Michael Steenbeek
ef2477901e
Merge pull request #15278 from Gymnasiast/fix/3868-opengl-ttf
...
Get basic TTF support working in OpenGL
2021-08-27 02:00:45 +02:00
Hielke Morsink
f9c4bb2757
Remove unused persistentChunks argument ( #15290 )
2021-08-26 23:00:12 +02:00
ζeh Matt
01c808c601
Remove unused argument of wooden_(a|b)_supports_paint_setup
2021-08-26 20:54:06 +03:00
Ted John
6e2b79a895
Get basic TTF support working in OpenGL
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co-authored-by: Michael Steenbeek <m.o.steenbeek@gmail.com>
2021-08-26 19:46:18 +03:00
ZehMatt
de364aa15a
Rename type SpriteBase to EntityBase
2021-08-26 15:37:16 +03:00
ZehMatt
20d3b50771
Correct includes for EntityBase.h
2021-08-26 15:33:53 +03:00
ZehMatt
eeb5c64119
Rename SpriteBase.h to EntityBase.h
2021-08-26 15:33:50 +03:00
duncanspumpkin
cdf1c3b1b8
Move s6 into rct2 header
2021-08-26 12:44:26 +01:00
Duncan
b97c46421e
Move all RCT1 to RCT1 namespace ( #15283 )
2021-08-25 20:44:24 +01:00
ζeh Matt
4d261b389c
Merge pull request #15280 from ZehMatt/refactor/gfx-draw-const
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Cleanup DrawSpriteArgs
2021-08-25 07:15:00 -07:00
Duncan
c209021229
Remove unused serialiser trait ( #15279 )
2021-08-25 14:03:48 +01:00
ZehMatt
8fa4823055
Pass rct_drawpixelinfo as explicit argument, make DrawSpriteArgs const
2021-08-25 15:37:44 +03:00
Duncan
008f106242
Add constants for golf flags ( #15072 )
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* Add constants for golf flags
* Reorg SubPositionData for minigolf
* Add enum for golf states
* Add golf animation enum
* Fix names of animations
* Correct spleing
* Revert stray change
2021-08-25 11:08:57 +01:00
ζeh Matt
eccbbdbe59
Use inline for direction functions in Location.hpp
2021-08-25 00:07:25 +02:00
ζeh Matt
55add9883f
Implement DirectionFlipXAxis
2021-08-24 22:57:13 +02:00
Duncan
d2aca03ff6
Fix #15271 . Use formatter to pass description args to text input ( #15272 )
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* Fix #15271 . Use formatter to pass description args to text input
Originally passed the variables via global vars which were not updated to 32bit during recent refactors. This removes the global and makes the interface cleaner and corrects the type
* Fix size of arguments
2021-08-24 19:12:05 +01:00
Duncan
201a94f7e6
Add overloads to take CoordsXYZ ( #15253 )
2021-08-24 16:26:52 +01:00
Hielke Morsink
e48dd2d32b
Remove utf-8 BOM from source files ( #15270 )
2021-08-23 21:18:25 +02:00
Hielke Morsink
956e77f4c3
Use [[nodiscard]] for allocator and RAII functions ( #15244 )
2021-08-23 20:09:43 +02:00
ZehMatt
c858f21845
Default initialize members the same way across the file
2021-08-23 14:41:18 +03:00
ZehMatt
07ceec6b60
Make all location types constexpr
2021-08-23 14:35:58 +03:00
frutiemax
046c060e74
Part of #13874 : Replace Track Sequence properties
2021-08-22 18:01:03 -04:00
frutiemax
a29b369ff8
Part of #13874 : Replace Sequence Element Wall table
2021-08-22 17:58:52 -04:00
frutiemax
382315b2c3
Part of #13874 : Replace block tables
2021-08-22 17:57:56 -04:00
frutiemax
b5219d76d8
Part of #13874 : Replace pricing tables
2021-08-22 17:55:17 -04:00
frutiemax
780eb4f287
Part of #13874 : Replace piece lengths
2021-08-22 17:53:38 -04:00
frutiemax
716dd3dcb6
Part of #13874 : Replace mirror maps
2021-08-22 17:52:56 -04:00
frutiemax
72e6f9a694
Part of #13874 : replace height markers positions tables
2021-08-22 17:52:19 -04:00
frutiemax
1bfa26e4c5
Part of #13874 : replace flags table
2021-08-22 17:51:35 -04:00
frutiemax
675777efaf
Part of #13874 : replace curvechain
2021-08-22 17:50:18 -04:00
frutiemax
5a8cc7c610
Part of #13874 : Replace alternativeTypes
2021-08-22 17:49:39 -04:00
frutiemax
80418efafb
Part of #13874 : Replace TrackCoordinates
2021-08-22 17:49:00 -04:00
frutiemax
5c261b6d2e
Part of #13874 : TrackElementDescriptor loader
2021-08-22 17:47:10 -04:00
ζeh Matt
f49559daa5
Fix #15259 : Large scenery not rendering correctly
2021-08-22 22:05:05 +02:00
Michael Steenbeek
95111047b0
Merge pull request #15249 from Broxzier/feature/make_ptr
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Refactor use of std::unique_ptr
2021-08-21 21:50:42 +02:00
Michael Steenbeek
7b3258b17e
Merge pull request #15248 from ZehMatt/refactor/paint-hierarchy
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Refactor PaintAddImageAsParent overloads
2021-08-21 21:33:06 +02:00
ζeh Matt
3ab70b200b
Fix #15255 : Wall banner index defaults to 0 instead of null type
2021-08-21 19:24:09 +02:00
spacek531
c49c6ca4a7
Rename animation vars
2021-08-21 19:23:27 +02:00
ζeh Matt
8de2965f13
Merge pull request #15231 from ZehMatt/fix-15169
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Refactor out capturing of window pointers with GA callbacks
2021-08-21 06:07:35 -07:00
ZehMatt
0e08286d88
Apply review comments
2021-08-21 14:07:27 +03:00
Hielke Morsink
15d3a4a9da
Update more include guards ( #15254 )
2021-08-21 12:55:28 +02:00
Hielke Morsink
dd2467d805
Update include guards
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- Update from C-style to pragma once
- Add missing include guard to ui.h
2021-08-21 09:43:26 +02:00
Michael Steenbeek
f5935931e3
Port remaining DrawTextWrapped calls with void args to Formatter
2021-08-21 09:42:05 +02:00
Hielke Morsink
be4159f9ac
Create std::unique_ptr<ILanguagePack>instead of raw pointer
2021-08-21 00:28:21 +02:00
Hielke Morsink
cef26400cf
Use std::make_unique instead of new for arrays
2021-08-21 00:28:21 +02:00
ZehMatt
8d801d9126
Apply review suggestion
2021-08-21 01:10:36 +03:00
Hielke Morsink
6011478590
Directly use std::unique_ptr prvalues
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This removes the unnecessary constructor calls and improves flexibility in case of typename changes.
All cases, except for the one in Context.cpp, are temporaries.
2021-08-20 23:38:15 +02:00
Michael Steenbeek
a38ae68f09
Remove Paint.cpp assertions
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Before the refactor, the assertion read like this:
```
assert(static_cast<uint16_t>(bound_box_length_x) == static_cast<int16_t>(bound_box_length_x));
```
which meant that bound_box_length_x = 0 was valid. The refactor (likely accidentally) changed this, which causes assertions to get hit within 2 seconds after opening on my machine.
