frosch
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be0b94400d
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(svn r24317) -Feature: Add dropdowns to AI configurations, if all values have labels.
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2012-06-01 15:19:59 +00:00 |
frosch
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625ec041b9
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(svn r24315) -Fix: Make the AI settings window behave more like the other settings window by closing the query window whenever selecting a different row.
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2012-06-01 15:13:34 +00:00 |
frosch
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65f51240cd
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(svn r24313) -Fix: Some obiwans wrt. clicking on setting buttons.
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2012-06-01 15:08:40 +00:00 |
frosch
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e240f660f0
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(svn r24312) -Change: Center the settings buttons in the AI and NewGRF config windows.
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2012-06-01 14:42:48 +00:00 |
frosch
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056f779334
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(svn r24310) -Codechange: Add named constants for the dimensions of settings buttons, and generally make their usage more consistent.
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2012-06-01 14:41:09 +00:00 |
frosch
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198de5397e
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(svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h
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2012-06-01 10:44:45 +00:00 |
frosch
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0332c7e6b3
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(svn r24268) -Fix: Use the same colour scheme for the script selection window as in other comparable windows.
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2012-05-23 19:07:34 +00:00 |
rubidium
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6356178a25
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(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and game scripts (LordAro)
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2012-02-12 10:58:18 +00:00 |
rubidium
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1cf2f521ab
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(svn r23930) -Fix [FS#4944]: [Script] Do not close the parameter window when a script starts
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2012-02-11 22:25:20 +00:00 |
frosch
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69e197c87f
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(svn r23757) -Codechange: Unify the drawing of toggle buttons for boolean settings.
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2012-01-05 19:32:51 +00:00 |
rubidium
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6d6be50ae0
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(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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2012-01-03 21:32:51 +00:00 |
rubidium
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d2f776ef3e
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(svn r23720) -Fix/Feature [FS#4935]: show the script debug window also when the game script crashes
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2012-01-02 22:44:28 +00:00 |
alberth
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4af8c2d5e1
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(svn r23704) -Doc: Doxygen comment fixes and additions.
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2012-01-01 17:22:32 +00:00 |
truebrain
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96e1f0a8f0
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(svn r23678) -Fix: close the editbox of settings when changing an AI, to avoid invalid memory read/write (reported by SmatZ)
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2011-12-27 15:35:47 +00:00 |
truebrain
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0e6ca77e1a
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(svn r23677) -Fix [FS#4909]: invalidate AI Parameters window when changing AI
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2011-12-27 15:17:42 +00:00 |
smatz
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2fb22e8214
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(svn r23668) -Fix: the 'Configure' button in the 'AI / Game Configuration' window didn't get enabled when activating a GameScript
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2011-12-24 13:08:11 +00:00 |
truebrain
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8456d5de69
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(svn r23653) -Fix: also show GameScripts when you click Check Online Content (SubVersion does not allow translated commit messages, I am sorry) in AI / Game Settings
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2011-12-21 15:15:43 +00:00 |
truebrain
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5718c2e2e3
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(svn r23607) -Add: wire GameScript in all the GUIs
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2011-12-19 20:56:06 +00:00 |
truebrain
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561b25d031
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(svn r23601) -Fix: fix the conflict in window number
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2011-12-19 20:50:21 +00:00 |
frosch
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6ae8cac432
|
(svn r23589) -Codechange: Make the AI-start-delay setting translateable.
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2011-12-18 18:21:55 +00:00 |
truebrain
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e9f584ac21
|
(svn r23531) -Codechange: document and rename widgets to be consistent and understandable
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2011-12-16 16:27:45 +00:00 |
truebrain
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2aa774e831
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(svn r23528) -Codechange: move widget enums to widgets/NNN_type.h
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2011-12-15 22:22:55 +00:00 |
rubidium
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58423b26d1
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(svn r23474) -Codechange: move the declaration error related functions to error.h
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2011-12-10 13:54:10 +00:00 |
truebrain
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34d7f01ccc
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(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig
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2011-11-29 23:26:35 +00:00 |
truebrain
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e37149a1de
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(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary
|
2011-11-29 23:21:52 +00:00 |
truebrain
|
98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
truebrain
|
afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |
truebrain
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b7a655bf4c
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(svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one.
