
Fix mismatched deleter in TextureCache ( #7138 )
2018-02-06 20:51:40 +00:00
Ted John
fbf0243aa3
Fix #7136 : Wrong categorisation of objects
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Regression introduced in DuplicateArray when converting CopyArray to memcpy
2018-02-06 18:19:23 +00:00
Ted John
0fc0d16e85
Remove unused String::Substring
2018-02-06 18:19:23 +00:00
Hielke Morsink
b6823242b6
Add temporary fix to make mechanics find ride exits
2018-02-06 19:09:51 +01:00
Hielke Morsink
5e86782f0a
Check for nullptr instead of using !ptr + format document
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This changes all similar checks in the TileInspector file to use `ptr == nullptr` instead of `!ptr`
and applies the coding style.
2018-02-06 19:09:51 +01:00
Hielke Morsink
915dbdf869
Add button to tile inspector to make entrances usable
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With this, entrances and exits that have been moved away from its original XY
location can be made usable. Only one entrance or exit will be usable per
station.
2018-02-06 19:09:51 +01:00
Hielke Morsink
7fe50a481f
Allow building queues from raised/lowered entrances
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The original code assumes the entrance is at the exact same height as the
station, which is not always the case with hacked rides.
2018-02-06 19:09:51 +01:00
Ted John
97032f7044
Merge pull request #7062 from rwjuk/fix7052
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Fix #7052 : Infinite loops occur in track circuit iteration
2018-02-06 11:42:19 +00:00
Ted John
a6cb15c3b6
Merge pull request #7130 from IntelOrca/improve-bad-g1-handling
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Improve bad g1.dat handling
2018-02-06 11:37:22 +00:00
Michael Steenbeek
b78a744b8e
Create footpath_get_edges()
2018-02-06 10:41:31 +01:00
zaxcav
688577375f
Correct identification of thin junctions in the heuristic search.
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Previously, thin junctions were identified based on the permitted edges - i.e. exit edges from the tile. This causes incorrect handling of tiles with 'no entry' signs. In the worst case, this breaks the heuristic search for paths with 'no entry' signs. Correct to identify thin junctions based on all edges rather than only the permitted edges.
Fixes #7125 .
2018-02-06 10:41:31 +01:00
Gymnasiast
cc4f7e144a
Remove most usages of 'new Intent'
2018-02-05 23:23:26 +01:00
Gymnasiast
e3c0f6606d
Clean up Intent.{cpp,h}
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This gets rid of the C transfer functions, add licence and does some alignment fixes
2018-02-05 23:23:26 +01:00
Ted John
f031763531
Use rct_gx for g1
2018-02-05 19:04:01 +00:00
Ted John
b8e93177d8
Use std::vector for g2 and csg
2018-02-05 18:56:03 +00:00
Ted John
b0755123fd
Fix loading of bad g1.dat
2018-02-05 18:47:40 +00:00
Ted John
8e7a0e9110
Fix memcpy to copy_n mistake from 0c71855
2018-02-05 18:32:23 +00:00
Gymnasiast
ba7548089c
Fix warnings when converting RCT1 research
2018-02-05 19:06:10 +01:00
Ted John
76344498bb
Fix outPath not set in platform_get_user_directory
2018-02-05 17:19:39 +00:00
Gymnasiast
34a6b5ef92
Remove __cplusplus ifdefs
2018-02-05 16:20:15 +01:00
Gymnasiast
778ba466c5
Remove almost every extern C block
2018-02-05 16:20:15 +01:00
Marijn van der Werf
941f433aa8
Use Objective-C++ for macOS platform file
2018-02-05 15:34:45 +01:00
Richard Jenkins
9a10218275
Update official domain
2018-02-05 13:32:53 +01:00
Aaron van Geffen
e3db8be68c
Highlight full litter bins, too.
2018-02-05 00:20:12 +00:00
Aaron van Geffen
f5db6dbde9
Replace constants with palette codes.
2018-02-05 00:20:12 +00:00
Aaron van Geffen
ead49fa84e
Name Unk141E9DC as WaterHeight.