According to Duncan, the asserts are no longer necessary at all, so remove them altogether.
2021-08-20 23:27:58 +02:00
ZehMatt
15e32ce5f8
Simplify some arg passing on PaintAddImageAsParent
2021-08-20 23:34:44 +03:00
ZehMatt
77b06cbf9a
Use CoordsXY for haunted_house_bound_box and correct arg passing
2021-08-20 23:34:44 +03:00
ZehMatt
5f49276d53
Use CoordsXY for ferris_wheel_bound_box and correct arg passing
2021-08-20 23:34:44 +03:00
ZehMatt
a5d2939108
Use CoordsXY for rct_crooked_house_bound_box and correct arg passing
2021-08-20 23:34:44 +03:00
ZehMatt
3d90257dde
Simplify more argument passing to PaintAddImageAsParent
2021-08-20 23:34:44 +03:00
ZehMatt
7764bb910f
Use CoordsXYZ instead of anonymous struct in unk_supports_desc
2021-08-20 23:34:44 +03:00
ZehMatt
efa9af4610
Simplify passing args on PaintAddImageAsParent where possible
2021-08-20 23:34:44 +03:00
ZehMatt
7feea62ab3
Remove overload of PaintAddImageAsParent with bbox offset
2021-08-20 23:34:44 +03:00
ZehMatt
6c233ac802
Remove first overload of PaintAddImageAsParent
2021-08-20 23:34:44 +03:00
Michael Steenbeek
c6a7829554
Fix #15245 : Excitement factors are all listed as 0%
2021-08-20 13:05:54 +02:00
Margen67
a371d1ff11
Disallow opening problematic windows in multiplayer
2021-08-19 12:04:49 +02:00
Duncan
223b926f8c
Use std::vector for ride use memory ( #14884 )
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* Use std::vector for ride use memory
* Use new system for import/export
* Remove legacy field
* Add replay entity size protection to prevent crash
* Increment network version
* Update replays
* Move function to header
* Move constant to RCT12 header as used for both 1 and 2
* Align naming with nsf
2021-08-17 21:29:35 +01:00
Basssiiie
399f6f27b4
Fix #15176 : Incorrect base height in tile inspector for track pieces ( #15233 )
2021-08-17 17:10:33 +01:00
ζeh Matt
4bc5f70581
Minor refactor work around the painting ( #15226 )
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* Remove unused variables and drop packing of paint structs
* Move PAINT_QUADRANT_FLAGS out of the header
* Rename enum and variable to SortFlags
* Rename variable and document the sorting
* Apply review
2021-08-17 09:32:58 +01:00
ZehMatt
72a6373520
Guard code with DISABLE_NETWORK
2021-08-17 11:30:13 +03:00
ZehMatt
b3bb2f5d80
Refactor NetworkBase to use the System base class
2021-08-17 07:22:04 +03:00
ZehMatt
1cfc933a59
Introduce a base class for system models
2021-08-17 06:58:42 +03:00
ZehMatt
4ece997ff3
Remove unused function network_close
2021-08-17 06:33:50 +03:00
ZehMatt
0960413927
Remove unused function network_send_map
2021-08-17 06:31:12 +03:00
ZehMatt
b8a81ae1c7
Remove unused declarations
2021-08-17 06:30:16 +03:00
ZehMatt
95c2e817f7
Directly call functions in NetworkBase from Context
2021-08-17 06:29:29 +03:00
ZehMatt
e440942c54
Remove SetEnvironment from NetworkBase and all its other wrappers
2021-08-17 06:25:47 +03:00
ZehMatt
40313b1ea3
Move network instance into Context
2021-08-17 06:20:07 +03:00
ZehMatt
f4602f49c7
Remove capture of window pointer in RideConstruction.cpp
2021-08-17 00:43:03 +03:00
ZehMatt
b7a4b00a07
Remove capture of window pointer in Player.cpp
2021-08-17 00:42:39 +03:00
Hielke Morsink
15ba3d3229
Fix compiler warning C4702 in ScMap.cpp
...
Co-authored-by: ZehMatt <m.moninger.h@gmail.com>
Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 23:36:58 +02:00
ζeh Matt
a721ce30e8
Merge pull request #15189 from ZehMatt/scripting/refactor
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Re-arrange structure of scripting
2021-08-16 13:01:54 -07:00
Duncan
940cab87d3
Map size refactors from NSF ( #15112 )
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* Support large map sizes
* Fix top spin painting
* Fix crooked house
* Increase bb size
* Decrease limit back
* Clang format
* Remove asserts and apply review comments
* Fix rebase mistake
Co-authored-by: Ted John <ted@brambles.org>
2021-08-16 20:51:16 +01:00
Kane
bef853d0ab
Fix #15225 : Some scenarios show incorrect name in-game
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The S6Importer/SawyerChunkReader correctly decodes the scenario name and description and stores it under the rct_s6_info struct (info.name and info.details)
The problem is that on lines 369-370 the name and description are replaced with the scenario internal name and description - which is sometimes incorrect - specifically a number of scenarios by Frontier in the exapansion packs.
2021-08-16 21:01:37 +02:00
ζeh Matt
758ad547ce
Remove strdup in ObjectLoadError.cpp fixing a memory leak ( #15218 )
2021-08-16 14:18:22 +01:00
ζeh Matt
1553c904ea
Fix #15221 : Update tile inspector highlighted element when order changes ( #15223 )
2021-08-16 10:36:02 +01:00
Michael Steenbeek
0bb0800b6c
Merge pull request #15144 from Gymnasiast/refactor/track-design-stuff
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Refactor/track design stuff
2021-08-15 22:56:00 +02:00
Michael Steenbeek
8993e4d062
Use ObjectEntryIndex for entrance style
2021-08-15 22:54:43 +02:00
Kane
767dbfe41c
Issue #13814 : Refactor window to class: Viewport ( #15217 )
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* Issue #13814 : Refactor window to class: Viewport
* Code style
* Code improvements
* Code improvements
Removes unnecessary private var _viewportWindowNumber
GetFreeViewportNumber function updates window->number
2021-08-15 16:09:08 +01:00
ζeh Matt
175394f15b
Fix #15193 : Crash when rides/stalls are demolished
2021-08-15 14:28:08 +02:00
Gymnasiast
33b0963f53
Move scenery cost addition to the caller
2021-08-15 13:39:04 +02:00
Gymnasiast
c071b61d3e
Use std::optional instead of std::pair
2021-08-15 13:12:05 +02:00
Gymnasiast
72404f1b85
Eliminate _trackDesignPlaceCost
2021-08-15 13:12:05 +02:00
Saad Rehman
d6ad9b67e7
Fix #15161 #15159 one-off error when getting stationIndex ( #15163 )
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* Fix #14918 refactor stationIndex and loop to avoid in/decrement to null
Fix #15161 #15159 one-off error when getting stationIndex
* Add const and remove unused variable
Co-authored-by: duncanspumpkin <duncans_pumpkin@hotmail.co.uk>
