Commit Graph

113 Commits

Author SHA1 Message Date
Patric Stout a3cfd23cf9
Codechange: rename byte to uint8_t (#12308) 2024-03-16 23:59:32 +01:00
Rubidium 47c0184a0b Codechange: replace ROR/ROL with std::rotr/rotl 2024-01-17 23:05:40 +01:00
Rubidium e3f49ee7a0 Codechange: coding style fixes 2024-01-04 16:23:54 +01:00
frosch b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Rubidium eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
rubidium42 55a11710a6 Codechange: convert printf DEBUG statements to fmt Debug statements 2021-06-13 12:45:45 +02:00
Peter Nelson f1328db063 Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprite groups.
This may change behaviour when multiple loading/loaded stages are provided, as the various copies checked in different orders, however only one result is expected in these cases anyway.
2021-06-12 08:05:59 +01:00
Peter Nelson 6b0b1bb3de Cleanup: Use range iterator to evaluate DeterministicSpriteGroup. 2021-05-02 09:41:01 +01:00
Peter Nelson 913d8a7f28 Cleanup: Use std::vector in RandomSpriteGroup. 2021-05-02 09:41:01 +01:00
Peter Nelson 1aeaf39954 Cleanup: Use std::vector in DeterministicSpriteGroup. 2021-05-02 09:41:01 +01:00
Peter Nelson f785a70a2b Cleanup: Use std::vector in RealSpriteGroup. 2021-05-02 09:41:01 +01:00
Charles Pigott 9b800a96ed
Codechange: Remove min/max functions in favour of STL variants (#8502) 2021-01-08 11:16:18 +01:00
Niels Martin Hansen c8779fb311
Feature: NewGRF callback profiling (#7868)
Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
S. D. Cloudt 13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
frosch 18ca3e8660 Fix: [NewGRF] Make VA2 operator 11 (ror) behave well-defined when rotating by 0 bits. 2018-10-31 14:35:46 +01:00
Charles Pigott b5028efc1f Fix: Protect against a few out of bounds or uninitialised usage errors 2018-10-31 12:41:49 +01:00
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
frosch 55a503e6f2 (svn r27989) -Fix (r27985): VA2 optimisation failed in various special cases:
- nvar=0 is meant to return the calculated result.
  - Missing references resolve to NULL and got identified with the default result.
  - Missing 'break' broke overlapping cases.
  - Splitting into non-overlapping cases could result in more than 256 cases.
2018-03-11 15:08:51 +00:00
frosch 07d841d0ef (svn r27985) -Codechange: Convert VA2 switches into ones with non-overlapping ranges, sort them and resolve them using binary search. Speedup sprite resolving by about 7 percent. 2018-03-11 13:21:27 +00:00
frosch d9d669dcf8 (svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent. 2018-03-11 13:19:41 +00:00
frosch 7c406f0d9d (svn r27983) -Codechange: Reduce complexity of VA2 add-div/mod adjustments 2018-03-11 13:18:13 +00:00
frosch 4fc178aebd (svn r27982) -Codechange: Reduce invocations of GetGlobalVariable. Speedup sprite resolving by about 3 percent. 2018-03-11 13:17:44 +00:00
frosch 82ae414e8d (svn r27928) -Fix: [NewGRF] While executing random triggers, var 5F should include the new triggers.
-Fix: [NewGRF] Reset used random triggers only after all A123 chains have been resolved, so that all RA2 in all chains can test the shard triggers. This also includes multiple RA2 in the same A123 chain.
-Fix: [NewGRF] Industry random triggers are stored per tile, even when randomising the shared random bits of the parent industry.
2017-10-25 15:38:14 +00:00
frosch 2782993dd7 (svn r27600) -Fix: [NewGRF] shift-and-add-divide/modulo varadjusts use signed division/modulo. 2016-06-13 17:34:18 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
rubidium bbed2ff956 (svn r26475) -Fix: potentially undefined shifts in NewGRF code 2014-04-20 15:47:50 +00:00
frosch 6b61c4608f (svn r26388) -Codechange: Move resolving of Action 3 into ResolverObject constructor. 2014-03-03 20:02:31 +00:00
frosch a9e8d7a361 (svn r26173) -Change: [NewGRF] Reset the temporary storage registers for every sprite resolving. 2013-12-23 18:08:36 +00:00
frosch 3eea1befa7 (svn r26172) -Codechange: Make SpriteGroup::Resolve aware of nested calls. 2013-12-23 18:08:16 +00:00
frosch db894b0b3f (svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL. 2013-11-24 14:41:19 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch b65ece1ea9 (svn r24695) -Fix/Cleanup: Remove remaining (incorrect) usages of ResolverObject::scope and count. 2012-11-11 12:57:27 +00:00
alberth 33ff55a8f1 (svn r24693) -Doc: Add some doxymentation into the newgrf code. 2012-11-10 20:46:39 +00:00
alberth 4c9bea2a71 (svn r24692) -Cleanup: Cleanup final parts of the old resolver code. 2012-11-10 20:45:59 +00:00
alberth b985c4c0f8 (svn r24679) -Codechange: Add resolver classes for towns. 2012-11-10 20:38:46 +00:00
alberth 438495b433 (svn r24678) -Codechange: Introduce scope resolver base class and prepare for adding derived classes. 2012-11-10 20:37:31 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
rubidium 7fd1e1df81 (svn r23198) -Codechange: introduce a free that takes const pointers so we don't need to cast to void/non-const before being able to free 2011-11-12 13:00:29 +00:00
frosch 5aaecae6e2 (svn r23153) -Change: [NewGRF v8] Use heightlevel units in variable 20/A0. 2011-11-08 17:28:52 +00:00
frosch 1ad7239247 (svn r23138) -Feature: [NewGRF] Allow passing 32bit parameters to 60+x variables (using var 7B). Currently most useful for vehicle var 60. 2011-11-08 17:23:30 +00:00
frosch e08a227b53 (svn r23136) -Change: [NewGRF v8] Deprecate old-style callback results 0xFF??. 2011-11-08 17:22:19 +00:00
frosch 7f228d6909 (svn r22924) -Codechange: Enhance NewGRFSpriteLayout for drawing construction stages in spritelayouts with inconsistent number of sprites per spriteset. 2011-09-11 15:10:09 +00:00
frosch de27360549 (svn r22923) -Codechange: Move application of the construction stage into TileLayoutSpriteGroup::ProcessRegisters(). 2011-09-11 15:09:13 +00:00
frosch 8930337aae (svn r22635) -Fix: Correctly reseed random bits of industries and industry tiles. 2011-07-04 20:37:20 +00:00
terkhen 0749c65d74 (svn r22564) -Codechange: Rename Get and Store persistent storage functions to GetValue and StoreValue. 2011-06-12 20:40:21 +00:00
terkhen dc6218aa49 (svn r22563) -Codechange: Use a function for storing values inside the persistent storage. 2011-06-12 20:38:46 +00:00
frosch a241a4ce97 (svn r22518) -Feature: [NewGRF] Advanced sprite layouts with register modifiers. 2011-05-29 16:56:22 +00:00
frosch e55f849a29 (svn r22457) -Codechange: Make the NewGRFSpriteLayout a direct member of TileLayoutSpriteGroup instead of allocating it separately. 2011-05-14 17:33:26 +00:00
frosch 7415b9cca2 (svn r22456) -Codechange: Derive NewGRFSpriteLayout from DrawTileSprites for spritelayouts allocated on the heap, and make use of constructors and destructors. 2011-05-14 17:25:45 +00:00