- Feature: [#20376] Add Ukrainian language.
- Feature: [#20709] [Plugin] Plugins can now check metadata from all registered plugins.
- Feature: [#21376] Add option to reload an object (for object developers).
- Feature: [#21413, OpenSFX#19] Add log flume lift sound effect (when “chainlift” is enabled).
- Feature: [#21455] Add option to control hidden scenery.
- Feature: [objects#282] Added RCT1 beta terrains.
- Improved: [#20093] Use new colours for guests’ clothing when they spawn.
- Improved: [#21356] Resize the title bar when moving between displays with different scaling factors on Windows systems.
- Improved: [#21388] Tooltips will now show even when an error message is present.
- Improved: [#21423] Add mechanism to allow building partly underground.
- Improved: [objects#272, objects#276, objects#277, objects#278, objects#279, objects#280, objects#281] Add most remaining ports of RCT1 ride and vehicle objects (for import only).
- Improved: [objects#275, objects#284, objects#286] Add remaining RCT1 walls (for import only).
- Change: [#21350] Group Dodgems and Flying Saucers vehicles.
- Change: [#21453] Reintroduce lost RCT1 Jet skis colour presets to the boat hire.
- Change: [objects#285] Mark old reversed train objects as compatibility objects.
- Fix: [#17610] Some scenery items are unavailable in RCT1 scenarios.
- Fix: [#18963] Research table in parks from Loopy Landscapes is imported incorrectly.
- Fix: [#20164] Grass and Rock terrain objects cannot be de-selected.
- Fix: [#20907] RCT1/AA scenarios use the 4-across train for the Inverted Roller Coaster.
- Fix: [#21037] Map animations in the title sequence are stuck.
- Fix: [#21208] Error message will stay open only for a brief moment when the game has been running a while.
- Fix: [#21220] When creating a new park from a SC4 file, the localised park name is not applied.
- Fix: [#21286] Cannot build unbanking turns with RCT1 vehicles.
- Fix: [#21288] Text overlaps in the “About ‘OpenRCT2’” window for Arabic, Chinese, Japanese, Korean and Vietnamese.
- Fix: [#21310] Some half loop elements require more clearance than their upward/downward counterparts.
- Fix: [#21318] Virtual Floor for building scenery is not properly invalidated.
- Fix: [#21330] Tooltips from dropdown widgets have the wrong position.
- Fix: [#21332] Mini Helicopters and Monorail Cycles ride types are swapped in research within RCT1 scenarios.
- Fix: [#21343] “Pause” and “Build Path” hotkeys do not work if top toolbar is hidden.
- Fix: [#21347] Too many options are hidden if the platform has no file picker.
- Fix: [#21350] Maze and Mini Golf track designs from RCT1 not shown in track designs list.
- Fix: [#21425] Additional missing/misplaced land & construction rights tiles in Japanese Coastal Reclaim.
- Fix: [#21484] Upkeep costs for some rides/facilities/shops are not calculated correctly.
- Fix: [#21498] Crash when the size of text can’t be determined.
- Fix: [objects#262, objects#263, objects#265, objects#266, objects#267, objects#268, objects#270, objects#271, objects#283] Various errors in expansion pack objects (original bug).
- Fix: [OpenSFX#18] B&M Roar sound effect not looping correctly.
- Feature: [#21062] [Plugin] Add API for managing a guest's items.
- Improved: [#18632, #21306] Land ownership and construction rights are now shown on top of the water.
- Improved: [#20951] Activate OpenRCT2 window after using native file dialog on macOS.
- Improved: [#21184] The construction marker for rides, paths and large scenery is now shown on top of the water.
- Improved: [#21192] Tooltips will now follow the cursor.
- Improved: [#21227] Entrance style dropdown is now sorted alphabetically everywhere.
- Change: [#21200] Raise maximum lift speeds of the Reverser Coaster, Side Friction Coaster, and Virginia Reel for RCT1 parity.
- Change: [#21225] Raise maximum allowed misc entities to 1600.
- Fix: [#19494] RCT1 fence gate walls not imported properly if they were placed on slopes.
- Fix: [#20196] New scenarios start with an incorrect temperature.
- Fix: [#20255] Images from the last hovered-over coaster in the object selection are not freed.
- Fix: [#20616] Confirmation button in the track designer’s quit prompt has the wrong text.
- Fix: [#20628] Moving caret using Ctrl+left can move too far when using a multibyte grapheme.
- Fix: [#20631] IME window not positioned correctly.
- Fix: [#20845] Trying to save under a folder with no write permissions causes a crash.
- Fix: [#21054] “No entrance” style is selected by default in the track designer.
- Fix: [#21145] [Plugin] setInterval/setTimeout handle conflict.
