Commit Graph

20696 Commits

Author SHA1 Message Date
Patric Stout 3b1407d240
Feature: allow to do a hostile takeover of an AI company (in singleplayer) (#10914)
With the removal of the share-system, you could no longer make an
AI disappear in a single player game. At least, not without going
into the console.
2023-06-05 19:32:22 +02:00
PeterN f814c86389
Codechange: Reorganise hotkey initialisation. (#10951)
Hotkeys are now initialized inline, and use std::vector instead of
separate static C-arrays and std::string instead of char *. The list end
marker is no longer required.
2023-06-05 18:12:30 +01:00
rubidium42 921f5afc4d Codechange: Apply suggestions from code review 2023-06-05 17:07:39 +02:00
Rubidium 2dd2b698d2 Codechange: convert C-style GetTownName API to std::string returning API 2023-06-05 17:07:39 +02:00
Rubidium 14915526ad Cleanup: remove stre-style GetString 2023-06-05 11:23:31 +02:00
Patric Stout 772729cc7d
Fix: when syncing width of GUI items, take padding into account (#10915) 2023-06-05 10:27:04 +02:00
Rubidium 15c75e6f45 Codechange: use std::array and std::string for high scores 2023-06-04 23:49:43 +02:00
Rubidium c158089eff Codechange: use C++ style methods to combine a Utf8Encoded character and a formatted string 2023-06-04 23:32:02 +02:00
PeterN 6ae6b65edb
Cleanup: Remove doubled statements. (#10944) 2023-06-04 21:54:44 +01:00
Rubidium a4bf45729a Change: move string validation (and assignment) to textbuf 2023-06-04 21:43:07 +02:00
Rubidium 4e39a58c59 Codechange: let town name generation use StringBuilder 2023-06-04 21:42:59 +02:00
translators 6a5ab4a9fb Update: Translations from eints
french: 3 changes by glx22
2023-06-04 18:57:10 +00:00
Rubidium 820fe8c621 Codechange: use std::string and concatenation when combining multiple formatted strings 2023-06-04 20:47:41 +02:00
Patric Stout 07add7a96e
Fix: [Win32] position window in center of workspace of primary display (#10942) 2023-06-04 18:38:16 +00:00
PeterN 83a318edcf
Fix dec7ff6b0c: Dropdowns would close if their tooltip appeared. (#10939)
Solution is to not focus any tooltips, so that the dropdown doesn't lose focus. Tooltips don't accept any input so this does not change their behaviour.
2023-06-04 18:15:24 +00:00
rubidium42 bfcb027cb9
Fix 2dffa7d: fmt::format_to copies the iterator, so some text does not remain during formatting (#10940) 2023-06-04 19:55:47 +02:00
Rubidium 6a519f5d89 Cleanup: strecat has no uses anymore 2023-06-04 19:45:42 +02:00
Bernard Teo 2c667b1773
Doc: Fix spelling error in ScriptTileList::RemoveRectangle (#10937) 2023-06-04 17:45:18 +00:00
Patric Stout caa0474d30
Fix: crash with tooltip on low resolution screens (#10933) 2023-06-04 16:28:58 +00:00
Rubidium 36aaa9d683 Codechange: let GetStringWithArgs use StringBuilder 2023-06-04 18:00:23 +02:00
Jonathan G Rennison ec7f9f63f6 Feature: Add coverage button to waypoint window 2023-06-04 16:54:48 +01:00
Jonathan G Rennison d7bf6b2c07 Feature: Highlight waypoint tiles when adjacent or distant joining 2023-06-04 16:54:48 +01:00
Jonathan G Rennison 84b53213af Codechange: Refactor viewport catchment overlay change handling 2023-06-04 16:54:48 +01:00
Patric Stout 0f3dd9c796
Fix: crash when window can't be placed on low resolution screens. (#10932)
Co-authored-by: Jonathan G Rennison <j.g.rennison@gmail.com>
2023-06-04 15:39:57 +00:00
Patric Stout c43a23cea8
Fix: crash when not even a single row fits for dropdowns on low resolution screens (#10934) 2023-06-04 15:07:18 +00:00
PeterN ee2d0745e9
Fix #10502: Refit engine before attaching free wagons. (#10926)
Caused by incorrect order of operations when buying a train engine with refit and attaching free wagons.
2023-06-04 15:57:36 +01:00
Rubidium 87ccff16b5 Codechange: use std::string for the screenshot name/path 2023-06-04 16:53:10 +02:00
Patric Stout 0e56a73fb8
Fix: disable hardware acceleration when GPU driver crashed the game last attempt (#10928) 2023-06-04 14:40:17 +00:00
