zsilencer
9ac89c2b5e
remove directsound and get sound working for linux native
2015-09-23 09:42:55 -06:00
IntelOrca
bea74ee261
make all file IO utf8 compatible, fixes #1847
2015-08-29 13:13:23 +01:00
Gymnasiast
4d7a81bfe0
Remove unnecessary duplicate address, use more string constants
2015-08-27 16:44:18 +02:00
IntelOrca
1a877e637d
refactor sprite_invalidate
2015-08-22 11:56:32 +01:00
zsilencer
7322307a04
fix issues with pausing in multiplayer
2015-08-19 20:34:52 -06:00
zsilencer
5bb3218d4c
make desync detection work again
2015-08-19 19:07:11 -06:00
Runelaenen
3b1708f1be
Wrong logging fixed
2015-08-19 23:09:54 +02:00
Runelaenen
d34a446d61
Easier saving
...
Replace Save game functionality and add 'save game as' function
2015-08-19 22:02:06 +02:00
medsouz
150fe74e4e
Remove unused code
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0x009DEA5C is set but never read
0x009AAC73 is normally set to 0 when the screen resolution is changed to
delay saving the config. This is no longer neccesary in OpenRCT2
2015-08-16 15:30:37 -04:00
Ted John
5452eb9b73
Merge pull request #1798 from medsouz/documentaddresses
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Document various memory addresses
2015-08-16 18:43:20 +01:00
medsouz
ca1a1e0ddd
Document various memory addresses
2015-08-16 13:05:49 -04:00
IntelOrca
4f8e289e79
finish server list and fix a couple of multiplayer issues
2015-08-16 17:29:47 +01:00
IntelOrca
9746bccbf6
improve multiplayer
2015-08-15 23:19:15 +01:00
zsilencer
ad70dbb84c
map load on join
2015-08-14 09:13:40 -06:00
zsilencer
111a2e8198
fix another source of nondeterminism
2015-08-14 09:13:40 -06:00
zsilencer
5dab3be1d7
fix view position when loading map over network
2015-08-14 09:13:40 -06:00
zsilencer
3a26f56000
fix path placement for network
2015-08-14 09:13:40 -06:00
zsilencer
584b34e6d5
fix game_command_create_ride for network
2015-08-14 09:13:39 -06:00
zsilencer
04dedbcec4
fix scenery placement issue over network
2015-08-14 09:13:39 -06:00
zsilencer
149b3d86af
network refactoring
2015-08-14 09:13:30 -06:00
zsilencer
f883e7a8da
get game commands working a bit better
2015-08-14 09:13:30 -06:00
zsilencer
6c571bab00
convert network to c++
2015-08-14 09:13:30 -06:00
zsilencer
df7f576e05
map loading over network
2015-08-14 09:13:29 -06:00
IntelOrca
196e6eb675
get basic network game working
2015-08-14 09:13:17 -06:00
Gymnasiast
86bcbafc01
Rename finance_mark_loan_settings_as_legitimate() to finance_update_loan_hash()
2015-08-13 09:00:49 +02:00
Gymnasiast
e9637978a1
Fix cheat detection when using Scenario Options in-game, rename sub_69E869()
2015-08-12 16:12:34 +02:00
IntelOrca
be4ee45d66
convert more platform functions over to utf8 and close #1713
2015-08-04 21:41:45 +01:00
IntelOrca
799cb53ec7
implement utf8, part 18
2015-08-01 10:20:59 +01:00
IntelOrca
5f69e6f37a
add cycle day / night
2015-07-24 22:58:41 +01:00
zsilencer
c0354fb16a
fix #1645
2015-07-19 12:38:29 -06:00
IntelOrca
7cddad5026
implement game_command_create_ride
2015-07-16 01:38:28 +01:00
zsilencer
af68e9d9ea
fix #1590
2015-07-12 20:23:58 -06:00
IntelOrca
3ffffc699c
clean up and remove various callprocs
2015-07-12 01:46:52 +01:00
zsilencer
6e3ff0e1df
refactor tween reset
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Conflicts:
src/game.c
2015-07-11 12:30:39 +01:00
zsilencer
b876591543
use SDL_RWops for save games
2015-07-11 12:27:46 +01:00
zsilencer
e8d8f7c684
fix invalidation issue with picked up staff
2015-07-10 21:01:58 -06:00
Duncan Frost
82b60c1a56
Implement game_command_remove_ride_entrance_or_exit
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Fix bug in entrance placement that caused moving entrances/exits to fail
2015-07-08 20:47:27 +01:00
Duncan Frost
b22f6f401a
Implemented game_command_place_ride_entrance_or_exit
2015-07-08 20:12:17 +01:00
IntelOrca
f0bba54e79
uncapped FPS: fix viewport chopiness and reset after park load
2015-07-04 23:51:23 +01:00
zsilencer
76b231c150
add option to uncap fps, and fix #1470
2015-07-04 13:14:14 -06:00
zsilencer
9578606251
implement game_command_set_water_height
2015-06-29 11:49:17 -06:00
IntelOrca
c3d5d5f6c2
implement game_command_set_ride_vehicles
2015-06-29 16:14:56 +01:00
Ted John
b1b61e7df5
Merge pull request #1509 from duncanspumpkin/map_functions
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Map functions
2015-06-28 18:03:53 +01:00
Duncan Frost
5e3df22414
Implemented map element remove. Small tidy of functions in game.c.
