Commit Graph

4510 Commits

Author SHA1 Message Date
tron 168e2b41e5 (svn r6294) -Cleanup: Add static 2006-09-01 11:01:44 +00:00
tron 3a98d0ee1d (svn r6293) -Codechange: Simply use KMOD_CTRL instead of KMOD_LCTRL | KMOD_RCTRL, same for KMOD_SHIFT 2006-09-01 10:37:27 +00:00
tron 463ae887ea (svn r6292) -Cleanup: Indentation, bracing, etc. 2006-09-01 10:29:40 +00:00
bjarni d7e1d08d53 (svn r6291) -Feature: Vehicle lists from the station window now also got the goto depot button
-Codechange: unified the code for mass goto depot to avoid duplicated code
-Fix: Vehicles already on the way to depots will not be cancelled by mass goto depot (made it really hard to send all vehicles at once)
2006-09-01 10:24:15 +00:00
tron 7d3685a8ad (svn r6290) -Feature: When automatically detecting the language try to first match language+territory (e.g. de_CH), then just language (e.g. de) and fall back to en_GB otherwise 2006-09-01 08:06:11 +00:00
belugas c05c81f35c (svn r6289) -Fix(r6108) : case 0x48 (generic text) should not have been set over newstations.
It grabbed everyting. Instead, we are now using ids for that purpose,  0xC9, oxD0, 0xDC (FS#304 by Osai)
- Protect newgrf text from entries of 1 char and fewer
- Protect currency name from an overrun of ids
Thanks to glx
2006-09-01 02:56:02 +00:00
tron 718c0214bf (svn r6288) -Regression: Restore automatic language detection, which was broken in r4886 when the language codes got extended 2006-08-31 22:07:49 +00:00
tron cdf3972733 (svn r6287) -Codechange: Remove a redundant check 2006-08-31 20:51:33 +00:00
tron 17c101afe3 (svn r6286) Nobody cares for the return value of GetAvailableVideoMode(), therefore remove it 2006-08-31 20:06:31 +00:00
truelight 0574bcb46d (svn r6285) -Fix r6143: of course deleting a waypoint should call the Delete wrapper, not the Destroy function (/me slaps hisself) 2006-08-31 19:29:24 +00:00
bjarni 53227e29f8 (svn r6284) -Code Cleanup r6282: cleaned up the code a bit 2006-08-31 19:15:01 +00:00
bjarni 3235b7407f (svn r6283) -Code cleanup: fixed wrong indent in PlayerVehWndProc() 2006-08-31 18:33:05 +00:00
bjarni 3367b2a95b (svn r6282) -Codechange: made a function to create the vehicle list for vehicle list windows
this list is also used by mass goto depot to ensure that they use the same vehicles
	right now only the list of all vehicles use this for goto depot, but eventually all the types will use this
2006-08-31 17:42:27 +00:00
rubidium 8ff4c6d7a5 (svn r6281) -Fix (r6186): three settings were accidently removed. Thanks go to Osai for reporting and providing the patch. 2006-08-31 16:29:47 +00:00
Darkvater fd09bd15b2 (svn r6280) -Codechange: Use the same naming for trains as for other vehicles:
CMD_SEND_TRAIN_TO_DEPOT instead of CMD_TRAIN_GOTO_DEPOT
2006-08-31 15:57:38 +00:00
Darkvater d2c239b590 (svn r6279) -Codechange (r1525): Use proper const pointers for functions that do not change them . 2006-08-31 15:28:11 +00:00
Darkvater 538ab07b69 (svn r6278) -Revert the colour-mess in the vehicle window for ships, fourwheelers and
aircraft as well which I missed out in the last commit.
2006-08-31 15:22:40 +00:00
tron 5a3ecbee71 (svn r6277) Clean up the train details drawing routine 2006-08-31 15:22:03 +00:00
tron d8436d15ae (svn r6276) Remove a redundant assignment 2006-08-31 14:54:25 +00:00
tron 453028b3a7 (svn r6275) Get rid of an ugly cast 2006-08-31 14:51:50 +00:00
tron c4fb78a708 (svn r6274) Clean up a bit 2006-08-31 14:50:12 +00:00
tron d5e21c2dc3 (svn r6273) Clean up the custom currency window handler a bit 2006-08-31 14:12:08 +00:00
Darkvater a0486a3b48 (svn r6272) -Revert the colour-mess in the vehicle window. Servicing depot destinations
have the same colour as always, if the vehicle goes to stop inside the depot
 the colour is red, as it was.
-Tooltip windows should be somewhat short, not a whole essay.
