Commit Graph

209 Commits

Author SHA1 Message Date
alberth f72ad87540 (svn r26802) -Add: Command to set visibility of an engine for a company (based on patch by Juanjo). 2014-09-07 16:12:58 +00:00
rubidium 9ed12b0f07 (svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL) 2014-04-25 15:40:32 +00:00
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
alberth 24d3594723 (svn r25640) -Fix: Do not suggest a start date for the game when there will be no vehicles available at all. 2013-07-31 07:30:18 +00:00
alberth 46901b73b2 (svn r25639) -Codechange: Rename both 'STR_ERROR_NO_VEHICLES_AVAILABLE*' strings. 2013-07-31 07:25:58 +00:00
rubidium 1efc64fa7d (svn r25553) -Fix [FS#5530]: provide a warning when no vehicles are available, and tell what to do in that case 2013-07-02 18:57:26 +00:00
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
frosch f93602aec9 (svn r24813) -Change: Offer engine previews only to companies which actually use the particular vehicle-type/cargo-type combination. 2012-12-09 16:55:57 +00:00
frosch 51fca5eec7 (svn r24812) -Fix: Close pending preview windows when the engine is introduced to everyone. 2012-12-09 16:55:38 +00:00
frosch 5c358c4173 (svn r24811) -Add: Close engine preview window when another client accepts it. 2012-12-09 16:55:21 +00:00
frosch 0e4b212c45 (svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the company ranking. 2012-12-09 16:55:03 +00:00
yexo 3439769fef (svn r24660) -Feature: do not display the preview window for disabled vehicle types (Eagle_rainbow) 2012-11-01 22:42:29 +00:00
alberth 0849fb8d36 (svn r24535) -Doc: Two additions, lots of small spelling fixes, and some Doxygen improvements. 2012-09-21 09:47:21 +00:00
frosch 9f9cad1ac9 (svn r24492) -Add: [NoGo] Useful behaviour for GSEngine::IsValidEngine and GSEngine::IsBuildable when outside GSCompanyMode scope. 2012-08-21 19:53:08 +00:00
frosch a8c88f43b6 (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 2012-05-26 14:16:03 +00:00
frosch fb63991851 (svn r24200) -Fix [FS#5149]: Invalidate build vehicle windows every month, in case they need resorting due to changed reliabilities. 2012-05-05 19:25:20 +00:00
frosch 1777809e14 (svn r23861) -Feature: [NewGRF] New algorithm (activated via an engine flag) to determine the capacity of vehicles. This allows vehicles to better control the capacity for cargotypes which they know; and let cargo NewGRFs influence the capacity for cargos the vehicle NewGRF does not know, but which the vehicle is refittable to due to cargo classes. 2012-01-28 12:11:23 +00:00
frosch 90c53046c7 (svn r23860) -Feature: [NewGRF] Add cargo property 1D to set the capacity multipliers when refitting vehicles, which do not use callback 15. 2012-01-28 12:08:03 +00:00
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 2012-01-03 21:32:51 +00:00
truebrain 9359c6fc47 (svn r23615) -Add: more API functions exposed to NoGo (part 2) 2011-12-19 20:57:34 +00:00
rubidium 3d88c74389 (svn r23526) -Codechange: unify cargos vs cargoes 2011-12-15 21:56:00 +00:00
michi_cc def8e7215b (svn r23504) -Feature: Aircraft range. 2011-12-13 00:43:35 +00:00
truebrain 98103121d4 (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) 2011-11-29 23:15:35 +00:00
frosch 0fbad47371 (svn r23176) -Codechange: Deduplicate code between Engine::DetermineCapacity() and Engine::GetDisplayDefaultCapacity(). 2011-11-09 16:41:36 +00:00
frosch 88b2e687c2 (svn r23175) -Codechange: Refactor Engine::DetermineCapacity(). 2011-11-09 16:40:36 +00:00
frosch 50b480b959 (svn r23174) -Codechange: Deduplicate code between GetEngineProperty() and GetVehicleProperty(). 2011-11-09 16:39:34 +00:00