- Fix: [#21157] [Plugin] Widgets do not redraw correctly when updating disabled or visibility state.
- Fix: [#21158] [Plugin] Potential crash using setInterval/setTimeout within the callback.
- Fix: [#21171] [Plugin] Crash creating entities with no more entity slots available.
- Fix: [#21178] Inca Lost City’s scenario description incorrectly states there are height restrictions.
- Fix: [#21179] Additional missing land/construction rights tiles in Inca Lost City & Renovation.
- Fix: [#21198] [Plugin] Setting brake or booster speeds on a tile element doesn’t work.
- Fix: [#21290] Sound keeps playing when paused from fast-forward mode.
- Fix: [#21291] Hungry guests heading to any flat ride do not count for warning threshold (original bug).
- Fix: [#21309] Africa - Oasis & Blackpool Pleasure Beach’s monorails are built outside the park’s land rights.
- Fix: [#21316] Isolated land for sale tile on Extreme Hawaiian Island.
* Add API for guest items in openrct2.d.ts
* Create GuestItem interfaces
* Set fields to readonly and add documentation
* Implement getting items array
* Implement checking if a guest has an item
* Implement removing items from guests
* Implement giving a guest an item
* Re-merge GuestItemType with FoodDrinkType
* Add more data validation for the EnumMaps
* Update versioning and changelog
* Add some errors to the give_item method
* Bump network version
* Update VoucherType to if/else
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
* Add static_assert to ScGuest.hpp
---------
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
- Feature: [#12078] Add shortcut key for toggling wall slope.
- Feature: [#19919] Add diagonal brakes and diagonal block brakes to most coaster types.
- Feature: [#20141] Add additional track pieces to the Giga Coaster.
- Feature: [#20825] Made setting the game speed a game action.
- Feature: [#20830] Display author field on scenery window.
- Feature: [#20853] [Plugin] Add “BaseTileElement.owner” which is saved in the park file.
- Feature: [objects#257] Re-introduce the RCT1 road, which does not have handrails.
- Feature: [OpenMusic#46] Added Mystic ride music style.
- Feature: [OpenMusic#50] Added Rock style 4 ride music.
- Improved: [objects#261] Add composer credits on all RCT2 music objects.
- Change: [#20790] Default ride price set to free if park charges for entry.
- Change: [#20880] Restore removed default coaster colours.
- Change: [#21102] The money effect will now update even when the game is paused.
- Change: [objects#244] Update sort priorities for expansion scenery groups.
- Change: [objects#256] Use recoloured RCT2 artwork on the Fruity Ices Stall, rather than the (slightly different) RCT1 artwork.
- Fix: [#5677] Balloons pass through the ground and objects.
- Fix: [#12299] Placing ride entrances/exits ignores the Disable Clearance Checks cheat.
- Fix: [#13473] Guests complain that the default Circus price is too high.
- Fix: [#15293] TTF fonts don’t format correctly with OpenGL.
- Fix: [#16453] Tile inspector invisibility shortcut does not use a game action.
- Fix: [#16926] When multiple vehicles are grouped in research, only one of them is unlocked.
- Fix: [#17774] Misplaced/missing land and construction rights tiles in RCT1 & RCT2 scenarios.
- Fix: [#18199] Dots in the game save’s name no longer get truncated.
- Fix: [#19722] “Forbid tree removal” restriction doesn’t forbid removal of large scenery tree items.
- Fix: [#20253] Crash when displaying a Lay-Down RC’s half loop.
- Fix: [#20356] Cannot set tertiary colour on small scenery.
- Fix: [#20624] Scrolling text glitches after language is changed.
- Fix: [#20679] Android: game crashes at launch.
- Fix: [#20737] Spent money in player window underflows when getting refunds.
- Fix: [#20747] Staff speed cheat not applying to newly hired staff, UI not showing the current applied speed.
- Fix: [#20778] [Plugin] Incorrect target api when executing custom actions.
- Fix: [#20807] Tertiary colour not copied with small scenery.
- Fix: [#20964] Crash when player connects to server with a group assigned that no longer exists.
- Fix: [#20995] TTF fonts don’t support hinting, outlines, or insets with OpenGL.
- Fix: [#21042] Peeps don’t render properly in S4 parks.
- Fix: [objects#246, objects#248] Some objects are incorrectly marked as originating from RCT1.
- Fix: [objects#260] Submarine Ride has its capacity listed incorrectly.
* Set default ride price to 0 if park entrance fee is > 0
* Update changelog and network version
* Update distribution/changelog.txt
Co-authored-by: Matt <5415177+ZehMatt@users.noreply.github.com>
---------
Co-authored-by: Matt <5415177+ZehMatt@users.noreply.github.com>
- Feature: [#15660] Ability to show window buttons on the left.