2018-02-05 00:20:12 +00:00
Aaron van Geffen
0acf423031
Don't hide water when highlighting vandalism and vomit.
2018-02-05 00:20:12 +00:00
Richard Jenkins
95dfcea6bd
Implement #4984 : Add option to highlight vomit, litter and handymen
2018-02-05 00:20:12 +00:00
Ted John
a84c05f1eb
Fix gcc
2018-02-04 12:40:25 +00:00
Ted John
0c71855769
Replace Memory::Copy with std::copy
2018-02-04 12:40:24 +00:00
Ted John
bb8b6a3f68
Replace Memory::Move with std::copy
2018-02-04 12:40:24 +00:00
Ted John
7851446a6f
Replace Memory::Set with std::fill or similar
2018-02-04 12:35:02 +00:00
Ted John
522e113929
Fix wrong highlighted tab in object selection window
2018-02-04 12:34:41 +00:00
Gymnasiast
ca12a4336b
Fix custom SV4 files crashing the game
2018-02-03 18:48:57 +01:00
Joshua Moerman
5800a0874d
Mac: updates cmake files to reflect previous commit(s)
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The new file Platform.mm added in the previous commit was added
to the XCode project, but not to the cmake files.
I copied the pattern from src/openrct2-ui/CMakeFiles.txt
2018-02-02 23:16:37 +01:00
Michael Steenbeek
9bd812c855
Move most of _legacy.c to C++ ( #7117 )
2018-02-02 23:11:41 +01:00
Brian Callahan
e8484d1816
Fix build on OpenBSD and FreeBSD
2018-02-02 12:41:26 +00:00
Richard Jenkins
172b5907fa
Fix platform functions for macOS
2018-02-02 12:41:26 +00:00
Ted John
87cd9f88b3
Rewrite Platform::GetInstallPath
2018-02-02 12:41:26 +00:00
Michał Janiszewski
da38f36570
Convert Staff.cpp to use more bools
2018-02-01 18:02:10 +01:00
Gymnasiast
d87aa7a845
Remove unused static functions
2018-02-01 14:42:51 +01:00
Gymnasiast
3df60e5acd
Move ttf_sdlport.c to C++
2018-02-01 14:42:51 +01:00
Michał Janiszewski
5fa86b603c
Make some peep functions use bools explicitly
2018-02-01 14:05:45 +01:00
Marijn van der Werf
7efaf3dd80
Decrease dependency of world on windows
2018-02-01 13:59:46 +01:00
Gymnasiast
d91fd1364d
Create passageways in European Extravaganza
2018-02-01 13:52:28 +01:00
Gymnasiast
6c49d45266
Remove unused textinputbuffer.{c,h}
2018-02-01 12:13:11 +01:00
Gymnasiast
1b2c1a4d83
Fix #7111 : Path items appear twice in build menu
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Issue caused by #7106 - fixed it for banners, but forgot to fix it for path bits as well.
2018-02-01 11:39:34 +01:00
Gymnasiast
4f647c24da
Fix mistake in RCT1 object list [ci skip]
2018-01-31 22:09:12 +01:00
Gymnasiast
d6d9627d08
Make official object translations consistent, fix bug
2018-01-31 21:17:27 +01:00
Michael Steenbeek
b4018d398c
Add more object source filters
2018-01-31 13:07:20 +01:00
Michał Janiszewski
8f48da411f
Allocate enough space for scenario name
2018-01-31 07:27:34 +00:00
Michał Janiszewski
7041d0c978
Fix #7085 : Track design placement going over buffer
2018-01-31 07:27:34 +00:00
duncanspumpkin
ac2ad02491
Update name of chairlift flag
2018-01-30 12:53:50 +00:00
duncanspumpkin
d17a9d8f42
Update changelog and network version
2018-01-30 12:53:50 +00:00
duncanspumpkin
4d45053aec
Name animation flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
eb5f8485fa
Name further entry flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
addf087918
Rename additional_animation to animation as it makes more sense
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Label all vehicle animation types based on loading relevant parks
2018-01-30 12:53:50 +00:00
duncanspumpkin
00a9ab1b17
Name every remaining vehicle entry offset!