2021-08-12 17:20:15 +01:00
Kane
cf9bb4cd2c
Fix issue #15211 : Rename RideConstructionState::Build to ...::MazeBuild ( #15212 )
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Pull #15203 commited enum RideConstructionState missing the "Maze" part in "MazeBuild"
2021-08-12 16:43:34 +01:00
Michael Steenbeek
8f5ec43486
Pass derived tile element classes to functions ( #15206 )
2021-08-11 23:26:46 +02:00
ZehMatt
055ef31912
Fix compile error for missing return
2021-08-11 22:15:37 +03:00
ZehMatt
5a69f22f2d
Move ScTile code into cpp
2021-08-11 22:15:37 +03:00
ZehMatt
9f95b006d3
Move ScTileElement into its own files
2021-08-11 22:15:37 +03:00
ZehMatt
4684f39df9
Move ScPark code into cpp
2021-08-11 22:15:36 +03:00
ZehMatt
d558920606
Move ScParkMessage into its own files
2021-08-11 22:15:36 +03:00
ZehMatt
437321ac8f
Move ScMap code into cpp
2021-08-11 22:15:36 +03:00
ZehMatt
53c5519cb3
Fix missing include and guard functions with network macro
2021-08-11 22:15:36 +03:00
ZehMatt
1848dd7839
Remove copy paste mistake #pragma once
2021-08-11 22:15:36 +03:00
ZehMatt
2bd348c39e
Move ScRide into a cpp file
2021-08-11 22:15:36 +03:00
ZehMatt
fe57dece6b
Move ScRideStation into its own files
2021-08-11 22:15:36 +03:00
ZehMatt
99eee53c60
Move ScNetwork and ScPlayer into their own files
2021-08-11 22:15:35 +03:00
ZehMatt
64b57734e1
Move ScPlayerGroup into its own files
2021-08-11 22:15:35 +03:00
ZehMatt
68a795d607
Fix include
2021-08-11 22:15:35 +03:00
ZehMatt
371bbc0675
Move ScLitter to its own files
2021-08-11 22:15:35 +03:00
ZehMatt
2e951877cb
Move ScPeep ScGuest and ScStaff to their own files
2021-08-11 22:15:35 +03:00
ZehMatt
33e2878d2d
Move ScVehicle into its own files
2021-08-11 22:15:35 +03:00
ZehMatt
82451b031a
Fix declaration
2021-08-11 22:15:34 +03:00
ZehMatt
244025ec17
Fix includes
2021-08-11 22:15:34 +03:00
ZehMatt
adf5829cd6
Re-arrange structure of scripting
2021-08-11 22:15:34 +03:00
Michael Steenbeek
e547dd96db
Make RideConstructionState a strong enum
2021-08-11 17:51:59 +02:00
Michael Steenbeek
385c9ee5ff
Fix #15184 : Crash when hovering over water types in Object Selection
2021-08-11 17:51:20 +02:00
Michael Steenbeek
1168425f14
Fix compilation on Ubuntu 20.04 / GCC 9
2021-08-11 16:37:42 +02:00
Basssiiie
23bae61b7a
Add new plugin API properties to entity, ride and park
2021-08-11 13:54:00 +02:00
Michael Steenbeek
177f19f64e
Remove unused track design symbols
2021-08-11 13:52:23 +02:00
ZehMatt
575a24956d
Feature #15164 : Highlight selected Tile Inspector element
2021-08-10 16:49:41 +03:00
ζeh Matt
3ed2f8e98e
Merge pull request #15165 from ZehMatt/scripting/createEntity
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Add createEntity API to scripting
2021-08-09 07:46:31 -07:00
Michael Steenbeek
b4f3923162
Name byte_9D8150
2021-08-08 18:10:52 +02:00
Gymnasiast
5a721cc5e2
Make track_design_place_all_scenery() take a CoordsXYZ
2021-08-07 23:12:34 +02:00
Gymnasiast
ada164ac92
Remove one write to gGameCommandErrorText
...
All callers assume the landscape data area is full if the function returns false and set that error themselves.
2021-08-07 23:10:28 +02:00
ZehMatt
29e5ec634c
Add litter entity to scripting
2021-08-07 22:28:48 +03:00
ZehMatt
94daa1e42c
Bump up scripting version
2021-08-07 22:05:15 +03:00
ZehMatt
5e3913965d
Add scripting API to create entities
2021-08-07 22:05:14 +03:00
ZehMatt
c1d97b845e
Small cleanup in ScMap.hpp
2021-08-07 22:05:14 +03:00
Michael Steenbeek
e3c918ba5b
Merge pull request #15174 from ZehMatt/scripting/deperecate-peep
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Deprecate peep in scripting
2021-08-07 20:45:48 +02:00
ZehMatt
900f9c9190
Apply code review
2021-08-07 20:33:43 +03:00
ZehMatt
87fbb9faf5
Fix potential crash on corrupted network data
2021-08-06 20:30:03 +03:00
ZehMatt
aa2b7d9972
Deprecate peeps property in scripting for Car entity
2021-08-05 17:16:42 +03:00
ZehMatt
a7bef5442b
Allow plugins to target a specific API version
2021-08-05 17:16:42 +03:00
ZehMatt
af102e391e
Return correct entity type, API breaking change
2021-08-05 17:16:42 +03:00
ZehMatt
8f23670df8
Bump up scripting version
2021-08-05 17:16:42 +03:00
ZehMatt
78cff6e293
Implement getter for "guest" and "staff" types in getAllEntities
2021-08-05 17:16:42 +03:00
Ted John
40a4a993de
Fix #15170 : Plugin: incorrect label text alignment ( #15175 )
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Initialise CustomWidgetDesc::TextAlign.
2021-08-04 21:47:13 +02:00
ocalhoun6
8a09406b64
Fix #13465 : Creating a scenario based on a won save game results in a scenario that’s instantly won
2021-08-04 13:31:53 +02:00
Michael Steenbeek
2beed229a9
Fix negative Gs display ( #15171 )
2021-08-03 05:25:06 +01:00
Michael Steenbeek
3c86d56933
Merge pull request #15129 from ZehMatt/refactor/clang-tidy-01
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Minor cleanup
2021-08-02 22:04:08 +02:00
Michael Steenbeek
8ecbabf8bf
Fix #14974 : too many dodgems not handled correctly
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Properly check if all vehicles have been created, and clean them up properly if not.
2021-08-02 22:02:06 +02:00
Gymnasiast
5ec2a2e471
Export gS6Info in S6Exporter
2021-08-02 20:38:02 +02:00
Ted John
5f853df1fd
Remove gS6Info
2021-08-02 20:38:02 +02:00
Michael Steenbeek
864de57877
Fix #14667 : Unpurchaseable land tiles in Extreme Hawaiian Island
2021-08-01 17:26:43 +02:00
Ted John
417c0f584f
Handle > 255 rides in ride list window
2021-08-01 15:18:15 +02:00
Gymnasiast
277317b6f1
Bump network and plug-in API version
2021-08-01 15:15:33 +02:00
Michael Steenbeek
abc4a02ff5
Fix missed ToMoney64() occurrence
2021-08-01 15:14:43 +02:00
Gymnasiast
114eff46f0
Remove static attribute from ToMoney64/32/16
2021-08-01 15:14:43 +02:00
Gymnasiast
efb3f8394b
Convert to/from money64 during export; convert completed company value
2021-08-01 15:14:43 +02:00
Gymnasiast
584645a2d2
Fix 'Type too large' error
2021-08-01 15:14:43 +02:00
Gymnasiast
85043cb367
Fix abs error
2021-08-01 15:14:43 +02:00
Gymnasiast
2b78ee7b26
Create other variants of ToMoney#
2021-08-01 15:14:43 +02:00
Gymnasiast
93515f4414
Use money64 for land and water tools
...