frosch 026317bb44 (svn r23173) -Codechange: Rename GetVehicleCapacity() to Engine::DetermineCapacity(). 2011-11-09 16:38:50 +00:00
yexo e98be8ed24 (svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game 2011-11-03 12:54:02 +00:00
frosch acc3c75951 (svn r23075) -Codechange: Add GetGRF() and GetGRFID() methods to Engine and Vehicle to simplify code. 2011-11-01 00:23:41 +00:00
frosch b78a459613 (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). 2011-10-03 17:20:56 +00:00
frosch b6766c2ed5 (svn r22976) -Codechange: Split group statistics into separate struct. 2011-10-03 17:20:26 +00:00
frosch 7133887ed6 (svn r22975) -Codechange: Do not store Group::num_vehicle in the savegame, but compute it like num_engines on load. 2011-10-03 17:19:54 +00:00
michi_cc 08b7981f37 (svn r22713) -Feature: [NewGRF] Per vehicle custom cargo ageing period. 2011-08-03 20:55:08 +00:00
frosch 5e0bf4ada8 (svn r22690) -Fix: [NewGRF] Aircrafts defined with IDs above the default aircrafts always defaulted to passenger cargo. 2011-07-27 19:38:43 +00:00
rubidium fb5ecb9499 (svn r22411) -Document: another bunch of bits 2011-05-02 17:42:12 +00:00
frosch d12c2dfa24 (svn r22250) -Cleanup (r16378): Engines poolitems do not need a flag for validness anymore. The pool knows that on its own. 2011-03-13 22:05:29 +00:00
alberth bb4d832146 (svn r22239) -Doc: Further engine doxyment additions. 2011-03-13 16:43:00 +00:00
smatz 887a7724dc (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames 2011-02-08 18:34:13 +00:00
frosch ef3ec0f8c8 (svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. 2011-02-05 20:41:13 +00:00
frosch faa2a26ae1 (svn r21986) -Codechange: Add helper function to test whether an engine is still associated to a GRF. 2011-02-05 20:37:00 +00:00
frosch 915e339d0f (svn r21975) -Add: console command to reset the engine pool. It removes the traces of engines which are no longer associated to a NewGRF, and can be used to e.g. 'fix' scenarios which were screwed up by the author. You can only use it when there are no vehicles in the game though. 2011-02-05 16:07:23 +00:00
rubidium b8c9988d9f (svn r21842) -Feature [FS#4393]: [NewGRF] Introduction dates/required types for rail types; e.g. introduce a particular rail type in 1960 (or when a vehicle using it is introduced), but also allow limiting its introduction to only happen when the required railtypes are available 2011-01-18 21:30:59 +00:00
rubidium 6371b75bcc (svn r21841) -Feature: [NewGRF] Allow to define other railtypes that should be introduced if a particular rail type is introduced, e.g. to make sure slow rail is introduced when fast rail gets introduced 2011-01-18 21:28:07 +00:00
smatz aa4f269f3e (svn r21652) -Cleanup: one semicolon is enough 2010-12-28 14:22:51 +00:00
rubidium ab9cc74ba5 (svn r21410) -Codechange: limit engine name by amount of characters, not bytes 2010-12-05 22:24:20 +00:00
planetmaker f6aa80c617 (svn r21374) -Fix: Purchases lists were not invalidated when using 'resetengines' 2010-12-04 08:38:02 +00:00
rubidium 2223ff92c7 (svn r21240) -Feature: [NewGRF] Implement action0 visual effect properties for ships and RVs (Hirundo) 2010-11-18 14:32:09 +00:00
rubidium 46186134c8 (svn r21239) -Codechange/Fix: [NewGRF] Use 0xFF instead of 0 as default value for visual effect. This makes setting train prop 22 to 0 actually work (Hirundo) 2010-11-18 14:20:03 +00:00
planetmaker c36da4841b (svn r21101) -Doc: Additions and clarifications of doxygen comments 2010-11-06 16:55:15 +00:00
terkhen b65df93121 (svn r21100) -Feature [NewGRF]: Add CB36 support for road vehicle property 0x15 (Speed). 2010-11-06 13:11:24 +00:00