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Removed redundant comments as some were incorrect and its clear from the code now that the flags are named
2018-01-30 12:53:50 +00:00
duncanspumpkin
5401e69b50
Name vehicle animation offsets
2018-01-30 12:53:50 +00:00
duncanspumpkin
3da6481d14
Name further flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
93d1b7a233
Label vehicle sound2 flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
4171490052
Use flags where known
2018-01-30 12:53:50 +00:00
duncanspumpkin
eaea22dda1
Revert accidental change of comments
2018-01-30 12:53:50 +00:00
duncanspumpkin
24a57fd854
Refactor the powered acceleration calcualtion code
2018-01-30 12:53:50 +00:00
duncanspumpkin
4551f9c04e
Label flags
2018-01-30 12:53:50 +00:00
duncanspumpkin
b97fb5feef
Fix indentation
2018-01-30 12:53:50 +00:00
duncanspumpkin
96f664abb9
Fix Water Ride spinning on slope bug. Name flags. Refactor
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There was a bug in the spinning water ride code that would mean that it would never trigger the stopping of spinning when going up a lift. This mistake was made during implementation of the function.
2018-01-30 12:53:50 +00:00
duncanspumpkin
f9d6203200
Refactor vehicle spinning.
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Fix bug in R8_SPIN and LR_SPIN that would cause vehicles to spin in wrong direction on certain track elements.
Name parameters
Name flag for additional vehicle spinning sprites
Add comments to code to make function easier to understand.
2018-01-30 12:53:50 +00:00
Gymnasiast
5cc21fd21b
Replace NULL with nullptr in C++ files
2018-01-29 21:33:21 +00:00
Gymnasiast
6bd0b2baea
Show ride group name in Object Selection
2018-01-29 20:09:05 +01:00
Gymnasiast
b78e84702d
Always show vehicle name in Research window
2018-01-29 20:09:05 +01:00
Michał Janiszewski
818a71efe8
Add constexprs to TrackData
2018-01-29 15:37:17 +01:00
Gymnasiast
2dc56f4393
Fix renamed define
2018-01-29 14:08:08 +01:00
Hielke Morsink
8fac2e1480
Add guard to ensure game action is registered
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This also reorders the headers, which caused RideDemolishAction to fail compiling, but that's also solved by adding the namespace before the call.
2018-01-29 13:22:13 +01:00
Gymnasiast
e8b2a3df0d
Slight research refactor
2018-01-29 12:52:12 +01:00
Gymnasiast
566f3d901f
Small refactor of research_get_current_item()
2018-01-28 21:39:50 +01:00
rwjuk
f2792688ea
Fix #7084 : SC4 scenario completion not marked correctly
2018-01-28 21:38:37 +01:00
Gymnasiast
0e606c4b8c
Fix research and guest references in RCT1 news items
2018-01-28 21:36:42 +01:00
Gymnasiast
b7ff54480c
Import more RCT1 fields
2018-01-28 21:36:42 +01:00
Michael Steenbeek
9d04593734
Slightly refactor staff_can_ignore_wide_flag()
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This should also take care of some compilers failing.
2018-01-28 19:31:51 +01:00
Gymnasiast
68516fc2bb
Import RCT1 research progress
2018-01-28 19:03:33 +01:00
Gymnasiast
4780ae6e3d
Import RCT1 parks with an interest rate of 1%
2018-01-28 15:38:09 +01:00
Gymnasiast
658131bfec
Fix import of RCT1 vintage cars
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They only had one colour in RCT1.
2018-01-28 14:38:11 +01:00
pss9205
d6bf08e407
Fix #7030 : Ride reliability underflows
2018-01-28 12:51:45 +01:00
Gymnasiast
f217582f8e
Revert "Add default exit value to staff_can_ignore_wide_flag"
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AppVeyor fails because the code is unreachable.