Should hopefully also fix CI.
2021-08-01 15:14:43 +02:00
Gymnasiast
676ef7205e
Change all calls to DrawTextBasic to use Formatter
2021-08-01 15:14:43 +02:00
Gymnasiast
c97e8d36f1
Fix money effect
2021-08-01 15:14:43 +02:00
Gymnasiast
c06d37021b
Change gClearSceneryCost to money64
2021-08-01 15:14:43 +02:00
Matt
d9003b05ef
Use money64 for track design costs
2021-08-01 15:14:43 +02:00
Gymnasiast
f1a67dda61
Fix water window cost display
2021-08-01 15:14:42 +02:00
Ted John
58ae6bbd8a
Fix money64 issue in scenario options
2021-08-01 15:14:42 +02:00
Ted John
e56b7ae4a4
Fix more money64 issues
2021-08-01 15:14:42 +02:00
Gymnasiast
7f4927ced6
More money64 fixes
2021-08-01 15:14:42 +02:00
Gymnasiast
f3337de260
Fix weekly profit import
2021-08-01 15:14:42 +02:00
Gymnasiast
8af70cf402
Correctly import ride profits
2021-08-01 15:14:42 +02:00
Ted John
74de598cc0
Fix money formatting on cheat window
2021-08-01 15:14:42 +02:00
Ted John
77a46a3d34
Another money64 fix
2021-08-01 15:14:42 +02:00
Ted John
407fafbced
Fix more money64 issues
2021-08-01 15:14:42 +02:00
Ted John
70d9c1438e
Change most things and formatting to money64
2021-08-01 15:14:42 +02:00
Kane
9ba19689d7
Fix #15148 : Track Designs Manager delete confirmation window doesn't display properly ( #15150 )
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* Fix #15148 : Track Designs Manager delete confirmation window doesn't display properly
* Fix #15148 : Track Designs Manager delete window doesn't display properly
* More descriptive name for window size constants.
* More constants usage, and fixed code style.
* Fix code formatting.
2021-08-01 11:55:44 +01:00
Kane
bd8d3934e0
Close #15143 : Add a shortcut key for Giant Screenshot
2021-08-01 09:20:34 +02:00
ζeh Matt
c0eade9c88
Merge pull request #15133 from SaadRehmanCS/bug-branch
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Fix #14918 refactor while loop and int variable size
2021-07-31 12:10:30 -07:00
ζeh Matt
6b94e81622
Fix dereferencing memory from a temporary object ( #15137 )
2021-07-31 15:34:40 +01:00
Duncan
69f0020a62
Fix #8601 : Revert fix to TT’s base blocks, for support blocker usage
2021-07-31 14:10:00 +02:00
Basssiiie
15423acf4a
Move ToonTowner mine roofs to mine theme instead of pirate theme
2021-07-31 11:00:41 +02:00
saad
2febffb721
Fix #14918 remove whitespace
2021-07-31 00:34:47 +04:00
Duncan
465d1c5414
Cleanup of Banner related actions ( #15126 )
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* Close #15107 . Use correct type and provide appropriate error messages
* Add further error messages to actions
* Apply review comments
2021-07-30 20:53:13 +01:00
ZehMatt
2a3b25af9a
Mark values constexpr in FileAudioSource
2021-07-30 21:31:10 +03:00
ZehMatt
fbc689818e
Default initialize ErrorMessageArgs in GameAction Result
2021-07-30 21:31:10 +03:00
ZehMatt
b111e104e3
Add missing return statement for the nullptr path
2021-07-30 21:31:10 +03:00
ZehMatt
aeb68008fa
Fix uninitialized variable in Http.h
2021-07-30 21:31:10 +03:00
ZehMatt
b992951bb2
Default initialize SortOrder in ListViewColumn
2021-07-30 21:31:10 +03:00
ZehMatt
ee129db4e0
Move static initialization out and fix bounds check
2021-07-30 21:31:10 +03:00
ZehMatt
0f74591f40
Use std::vector<> instead of malloc/free in CursorRepository.cpp
2021-07-30 21:31:10 +03:00
ζeh Matt
07bfe11847
Merge pull request #15124 from ZehMatt/fuzzer-fixes
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Small network fixes
2021-07-30 11:26:58 -07:00
ζeh Matt
43b7c3a204
Fix potential nullptr dereference ( #15134 )
2021-07-30 14:33:48 -03:00
saad
ab96ca8516
Fix #14918 rename eax and refactor while loop to avoid overflow
2021-07-30 19:34:42 +04:00
saad
fd823c8acb
Fix #14918 refactor while loop and int variable size
2021-07-30 18:38:42 +04:00
andrewpratt64
62d66ca9d0
Add hook for vehicle crashes to plugin api ( #15084 )
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* Add initial implementation of "vehicle.crash" hook for the scripting api
The hook will fire whenever a vehicle crashes, i.e. an individual car
explodes and it's status becomes "Crashed!"
* Update contributors.md
Add name to contributors list under the "Additional implementation (OpenRCT2)" section.
- If the added line needs to be changed or removed entirely let me know
- I added this based off of the Github wiki: "If it's the first time you're contributing with the project, make sure to update the contributors.md file by appending your name at the end of the respective list."
* Move hook code into function
* Rename hook function
Renamed function, "FireVehicleCrashHook" to "InvokeVehicleCrashHook"
* Wrap InvokeVehicleCrashHook in #ifdef
Move the #ifdef from inside the function body to the outside
* Update changelog and api version
- Added entry to changelog
- Increment API version
* Fix whitespace
Replace tab character with four spaces
* Update src/openrct2/scripting/HookEngine.cpp
Co-authored-by: Tulio Leao <tupaschoal@gmail.com>
2021-07-30 09:03:15 -03:00
ZehMatt
dd2ffec14b
Code review changes
2021-07-29 20:08:57 +03:00
ZehMatt
4f54aa5c42
Limit the count of packets processed per update
2021-07-29 20:06:38 +03:00
ZehMatt
6877b8214a
Fix unhandled exceptions during packet processing
2021-07-29 20:06:36 +03:00
ZehMatt
d9f9e7542a
Use EnumMap for HookEngine lookups
2021-07-29 17:07:49 +03:00
ZehMatt
e520e4f991
Use EnumMap for RideObject lookup tables
2021-07-29 17:07:48 +03:00
ZehMatt
e991c128dc
Use EnumMap for format token lookups
2021-07-29 17:07:48 +03:00
ZehMatt
3fbfa26dd3
Use EnumMap for Cursors string lookup
2021-07-29 17:07:48 +03:00
ZehMatt
f44687b6b2
Use EnumMap for lookup tables in scripting
2021-07-29 17:07:48 +03:00
ZehMatt
ce8040b858
Use EnumMap for string to colour conversion
2021-07-29 17:07:48 +03:00
ZehMatt
a36e0a32f7
Add EnumMap container for bidirectional key, enum mapping
2021-07-29 17:07:48 +03:00
Michael Steenbeek
1ea9bbbb1b
Fix formatting
2021-07-29 13:32:48 +02:00
Kane
dbdca55645
Fix #14316 : Closing the Track Designs Manager window causes broken state
...
