alberth
c395b93acd
(svn r19319) -Codechange: EnsureNoVehicleOnGround() returns a CommandCost.
2010-03-05 21:20:22 +00:00
alberth
63dd6ce6b0
(svn r19291) -Codechange: Rename HasVehicleOnTunnelBridge() to TunnelBridgeIsFree() and return a CommandCost status.
2010-02-28 18:15:19 +00:00
smatz
1ad5e1cece
(svn r19249) -Fix [FS#3642](r18803): start and end tiles were swapped in CMD_REMOVE_LONG_ROAD
2010-02-25 14:09:58 +00:00
alberth
e8d40d6a19
(svn r19128) -Codechange: CommandCost cost methods return void instead of a copy of *this.
2010-02-14 15:30:08 +00:00
peter1138
898e879bd9
(svn r19056) -Add: [NewGRF] Action 3/2/1 (i.e. new graphics) support for rail types. (To be documented...)
2010-02-07 22:22:54 +00:00
smatz
d62d0ac489
(svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() instead of CountBits() where possible
2010-02-05 17:05:58 +00:00
terkhen
9cf602c7c1
(svn r19016) -Fix [FS#3591]: When removing roads, the player was also charged for removing the foundations.
2010-02-05 14:11:25 +00:00
terkhen
b02a522038
(svn r18986) -Fix (r18803): Make building long roads fail for AIs if there is an obstacle in the way.
2010-02-02 21:25:01 +00:00
frosch
5f4f562d53
(svn r18975) -Cleanup: CMD_REMOVE_ROAD is unused.
2010-01-31 20:55:10 +00:00
frosch
cbbe311cea
(svn r18974) -Fix [FS#3578]: CMD_BUILD_ROAD missed CMD_AUTO. Also do not access tiles anymore after clearing them; that fails either in test or exec run.
2010-01-31 20:28:36 +00:00
rubidium
f94c83a387
(svn r18872) -Codechange: introduce PaletteID and use it
2010-01-21 01:38:13 +00:00
rubidium
4d93b704d9
(svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) wrapper functions
2010-01-18 22:57:21 +00:00
frosch
24e0945bc4
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
2010-01-17 15:05:25 +00:00
frosch
2e9529aff3
(svn r18840) -Codechange: Use DrawCommonTileSeq[InGUI] for roaddepot drawing.
2010-01-16 22:52:51 +00:00
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
2010-01-15 16:41:15 +00:00
rubidium
c390e8f00e
(svn r18803) -Feature [FS#3318]: make building (long) roads work like building rail; build upon the first obstruction instead of failing totally. Patch by Terkhen.
2010-01-14 23:05:07 +00:00
belugas
1335914ec8
(svn r18798) -Codechange: Simplify use of parameter p2 by using the data it is represeting. Based on work by Terkhen
2010-01-14 15:52:26 +00:00
rubidium
3e481c4027
(svn r18710) -Fix [FS#3478]: the wrong town is mentioned in the error when trying to make one way roads of town owned roads
2010-01-04 11:35:12 +00:00
frosch
a9d4147eb2
(svn r18702) -Fix [FS#3467]: Enable DrawGroundSpriteAt() to deal with foundations as DrawGroundSprite() does, and use this for drawing one-way-road-signs and clear-land-fences.
2010-01-03 20:55:00 +00:00
peter1138
7b136d1fdd
(svn r18509) -Codechange (r2515,r2753): Data for drawing single_x/y rail pieces was inverted.
2009-12-15 13:59:20 +00:00
rubidium
9426f2b173
(svn r18379) -Codechange: move the cache updating function to its own header to reduce the include 'pathfinder' dependencies
2009-12-02 16:48:55 +00:00
rubidium
f52e27c688
(svn r18364) -Codechange: move the pathfinders and their related files into a separate directory
2009-12-01 22:45:39 +00:00
frosch
1725a73700
(svn r18295) -Fix [FS#bigos](r18283): Missed one PR_TERRAFORM.
2009-11-26 00:10:16 +00:00
frosch
830231e2bd
(svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
...
