Commit Graph

53 Commits

Author SHA1 Message Date
rubidium c2d9c85c0f (svn r15518) -Fix [FS#2631]: use distance to closest station tile as estimate for YAPF too (NPF already does so). This makes it behave 'better' with wide stations. 2009-02-19 00:15:36 +00:00
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
rubidium 11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
frosch 26e9c4c489 (svn r14921) -Fix [FS#2507]: Do not try to calculate a center of a train-station, when there is none. 2009-01-08 18:08:14 +00:00
frosch ebf51ffb6b (svn r14707) -Cleanup: Replace an 'int' by 'Trackdir'. 2008-12-20 20:26:40 +00:00
rubidium 272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium 3b798599b6 (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
rubidium a706766690 (svn r13948) -Add [YAPP]: Extend NPF with a function to find a safe tile and reserve a path. (michi_cc) 2008-08-02 22:52:50 +00:00
rubidium 4f5f3846a0 (svn r13947) -Codechange [YAPP]: Added YAPP-related penalties to NPF. (michi_cc) 2008-08-02 22:52:36 +00:00
rubidium cd041b6944 (svn r13946) -Add [YAPP]: Implement track reserving for NPF as well. (michi_cc) 2008-08-02 22:52:22 +00:00
rubidium 5c55922a06 (svn r13934) -Codechange [YAPP]: Handle through signals in the pathfinders. (michi_cc) 2008-08-02 22:49:10 +00:00
rubidium 923e21129c (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium 4625695653 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium 02cdf01507 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 2008-04-17 19:10:30 +00:00
smatz 059e94e355 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 2008-04-17 18:24:45 +00:00
smatz 9488db56d4 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 2008-04-17 00:44:20 +00:00
rubidium d6623cf654 (svn r12588) -Codechange: do not access the destination of an order directly. 2008-04-06 07:48:51 +00:00
rubidium 5b47f81b0f (svn r12584) -Codechange: do not access the order type directly. 2008-04-05 23:36:54 +00:00
rubidium 2edd403656 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 2008-03-31 00:06:17 +00:00
frosch b7993793c8 (svn r12199) -Codechange: Remove magic around the results of GetTileTrackStatus(). 2008-02-20 17:49:50 +00:00
frosch 43c0f7ea8e (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 2008-02-14 15:59:16 +00:00
frosch 7b9efcea21 (svn r12085) -Fix(r12058): Road vehicles could get stuck, when NPF told them to reverse on junction tiles. (spotted by SmatZ) 2008-02-08 16:25:55 +00:00
frosch 5e7c8012ec (svn r12058) -Fix: Teach NPF where road vehicles and trams can reverse.
-Fix: Ships can drive through opponents' ship depots. (Thanks SmatZ)
-Codechange: Split NPFFollowTrack() in smaller parts.
2008-02-04 16:24:25 +00:00
smatz 5a7c903770 (svn r11968) -Codechange: remove redundant FindLengthOfTunnel(), use GetTunnelBridgeLength() and/or GetOtherTunnelEnd() instead 2008-01-23 22:34:04 +00:00
rubidium 998d7644f6 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 2008-01-09 21:05:03 +00:00
rubidium b0ac283aec (svn r11774) -Change: do not include variables.h in a header when it is not needed. 2008-01-07 00:57:19 +00:00
smatz 7302d8c88b (svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
2008-01-04 19:45:29 +00:00
rubidium 384503e7d3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 2007-12-27 13:35:39 +00:00
rubidium 2786d789a1 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 2007-12-26 11:45:43 +00:00
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00
rubidium 6a9e77e079 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 2007-12-21 22:50:51 +00:00
rubidium 01e20c9140 (svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations. 2007-12-21 19:21:21 +00:00
rubidium 5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 2007-12-19 23:26:02 +00:00
smatz 145517fb8e (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 2007-12-16 19:30:42 +00:00
smatz 3cee0abdba (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 2007-12-16 15:38:51 +00:00
skidd13 734b22e070 (svn r11526) -Codechange: Rename the function delta fitting to the naming style 2007-11-26 16:01:29 +00:00
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13 8be526e499 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
rubidium 5289aa2010 (svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch. 2007-10-20 16:50:48 +00:00
rubidium 7fb3f54584 (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
rubidium 3c5622ee9a (svn r10357) -Fix: and when we're at it... yet another memory leak, but only when you start a new game; can't find any other memory leaks we can fix. 2007-06-27 17:05:06 +00:00
glx 2958f0c53a (svn r10006) -Fix (FS#362): allow different signal types on one tile 2007-05-31 21:21:04 +00:00
rubidium 440d723d84 (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 2007-05-24 22:41:50 +00:00
maedhros ccaaa7d33a (svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist. 2007-04-12 13:07:15 +00:00
belugas dcd510c81f (svn r9385) -Cleanup: doxygen changes. Today, we are exploring the letter N. 2007-03-21 03:06:21 +00:00
rubidium ce919e8c71 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 2007-03-08 16:27:54 +00:00
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 2007-03-07 11:47:46 +00:00
tron 3ce4baa9fc (svn r8899) -Fix
Remove the unused second parameter from GetTileRailType()
2007-02-25 11:36:19 +00:00
rubidium 0e8f006dc1 (svn r8735) -Feature: drive-through road stops made possible by the hard work of mart3p. 2007-02-14 16:37:16 +00:00