When exiting the Track Design Manager window the user was placed into the scenario editor in a broken state.
User is now returned to the main menu when the window is closed.
2021-07-29 12:44:24 +02:00
Michael Steenbeek
71ff9bf6d6
Allow loading images from .pob files ( #15122 )
2021-07-28 21:25:51 +02:00
ζeh Matt
87007ba2a3
Change track paint signature to pass ride instead of ride index
2021-07-28 18:21:59 +02:00
Gymnasiast
6f9468a316
Implement invisible platforms on some tracked rides
2021-07-28 11:23:09 +02:00
Gymnasiast
5486dd3fa4
Hide wooden platforms when the “no platforms” station style is selected
2021-07-28 11:22:55 +02:00
Gymnasiast
bb682ca09d
Hide brown base on flat rides if "no platform" station style is selected
2021-07-28 11:22:44 +02:00
Michael Steenbeek
ab18612882
Remove Music Acknowledgements window ( #15116 )
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It was of limited use to us anyway since we didn’t license the music ourselves, but now the actual track names and composers are shown in the Object Selection, the window lost its last bit of usefulness.
2021-07-28 10:26:35 +02:00
Michael Steenbeek
f3aac0bb96
Merge pull request #15113 from ZehMatt/fix-nsf-pathfinding
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Fix path finding for larger maps
2021-07-28 09:21:52 +02:00
Michael Steenbeek
0b6e80c7d4
Add error message body to failed Place Park Entrance action
2021-07-27 23:50:16 +02:00
ZehMatt
b7b3418b75
Fix setNull on inherited classes leaving uninitialized variables
2021-07-27 21:34:53 +03:00
ZehMatt
163fe3756d
Fix GameStateSnapshots buffer overrun
2021-07-27 21:10:06 +03:00
Duncan
d76611e0f2
Actually allocate a banner when using GetOrCreateBanner
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When importing a file this function is used to create a banner at a certain index. Previously this was not assigning the id to the banner id. Luckily as banner id is a new field this did not cause any issues except in the nsf which does use the banner id more extensively
2021-07-27 19:58:09 +02:00
ZehMatt
ac08049472
Adapt SV6 import and export for peep path-finding data
2021-07-27 20:40:19 +03:00
ZehMatt
bb6b931a7d
Use TileCoordsXYZ in path finding for bigger map support
2021-07-27 20:39:39 +03:00
ZehMatt
0e7d05a5ad
Add TileCoordsXYZD serialiser traits
2021-07-27 20:15:10 +03:00
ZehMatt
b9ec5d079e
Add construction of TileCoordsXYZD with TileCoordsXYZ
2021-07-27 19:57:45 +03:00
Michael Steenbeek
7b7744057e
Merge pull request #15101 from ZehMatt/crashdumps
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Dump crash dumps into a different directory and include version in reports
2021-07-27 18:02:47 +02:00
ZehMatt
47287e7fb1
Save crash dumps into a separate directory
2021-07-27 18:39:13 +03:00
ζeh Matt
afc4cd7cba
Refactor ride construction code into a new unit
2021-07-27 17:21:03 +02:00
Michael Steenbeek
9c2fb84a53
Invalidate screen when toggling transparent water flag
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Pointed out here: https://github.com/OpenRCT2/OpenRCT2/issues/14753#issuecomment-849024680
2021-07-27 12:16:36 +02:00
ζeh Matt
13aee659f0
Fix #15096 : Crash placing entrance near corner in scenario editor
2021-07-27 12:02:34 +02:00
Duncan
e9eb1b8304
Banner Refactor from NSF ( #14788 )
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* Banner refactor
* Fix mistake in fix_duplicated_banners
* Reduce limit back
* Fix export
* Free banner on delete
* Increment network version
* Fix potential banner pointer crashes
Co-authored-by: Ted John <ted@brambles.org>
2021-07-27 10:25:58 +01:00
Michael Steenbeek
6405d0246c
Fix #14612 : Crash in research_insert_ride_entry()
2021-07-26 22:23:03 +02:00
Michael Steenbeek
ba6407f649
Fix #5465 : improper types in Objective::CheckGuestsBy()
2021-07-26 21:23:41 +02:00
Michael Steenbeek
d880fbda56
Use constant for RCT1 max map size
2021-07-26 21:17:33 +02:00
Michael Steenbeek
4f80ef50ef
Fix #15086 : Crash in vehicle_create_trains()
2021-07-26 21:17:17 +02:00
ZehMatt
dab33b3347
Add version to the crash dump info
2021-07-26 00:39:39 +03:00
duncanspumpkin
5087e77032
Release v0.3.4.1
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- Fix: [#15028 ] Crash when placing large scenery.
- Fix: [#15048 ] Crash when removing litter with cheats.
- Fix: [#15052 ] Crash when using banner window.
- Fix: [#15063 ] Crash when opening large scenery signs.
- Improved: [#12626 ] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa.
2021-07-25 20:16:08 +01:00
duncanspumpkin
e8e7bdb776
Update Backtrace.io token for v0.3.4.1
2021-07-25 20:04:58 +01:00
Hielke Morsink
c887a049d2
Fix various Cppcheck warnings ( #15081 )
2021-07-24 23:41:50 +02:00
Duncan
cd98ca0d8e
Fix 15063 ( #15064 )
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* Fix #15063 . Sign window crash on open
* Update changelog
2021-07-23 19:37:24 +01:00
ZehMatt
c15f17c49a
Fix potential null dereference
2021-07-22 22:14:12 +03:00
ZehMatt
e4758df2e9
Fix #15048 : Crash removing litter from cheats
2021-07-22 22:14:12 +03:00
Duncan
90fbbe14ed
Fix 15052 ( #15054 )
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* Fix #15052 . Crash when using banner window
Bug introduced during refactor. Refactor introduces a pointer that will go invalid. When the pointer was invalid the game would crash.
* Update changelog
2021-07-22 15:15:59 +01:00
Duncan
bbef85e752
Fix #15028 , #15042 . Crash when placing large scenery ( #15043 )
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* Fix #15028 , #15042 . Crash when placing large scenery
When the fragmented tile element limit is reached whilst placing a large scenery ghost the game will perform a reorg of the map elements invalidating tile element pointers. As large scenery are multi tiled this can happen mid action invalidating the pointer that was allocated for the first tile element. Large scenery actions pass back the first tile element pointer to the calling function for use with ghost removal. When this pointer is invalid it causes the crash. The ultimate fix for this would be to create an undo function for actions. As an interim the function has been modified to return the first tile height.
* Update changelog
2021-07-21 13:01:09 +01:00
Gymnasiast
2a175e7678
Split off mini golf acceleration calculation
2021-07-20 15:01:18 +02:00
Gymnasiast
1965aaca73
Replace loc_6DBA33 with a loop
2021-07-20 14:48:18 +02:00
Gymnasiast
3966c6f7a4
Cleanup gotos to loc_6D8E36
2021-07-20 14:43:29 +02:00
Gymnasiast
d0436c7379
Rename unkF64E35 to stationBrakesWork
2021-07-20 14:35:01 +02:00
Michael Steenbeek
2a9481bb99
Add Œ ligature
2021-07-20 14:28:43 +02:00
Michael Steenbeek
3bb15d9067
Support drawing em-dashes
...
These are used in the French translation.
