Commit Graph

3628 Commits

Author SHA1 Message Date
Darkvater 28213ea9dc (svn r4526) - CodeChange: do some more cleanup, mainly changing the OldChunkTypes from full bitmasks into segmented values like in SaveLoad. 2006-04-22 12:55:57 +00:00
Darkvater a0b9f67a51 (svn r4525) - Codechange: Do a little cleanup; also fix a typo while here: _old_vehicle_multipler should be _old_vehicle_multiplier 2006-04-22 12:53:35 +00:00
Darkvater 6410eac6be (svn r4524) - Codechange: Use GB() macros for getting the saveload file/memory types 2006-04-22 12:40:25 +00:00
truelight 28ddc4e45f (svn r4522) -Fix: include stdio before stddef; some targets don't like the other way around. 2006-04-22 10:12:14 +00:00
Darkvater ed96dcd868 (svn r4521) - Fix: be consistent about the size of the player-name in MP. This hopefully fixes a crash on lesser OS's (eg Win98). Use ttd_strlcpy() to just copy over strings and properly terminate them because different implementations of snprintf() behave differently. Courtesy of TrueLight 2006-04-22 09:46:31 +00:00
celestar 084acbf23c (svn r4520) -Fix: Did last commit in the wrong branch. Repair and shame on me. 2006-04-22 09:25:36 +00:00
Darkvater aa33135450 (svn r4518) - Fix: specify the 'stopall' console command as a debug command. Mostly because stopped airplanes in mid-air 1. look funny 2. won't ever budge again. (change of r2449) 2006-04-22 08:45:58 +00:00
peter1138 2e7034f059 (svn r4517) - NewGRF: fix and complete the feature list 2006-04-22 06:54:25 +00:00
celestar a732a0daee (svn r4516) -Fix: Committed one file too much. Thanks egladil for immidiate spotting 2006-04-22 05:42:54 +00:00
celestar a18e9ccf27 (svn r4515) -Codechange: TPFMode2 is currently only used for TRANSPORT_WATER. So remove all stuff that deals with other transport types and assert TRANSPORT_WATER 2006-04-22 05:36:22 +00:00
belugas eb4a4b2509 (svn r4514) Cleanup of a cleanup ... lines left behind 2006-04-22 01:42:51 +00:00
belugas c0acac3a14 (svn r4513) Codechange : Assemble a bit the scattered parts of Cargo types. 2006-04-22 01:37:31 +00:00
Darkvater 8dd7d35eb5 (svn r4512) - Codechange: Sprinkle some doxygen magic over settings.c 2006-04-22 00:10:38 +00:00
peter1138 0b3659b41a (svn r4510) - NewGRF bounds checking:
- check Engine ID is within range
  - don't try setting a vehicle name if the string id is not a valid Engine ID
2006-04-21 20:59:04 +00:00
celestar f8b6525765 (svn r4508) -Fix: (FS#125) Fixed a problem that caused DeliverGoodsToIndustry to not work as intended. Note: write something better for this entire function 2006-04-21 20:25:34 +00:00
celestar 1e574a6afc (svn r4507) Just a comment 2006-04-21 20:10:53 +00:00
celestar de0607fb80 (svn r4506) -Fix: (FS#95) Use the tile hash when pathfinding to a depot. Eats a tiny bit of performance, but the likelihood that the depot is found is greatly increased 2006-04-21 20:08:25 +00:00
celestar 76e2d2939a (svn r4505) -Fix (FS#94) Ships can now be used to set up feeders as well. 2006-04-21 19:47:52 +00:00
celestar caea7f845c (svn r4502) -Cleanup: Remove code unused since rev1. (Rubidium) 2006-04-21 17:51:01 +00:00
celestar a7b2ec60b3 (svn r4501) -Fix: (FS#129) When, in a train that head multiple engines in front, the _first_ of those engines is sold, all the orders are copied to the second engine (to ensure "seamless" operation). However, during this operation, it was forgotten to update the prev_shared and next_shared pointers of the new head engine AND the next_shared and prev_shared of the share partners. 2006-04-21 17:15:05 +00:00
peter1138 31c3240227 (svn r4500) - NewGRF: When running a callback with no vehicle, use the purchase list 'cargo' type first, and then fallback to the default if needed. 2006-04-21 17:02:51 +00:00
peter1138 3c64af4606 (svn r4498) - Use an item's name instead of value when parsing configuration lists. 2006-04-21 09:18:39 +00:00
peter1138 a0a2feeda5 (svn r4497) - NewGRF minor fixes: (Rubidium)
- Remove a define in favour of using the lengthof() an array.
  - Fix typos in language names enum.
  - Add Brazilian ISO code.
2006-04-21 08:11:50 +00:00
peter1138 ae94d7b26f (svn r4496) - NewGRF: switch custom engine names from storing a char* to using the new StringID based text system. Vehicle name
translations now work.
2006-04-21 07:06:31 +00:00
peter1138 3660fab10a (svn r4495) - NewGRF: Implement conversion from old language IDs (bitmask) to new language IDs (value) 2006-04-21 07:03:37 +00:00
peter1138 5f1ae3f4c6 (svn r4494) - NewGRF: Clean up and reset custom texts 2006-04-21 06:55:47 +00:00
belugas aab91d287a (svn r4493) Newgrf : Action 04. Beginning of implementation.