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
2009-11-24 22:15:42 +00:00
rubidium
860b9b1cea
(svn r18028) -Codechange: unglobalise some functions
2009-11-09 10:40:33 +00:00
frosch
ba1fc280e3
(svn r18005) -Codechange: Convert the Prices struct into an array and an enum.
2009-11-07 22:47:54 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
ca91a97826
(svn r17579) -Fix: remove doxygen docs for removed parameters, or change @param to @tparam if necessary
2009-09-19 15:17:47 +00:00
rubidium
e8ddf001c8
(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, which were sometimes missing and sometimes just typos
2009-09-19 09:51:14 +00:00
rubidium
04d5b67eb6
(svn r17567) -Fix: some doxygen warnings
2009-09-18 14:23:58 +00:00
rubidium
860a538adc
(svn r17495) -Codechange: replace 'Depot::Get(GetDepotIndex(tile))->index' with GetDepotIndex(tile)
2009-09-10 14:37:55 +00:00
rubidium
55ddce8da2
(svn r17493) -Codechange: store the depot index on the map
2009-09-10 14:33:07 +00:00
rubidium
bb94724a09
(svn r17492) -Codechange: don't store the town index for road depots.
2009-09-10 14:27:43 +00:00
rubidium
130781102e
(svn r17443) -Fix (r17442): clear the depot tile after removing the depot in all cases instead of only for ships; makes removing road/rail depots not crash :)
2009-09-07 08:35:45 +00:00
rubidium
6b2ff71e2c
(svn r17363) -Fix [FS#3163] (r16717): feed autoreplace the front of vehicles, otherwise it gets distracted and bails out
2009-09-01 21:54:59 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
yexo
367ff2375a
(svn r17239) -Change [FS#2802]: allow overbuilding the front tile of a roadstation / roaddepot with road
...
to be consistent with overbuilding the front tile of tunnels/bridges and also to make it easier for AIs to
connect roadstations and roaddepots to the road in front of it
2009-08-20 15:59:35 +00:00
rubidium
1fe3ad3288
(svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives
2009-08-05 17:59:21 +00:00
smatz
47b111449b
(svn r17071) -Fix: give a better error message when trying to make road one-way when it doesn't belong to you
2009-08-05 14:33:30 +00:00
rubidium
8405d7d7e7
(svn r16907) -Codechange: make a more clear distinction between reservation functions that return a bool and that return TrackBits; GetRailStationReservation vs GetRailwayStationReservation, which one returns the bool and which one the TrackBits?
2009-07-21 22:37:10 +00:00
smatz
59f94619c7
(svn r16746) -Codechange: use Town::PostDestructor() instead of not very clean construct for invalidating nearest town for road tiles
2009-07-05 13:21:51 +00:00
smatz
50b5678e26
(svn r16673) -Codechange: rename GetProducedCargo() to AddProducedCargo() and change its behaviour accordingly
2009-06-27 17:05:20 +00:00
frosch
c4418d243a
(svn r16669) -Cleanup (r1): Only animated tiles are... animated.
2009-06-26 20:03:16 +00:00
smatz
e6a165881c
(svn r16664) -Codechange: move house-related stuff from town.h and town_type.h to separate files
2009-06-26 13:44:14 +00:00
smatz
c0ac230e3e
(svn r16660) -Codechange: get rid of more dummy tile_type_procs
2009-06-25 20:08:59 +00:00
smatz
c30a87758f
(svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
...
-Codechange: remove dummy GetAcceptedCargo_*() handlers
2009-06-25 19:23:09 +00:00
smatz
05c695a647
(svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile()
2009-06-24 19:26:41 +00:00
smatz
0c10006907
(svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-06 16:54:22 +00:00
alberth
bab70a823d
(svn r16491) -Codechange: Added parentheses around bitwise operators for code style.
2009-06-01 11:43:36 +00:00
smatz
5a463c8347
(svn r16442) -Codechange: use new Vehicle accessors at more places
2009-05-26 22:45:48 +00:00