2021-07-20 13:34:22 +02:00
Michael Steenbeek
6a44b7cc5d
Merge pull request #15024 from Gymnasiast/refactor/remove-gotos
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Remove gotos from Map.cpp
2021-07-20 11:18:57 +02:00
Michael Steenbeek
4760642fd5
Clean up New Scenario window
...
Backported from https://github.com/OpenRCT2/OpenRCT2/pull/14919 .
2021-07-19 17:24:12 +02:00
Struan Clark
aa69593064
Close #12626 : Allow completing RCTC scenarios with RCT2 saves
2021-07-19 16:12:03 +02:00
Gymnasiast
af0d4a0b63
Integrate loc_68BABC
2021-07-19 15:14:31 +02:00
Gymnasiast
f54b008ac3
Spin off MapLoc68BABCShouldContinue()
2021-07-19 15:13:19 +02:00
Gymnasiast
41e564d16c
Integrate loc_68B9B7
2021-07-19 15:01:00 +02:00
Gymnasiast
95fa0e34e0
Integrate loc_68BAE6
2021-07-19 14:57:32 +02:00
Gymnasiast
e0daac9442
Release v0.3.4
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- Feature: [#13967 ] Track List window now displays the path to the design when debugging tools are on.
- Feature: [#14071 ] “Vandals stopped” statistic for security guards.
- Feature: [#14169 ] Lighting effects for shops and stalls.
- Feature: [#14296 ] Allow using early scenario completion in multiplayer.
- Feature: [#14538 ] [Plugin] Add property for getting current plugin api version.
- Feature: [#14620 ] [Plugin] Add properties related to guest generation.
- Feature: [#14636 ] [Plugin] Add properties related to climate and weather.
- Feature: [#14731 ] Opaque water (like in RCT1).
- Change: [#14496 ] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface.
- Change: [#14536 ] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets.
- Change: [#14751 ] “No construction above tree height” limitation now allows placing high trees.
- Change: [#14841 ] Redesign the About window, including new button to copy the current version info.
- Fix: [#11829 ] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files.
- Fix: [#12262 ] Windows can appear off screen with small screens or high scaling.
- Fix: [#13581 ] Opening the Options menu causes a noticeable drop in FPS.
- Fix: [#13894 ] Block brakes do not animate.
- Fix: [#13986 ] OpenGL: Track preview window, flip/rotate button do not update the thumbnail.
- Fix: [#14315 ] Crash when trying to rename Air Powered Vertical Coaster in Korean.
- Fix: [#14330 ] join_server uses default_port from config.
- Fix: [#14415 ] Entrances/exits are removed when built on top of each other.
- Fix: [#14449 ] Surface smoothing at extra zoom levels not working.
- Fix: [#14468 ] Cannot close Options window on Android.
- Fix: [#14493 ] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32.
- Fix: [#14587 ] Confusing message when joining server with mismatched network version.
- Fix: [#14604 ] American-style Steam Trains are not imported correctly from RCT1 saves.
- Fix: [#14638 ] The “About OpenRCT2” window cannot be themed.
- Fix: [#14682 ] Crash when painting Swinging Ships with invalid subtype.
- Fix: [#14707 ] Crash when window is closed during text input.
- Fix: [#14710 ] Ride/Track Design preview does not show if it costs more money than available.
- Fix: [#14774 ] Incorrect import of scenery research caused all scenery to be unlocked.
- Fix: [#14806 ] Incorrect function call in WallPlaceAction plugin code.
- Fix: [#14871 ] Crash when trying to place track when there are no free tile elements.
- Fix: [#14880 ] Unable to close changelog window when its content fails to load.
- Fix: [#14945 ] Incorrect drop height penalty on log flume ride.
- Fix: [#14964 ] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused.
- Improved: [#14511 ] “Unlock operating limits” cheat now also unlocks all music.
- Improved: [#14712 , #14716 ] Improve startup times.
- Improved: [#14982 ] Add Malgun Gothic and change Nanum Gothic filename for Korean.
2021-07-19 12:54:49 +02:00
Gymnasiast
5584c96d33
Update Backtrace.io token for v0.3.4
2021-07-19 12:50:08 +02:00
duncanspumpkin
6116b490eb
Revert place park entrance change
...
Incorrectly changed. ParkEntrances can go nearer to the edge.
2021-07-19 12:17:23 +02:00
duncanspumpkin
ae6657dcdc
Close #14903 . Use map_is_edge
2021-07-19 12:17:22 +02:00
Michael Steenbeek
9f4374b9d3
Merge pull request #14982 from telk5093/develop
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Add Malgun Gothic and change Nanum Gothic for Korean
2021-07-12 23:07:20 +02:00
Daniel Karandikar
b017ea4159
Fix [ #12262 ]: Windows can appear off screen in some cases ( #14881 )
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Fix: [#12262 ] Windows can appear off screen with small screens or high scaling.
2021-07-03 09:38:39 -03:00
TELK
82e72afde5
Change y_offset and hintings of Nanum Gothic TTF Font for Korean
2021-07-03 15:32:41 +09:00
TELK
a642b53088
Add Malgun Gothic as a TTF font alternative for Korean
2021-07-03 15:21:54 +09:00
ζeh Matt
6863da569f
Refactor ride rating to allow multiple updates ( #14963 )
...
* Refactor rating calculation to pass the state allowing multiple updates
* Rename RideRatingUpdateData to RideRatingUpdateState
2021-06-30 19:57:27 +01:00
ζeh Matt
b2387d06b6
Fix #14964 : Building in multiplayer while paused
2021-06-30 20:51:04 +02:00
WantDiscussion
06026ec55e
Improvement: Added lighting effects for shops and stalls. ( #14169 )
...
* Improvement: Added lighting effects for shops and stalls.
* Moved offset rotations for lights to declaration.
* - Made function variables Const&, Const
- Fixed casing
- Removed direction variable from kiosk function
- Moved kiosk light offset rotation to declaration
* Ensure defines are only set for given target with cmake
Co-authored-by: Michał Janiszewski <janisozaur@gmail.com>
2021-06-30 07:55:02 +01:00
Hielke Morsink
617bb698ae
Use UK spelling of center
2021-06-29 00:03:45 +02:00
duncanspumpkin
b68b516842
Update network version
2021-06-27 08:33:40 +01:00
duncanspumpkin
5754af8696
Fix #14945 . Incorrect drop height penalty on log flume ride
2021-06-27 08:33:11 +01:00
Hielke Morsink
d635345841
Fix: Close button broken when failed to load version or changelog ( #14880 )
...
* Fix: Close button broken when failed to load version or changelog
2021-06-26 11:10:27 -03:00
Hielke Morsink
bd18bce3a7
Reflect actual string in string identifier ( #14958 )
2021-06-26 10:00:05 -03:00
Hielke Morsink
e54dc7e466
Use consistent left-shift notation for widgets ( #14956 )
2021-06-26 14:23:15 +02:00
Hielke Morsink
acd45e6f75
Redesign About window ( #14841 )
2021-06-26 10:54:38 +02:00
ζeh Matt
751c419594
Minor cleanups ( #14954 )
...
* Fix uninitialized variables in InputManager
* Use constexpr for const values
* Add break statements instead of implicit fallthrough
* Default initialize variables in Cheats window
* Default initialize variables in News window
* Default initialize window event pointers
2021-06-26 01:43:05 -03:00
ζeh Matt
54d70ec52d
Fix undefined behavior returning nullptr on std::string ( #14952 )
2021-06-26 01:29:46 -03:00
Duncan
35ba734669
Minor paint refactor ( #14905 )
...