2015-06-28 13:31:46 +01:00
IntelOrca
36d6ea7a6e
fix setting brakes speed on current track and implement game command
2015-06-28 11:44:46 +01:00
IntelOrca
457e7862b3
prepare track place and remove game commands
2015-06-27 17:53:28 +01:00
Robert Jordan
5645d8bd8a
Added Game Speed command
2015-06-25 11:19:23 -04:00
Duncan Frost
f36d17651d
Implemented game_command_place_fence.
...
There are a couple of bugs involveing signs.
2015-06-21 11:43:52 +01:00
IntelOrca
ce924b4b1b
add new custom title sequence to celebrate 0.0.2 release
2015-06-14 21:01:48 +01:00
zsilencer
d2b565b283
game_command_place_large_scenery
2015-06-14 05:56:41 -06:00
IntelOrca
0dd749baac
refactor window event calls
2015-06-09 18:29:02 +01:00
IntelOrca
dc3fe2a6c8
remove commented out CALLPROCs and CALLFUNCs
2015-06-09 15:09:45 +01:00
Robert Jordan
fcbe561ad8
Decompiled Ride Prices
2015-06-08 21:28:07 -04:00
LRFLEW
c0f376aa77
fixed naming convention
2015-06-07 17:20:46 -05:00
LRFLEW
d3a6965f95
Made window_loadsave_open accept a default file name
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This fixes #1231 , #1245 , and adds room for future work, such as porting
track saving.
2015-06-07 17:12:17 -05:00
LRFLEW
75903ec2d9
Fixed opening save game not changing recommended name
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It was originally handled by load_game(), but was changed when the
loadsave window was implemented.
2015-06-07 15:20:46 -05:00
Duncan Frost
3bd3fccb57
Fix rotation disapearing sprites
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This was caused by the sprite quadrant assignment not being reset when a new rotation was assigned
2015-05-30 10:15:29 +01:00
IntelOrca
101fed0dd9
refactor g1Elements pointer and implement sub_68371D
2015-05-28 00:17:22 +01:00
Ted John
3f71502718
Merge pull request #1107 from zsilencer/decompiling
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game_command_place_scenery
2015-05-21 21:20:22 +01:00
IntelOrca
6135b9204d
fix #1118
2015-05-21 03:11:53 +01:00
zsilencer
9ee4b64fa1
game_command_place_scenery
2015-05-20 19:21:13 -06:00
Duncan Frost
d3587c2fc5
Fix #1103 and #483
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Measurement close is now correctly called when the ride measurement window is closed.
When quiting a scenario tool_cancel is called to also reset the scnery selection mode
2015-05-20 19:18:54 +01:00
Robert Jordan
6faaca53aa
Added game speed button and other changes
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Game speed button with up to 4/5 speeds.
Debugging tools option to enable non-playable changes.
Cheat window is now a setting.
Game speeds 5-7 are removed.
Game speed 8 added with enabling debugging tools.
Windows and news ticker update once per tick instead of based on game
speed.
2015-05-18 18:15:43 -04:00
IntelOrca
f7972f0d48
Merge branch 'land-rights-tool' of https://github.com/trigger-death/OpenRCT2 into trigger-death-land-rights-tool
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Conflicts:
data/language/english_uk.txt
2015-05-15 22:10:13 +01:00
Robert Jordan
09cc46c1e6
Almost finished land rights tool
2015-05-15 11:28:27 -04:00
Duncan Frost
822c3f6932
Added game_command_place_track
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Requires extensive testing.
Fixed a bug in the tracks.idx that would cause crash on track load fail.