- Feature: [#20680] New title sequences (https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.6).
- Feature: [OpenMusic#41] Official Title Theme by Allister Brimble.
- Improved: [#20119, #20243] Add new colour presets to several roller coasters (using the new colours).
- Improved: [#20393, #20410] Add Cyrillic characters Ґґ, Ѕѕ, Єє, Іі, Її, and Јј to the sprite font.
- Change: [#19785] OpenMusic is now selected by default when opening SC4/SC6 - or creating new - scenarios.
- Change: [#20110] Fix a few RCT1 build height parity discrepancies.
- Change: [#20550] Change SEK conversion rate from 1 GBP to 0.1 GBP.
- Fix: [#6152] Camera and UI are no longer locked at 40 Hz, providing a smoother experience.
- Fix: [#9534] Screams no longer cut-off on steep diagonal drops.
- Fix: [#17666] Using the mountain tool near the edge of the map with clearance checks disabled causes visual glitches.
- Fix: [#19450] The correct element is now auto-suggested when building a Medium Half Loop backwards.
- Fix: [#19735] Server unable to advertise to master server after a connection loss.
- Fix: [#19822] Tile inspector does not deep copy banners.
- Fix: [#19823] Parkobj: disallow overriding objects of different object types.
- Fix: [#19878] Unresearched scenery can be placed via prebuilt rides.
- Fix: [#20083] Cannot use terrain surfaces with ID > 32 and terrain edges with ID > 16.
- Fix: [#20089] Potential crash when a window is closed from another window.
- Fix: [#20103] [Plugin] Crash when custom plugin actions fail due to immutable state.
- Fix: [#20111] All coaster types can access the new diagonal slope pieces.
- Fix: [#20155] Fairground organ style 2 shows up as regular music, rather than for the merry-go-round.
- Fix: [#20260] Ride locks up when inspecting/fixing staff member is fired.
- Fix: [#20262] Title screen music missing when “random” title music is selected and RCT1 is no longer linked.
- Fix: [#20310] Map animations are not created on the title screen.
- Fix: [#20342] Large Half Loop (left) now only appears once in the special elements dropdown.
- Fix: [#20361] Crash when using random map generation.
- Fix: [#20364] Adding too much money with cheats causes an overflow.
- Fix: [#20365] Money cheat input does not support negative values.
- Fix: [#20389] Reversed vehicles are now correctly banked on diagonal slopes.
- Fix: [#20413] Crash when attempting to navigate an empty console history.
- Fix: [#20417] Plugin/custom windows are missing the left border in the title bar.
- Fix: [#20429] Error window tooltip not closing after 8 seconds.
- Fix: [#20456] Downward large half loops on flying coasters (fly-to-lie) are now correctly named.
- Fix: [#20484] Console caret not properly updated when using command history.
- Fix: [#20496] Ride rating requirements for compact inverted coasters is no longer relaxed.
- Fix: [#20543] Crash using show segments height from debug paint options.
- Fix: [#20607] Infinite loop when renaming rides with default names longer than 32 bytes.
- Fix: [#20642] Track list is sometimes empty due to uninitialized data for the filter string.
- Fix: [#20659] Phantom rides remain when closing construction window while paused.
- Fix: [#20672] Maze ghost elements incorrectly displayed.
- Fix: [#20684] Footpath additions getting removed by Miniature railway ghost elements.
- Fix: [#20693] Incorrect information shown when hovering over station when another station before it was removed.
- Fix: [#20739] Build version info on title screen leaving stray pixels when the camera is moved.
* Rename large half loops in TrackElemType namespace
* Fix large half loop positions in DropdownOrder
* Fix comments for medium loops
* Fix medium half loop order in gTrackCurveChain
Wrong piece was auto-suggested when building backwards.
* Swap names of painting functions
* Rename TrackElemType for Flying Coaster
* Swap names of Flying Coaster painting functions
* Swap Flying Coaster VehicleSubpositionData names
* Swap FlyingCoaster TrackBlock names
* Fix Flying Coaster track elem flags and comments
* Fix ZeroGRoll comments in TrackData.cpp
* Update changelog.txt
* Bump network version
* Remove flag RIDE_TYPE_FLAG_HAS_NO_TRACK (#20239)
* Fix a couple of logical conditions in entity/Staff.cpp
* Bump NETWORK_STREAM_VERSION and add myself to contributors.md
* Disallow firing staff who are currently fixing or inspecting rides
* Disable fire button when staff member is inspecting/fixing a ride
* Add changelog entry
* Up network version
* Improve error message
---------
Co-authored-by: Rik Smeets <30838294+rik-smeets@users.noreply.github.com>