Names a few unknown flags
2021-06-22 07:36:17 +01:00
Michael Steenbeek
8aeb763402
Fix #14871 : Crash in TrackPlaceAction::Execute ( #14934 )
2021-06-21 16:27:14 -03:00
Hielke Morsink
005e6826b4
Allow adding const/volatile types to the formatter ( #14908 )
2021-06-20 20:18:54 +02:00
Duncan
7e84e0ef3f
Fix #14893 : Crash in MapCheckCapacityAndReorganise()
2021-06-13 13:34:54 +02:00
Michael Steenbeek
474e00d48b
Remove map_can_construct[_with_clear]_at() and gMapGroundFlags
2021-06-13 10:13:13 +02:00
Duncan
6b1141b5a2
Fix #14848 : incorrect tile element limit calculation
2021-06-10 13:22:31 +02:00
Michael Steenbeek
f9ad9ad3a5
Merge pull request #14868 from Gymnasiast/refactor/reduce-g-game-command-error-text
...
Reduce usage of gGameCommandErrorText
2021-06-10 13:21:32 +02:00
Jamie Quigley
4f6d0a00fd
Refactor RIDE_STATUS to use strong enum ( #14840 )
...
* Refactor RIDE_STATUS to use strong enum
* Change platform-specific code to match RIDE_STATUS refactor
* Re-added check for valid RideStatus value
* Fixed errors in "g2" build target
* Use EnumValue instead of static_cast<uint8_t>
* Revert rct{1,2}.h to use uint8_t.
* Fix formatting
* Reverted from constexpr variable to additional enum variant
* Fix formatting
2021-06-10 07:09:58 +01:00
Gymnasiast
2da64715cc
Directly call MapCanConstructWithClearAt()
2021-06-09 19:26:11 +02:00
Gymnasiast
15fcbf5463
Remove some usages of gGameCommandErrorMessage in Editor
2021-06-09 14:05:00 +02:00
Duncan
b0af3abb39
Fix #14854 . Accidental double inversion ( #14855 )
2021-06-08 22:09:31 +01:00
Michael Steenbeek
1031be9078
Fix #14751 : Height limitation also affects trees
2021-06-08 22:02:17 +02:00
Duncan
072772af7b
Rework importexport test to use GameStateSnapshots ( #14838 )
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Rework importexport test to use GameStateSnapshots
Output errors
Rename function
2021-06-08 08:35:31 +01:00
duncanspumpkin
b959f5ae2c
Increment network version
2021-06-08 08:04:18 +01:00
duncanspumpkin
5d891a0abd
Enforce tile start on boat location
2021-06-08 08:03:44 +01:00
Duncan
92cc559cf3
Merge pull request #14791 from duncanspumpkin/map
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Map refactor from NSF
2021-06-08 07:43:26 +01:00
Michael Steenbeek
8e01bd46ce
Remove LocationXY(Z)16 ( #14834 )
2021-06-07 17:44:38 +02:00
Jamie Quigley
1d84bdca88
Refactor PATH_BIT_DRAW_TYPE_LIGHTS to use strong enum ( #14837 )
...
* Refactor PATH_BIT_DRAW_TYPE to use strong enum
* Rename PathBitDrawType members to be singular
* Remove whitespace and add trailing comma
2021-06-07 13:40:27 +01:00
Nick
cf7b277d89
Close #13765 : Refactor Changelog window into class
2021-06-07 10:33:08 +02:00
duncanspumpkin
b2c0c3e246
Handle reaching tile element limits more gracefully
2021-06-06 08:28:07 +01:00
duncanspumpkin
c7c634e825
Readd comment
2021-06-05 21:19:06 +01:00
duncanspumpkin
c9777535d6
Fix export
2021-06-05 21:17:03 +01:00
Ted John
81d7c3f02b
Make tile elements dynamic and resizeable
2021-06-05 21:17:03 +01:00
Ted John
051a09d2b7
Update map tile loop to support large maps.
2021-06-05 21:17:03 +01:00
Matt
e289e21503
Address code review
2021-06-05 17:24:37 +03:00
Matt
a35d221afa
Remove unnecessary construction of CoordsXYZ in Supports.cpp
2021-06-05 17:16:07 +03:00
Matt
79e627b2da
Refactor uses of PaintAddImageAsParent in TrackPaint.cpp
2021-06-05 17:16:07 +03:00
Matt
5b2655fe7e
Refactor uses of PaintAddImageAsParent in Maze.cpp
2021-06-05 17:16:06 +03:00
Matt
b7b5cb4f67
Refactor uses of PaintAddImageAsParent in RiverRapids.cpp
2021-06-05 17:16:06 +03:00
Matt
0aa15748f6
Refactor uses of PaintAddImageAsParent in JuniorRollerCoaster.cpp
2021-06-05 17:16:06 +03:00
Matt
1d3b56a59e
Refactor uses of PaintAddImageAsParent in Supports.cpp
2021-06-05 17:16:06 +03:00
Matt
db493d157e
Refactor uses of PaintAddImageAsParent in MiniGolf.cpp
2021-06-05 17:16:06 +03:00
Matt
91ddb0f5c9
Refactor uses of PaintAddImageAsParent in GoKarts.cpp
2021-06-05 17:16:06 +03:00
Matt
74f0cf8063
Refactor uses of PaintAddImageAsParent in Monorail.cpp
2021-06-05 17:16:05 +03:00
Matt
2aed03ca5f
Refactor uses of PaintAddImageAsParent in Paint.Path.cpp
2021-06-05 17:16:05 +03:00
Matt
58df44efc3
Refactor uses of PaintAddImageAsParent in TrackPaint.cpp
2021-06-05 17:16:05 +03:00
Matt
0036652eb5
Refactor uses of PaintAddImageAsParent in TopSpin.cpp
2021-06-05 17:16:05 +03:00
Matt
4009582f6d
Refactor uses of PaintAddImageAsParent in AirPoweredVerticalCoaster.cpp
2021-06-05 17:16:05 +03:00
Matt
a12a2b6964
Refactor uses of PaintAddImageAsParent in MerryGoRound.cpp
2021-06-05 17:16:05 +03:00
Matt
38ce48fdf1
Refactor uses of PaintAddImageAsParent in Chairlift.cpp
2021-06-05 17:16:05 +03:00
Matt
3af40e0ec5
Refactor uses of PaintAddImageAsParent in Paint.Peep.cpp
2021-06-05 17:16:04 +03:00
Matt
8509ecd2b8
Refactor uses of PaintAddImageAsParent in Paint.Surface.cpp
2021-06-05 17:16:04 +03:00
Matt
5781f8e810
Refactor uses of PaintAddImageAsParent in FlyingSaucers.cpp
2021-06-05 17:16:04 +03:00
Matt
ef527d3c4b
Refactor uses of PaintAddImageAsParent in CarRide.cpp
2021-06-05 17:16:04 +03:00
Matt
bcef621ac8
Refactor uses of PaintAddImageAsParent in Paint.Misc.cpp
2021-06-05 17:16:04 +03:00
Matt
83a196ca13
Refactor uses of PaintAddImageAsParent in BoatHire.cpp
2021-06-05 17:16:04 +03:00
Matt
fcf8903304
Refactor uses of PaintAddImageAsParent in Paint.TileElement.cpp
2021-06-05 17:16:03 +03:00
Matt
5818a0a4f3
Refactor uses of PaintAddImageAsParent in VirtualFloor.cpp
2021-06-05 17:16:03 +03:00
Matt
4d62a7396c
Add CoordsXYZ overload for PaintAddImageAsParent
2021-06-05 17:16:00 +03:00
Duncan
c34079acee
Refactor LargeSceneryEntry and remove rct_scenery_entry ( #14816 )
2021-06-04 12:41:23 +01:00
Duncan
12c5484f44
Refactor SmallSceneryEntry ( #14815 )
2021-06-03 22:14:41 -03:00
ζeh Matt
8fc7e06116
Move gLastStringPos into rct_drawpixelinfo ( #14811 )
2021-06-03 22:10:09 -03:00
Duncan
8f59fe91cb
BannerSceneryEntry Refactor ( #14810 )
...