2015-05-13 19:19:37 +01:00
Robert Jordan
9e5cb40ab4
Added INPUT_FLAG_VIEWPORT_SCROLLING check
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Before it was checking if any flags were set, and not just
INPUT_FLAG_VIEWPORT_SCROLLING.
2015-05-08 12:14:10 -04:00
Robert Jordan
c25ef45827
Named 2 input flags, and dropdown fix
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Named INPUT_FLAG_1 to INPUT_FLAG_DROPDOWN_STAY_OPEN
Named INPUT_FLAG_2 to INPUT_FLAG_DROPDOWN_MOUSE_UP
placed RCT2_ADDRESS_INPUT_FLAGS where valid and replaced all bitwise
references to it with appropriate input flags.
Changed ride view dropdown to hold only as it should be.
2015-05-07 14:31:11 -04:00
zsilencer
a8a434e261
game_command_place_banner
2015-04-25 09:21:35 -06:00
zsilencer
c40a6f4789
game_command_remove_banner
2015-04-25 09:21:11 -06:00
zsilencer
b8657da99f
game_command_set_banner_colour
2015-04-25 09:21:11 -06:00
zsilencer
4379df67c4
game_command_set_large_scenery_colour
2015-04-25 09:21:11 -06:00
zsilencer
1782a62055
game_command_set_fence_colour
2015-04-25 09:21:11 -06:00
zsilencer
e7d3d8b19d
game_command_set_scenery_colour
2015-04-25 09:21:11 -06:00
zsilencer
ed709b8353
game_command_remove_large_scenery
2015-04-25 09:21:11 -06:00
zsilencer
ea75926a6c
game_command_set_ride_appearance
2015-04-25 09:20:47 -06:00
zsilencer
16cb732533
game_command_remove_scenery
2015-04-25 09:20:46 -06:00
zsilencer
68d7f84098
rename 0x80000000 to MONEY32_UNDEFINED
2015-04-25 09:20:46 -06:00
zsilencer
e2d386edbc
game_command_remove_fence
2015-04-25 09:20:15 -06:00
zsilencer
9bd620cd99
game_command_raise_water, game_command_lower_water, suggested changes
2015-04-25 09:20:15 -06:00
zsilencer
af46537667
game_command_raise_land, game_command_lower_land
2015-04-25 09:20:15 -06:00
zsilencer
623e607dfd
game_command_fire_staff_member
2015-04-25 09:20:15 -06:00
zsilencer
97bd30ece7
game_command_set_staff_patrol
2015-04-25 09:20:15 -06:00
zsilencer
ab9e250abe
game_command_set_staff_order
2015-04-25 09:20:14 -06:00
zsilencer
08a5bea762
game_command_demolish_ride
2015-04-25 09:20:14 -06:00
IntelOrca
b1d6c34a00
implement money_effect_create
2015-03-31 03:23:40 +01:00
IntelOrca
851b0819b9
clean up many CALL_PROCs and implement a few functions
2015-03-31 02:21:30 +01:00
IntelOrca
d1e4fe8060
implement scenery_set_default_placement_configuration
2015-03-29 02:29:07 +01:00
IntelOrca
745614c959
refactor misc. sprites and implement jumping_fountain_begin
2015-03-23 10:39:47 +00:00
IntelOrca
7d383a586e
implement map_update_tiles, grass growing and scenery aging
2015-03-22 17:04:50 +00:00
Duncan Frost
4171289050
Added game_command_set_ride_setting.
2015-03-20 22:33:06 +00:00
IntelOrca
cd16af0f60
add some event handlers for invalidating map objects
2015-03-18 19:52:45 +00:00
Duncan Frost
a04de29bf8
Finish refactor of object_list.c
2015-03-07 12:45:13 +00:00
Duncan Frost
936f2f127f
Refactor of object_list.c
2015-03-07 11:13:10 +00:00
Duncan Frost
013be11aed
Refactored water and entrance paint functions
2015-03-01 21:06:51 +00:00
Gericom
ec3e7edcec
Implemented paint_ride_entry
...
Translated ride names and descriptions! (only the names in the scenario
editor are still in english somehow)
2015-02-26 14:47:34 +01:00
IntelOrca
5912b412c7
fix autosave bug, fixes #855
2015-02-24 00:30:25 +00:00
IntelOrca
7fbcc3598d
ensure scenario path is set when loading a saved game
2015-02-22 18:24:19 +00:00
IntelOrca
a3df2527b0
implement autosaving, closes #778
2015-02-21 11:05:15 +00:00
IntelOrca
2ab48c998e
Merge branch 'set-ride-status' into develop
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Conflicts:
src/ride/track.h
2015-02-17 17:00:47 +00:00