Some TODOs left, but the core is there.
Thanks to Peter1138 for code, advice and patience
And to Patchman for letting us define a lot of langids :)
2006-04-21 03:00:20 +00:00
Darkvater 9febcd5ef8 (svn r4491) - Codechange: handle IGT_LIST types just as the other types with a proper name and value setting (for example for newgrf parameters). 2006-04-20 22:09:49 +00:00
Darkvater ac76328827 (svn r4490) - Feature: The integer-list parser now accepts a space character as an item seperator next to the comma. 2006-04-20 22:09:12 +00:00
Darkvater abf0d81782 (svn r4489) - Codechange: some small cleanups in the settings-parser code, mainly substituting terminating 0 characters with '\0'. 2006-04-20 22:08:20 +00:00
peter1138 b23e85a7be (svn r4488) - Add newgrf_spritegroup.[ch] to MS VS project files 2006-04-20 21:19:20 +00:00
peter1138 5ddf986c8d (svn r4487) - Codechange: replace the custom currency magic number 23 with a define 2006-04-20 21:13:08 +00:00
peter1138 92d8af75db (svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
reduces the amount of house keeping we do and the chance of memory 
leaks.
2006-04-20 20:51:57 +00:00
peter1138 fe6dadad7b (svn r4484) - Newstations: Use StringIDs instead of char*s to reference our custom names. 2006-04-20 17:04:08 +00:00
peter1138 9ed8c6d4ac (svn r4483) - NewGRF: Dynamically allocate memory for 'real' spritegroups. This removes the limit of 16 loading/unloading states, although will result in less memory usage as most of the time the full fixed allocation wasn't used. 2006-04-20 13:33:40 +00:00
miham 62145d16b5 (svn r4482) WebTranslator2 update to 2006-04-20 10:29:39
german     - 2 fixed, 22 changed by moewe2 (22), Neonox (2)
italian    - 76 changed by sidew (76)
norwegian  - 38 fixed by oletk (38)
polish     - 3 fixed, 10 changed by meush (13)
slovenian  - 84 fixed, 1 deleted, 45 changed by christooss (130)
2006-04-20 08:33:42 +00:00
peter1138 3786527e6b (svn r4481) - Fix: Validate the given sprite ID when loading a sprite. 2006-04-20 05:57:47 +00:00
celestar ccdf322799 (svn r4479) -Fix (FS#90) electric engines (or rather their pantographs) no longer emit sparks when engine is pulled on convrail (MeusH)
P.S. Credit for previous commit goes to the bug reporter, nycom, who submitted the fix as well.
2006-04-19 16:10:17 +00:00
celestar 1b1e519b76 (svn r4478) -Fix (FS#107) In the cheat menu, don't hard-code the player icon, but compute its position from the length of the string. 2006-04-19 16:02:07 +00:00
peter1138 0c889ec8c6 (svn r4474) - NewGRF: Skip non-fatal errors when not in stage 2. 2006-04-19 07:50:16 +00:00
peter1138 de84d6338d (svn r4473) - Newstations:
- Alter parameters of CMD_BUILD_RAILROAD_STATION to accept a custom station class and id.
  - Add a dynamically allocated list of custom stations that the SpecIndex (m4) references.
2006-04-19 07:17:00 +00:00
miham 225f7dcb62 (svn r4472) WebTranslator2 commit2 system precheck failed, fix in progress 2006-04-18 21:17:54 +00:00
peter1138 ae7ec5cd0d (svn r4471) - Pools: Add a facility for calling a custom function during pool block clean up. 2006-04-18 18:48:50 +00:00
KUDr 24ef4ce560 (svn r4470) -Fix: FS#97 — Possible bug in Win64 versions (by michi_cc)
Doesn't fix any known bug, but the code is now bit cleaner. The proper result of subtraction of two pointers is ptrdiff_t.
2006-04-18 18:02:52 +00:00
miham 537e4dba9c (svn r4469) WebTranslator2 update to 2006-04-18
portuguese - 21 strings updated
spanish    - 50 strings updated
german     - 35 strings updated
italian    - 54 strings updated
turkish    - 52 strings updated
polish     - 113 strings updated
2006-04-18 17:44:24 +00:00
celestar 35a21d80fc (svn r4468) -Fix: (FS#45) correct declaration of NORETURN for gcc (egladil) 2006-04-18 13:55:11 +00:00
celestar 4287cfb640 (svn r4467) -Fix: New plantations now cause the correct ".. being planted .." news item (MeusH) 2006-04-18 13:16:00 +00:00
celestar e75e4e8f74 (svn r4466) -Fix: (FS#71) Game no longer crashes when the last vehicle serving a station has been deleted.
-Negative side effect: upon loading old games, stations whose last vehicle was a station have (temporarily) lower ratings.
   -Positive side effect: station.h no longer includes vehicle.h (breaks the station.h->vehicle.h->rail.h chain)
2006-04-18 08:50:17 +00:00
celestar 62f7907d3a (svn r4465) -Codechange (FS#60): Remove a variable no one really needs. (DaleStan) 2006-04-18 07:20:37 +00:00
celestar e7edba56fb (svn r4464) -Codechange: Oops, forgot one file in last commit 2006-04-18 06:42:14 +00:00