* Refactor BannerSceneryEntry to enforce type
* Remove old comment
* Fix incorrect renameing
2021-06-03 21:43:30 +01:00
Duncan
6f81248084
Rework and refactor PathBitEntry ( #14809 )
2021-06-03 21:23:00 +01:00
Duncan
425f968a67
Rearrange WallSceneryEntry to enforce types ( #14808 )
...
* Rearrange WallSceneryEntry to enforce types
* Clang format
Correct inverted nullptr check
2021-06-03 13:26:00 +01:00
KirilAngelov
97002cae5d
Close #14804 : Rename isBanner to isDoubleSided
2021-06-03 12:18:22 +02:00
Duncan
03378782ff
Split off litter code to litter.cpp ( #14799 )
...
* Split off litter code to litter.cpp
* Use PATH_CLEARANCE
2021-06-03 08:27:03 +01:00
Duncan
7253b92cfd
Use correct function call for WallPlaceAction plugin visitor ( #14806 )
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* Use correct function call for WallPlaceAction plugin visitor
* Increment plugin version
* Update changelog
2021-06-02 21:30:49 +01:00
Emre Aydin
ac80ca7b46
Refactored code to use a constant for max circuits
2021-06-02 17:48:09 +03:00
Duncan
b7e7915efa
Merge pull request #14780 from duncanspumpkin/sprite2
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Sprite Refactor 2: Moving around EntityTweener and misc
2021-06-01 20:10:17 +01:00
Duncan
b2451f00c4
Merge pull request #14644 from ZehMatt/refactor/peep2
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Simplify code for Peep easter eggs
2021-05-31 16:48:11 +01:00
ζeh Matt
6cf44a6d19
Refactor explicit passing of Ride type in OnEnterRide/OnExitRide
2021-05-29 18:41:51 +02:00
Michael Steenbeek
31848b195e
Close #14765 : Rename gCheatsFastLiftHill
2021-05-29 18:41:16 +02:00
Matt
751db9f13e
Simplify code for Peep easter eggs
2021-05-29 13:43:59 +03:00
duncanspumpkin
cff87c7d72
Include correct headers
2021-05-29 10:27:09 +01:00
duncanspumpkin
98f9f24909
Remove sprite.h includes where possible
2021-05-29 08:54:33 +01:00
duncanspumpkin
ee981e62e1
Move CreateEntity funcs to Entity header. Remove dead enum
2021-05-29 08:18:23 +01:00
duncanspumpkin
63bcb3c3e5
Move particle structs to particle files
2021-05-29 08:07:32 +01:00
duncanspumpkin
3199029168
Split off EntityTweener into seperate file
2021-05-29 07:47:49 +01:00
Duncan
39fcc5d078
Split up Sprite header ( #14764 )
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* Remove fields from rct_sprite union
* more header fun
* Fix guest include
2021-05-29 06:01:32 +01:00
Duncan
21bb949322
Fix 14774: Scenery research always unlocks on load ( #14777 )
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* Fix #14774 : Incorrect import of scenery research
Mistake during a refactor caused all scenery to be imported as already researched.
* Update changelog
* Update network version
2021-05-28 18:55:19 +01:00
Michael Steenbeek
380d3a6cbe
Turn vehicle sprite flags into a 32-bit integer
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At the request of X7123M3-256.
2021-05-28 19:16:16 +02:00
Michael Steenbeek
3fe910781a
Merge pull request #14761 from Gymnasiast/backport-object-selection-improvements
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Backport object selection improvements
2021-05-27 22:39:17 +02:00
Michael Steenbeek
e5c61f2a44
Close #14511 : Unlock all music with 'Unlock operating limits' cheat
2021-05-27 22:38:35 +02:00
Gymnasiast
b214a9fd97
Show what a stall sells in Object Selection
2021-05-27 19:54:44 +02:00
Gymnasiast
1d693f9751
Fix display of number of items in scenery group
2021-05-27 19:54:44 +02:00
Gymnasiast
f2ac658935
Show tracks list of music styles in Object Selection
2021-05-27 19:53:52 +02:00
Gymnasiast
74ef312533
Also make the water splash use opaque water
2021-05-24 17:07:48 +02:00
Gymnasiast
8f6713a4f1
Reverse option, add shortcut
2021-05-24 16:54:30 +02:00
Gymnasiast
89eae5198b
Add option to make water opaque
2021-05-24 16:39:39 +02:00
Michael Steenbeek
ea47c3ffe9
Merge pull request #14716 from CookiePLMonster/startup-speed-optimizations-2
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More startup speed optimizations
2021-05-24 12:42:12 +02:00
ζeh Matt
9991573817
Fix #14682 : Crash when painting Swinging Ships with invalid subtype
2021-05-24 12:38:31 +02:00
ζeh Matt
ebcdfd06e9
Fix #14707 : Crash when window is closed during text input
2021-05-24 00:11:04 +02:00
Matt
7c8beededb
Bump network version
2021-05-23 20:01:42 +03:00
Matt
2b4b204ad8
Fix #14724 : Money was ignored for ride creation
2021-05-23 19:58:47 +03:00
Michael Steenbeek
9a76224a22
Downgrade “Image table longer than expected” to a verbose warning ( #14722 )
...
There are lots of custom objects like this and there is little point spewing the console full of them, since they’re unlikely to cause many problems.
2021-05-23 15:43:57 +02:00
Adam
dbd84f9f40
Fix #14415 : Entrances/exits are removed when built on top of each other ( #14490 )
2021-05-23 15:41:34 +02:00
Silent
66abc69690
Add a persistentChunks flag to SawyerChunkReader
...
New behaviour of SawyerChunkReader is to skip shrinking the chunk
memory unless persistentChunks is set to true. At the moment all uses
of SawyerChunks created by the reader are temporary and shrinking memory
right before freeing them is a waste of time.
Speeds up loading times and index building
2021-05-23 15:04:50 +02:00
Silent
fb602ec0c9
Fix allocator mismatch in SawyerChunk on Windows with Debug
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This change allows to use HeapReAlloc in FinaliseLargeTempBuffer
when running Debug builds.
2021-05-23 15:04:02 +02:00
ζeh Matt
38c7a70025
Fix #14710 : Preview not shown without enough money ( #14711 )
...
* Fix #14710 : Preview not shown without enough money
* Bump up network version
* Add changelog.txt entry
2021-05-23 09:45:48 -03:00