Rubidium 556b44713e Codechange: use std::string for midi filenames 2023-06-04 15:57:05 +02:00
Rubidium 84037d4a57 Codechange: use std::string for parameters in the dbg_helpers 2023-06-04 15:56:53 +02:00
Rubidium 2dffa7d0c6 Codechange: let FormatString use StringBuilder 2023-06-04 15:06:52 +02:00
Rubidium 993f90b6a0 Codechange: let GenerateDefaultSaveName return std::string 2023-06-04 14:11:13 +02:00
PeterN ac1d042550
Remove: obsolete NewGRF text unprinting. (#10884)
Co-authored-by: Rubidium <rubidium@openttd.org>
2023-06-04 13:14:56 +02:00
Patric Stout 6b1c38e303
Fix 3effb893: mention GSAsyncMode in changelog (#10924) 2023-06-04 11:10:22 +00:00
Rubidium c384d829fe Codechange: let number formatting use StringBuilder 2023-06-04 12:24:37 +02:00
Rubidium ed51cf117a Add: helper output iterator for formatting strings 2023-06-04 12:24:37 +02:00
Jonathan G Rennison 3effb8931c
Add: [Script] GSAsyncMode to set async mode of gamescript commands (#10913)
In asynchronous mode, don't wait for result of executed command,
just fire-and-forget, and return estimated cost/result
2023-06-04 11:15:35 +02:00
Patric Stout 5821194ad1
Add: [Linux] change default scroll mode to non-mouse-lock (#10920)
Wayland doesn't support mouse warping, X11 only for native
systems (so not for remote desktop, WSLg, etc), and emscripten
neither without complications. All these cannot offer a
mouse-lock.
2023-06-04 00:10:21 +00:00
Patric Stout 0d840b4570 Codechange: remove queue_wrap / last_position from mouse movement
No backend uses it anymore, so also no longer any need to support
it.
2023-06-04 00:40:56 +02:00
Patric Stout e83f244750 Codechange: simplify UpdateCursorPositionRelative
The function is only called with fix_at=true, so don't support
the other cases.
2023-06-04 00:40:56 +02:00
Patric Stout a969a78f81 Fix: [SDL] unify the way X11 and Wayland handle mouse events
Basically, we drop RelativeMode completely, and use the same trick
as used by the Windows driver: read all motion events till the last
one, and use that as value.
2023-06-04 00:40:56 +02:00
PeterN 8a2d550904
Codechange: Use std::reverse instead of custom implementation. (#10918) 2023-06-03 23:25:01 +01:00
Jonathan G Rennison a2c0e6aa18
Fix #10831: Level crossing parts left barred after crossing tile removal (#10874) 2023-06-03 23:04:24 +02:00
Patric Stout cd751a598a
Fix: Wayland crash on startup due to Pango also using FontConfig (#10916)
Basically, we haven't been a good neighbour. Turns out you shouldn't
actually call FcFini when you are done, as some library might still
want to use FontConfig. And they use a shared instance for their
administration.

The idea is that you call FcInit once, and use FcConfigReference
after that to get an instance, you can release. This entry is
ref-counted, and things happen automatically based on that.

At least, I think.
2023-06-03 19:09:02 +00:00
Patric Stout 21adfa7567
Fix: track "memory installed" for surveys less precisely (#10910)
It turns out, for Windows and Linux having the exact memory allows
for easy tracing of an individual. That is exactly against the idea
of the survey. And honestly, we don't need this precision.
2023-06-03 19:07:56 +00:00
translators 7d6aff3a34 Update: Translations from eints
french: 16 changes by ottdfevr
2023-06-03 18:42:31 +00:00
Rubidium d68b5c9162 Codechange: replace buffer + strecpy with std::string for getting clipboard contents 2023-06-03 20:14:33 +02:00
Rubidium 35f7f7e8dc Codechange: use std::string for executing the console aliases 2023-06-03 18:15:55 +02:00
Peter Nelson 2e62682f73 Codechange: Close dropdowns by class instead of id. 2023-06-03 14:17:05 +01:00
Peter Nelson 2511649938 Codechange: Use window parent association for dropdowns.
This replaces the separate window class and number properties, and
allows the window system to close dropdowns automatically.
2023-06-03 14:17:05 +01:00