rubidium
402a1e24ba
(svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations.
2008-05-06 22:17:12 +00:00
rubidium
d03994098b
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
2008-05-06 15:11:33 +00:00
smatz
297f99e100
(svn r12944) -Codechange: use rev.h instead of externs at many places
2008-05-04 21:53:36 +00:00
rubidium
dde68e922a
(svn r12779) -Codechange: remove a few constants from openttd.h.
2008-04-18 21:49:38 +00:00
rubidium
9d8fa486af
(svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators.
2008-04-18 04:37:06 +00:00
smatz
8b56e7544e
(svn r12167) -Feature(tte): change colour of autorail and autoroad selection when Ctrl is pressed
2008-02-17 17:00:43 +00:00
glx
fdd71514b2
(svn r12007) -Fix (r12003): win32 compilation was broken again ;)
2008-01-29 00:45:24 +00:00
glx
48861a9fae
(svn r11841) -Fix: win32 compilation
2008-01-13 22:07:33 +00:00
belugas
3dd61f423a
(svn r11734) -Change: Allow ToggleFullScreen to return the result of the operation' attempt. Previously, only visual clues were available.
...
-Fix[FS#1519]: When you can not use this resolution at full screen, now you'll know that it failed.
As for the reason it did not work, each computer/OS has its reason.
2008-01-01 14:20:48 +00:00
rubidium
429521a7d1
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
2007-12-25 11:26:07 +00:00
rubidium
a773d45885
(svn r11684) -Codechange: split gfx.h in a type and functional header.
2007-12-23 10:56:02 +00:00
rubidium
8f0e68285b
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
2007-12-22 23:30:28 +00:00
glx
65754b8d12
(svn r11676) -Fix (r11674): some references to macros.h were left
2007-12-21 21:16:14 +00:00
rubidium
8896bea306
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
2007-12-19 19:44:29 +00:00
skidd13
bf959f926f
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style
2007-11-24 10:38:43 +00:00
skidd13
58bb5c7525
(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style
...
This fixes also FS#1450
2007-11-19 20:40:14 +00:00
skidd13
8be526e499
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style
2007-11-19 18:38:10 +00:00
glx
1713d89374
(svn r11061) -Fix [FS#1086]: [win32] some keys were handled twice
2007-09-08 14:59:58 +00:00
rubidium
0fed821efb
(svn r10932) -Codechange: replace "text" with "chat" for the chat related function and variables.
2007-08-19 09:38:30 +00:00
glx
41e05382b8
(svn r10835) -Fix [FS#998] (r10399): don't try to minimise or restore the window when closing openttd
2007-08-09 20:59:36 +00:00
rubidium
5399a272e6
(svn r10834) -Revert (part of r10833): something too much was committed :(
2007-08-09 05:34:56 +00:00
rubidium
2bff32afb0
(svn r10833) -Fix [FS#1115]: assertion (different cost between test and execution) of overbuilding road tunnels with tram tracks (and vice versa) when the dragged area contains both ends of the tunnel.
2007-08-09 05:25:33 +00:00
truelight
ce9cba5edb
(svn r10782) -Fix: wrongly places #endif a long time ago broke WinCE compiling for sure
2007-08-04 13:51:41 +00:00
truelight
424757c078
(svn r10781) -Fix: ported more pieces to WinCE, so it compiles a bit more
...
-Fix: WinCE doesn't support console
-Fix: Set debug lvl4 when running a debug WinCE build (as you can't give parameters any easy way)
2007-08-04 12:53:41 +00:00
glx
d6c915e6a6
(svn r10761) -Fix (FS#1101, r10216): _pal_last_dirty changed to _pal_count_dirty without updating, so it was of by one
2007-08-03 02:21:10 +00:00
truelight
155b912ebb
(svn r10663) -Fix r10662: bad me, didn't comply with coding style, as penalty I updated the surrounding code to comply with coding style too; I will never do it again (I hope :p)
2007-07-23 16:48:19 +00:00
truelight
ef0be0e1dc
(svn r10662) -Add: added 'V' as new shortcut for new viewport (bilbo)
...
-Add: added 'M' as new shortcut for smallmap (bilbo)
-Add: added '+' and '-' as shortcuts to zoom in the mainview (bilbo)
-Add: added support for other keycodes to be possible used in the future (bilbo)
2007-07-23 16:39:27 +00:00
peter1138
68c6add8cc
(svn r10444) -Codechange: switch to c++ classes and inheritance for sound/music/video drivers, using self-registration based on the blitter-model.