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2011-11-13 20:43:48 +00:00 |
yexo
|
924a5e06b3
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(svn r23201) -Doc: [NoAI] Hide all contents of AIObject from the API documentation as AIs were never able to use it anyway
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2011-11-12 18:48:21 +00:00 |
yexo
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a256bd71e4
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(svn r23169) -Feature: [NoAI] AICONFIG_AI_DEVELOPER flags to hide AI settings unless gui.ai_developer_tools is enabled (Zuu)
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2011-11-08 21:48:00 +00:00 |
rubidium
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de27205e6c
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(svn r23031) -Fix [FS#4804]: for the admin "bots" there was no distinction between bankruptcy and manual removal of companies even though the API suggested that
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2011-10-15 20:42:32 +00:00 |
frosch
|
56a41a8852
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(svn r22616) -Codechange: Fix typo.
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2011-07-02 11:31:20 +00:00 |
frosch
|
3f003c0977
|
(svn r22553) -Fix (r22499): NewGRF parameter window was not set dirty, when changing row selection.
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2011-06-11 21:12:28 +00:00 |
yexo
|
ffdfa5a213
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(svn r22499) -Fix: don't lower the arrow buttons in the newgrf/AI parameter windows if they're clicked when disabled
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2011-05-27 18:02:55 +00:00 |
frosch
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5e449b8fae
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(svn r22429) -Add: some constants for specific palette colours used in the GUI.
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2011-05-06 21:13:29 +00:00 |
frosch
|
22286bd7b6
|
(svn r22421) -Fix: Replace various references to Windows palette greyscale indices with the DOS palette indices.
|
2011-05-04 17:45:16 +00:00 |
rubidium
|
70c7ec30b1
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(svn r22396) -Document: some AI doxygen stuff
|
2011-05-01 09:24:19 +00:00 |
frosch
|
bdc8a59ff4
|
(svn r22386) -Fix [FS#4602]: When the last AI company gets removed, the 'dead' state was not reset in the AI debug window.
|
2011-04-30 17:08:18 +00:00 |
terkhen
|
10caf391a1
|
(svn r22343) -Change: Remove pixel limiter for query strings.
|
2011-04-17 18:42:17 +00:00 |
frosch
|
cba6eb87c2
|
(svn r22249) -Codechange: Process some more invalidation of IDs during command scope.
|
2011-03-13 21:35:50 +00:00 |
frosch
|
141f2eba50
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(svn r22248) -Codechange: Make OnInvalidateData() process 'delete this;' already in command scope.
|
2011-03-13 21:34:49 +00:00 |
frosch
|
0ff4f31723
|
(svn r22243) -Codechange: Make AIDebugWindow::OnInvalidateData() handle command-/GUI-scope itself.
|
2011-03-13 21:32:40 +00:00 |
frosch
|
ec9540a12a
|
(svn r22241) -Codechange: Add additional to-be-used parameter to OnInvalidateData().
|
2011-03-13 21:31:29 +00:00 |
rubidium
|
7eba2bf4d3
|
(svn r21890) -Cleanup: remove some unneeded includes
|
2011-01-22 14:52:20 +00:00 |
yexo
|
b22945350f
|
(svn r21696) -Feature [FS#4362]: allow changing the AI configuration in the scenario editor / in game
|
2011-01-02 12:41:24 +00:00 |
alberth
|
f5c6fd1a25
|
(svn r21331) -Codechange: Make drawing the widgets default behaviour in OnPaint().
|
2010-11-26 15:22:18 +00:00 |
rubidium
|
924a924907
|
(svn r21250) -Fix [FS#3952]: Rescanning AIs didn't "forget" removed AIs
|
2010-11-18 23:31:06 +00:00 |
rubidium
|
c7f0518f16
|
(svn r21246) -Fix: upon rescanning AIs the new AIs would (after some time) show up in the AI list but you could not select all
|
2010-11-18 22:24:10 +00:00 |
rubidium
|
30637a8340
|
(svn r21157) -Codechange: remove information about the text direction out of the language "list"
|
2010-11-13 09:56:25 +00:00 |
frosch
|
98250ad8da
|
(svn r20951) -Codechange: Add SmallMap::Contains() and use it.
|
2010-10-16 20:34:43 +00:00 |