peter1138
ec2656ab7e
Codechange: Restrict docking points of docks.
2019-06-30 16:46:32 +02:00
peter1138
f538179878
Feature: Multi-tile docks and docking points.
2019-06-30 16:46:32 +02:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Samu
fb6e31ca43
Cleanup 3f32711: Don't apply forbid 90 deg turn settings for ships.
2019-04-05 10:03:54 +01:00
peter1138
66bed86bbb
Fix #7062 , Revert 7af53d7588: Don't test ship max order distance when pathfinding.
2019-03-31 17:22:54 +01:00
Charles Pigott
fe448a2616
Remove: OPF
2019-03-16 22:30:11 +00:00
peter1138
a69eb5f516
Fix #7334 : Ship lost after crossing bridge due to path cache not being consumed while on final bridge end.
2019-03-08 16:51:23 +01:00
Peter Nelson
3f327116db
Change: Don't apply forbid 90 deg turn settings to ships.
2019-03-03 20:59:44 +01:00
J0an Josep
c4fe46a475
Fix #7244 , 6ca637b8c1: OPF doesn't take 90 deg turns into account.
2019-02-19 01:06:10 +01:00
J0an Josep
6ca637b8c1
Fix #7226 : Don't call ship pathfinders if there is no available track due to "forbid 90 deg turns".
2019-02-18 22:57:19 +01:00
Peter Nelson
0b10678050
Change: Make ships stop in locks to move up/down instead of following the slope.
2019-02-04 20:20:49 +00:00
Peter Nelson
33e3f49161
Fix #7119 : When rotating a ship, apply an additional offset to avoid movement glitch.
2019-02-04 00:19:48 +00:00
J0an Josep
029c48cf4a
Cleanup: [NPF] Remove unused parameter.
2019-01-31 22:15:56 +00:00
J0an Josep
96c5e5e73a
Cleanup: [NPF] Remove unused parameters.
2019-01-31 22:15:56 +00:00
J0an Josep
a5836874ef
Codechange: Use track functions.
2019-01-26 22:55:12 +00:00
Peter Nelson
225790892d
Change: Make ships stop and change direction slowly instead of instantly turning.
2019-01-24 20:47:40 +00:00
Peter Nelson
f35b135e17
Change 81330b8d6e: Cached path only needs to be cleared if it was found to be invalid.
2019-01-20 11:06:33 +01:00
Peter Nelson
81330b8d6e
Change: Add path cache for ships.
2019-01-19 23:11:17 +00:00
Peter Nelson
6b0a467a50
Change: Obey forbid_90_deg_turns when choosing available track with no destination.
2019-01-14 19:57:07 +00:00
Peter Nelson
7284b593c7
Change: When ship is lost, pick first available track instead of a random track.
2019-01-14 19:57:07 +00:00
Peter Nelson
8b64204418
Codechange: Replace trackbit lookup table with existing functions.
2019-01-14 19:57:07 +00:00
Peter Nelson
7af53d7588
Codechange: Use const instead of magic number for ship order distance. Allow slightly further distance when following orders.
2019-01-14 19:57:07 +00:00
Peter Nelson
b98887c4a0
Change: Allow only one ship to leave depot at a time.
2019-01-14 19:57:07 +00:00
Peter Nelson
ebddd596c7
Change: Don't pathfind with no destination or if destination is known to be too far.
2019-01-14 19:57:07 +00:00
Peter Nelson
6a38a3f5df
Change: Don't leave ship depot with no orders.
2019-01-14 19:57:07 +00:00
Charles Pigott
f5b1115039
Doc: Lots and lots of doxymentation fixes
2018-10-31 12:35:54 +01:00
Niels Martin Hansen
2a868b9f3b
Feature: Framerate display window ( #6822 )
...
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
PeterN
c2a7728084
Fix: Prevent ships moving into docks after finishing (un)loading. ( #6791 )
2018-06-14 09:25:39 +01:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. ( #6792 )
...
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
peter1138
c973f65acb
(svn r27858) -Change [FS#6560]: Add missing game script event for ships arriving at a station. (juanjo)
2017-04-23 09:19:32 +00:00
peter1138
3c7dc746d5
(svn r27807) -Codechange: Remove _ship_leave_depot_offs
...
There is already TileOffsByDiagDir for that. (cirdan)
2017-03-19 22:02:20 +00:00
peter1138
2a555480bd
(svn r27806) -Codechange: Remove function ShipGetNewDirection
...
ShipGetNewDirection has no side effects and its return value
is ignored by its only caller, so do away with it.
Also remove now unused _new_vehicle_direction_table. (cirdan)
2017-03-19 21:59:24 +00:00
peter1138
4f9fd074b8
(svn r27805) -Codechange: Remove function ShipGetNewDirectionFromTiles
...
The only user of ShipGetNewDirectionFromTiles can be better
served by DiagdirBetweenTiles, so remove the former. (cirdan)
2017-03-19 21:57:54 +00:00
frosch
c175067ed9
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
2016-10-16 14:58:38 +00:00
frosch
d2393b4f6c
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq.
2016-10-16 14:57:56 +00:00
frosch
a8080b6256
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
2015-02-01 20:54:24 +00:00
rubidium
6c2abf0930
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class
2014-09-20 15:31:26 +00:00
fonsinchen
c915d9fa55
(svn r26546) -Codechange: Make order wait_time, travel_time and max_speed private
2014-05-01 14:48:44 +00:00
rubidium
0463dbdc9e
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2014-04-23 20:13:33 +00:00
rubidium
d2ba772f6a
(svn r26130) -Codechange: add some guards against using invalid image indices
2013-11-26 16:08:58 +00:00
frosch
5bda07c10c
(svn r25648) -Change [FS#5669]: [NewGRF] Invalidate vehicle recolour palette during (un)loading.
2013-08-04 14:02:27 +00:00
rubidium
3947453277
(svn r25259) -Codechange: track capacities and usage of links
2013-05-19 14:22:04 +00:00
rubidium
ced17303c2
(svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138)
2013-02-14 17:24:55 +00:00
rubidium
c77cd1f409
(svn r24994) -Codechange: Replace access to service_interval with accessors (peter1138)
2013-02-14 17:04:01 +00:00
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
2013-01-08 22:46:42 +00:00
michi_cc
245e32a10e
(svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi)
2012-12-23 01:00:25 +00:00
yexo
6853df46c7
(svn r24539) -Codechange [FS#5260]: make code simpler by using IsValidTile instead of manually checking the bounds (juanjo)
2012-09-21 20:28:23 +00:00
frosch
d17ec934f5
(svn r24481) -Feature [FS#5127]: Make the pathfinder decide whether ships shall leave depots towards north or south.
2012-08-18 11:37:47 +00:00
frosch
0f0f027379
(svn r24480) -Doc: Doxygenize ChooseShipTrack().
2012-08-18 11:37:23 +00:00
frosch
08a8c3a773
(svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked.
2012-07-07 15:39:46 +00:00