This reverts commit a7c7dc68e3
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2018-01-28 12:13:47 +01:00
Gymnasiast
981b67a90f
Reorder edge textures
2018-01-27 23:22:24 +01:00
Michał Janiszewski
a7c7dc68e3
Add default exit value to staff_can_ignore_wide_flag
2018-01-26 20:29:37 +01:00
Ted John
8f1100c986
Merge pull request #7066 from IntelOrca/refactor/memory-operations
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Refactor memory operations 1
2018-01-26 11:41:19 +00:00
Richard Jenkins
f1df94b6d1
Standardise caret with TextInput window
2018-01-25 10:56:35 +01:00
Ted John
df26354376
Fix drawing glyphs in OpenGL
2018-01-24 18:49:30 +00:00
Richard Jenkins
daecb02d00
Fix macOS build use uint32 rather than char32_t
2018-01-23 21:45:58 +00:00
Gymnasiast
2c8ab6fb68
Fix #7065 : Guests cannot enter Great Wall Of China scenario
2018-01-23 19:03:00 +01:00
Richard Jenkins
1fc32182af
Fix #6314 : SV4s do not mark corresponding scenario as completed
2018-01-23 18:42:00 +01:00
Ted John
8304f01aef
Fix #5809 : Support Steam RCT1 file layout
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Checks RCTdeluxe_install sub directory for csg1.1 and csg1i.dat when loading CSG images.
2018-01-23 18:28:33 +01:00
Hielke Morsink
c965f854d8
Add maximum number of lines in console window
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Changed the container type from a vector to a deque, as that supports FIFO with random access.
2018-01-23 16:43:33 +01:00
Hielke Morsink
7c0bcc2c34
Handle codepoints for text colour in a nicer way
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This replaces a couple more buffers with std::strings and makes {WINDOW_COLOUR_2} the default colour when adding a new line. Codepoints for any other colour will be added, and overwrite the codepoint that gets calculated in `console_draw` (which is only there for when the user has text set to black).
2018-01-23 16:43:33 +01:00
Hielke Morsink
3633d56e3e
Refactor and cleanup in-game console to use C++ strings
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Instead of storing the console text in one large buffer, it gets stored in a vector of strings. This makes the code easier to understand, as the `std::string`s now handle the buffer lenghts, instead of doing that manually and bloating the code with it, but at the cost of some performance (not noticable though). This fixes an issue where the buffer would be cut off when the total length exeeded the buffer length.
With this commit printed warnings and errors will have a red and yellow colour. It looks like this was intended, but it didn't work before, and makes `gfx_draw_string` and related functions take const strings.
2018-01-23 16:43:33 +01:00
pss9205
6b716dc157
Fix #7021 : Extra rating factors overflow the vehicle tab in Korean ( #7073 )
2018-01-23 16:06:37 +01:00
Gymnasiast
9a362a8aa3
Import RCT1 gardens correctly
2018-01-22 20:25:29 +01:00
Gymnasiast
498ca56f57
Fix unicode values of some characters
2018-01-22 12:16:22 +01:00
Gymnasiast
6bf09e7abb
Add preview images for RCT1 edge styles
2018-01-22 11:44:38 +01:00
ZehMatt
1f5140ae94
Fix benchgfx attemping to render unloaded parks.
2018-01-21 21:46:11 +00:00
ZehMatt
abd74dbb1e
Add exception handling in LoadParkFromFile.
2018-01-21 21:46:11 +00:00
Michael Steenbeek
fdeaaa5631
Allow selecting RCT1 map edges in land tool
2018-01-21 17:18:00 +01:00
Ted John
02d783a993
Fix build
2018-01-21 12:41:42 +00:00
Ted John
cebe13984f
Remove most of remaining memory functions from libopenrct2ui
2018-01-21 11:17:41 +00:00
Ted John
131286f758
Refactor memory handling in OpenGLShaderProgram.cpp
2018-01-21 11:17:41 +00:00
Ted John
7f8b795842
Refactor memory handling in EditorObjectSelection.cpp
2018-01-21 11:17:41 +00:00
Ted John
589e0f40d0
Refactor memory handling in Map.cpp
2018-01-21 11:17:41 +00:00
Ted John
cb44dc5c21
Fix changelog
2018-01-21 11:17:41 +00:00
Ted John
b52333f532
Refactor memory handling in TitleScenarioSelect.cpp
2018-01-21 11:17:40 +00:00