2006-08-31 14:01:28 +00:00
tron 78f9d19d2d (svn r6271) Remove stale comment 2006-08-31 13:37:25 +00:00
tron 659e09e5bc (svn r6270) Remove the "unsorted" vehicle sorter, because it's plain useless 2006-08-31 13:33:25 +00:00
bjarni 68e0703226 (svn r6269) -Fix r6240: fixed incorrect row count in vehicle lists when resizing to smaller windows (AsterixMG) 2006-08-31 13:28:59 +00:00
tron d3f5b7da3e (svn r6268) Remove now pointless assignment (followup of r6267) 2006-08-31 12:19:32 +00:00
tron f3c8020902 (svn r6267) Simplify the control flow in the rail tile loop by eliminating a bool flag and replacing it by a simple goto 2006-08-31 11:42:16 +00:00
tron a80a17007a (svn r6266) Replace four shifts by a single multiplication and let the compiler handle what to do with it - it does a better job 2006-08-31 11:25:00 +00:00
tron 925b633afa (svn r6265) Check whether to draw catenary at all once before the drawing loop instead of on every iteration 2006-08-31 11:18:30 +00:00
tron d16308810e (svn r6264) Get rid of a cast 2006-08-31 10:36:59 +00:00
miham d0693f3c30 (svn r6263) WebTranslator2 update to 2006-08-31 12:34:27
dutch      - 4 fixed by habell (4)
french     - 4 fixed, 4 changed by glx (8)
german     - 4 fixed by Neonox (4)
polish     - 4 fixed by meush (4)
portuguese - 11 fixed, 17 changed by izhirahider (19), nars (9)
turkish    - 9 fixed, 10 changed by jnmbk (19)
2006-08-31 10:34:59 +00:00
tron 5f3f9f499d (svn r6262) Remove unused #define and function declaration 2006-08-31 10:14:47 +00:00
bjarni c3900434b5 (svn r6261) -Fix r6246: fixed sprite related crash related to other player's vehicle list windows (spotted by Darkvater) 2006-08-31 09:40:10 +00:00
tron ad076c8f9e (svn r6260) Improve readability 2006-08-31 08:36:31 +00:00
tron 10b9f692c7 (svn r6259) Extract the axis directly, don't use a trinary operator 2006-08-31 08:16:28 +00:00
tron 32d26ef6b8 (svn r6258) Reduce the number of induction variables and inner scopes for clarity 2006-08-31 08:11:08 +00:00
tron cd8f1cc63d (svn r6257) Use memcmp() to check the MD5 sum instead of using a home brewed loop 2006-08-31 07:52:20 +00:00
tron 45e34d555c (svn r6256) if () cascades -> switch () 2006-08-31 07:49:34 +00:00
tron 22d2ca7cc6 (svn r6255) Simplify drawing of catenary in depots 2006-08-31 07:29:19 +00:00
tron b427ce4e20 (svn r6254) if () cascade -> switch () 2006-08-31 07:13:36 +00:00
tron 85bd6c05de (svn r6253) Comment out code with #if 0, not //. Join statements which needlessly span many lines into fewer lines 2006-08-31 07:09:13 +00:00
tron b536c2e4e0 (svn r6252) Replace a comglomerate of ifs for animated station tiles by a small table and a loop iterating over it 2006-08-31 07:01:26 +00:00
tron 26b153b1df (svn r6251) Replace 2 bool variables by a simple switch 2006-08-31 06:46:52 +00:00
bjarni 7922c9ff84 (svn r6249) -Fix: fixed assert when pressing goto depot in an empty list (forgot to disable the button in this condition)
-Code cleanup r6246: simplified SendAllVehiclesToDepot() and moved an { in PlayerVehWndProc()
2006-08-30 23:01:45 +00:00
glx f91fce66cb (svn r6247) -Fix(r6244): invalid arguments caused infinite loop 2006-08-30 22:32:25 +00:00
bjarni 744840c3da (svn r6246) -Feature: added the many times requested "send all vehicle to depot" button
it's located in the vehicle list screen and does the same as in the shared orders window (send all vehicles in list to a depot)
	it will still not inform the player if a vehicle failed to find a depot, so don't take for granted that all of them go
2006-08-30 21:39:01 +00:00
KUDr 42682a70aa (svn r6245) -Add: added comments for all YAPF C interface functions (yapf.h) used by other modules, added FollowTrackInit() into YAPF track followers. 2006-08-30 21:10:25 +00:00
glx d8e6f28365 (svn r6244) -Fix: allow any order for strgen parameters 2006-08-30 20:08:58 +00:00
bjarni 1983c07955 (svn r6243) -Codechange: made SortVehicleList() static as well since that one is not used in any other files either (Thanks Tron for pointing this out) 2006-08-30 19:49:46 +00:00