2007-07-05 12:23:54 +00:00
glx
69586c94ae
(svn r10399) -Fix (FS#962): [Windows] _wnd.has_focus was not properly set after using ALT-TAB
2007-06-30 15:02:21 +00:00
truelight
60f0610a85
(svn r10278) -Fix r10276: make the _realtime_tick less demanding on the CPU
2007-06-22 20:07:39 +00:00
truelight
2e19d3cf78
(svn r10276) -Codechange: made a counter based on milliseconds and independent of the game-state to base double-click and TGP Generation Process on
...
-Codechange: renamed _timer_counter to _palette_animation_counter, as that is what it is
2007-06-22 20:04:21 +00:00
truelight
af8a234db0
(svn r10255) -Codechange: remove some old debug code nobody was using anymore
2007-06-21 16:53:57 +00:00
glx
3fe19238b2
(svn r10251) -Fix (r10186, FS#907): alt-tab back into openttd could leave the taskbar visible
2007-06-21 15:48:00 +00:00
glx
edf68a04b0
(svn r10243) -Fix: crash when resizing with 32bpp and 'broken' display with 'non-standard' resolutions
2007-06-21 13:30:23 +00:00
truelight
65a3abe1c1
(svn r10220) -Fix r10216: even more fuck-ups for non-SDL video backends
2007-06-19 15:40:27 +00:00
glx
fc3ec8689b
(svn r10218) -Fix r10216: more compile errors
2007-06-19 15:26:10 +00:00
truelight
a7dd710f06
(svn r10217) -Fix r10216: forgot to declare 'blitter' in win32 and cocoa driver (tnx glx)
2007-06-19 15:18:26 +00:00
truelight
1c4760ee06
(svn r10216) -Fix: palette animation always redid all palette entries, where in fact only a few indexes were needed
...
-Codechange: allow blitters to handle palette animation internally or even disable it; 8bpp uses video-backend for palette animation
2007-06-19 15:04:08 +00:00
truelight
9a93a6006b
(svn r10192) -Fix r10190: forgot to change the includes of win32 and cocoa video-driver
2007-06-17 20:40:02 +00:00
truelight
003375d375
(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter
...
-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
Note: this allows much easier adding other types of video-drivers, like OpenGL
2007-06-17 20:30:28 +00:00
glx
22257f46c2
(svn r10186) -Fix (FS#876): don't mess desktop when using alt-tab (win32)
2007-06-17 19:00:45 +00:00
truelight
f3f744d36a
(svn r10121) -Codechange: split renderer from rest of code; no longer any code directly accesses the video-buffer
...
-Add: added NULL blitter and renderer, which are always used for -vnull
-Add: dedicated driver doesn't blit nor render by default. Can be overruled by user. (-D -b 8bpp-optimized)
-Remove: removed CTRL+D from win32, which is incompatible with above
-Add: extended screenshot support for PNG and BMP
-Codechange: remove all hardcoded 8bpp references and replace them with more dynamic ones
-Codechange: minor stuff in blitters
2007-06-12 20:24:12 +00:00
truelight
d7b4fb80d0
(svn r9835) -Codechange: use Pixel typedef instead of byte where ever possible
2007-05-14 15:20:50 +00:00
glx
75ba8f4489
(svn r9728) -Fix r9086: [win32] For some keyboard layout the 'console' key is a dead-key. It needs to be pressed twice to have an effect but the console is then opened and closed on the 'same' keypress (2 WM_CHAR events). So skip the first WM_CHAR generated to restore the 'console' key functionality.
2007-04-27 21:27:02 +00:00
rubidium
80c259f64f
(svn r9672) -Cleanup: lots of coding style fixes around operands.
2007-04-18 22:10:36 +00:00
Darkvater
2a2ee534e9
(svn r9086) -Feature/Fix: [win32] Rewrite keyboard input and handle all keypresses in a WM_CHAR event. This saves us from doing translation (ToUnicode[Ex], ToAscii[Ex]), and we get free IME-input support as a plus.
2007-03-10 00:30:18 +00:00
Darkvater
86be8991c6
(svn r9085) -Codechange/Fix: [win32] Move the initialisation of _codepage (non-UNICODE) to winMain as a dedicated server, or different video driver will not have a win32 messageloop.
2007-03-10 00:29:20 +00:00
Darkvater
2536a14abd
(svn r9055) -Codechange: Change windows unicode handling and allow a pure non-unicode build to function. Win9x binaries will be possible with mingw/nightly system.
2007-03-07 18:58:28 +00:00
rubidium
24c4d5b06d
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
2007-03-07 12:11:48 +00:00
rubidium
36bb92ae24
(svn r9050) -Codechange: Foo(void) -> Foo()
2007-03-07 11:47:46 +00:00